PDA

View Full Version : Player's Magic Break Vs Mob's Magic Break



Deadmen
06-16-2011, 04:31 AM
Ask I was playing I noticed that an when an enemy casts break on you it can hit you as much as it wants and you have to wait til the petrify wears off to atack but usually by then your dead. and well when players cast break on a mob we hit it n it unpetrifies. I dont care it needs to be fixed either we get unpetrified when hit or they stay petrified when hit it doesnt matter to me

Neisan_Quetz
06-16-2011, 09:06 AM
Did you really think SE was going to give players the monster version of Break?

Deadmen
06-16-2011, 10:47 AM
Im just saying.

Zatias
06-25-2011, 02:22 AM
I only use it as a second Bind. Can still have DoT on the monster without breaking it like sleep.

Though I somewhat agree, even if it prevented the mob from acting for a measly 10 seconds. This would allow some recovery time or a window for melee to run over and weaponskill without fear of AoE (If it even worked on most NMs...)

Can't see this ever happening though.

Tsukino_Kaji
06-25-2011, 01:50 PM
DoTs not breaking sleep? When did this happen?

Also... SITE FEEDBACK.

Zatias
06-29-2011, 06:46 AM
If you were referring to me, read it again lol. I never said such a thing, I said that it wont break by DoT LIKE sleep does.

Hence second bind and not third sleep XD

Tamarsamar
06-29-2011, 10:31 AM
DoTs not breaking sleep? When did this happen?

Nightmare. :p