Page 10 of 19 FirstFirst ... 8 9 10 11 12 ... LastLast
Threads 181 to 200 of 372

Forum Top: Summoner

  1. Sticky Thread Sticky: Blood Pact Attribute Data

    The following tables show data related to from which avatar attributes the various Blood Pacts’ effectiveness is determined by. Specific values vary...

    Started by Gildrein‎, 05-01-2017 07:27 PM
    • Replies: 0
    • Views: 27,132
    05-01-2017, 07:27 PM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Summoner

    The purpose of this forum is for players to hold discussions about the Summoner job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:30 PM
    • Replies: 0
    • Views: 31,699
    03-04-2011, 12:30 PM Go to last post
  1. SMN adjustments....seriously?

    i know most of the adjustments they have been posting havent been amazing so far, but at least they have been useful and direct (changes to skills ...

    Started by leorez‎, 01-25-2012 09:55 PM
    23 Pages
    1 2 3 ... 23
    1 Deleted Post(s)
    • Replies: 223
    • Views: 100,002
    06-13-2012, 12:01 AM Go to last post
  2. Avatar Primes vs a 99?

    Hey guys, Starting the game back up and I have decided to reroll into my Summoner again. I was wondering, now that everyone's 99 in like a day. Can a...

    Started by Drutaru‎, 03-02-2012 03:32 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 17,622
    06-05-2012, 07:21 PM Go to last post
  3. Glittering ruby

    Not super important but I noticed that glittering ruby doesn't stack with cruor buffs while the gain/boost line of spells do, I'm guessing glittering...

    Started by Cabalabob‎, 06-02-2012 09:23 AM
    • Replies: 2
    • Views: 3,267
    06-05-2012, 05:39 AM Go to last post
  4. Caller's Set seals: smn solo?

    Hi, as i am starting my adventure as a SMN in Abyssea, i would like to know if there are any seals that i can solo by myself and, if yes, if i need...

    Started by Texx-sylph‎, 04-10-2012 07:26 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 12,385
    06-01-2012, 03:43 AM Go to last post
  5. Suggestion for Developers: Replace Rage/Ward system with Blood Pact charge system

    In the beginning there was the Blood Pact ability. Any and all Blood Pacts made would reset the cooldown on this jobability timer. In this age, the...

    Started by Rakshaka‎, 04-22-2012 10:48 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 8,252
    05-25-2012, 10:13 PM Go to last post
  6. Interesting note about spirits

    From summon (assuming you have hate on a mob so don't have to use assault) a spirit only takes 11 seconds to cast a nuke, following this it depends...

    Started by Cabalabob‎, 05-19-2012 01:59 AM
    • Replies: 2
    • Views: 2,629
    05-19-2012, 03:24 PM Go to last post
  7. Does shock squall have a set duration?

    First of all, I'm not a smn and I really don't know that much about the job's intricate details. I know the basics, but not much more. I am...

    Started by Yinnyth‎, 05-08-2012 01:42 PM
    • Replies: 7
    • Views: 4,449
    05-12-2012, 05:34 PM Go to last post
  8. Summoner's Macro Swap

    ok, now i start having a little more options on my gears and i start thinking about swapping'em during my normal smn duties. but a big doubt came...

    Started by Texx-sylph‎, 05-09-2012 10:21 PM
    • Replies: 4
    • Views: 3,943
    05-10-2012, 01:30 AM Go to last post
  9. Blood Pact Timers

    Hey guys, wanted to propose the idea or just inquiry on your thoughts. But do you all feel its still viable that our Blood Pacts are restricted by 2...

    Started by Silvra‎, 04-18-2012 05:31 AM
    • Replies: 9
    • Views: 6,468
    05-09-2012, 03:10 PM Go to last post
  10. Sacrifice Torque or Eidolon Pendant

    Im trying to decide between these 2 items, if not both in whatever case it may end up being(lol), for my smn. But i don't know the exact stats they...

    Started by Nightstrike‎, 04-21-2012 04:31 AM
    • Replies: 2
    • Views: 3,410
    04-21-2012, 09:49 AM Go to last post
  11. [dev1091] Summoner (clearing up confusion)

    I got the spirit perp cost part of it what I'm not sure about is what the merit catagory was changed to means The "Elemental MP Cost" merit...

    Started by wildsprite‎, 04-11-2012 09:15 AM
    • Replies: 5
    • Views: 5,623
    04-16-2012, 01:18 PM Go to last post
  12. Concept: Avatar Enhancements

    Overview: The general idea behind this is to give the Summoner tools and abilities that will enable the Summoner to enhance and power up his avatar. ...

    Started by Keyln‎, 03-29-2012 04:56 PM
    • Replies: 4
    • Views: 3,996
    04-07-2012, 09:10 AM Go to last post
  13. New SMN gear in the .dats

    Auspex Gages Spurrina Gages Ngen Seraweels This one is just SE taking the P155 I think >.> Or just areason to wear -20 BP recast gear to...

    Started by Babekeke‎, 04-01-2012 11:12 PM
    • Replies: 3
    • Views: 3,506
    04-07-2012, 02:59 AM Go to last post
  14. SMN merit doubt

    Hi, fresh 85 smn with my char... have to start thinking about how to merit my fatty galka to become a good smn. about 2 group categories merit i...

    Started by Texx-sylph‎, 04-01-2012 04:55 PM
    • Replies: 8
    • Views: 4,566
    04-06-2012, 07:21 PM Go to last post
  15. Fast Cast merit for SMN?

    I was looking at my merits and I'm already at level 4 in this new merit. I'm happy to test something but I don't have any timer besides the system...

    Started by Dallas‎, 03-28-2012 02:55 AM
    • Replies: 3
    • Views: 3,875
    03-28-2012, 06:21 AM Go to last post
  16. Proposed Summoner Adjustments: Spirits Ahoy

    http://forum.square-enix.com/ffxi/threads/20945-dev1091-Job-Adjustments-Summoner ^ Giving Elementals Tier V spells, and Drastically reducing...

    Started by Karbuncle‎, 02-16-2012 09:46 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 27,175
    03-28-2012, 05:24 AM Go to last post
  17. Let avatars keep their enmity they build up after a resummon of the same avatar!

    Let avatars keep their enmity they build up after a resummon of the same avatar! BST and PUP are allowed to heal their pets often and keep them...

    Started by Oscar71‎, 03-26-2012 12:52 AM
    2 Pages
    1 2
    gripe, smn, summoner
    • Replies: 14
    • Views: 14,166
    03-26-2012, 11:54 PM Go to last post
  18. Please let SMN use Shepherd's Chain

    SMN is one of the 4 pet jobs we can use in FFXI, alongside BST, DRG and PUP. However, SE didn't decide to add SMN to the Shepherd's Chain neck item...

    Started by Kaelthas‎, 03-24-2012 03:49 AM
    chain, neck, okyupete, shepherd's, smn
    • Replies: 2
    • Views: 4,300
    03-24-2012, 05:27 AM Go to last post
  19. Evoker's Ring upgrade, Quests included. BONUS ITEMS!

    Hello fellow Summoners. We all know and love our dear Evoker's Ring. Its a main-stay in our heart and ring slots. Though, With the advent of...

    Started by Karbuncle‎, 06-30-2011 03:55 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 51
    • Views: 27,153
    03-22-2012, 05:24 AM Go to last post
  20. Summoner, minor musing as of late.

    Was sitting in jeuno today, waiting for someone in ls to log in, and a smn and i began talking about avatars and well i got to thinking... Avatars...

    Started by Crimson_Slasher‎, 03-11-2012 02:56 AM
    • Replies: 3
    • Views: 4,082
    03-12-2012, 12:25 AM Go to last post

Page 10 of 19 FirstFirst ... 8 9 10 11 12 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread