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Forum Top: Other

  1. Sticky Thread Sticky: Welcome to Forum: Other!

    The purpose of this forum is for players to discuss various topics on in-game systems and content in FINAL FANTASY XI that do not have a sub-forum of...

    Started by Gildrein‎, 03-23-2011 06:03 PM
    • Replies: 0
    • Views: 35,298
    03-23-2011, 06:03 PM Go to last post
  1. Idea for new merits under "OTHERS" category

    I have been looking at my merits and wondered why the OTHERS category was so small in options and was wondering if there could be more added to it. ...

    Started by Slib‎, 04-08-2012 03:51 PM
    • Replies: 22
    • Views: 12,218
    04-18-2012, 07:40 AM Go to last post
  2. A trully epic 2 hour

    How about a really epic 2 hour weaponskill/ability that that uses up merit points to activate? I figure eventually your going to be sitting in a pool...

    Started by ArchonDiabolos‎, 04-03-2012 03:14 AM
    [dev1058]
    • Replies: 6
    • Views: 3,993
    04-18-2012, 01:20 AM Go to last post
  3. Viewing maps of other areas

    Greetings! The other day on the JP forums there was a suggestion to make it possible to view maps of other areas by selecting the map from the key...

    Started by Camate‎, 04-07-2012 03:07 AM
    • Replies: 16
    • Views: 9,970
    04-11-2012, 12:12 AM Go to last post
  4. Combat Emotes and Unique Animations

    How about some emotes to add a little flair and style while your engaged in combat? Or maybe an option to tweak your combat animations, fighting...

    Started by ArchonDiabolos‎, 04-08-2012 03:56 AM
    animation, combat, emotes, style
    • Replies: 0
    • Views: 2,656
    04-08-2012, 03:56 AM Go to last post
  5. Menu Sorting

    So I just realized this, and I know that this wouldn't be very far up on the dev list but, is there any way to fix the fact that when you auto-sort...

    Started by Jackastheripper‎, 04-05-2012 11:12 AM
    suggestion
    • Replies: 2
    • Views: 2,822
    04-06-2012, 02:02 AM Go to last post
  6. The chest was but an illusion...

    Just spent a couple hours in Castle Zvahl Baileys trying to get my Mage Ballad II scroll for my Brd. You'd think it would be an easy thing to do,...

    Started by Tile‎, 04-06-2012 01:32 AM
    chest, coffer
    • Replies: 0
    • Views: 1,819
    04-06-2012, 01:32 AM Go to last post
  7. Mog Locker Access

    Now that SE seems to be dishing out free storage for a while, the Mog Locker imperial bronze coins restriction is more of an annoyance than anything....

    Started by Arbole‎, 04-05-2012 04:38 AM
    • Replies: 6
    • Views: 4,590
    04-05-2012, 11:22 PM Go to last post
  8. Open up areas for Adventuring Fellows

    Dear Devs: Not sure if you remember this but a few years ago you introduced these gameplay additions called "Adventuring Fellows". Many of us spent...

    Started by Mirabelle‎, 03-20-2012 01:43 AM
    • Replies: 40
    • Views: 21,174
    04-05-2012, 06:59 AM Go to last post
  9. Staying Alive & Stop Holding Back

    this thread is directed more towards the Devo team then anything, I keep reading how if enough people positively respond to something its worked...

    Started by Kizmitt‎, 10-09-2011 01:42 AM
    • Replies: 5
    • Views: 4,572
    03-29-2012, 12:01 AM Go to last post
  10. Add a "/Heal" Command to Adventuring Fellows.

    Okay, Lets first start by what brought me to this idea. I'm in Zeruhn Mines playing with Shattersoul, Using Carbuncle for Favor, and i bring out...

    Started by Karbuncle‎, 03-26-2012 07:37 AM
    • Replies: 3
    • Views: 3,041
    03-27-2012, 01:54 AM Go to last post
  11. Progression Like Server

    I tried searching for this if there is already a discussion or post about it, but I either suck with the search feature or typed the wrong thing. ...

    Started by PlumbGame‎, 03-25-2012 12:14 PM
    • Replies: 0
    • Views: 2,407
    03-25-2012, 12:14 PM Go to last post
  12. Delivery box take all function yes please

    Too slow when muling stuff over

    Started by Masekase‎, 03-22-2012 06:15 PM
    • Replies: 2
    • Views: 2,074
    03-23-2012, 10:00 AM Go to last post
  13. Seriously Another Copy & Paste Festival

    I might be the only person who doesn't sit and chomp at the bits waiting for the new storyline of the next copy & paste festival. I mean seriously...

    Started by Kluaf‎, 03-22-2012 10:24 PM
    event, festival, new and exciting things, new content
    • Replies: 1
    • Views: 2,831
    03-22-2012, 11:13 PM Go to last post
  14. A future battle system

    Okay, so we have fights in the present and fights in the past, sooo why not develop a fight system that takes people to the future? It's a thought....

    Started by Sacher‎, 03-04-2012 05:22 AM
    • Replies: 5
    • Views: 3,620
    03-17-2012, 12:45 PM Go to last post
  15. New Road Map

    When will we see a new road map for FFXI? And whats some stuff you would like to see?

    Started by Kluaf‎, 03-16-2012 10:24 AM
    new content, updates
    • Replies: 3
    • Views: 3,735
    03-17-2012, 10:59 AM Go to last post
  16. [dev1097] Mouse control

    I don't typically post on the forums but I was interested to see improvements to keyboard/mouse. I have a simple request - please allow a mouse...

    Started by Bleu_Lakshmi‎, 03-14-2012 04:41 AM
    dev1097, input, mouse
    • Replies: 3
    • Views: 3,839
    03-14-2012, 10:22 PM Go to last post
  17. Trial and WoE // drops Divious Die and Liminal Residue

    2717 and 3180 trials requires for 100 units of each of these objects can only be achieved through WoE. I took several days trying to get these...

    Started by Daray‎, 03-12-2012 06:06 PM
    divious die, liminal residue, trials of the magians, woe update
    • Replies: 2
    • Views: 3,214
    03-13-2012, 02:22 AM Go to last post
  18. Lamian Fang Key

    Similar to the Delkfutt key was changed into a permanent key item. it would be nice if the same could be done for the Lamian Fang key instead of...

    Started by Agetos‎, 03-12-2012 08:54 PM
    delkfutt, lamian fang key, pandemonium warden, znm
    • Replies: 1
    • Views: 3,342
    03-12-2012, 10:33 PM Go to last post
  19. [dev1045] Crafting Skill Cap Increase, odd question

    Long ago I had Cooking 68 or 69* on one character, then not quite understanding how things worked I took her Goldsmithing past 70. You going to...

    Started by Shadygrove‎, 03-09-2012 03:01 PM
    • Replies: 2
    • Views: 2,490
    03-09-2012, 05:49 PM Go to last post
  20. [dev1050] Adventuring Fellows: Level 95 unlocked

    I'm sure we have all loved the increase in cap for adventuring fellows, but I think there some things that can be improved on. The recent updates...

    Started by sluggo‎, 03-07-2012 10:32 PM
    [dev1050]
    • Replies: 3
    • Views: 2,882
    03-09-2012, 12:00 AM Go to last post

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