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View Full Version : Atma Idea for SMN



Neonii
06-19-2011, 12:08 AM
How about an Atma which lowers the BP timer to allow people who love SMN to enjoy Abyssea? I realize the ideal situation would be to just lower it overall but I will take anything I can get at this point. Of course it would have to have a couple of other Smn friendly enhancements thrown in because it would take up a slot.:cool:

Evilvivi
06-19-2011, 02:16 AM
There is an atma that lowers the BP timer, but hopefully SE fixed it to not break the cap.

Malamasala
06-19-2011, 07:53 AM
I still can't get that atma because this game is filled with people who only care about melee jobs, and if the end reward isn't melee oriented, forget getting any help.

I wish SE would just straight out nerf all melee jobs. That would teach them to ignore other jobs.

Neonii
06-19-2011, 08:33 AM
Well good to know are you going to share the name of it? Maybe I can call in some favors. After all i'm usually stuck on Whm at them same melee oriented link shell events.

Evilvivi
06-19-2011, 08:35 AM
Atma of the Azure Sky, obtained from finishing WoTG windurst storyline.

RAIST
06-19-2011, 04:14 PM
Yeah, and Windy line isn't all that bad. Did a lot of them in a four man group before all the level caps, just did the last handful of fights for both Sandy and Windy as a duo. Amon got nasty at 21% and we got in a bad spot, so Bastok still isn't finished. Was late so we just called it a night. Probly go back and do that Bastok one later if we get bored one day (on Lillith fight now, so WotG is almost done).

But, it's kinda pointless to go after Windy's atma for the BP delay down--already capped with gear as is. Now, if they would drop the cap so we could get to 30 seconds, that's another story.