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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 23,989
    03-04-2011, 12:31 PM Go to last post
  1. Scanner attachment... SE Devs....

    Where do I begin... I know you adjusted how the Scanner attachment worked--but seriously... this attachment is having a detrimental effect on the...

    Started by xiozen‎, 03-09-2011 10:47 PM
    • Replies: 2
    • Views: 5,111
    03-10-2011, 02:51 AM Go to last post
  2. Over 300 tp + Kenkonken Bug

    When using the ability 'Tactical Switch' along side Emprean Armor, Pups can reach in excess of 300tp (often 360TP). While this returns to 300 tp the...

    Started by Drac‎, 03-09-2011 04:56 AM
    kenkonken, tactical switch
    • Replies: 9
    • Views: 8,155
    03-10-2011, 02:55 AM Go to last post
  3. [Suggestion] Puppetmaster

    Harley and Valor are basically non-existant here are my thoughts on how we can change this: Valoredge: I think this job should have a main and sub...

    Started by Ecko‎, 03-10-2011 07:20 AM
    automaton, pup, puppetmaster
    • Replies: 0
    • Views: 4,257
    03-10-2011, 07:20 AM Go to last post
  4. Soul Reaver head... freezing when fighting High-Level Tier NMs...

    The above topic states it best... when fighting against the Apocalyptic Beast my Spirit Reaver refused to cast... the attachments I had on were: ...

    Started by xiozen‎, 03-09-2011 10:56 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 10,051
    03-13-2011, 06:39 AM Go to last post
  5. An ability I've wanted for a while...

    I've been thinking of how to expand on the already versatile arsenal of Puppetmaster abilities in ways that keep the automaton the center of...

    Started by AyinDygra‎, 03-09-2011 03:32 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,461
    03-13-2011, 10:23 AM Go to last post
  6. Puppetmaster ftw!

    Love to have an official forum about pup ^^ Can't wait to read about the major change will see soon.

    Started by Lushipur‎, 03-08-2011 04:17 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,658
    03-14-2011, 07:48 AM Go to last post
  7. Duration of Maneuvers & New Animators!

    It would really be nice if maneuvers would last a bit longer. It might be just me but having to constantly maintain maneuvers, especially if they are...

    Started by TrentWeskin‎, 03-10-2011 02:26 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 25,214
    03-15-2011, 08:12 AM Go to last post
  8. why stack attachments

    i was wondering what the point of attchments being stackable. Is there something i can do with them if i have more than one other than sell them? ...

    Started by hppy1155‎, 03-15-2011 04:11 AM
    • Replies: 7
    • Views: 5,454
    03-15-2011, 04:25 PM Go to last post
  9. Soulsoother: Please make it a little smart about its cure choices

    Hey guys, I'm not here to have anyone jump down my throat, I am just stating an opinion. I was happy when my Automaton had acess to Cure VI but...

    Started by Miera‎, 03-15-2011 08:05 AM
    • Replies: 5
    • Views: 4,214
    03-15-2011, 10:10 PM Go to last post
  10. Magian Trials: Animator

    That'd be great if they made a new weapon in the box of starting weapons for magian trials, "Antique Animator": Antique Animator (Ex) All Races...

    Started by KorPoni‎, 03-15-2011 01:06 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 12,445
    03-17-2011, 06:45 AM Go to last post
  11. is it just me...............?

    Am i the only one that threatens to murder that dam puppet when you overload trying to do just one maneuver

    Started by Ezikiel‎, 03-16-2011 12:32 PM
    • Replies: 7
    • Views: 5,238
    03-17-2011, 09:32 AM Go to last post
  12. Elemental Capacity discussion.

    Lately I've been giving some thought to the attachment elemental capacity aspect of the Puppetmaster experience, and I wonder what other people...

    Started by Daremo‎, 03-14-2011 05:52 PM
    attachments, discussion, puppetmaster
    • Replies: 4
    • Views: 4,801
    03-17-2011, 11:59 AM Go to last post
  13. Add a WHITE border to the Animator +1.....please!

    Ok, not wanting to sound-off but yea... i'm gonna sound-off... please SE Devs, add a white border for this item... the work involved getting it, I...

    Started by xiozen‎, 03-09-2011 10:17 PM
    • Replies: 4
    • Views: 9,988
    03-17-2011, 09:11 PM Go to last post
  14. Gimme my pupdate!

    Anyone have any news on whats for pup in the coming major version update?:confused:

    Started by Niyariko‎, 03-08-2011 05:41 PM
    3 Pages
    1 2 3
    pupdate, version update
    • Replies: 21
    • Views: 15,106
    03-18-2011, 04:02 AM Go to last post
  15. New Ability: Tactical Process

  16. [Idea] PUP Vs Maat!

    Now this isnt a replace G5 thing, this is something I've wanted for a long time. I've beaten Maat as BLM, and as SAM, but my Corsair and...

    Started by Obivion‎, 03-15-2011 06:12 AM
    ideas, puppetmaster
    • Replies: 3
    • Views: 4,678
    03-19-2011, 04:10 PM Go to last post
  17. Stringing Pummel gear

    I've been wondering what other pple use gear wise to get the most out of SP, idr what all i use atm but its a mix of emp+2(5/5 on that), usukane...

    Started by Xanaduu‎, 03-19-2011 08:42 PM
    • Replies: 9
    • Views: 7,640
    03-20-2011, 07:03 AM Go to last post
  18. New Puppetmaster Job Ability: Psyche Exchange

    Psyche Exchange, although a far fetch idea, could be something along the lines of this: One, or more, status ailments or enhancements currently...

    Started by Shinron-PUP‎, 03-21-2011 05:32 AM
    • Replies: 2
    • Views: 3,031
    03-21-2011, 09:37 AM Go to last post
  19. JA Ability Idea

    Figured I may as well throw in my two pennies on this since a lot of people are making suggestions. We've all been talking a lot about fixing the...

    Started by Chamaan‎, 03-21-2011 10:53 AM
    • Replies: 2
    • Views: 3,184
    03-21-2011, 01:10 PM Go to last post
  20. pup help

    hi i am planning on leveling my pup when ff11 is back up and wondering if anyone could help me understand it more example things like what best stats...

    Started by Jalserba_Darkwood‎, 03-17-2011 07:48 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,294
    03-22-2011, 09:02 AM Go to last post

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