Log in

View Full Version : [dev1007] Voidwatch: Obtaining Spoils



Pages : 1 [2]

Zubis
01-24-2012, 07:23 AM
Sounds good :)

Helel
01-24-2012, 09:08 AM
So kalasutrax exists in the present and in the past :O. That's pretty boss.

Byrth
01-24-2012, 09:57 AM
Probably because he glitches PS2/X-box users really badly in Fort K/N and this is the simplest fix, lol.

Deathbeckons
01-25-2012, 06:28 AM
here i was, waiting for a reply to my post only to find out it had been deleted. i am greatly saddened. and camate, youre still off topic even if my post did get deleted.

Raksha
01-25-2012, 07:24 AM
here i was, waiting for a reply to my post only to find out it had been deleted. i am greatly saddened. and camate, youre still off topic even if my post did get deleted.

Couldn't have happened to a nicer guy.

abbazabba
01-26-2012, 09:01 AM
Greetings!

We will be implementing the below adjustments to Voidwatch during this week’s test server update.
We will continue to make adjustments as we see how the current AoE damage adjustments affect battles going forward, so please be sure to submit any feedback you have.

Will you be fixing the hate system so that there is no cap? Or will we continue to die in one hit with out fanatics or full -dt from tp moves because paladins are useless outside of their proc and the first 30 seconds until everyone is hate capped and it wanders around hitting who ever hit him last?

Is khomoldo going to CS meteor harder then flan?

cidbahamut
01-26-2012, 11:54 PM
here i was, waiting for a reply to my post only to find out it had been deleted. i am greatly saddened. and camate, youre still off topic even if my post did get deleted.

/comfort

You can always spam the report button on his posts. It doesn't help but it always makes me feel better.

Dawnn
01-30-2012, 09:18 AM
I still dont understand why making an option "Add to lottable spoils" is so impossible for voidwatch

they already did it with abyssea gold chests >.>
i could be beating a dead horse but cmon

Kristal
01-31-2012, 01:56 AM
I still dont understand why making an option "Add to lottable spoils" is so impossible for voidwatch

they already did it with abyssea gold chests >.>
i could be beating a dead horse but cmon

Abyssea chests are accessible by all who were in exp range. Adding the loot to the pool is a convenience. In Voidwatch, that would be the equivalent of rolling 18 dice until you got one you liked.

FrankReynolds
01-31-2012, 03:04 AM
that would be the equivalent of rolling 18 dice until you got one you liked.

That's why it's a great idea :)

Dawnn
01-31-2012, 05:06 AM
18 die to roll...

you can get 17 logs, and one good item!

Aequis
02-19-2012, 06:40 AM
Can't believe people aren't keeping up with the protests about the loot system. Or perhaps we've all had the life sapped out of our souls and just can't be bothered any more. :/

It really needs to be fixed, and I've been thinking, the drops rates don't really need to be increased by a huge amount. Not sure if this has been mentioned before anywhere, but in particular it would help if the item groupings were split up a bit. A typical VWNM, say, Kaggen has four main drops. These are the body, the rare accessory (belt) and the more common accessory (Mantis Eye), as well as Heavy Metal Plates.

As it stands now, all four of these items are in the same grouping, and then there's a secondary grouping of other items (what we all know affectionately as "NPC fodder"). So you get a body, one of the accs, a Heavy Metal or nothing. It would be beneficial if HM (along with Riftcinder/Riftdross on higher tiers) was in a group of its own, all accessories were in a group of their own and then you have the rarest drop - the body or gloves etc. - in its own grouping.

It helps both people trying to get drops and it helps the supply of Heavy Metal - more out there for people to buy / upgrade with. I am honestly so frustrated with Voidwatch right now and I know friends are too. There has to be a better solution SE can bring to the table than, "Get a body. Get more to drop and destroy the box for a token. Collect five to give your friend a drop they don't have the luck to get themselves!".

The sheer chance of getting one body to drop is miniscule. How are people expected to get one, and then another five or six so they can give tokens to friends?

Greatguardian
02-19-2012, 08:33 AM
perhaps we've all had the life sapped out of our souls and just can't be bothered any more. :/

0123456789

Zinato
02-19-2012, 12:38 PM
People have given up, VW on Asura is at an all time low for anything but progression. In the end as long as the trend of decline continues SE will eventually be forced to play their hand when the event (the main method to keep us playing since Nyzul 2.0 is more or less a flop) isn't holding players attention anymore. There are so many ways things could be improved drop rates are one but suggestions have ranged from distrobution methods, to Voidstone availability, greater range of drop monsters (HMP on T4+ Jeuno etc.) yet in the dozens of options to ease the issue not even one has been considered. What little feedback we've gotten has been NO.

The developers have said they wish to have us move to XIV and their actions have shown that. However, I think more people will be willing to change when FFXI dies so long as its quiet and peaceful. If it dies of a flesh eating virus people will be less inclined to move. (The less metaphor version - people wont want to go to XIV if they leave XI pissed off, rather than sad to see it go. This is all assuming XIV 2.0 makes a massive recovery.)

Mirabelle
02-21-2012, 12:54 AM
The developers have said they wish to have us move to XIV and their actions have shown that. However, I think more people will be willing to change when FFXI dies so long as its quiet and peaceful. If it dies of a flesh eating virus people will be less inclined to move. (The less metaphor version - people wont want to go to XIV if they leave XI pissed off, rather than sad to see it go. This is all assuming XIV 2.0 makes a massive recovery.)

If people wanted to move to FFXIV, they would have by now. FFXI players are attached to their avatars and in game friends and would rather continue to develop that then start anew. I agree that if forced to move by ongoing mismanagement, most people would likely just quit. Certainly I won't pick up another MMORPG after my playtime on FFXI is over. And certainly I won't go to FFXIV given how frustrating SE has been with FFXI since Abyssea's heyday concluded.

Tinderil
03-13-2012, 08:33 AM
0/300 on Toci's Harness. The same guys gets Toci's 2 kills in a row, 1/56 & 2/57. Yes, it's working as intended. Tanaka needs to be sacked from SE, he is causing frustration to a lot of EG players. What SE seem to completely have forgotten is that this is a game. And people want to have FUN playing it. With the shitty loot system in VW, they've definitely killed the fun in the game. Seeing a drop like the rare bodies go to the same person twice, when 17 others in the alliance are wanting it, after hundreds of kills, is just a slap right in the face of every player. Thanks SE, and thanks again for ignoring the player's complaints. We're very please it all works as intended. Doesn't matter how much you grind for an item, it's all down to luck. Yes, that is called rewarding your players. By pure luck, regardless how much you effort you put in.

detlef
03-13-2012, 12:27 PM
I was just thinking about this... In our LS we've gotten a decent amount of Mekira bodies (for example) over time because people absolutely spammed the content in and out of LS. However, what are we to do when 1-2 people still need it? It sucks to have to continue spamming the same content over and over and have to beat the random number generator twice.

With old content, you had to beat the RNG once to have the item drop, and again to have high lot (or have some kind of agreed-upon lotting system). With VW, regardless of how much you do it, you're never any closer because your LS mates cannot pass you the item.

In the past, if something had a 1/8 drop rate and 18 people wanted it, you'd have an expected value of 8 x 18 = 144 kills to get everybody the drop. Roughly. With VW, it's still a 1/144 drop rate but it never gets better as other people get their items.

I can only hope that the ticket system is implemented and implemented well.

Karbuncle
03-13-2012, 12:52 PM
In the past, if something had a 1/8 drop rate and 18 people wanted it, you'd have an expected value of 8 x 18 = 144 kills to get everybody the drop. Roughly. With VW, it's still a 1/144 drop rate but it never gets better as other people get their items

This. This. This. THIS.

Do you see this Square? do you SEE why your idiotic "Well, Theres 18 people, So we lowered the drop rate Significantly to balance it!" Logic is so Horrible?

I want SE To do Voidwatch for about 1 month, Non-stop, and i want them to tell us how they feel when they join Pick up group after Pick up group, going 0/400+ On the Item they want like almost HALF of us here have, and have that one guy in the party who goes "HUR HUR MY THIRD BODY LOL I CANT EVEN USE IT, AND IM 3/12 NOW!" If they're not foaming at the mouth and want to jump into the computer, Find that guy, and rip out his throat and feed it to his family, they're not human.

Thats the feeling i get every time i see someone get a second/third body, or go 1/4 or less on it. I can't be happy for some joe who's put in 30 minutes of work and tripping bodies while Im sitting on the breaking point and swearing to god if i Get another Mantis Eye I'm going to do things I'll end up in a Mental hospital for.

So, My breakdown asde, Allow us to Give other people our drops, Just do it. Are you people so afraid of someone actually GETTING their drop and moving on to the next of 20 VWNM's they obviously will need, and the 10 more to come, and Legion, that you can't introduce a system that actually makes the player feel good instead of leaving a dirty taste in their mouth?

Every time i do Kaggen or Pil and open the box to find a Mantis Eye, or a Chakram, I swear i taste Blood and Anger swelling in my throat. This last week I've done kaggen an additional 20 Times, I got 13 Fudging Mantis Eyes out of all of those runs. In all my Total Kaggen runs, about a third of them dropped Mantis Eyes. I'm up to my eyeballs in mantis eyes.


Can't believe people aren't keeping up with the protests about the loot system. Or perhaps we've all had the life sapped out of our souls and just can't be bothered any more. :/

Most of us kinda hope the Upcoming Ticket System will not be as absolutely worthless and retarded as they've described to us, especially after all the uproar over how useless it will be.

Tinderil
03-13-2012, 02:45 PM
Karbuncle, my sentiments exactly. I don't think SE ever play the game. While it works 'as intended', they don't seem to understand that having something completely random is very very bad. They just don't understand how frustrating the nature of totally random drops is. Your chance every time is 1/144 or whatever, which doesn't improve no matter how many times you do it, no matter if everyone in your alliance already has the item and it would in other loot cases be 'your turn' for it...

And the ticket system... just don't expect too much, it'll be too little, too late. To expect people to keep doing VW for tickets once they got their hard-earned bodies is insanity on SE's behalf. It's hard enough to get 1 to drop, let alone keep spamming it for more, for a ticket, which isn't even enough for a person to get the body, oh no, if you've bad luck, you'll need 5 tickets, just to make it 'fair'. /sigh

A suggestion, which may have been said before, would be to allow the R&EX items in your chest to be added to the treasure pool if you don't want them, so other can benefit at least, rather than wasting a drop. But only the R&EX, so the pool never fills up (since the rest can be traded/sold anyway).

bigdave
03-13-2012, 11:05 PM
currently only body out of about 300 runs i got was from bottolous rex wish i could get the one from pil before update

Alkimi
03-14-2012, 02:16 AM
Coudn't we just remove the rare/ex tags from all voidwatch drops?

Yes people will sell them, but so what? How is this going to hurt anyone? What you have planned with your ticket scheme is basically the same thing albeit a longer route of doing it. At least it would give people motivation to go and do voidwatch, which as it stands it's becoming less and less popular very quickly.

Fupafighter
03-14-2012, 03:49 PM
currently only body out of about 300 runs i got was from bottolous rex wish i could get the one from pil before update

Lucky for you it's basically a common drop lol. Sorry to down you haha. But grats...i still no have 1 :/

Karbuncle
03-14-2012, 04:44 PM
I'm about 0/50 on Anything but a Supernal Knife and Gerra's Staff on Botulus >_>. I think I'm going to be a happier person when my account finally expires. This month, When i realized there was just a little fuel left in the tank, I was a little happy, Then I racked up an additional ~60 Voidwatch Kills and still dont have a Single Item i want.

Now, its like pulling teeth, The only reason i bother doing voidwatch anymore is on the off chance maybe, Just maybe, I'll get an Item i want before my account deactivates. Frankly, It won't matter. If this kind of drop system and drop rate continues to be the norm, Even if i get a body, I'm letting my account expire.

Getting really tired of SE ignoring the playerbase, nearly 10 years of them ignoring us on the most severe problems, Its getting old. Back then, I still found enjoyment in the game because of friends, Today, I can't enjoy the game when every NM has Drop rates on par with Pre-Update Salvage, often considered some of the worst Teeth-Pulling drop rates introduced in FFXI.

Its just gotten to the point they've put stalling for time before player enjoyment, I can't even congratulate people who get their VW bodies these days because I'm so bitter than I should have at least 4 by now, and am still sitting at 0. I probably won't even be happy when i get mine, because I'm so bitter from it taking so long, It'll be more of a "About fucking time" instead of a "Yay" moment, and many people feel the same as me.

Square needs to open their eyes and realize they're driving people away, If the game continues on this path, it'll be near empty within a year. People can only take so much punishment before they say f**k off.

Zinato
03-15-2012, 01:36 AM
Square needs to open their eyes and realize they're driving people away, If the game continues on this path, it'll be near empty within a year. People can only take so much punishment before they say f**k off.

They will then have succeeded in their mission. FFXI servers will be shut down and the entire team can focus on keeping XIV from sinking the entire company.


Sad as it is I see no other explanation especially since the JP/EU forums are also upset about the same issues. Vanafest is 2 days because they will be announcing the end of XI and day 1 will be 10 year annivesary, day 2 will be the funeral. I challenge SE to publicly state otherwise. On a slightly unrelated note, when they do announce the termination of XI I vote they up all drop rates to 100% for the last 2-6 months or w/e warning time they give. That way people can at least leave knowing they had those items with maybe a few nice screen shots. (Remember SE happy players are far more likely to consider forgiving XI and possibly buying future products ever again, however for most people that's a big MAYBE.)

Drai
03-15-2012, 02:03 AM
The only drop I don't have atm that I really wanted is a Coruscanti, but after looking at the testing results on it i'm just thinking it's no longer worth it >.>

And the only way I can see FFXI being saved is an expansion being announced, and due to some of the .dats they added recently, it might just be likely.

Mahoro
03-15-2012, 02:35 AM
@zinato

Yeah, they'd really spend tens of thousands of dollars on venue rental, publicity, and staffing for Vanafest 2012 only to lead up to an announcement of the game's termination. That logic is not of this earth.

Zinato
03-15-2012, 08:14 AM
@zinato
That logic is not of this earth.

That would be in line with how they've done things but, seriously. I know sarcasm doesn't transfer through text but, Perhaps I should have made even grander ideas of doomsday to get my point across. I was hoping the word Funeral in reference to a game was the give away. I don't blame you my wording was bad.

Fupafighter
03-20-2012, 09:33 AM
IF your doing VW for the main reason of getting the body armor or coru, your doing it wrong. There are other various rewards. Ok cool you got a toci harness, you basically gained nothing but a glowing piece of armor...not job breaking. Same with coru, it's not going to change the job. Go make a relic or mythic or something if you want progression. I am happy with all the metals and gil I get from the event, and If a good piece drops to me, then cooooool. Noone can honestly say after 500+ VW kills, you havent walked away with atleast 80-100 mil lol.

Karbuncle
03-20-2012, 06:12 PM
I can. In all my voidwatch, I've probably made only about ~20 mil. My luck is terrible.

"You shouldn't be doing Voidwatch for the good Voidwatch drops". Really? REALLY?. If thats the logic you need to apply to an event in order to make it acceptable thats failed event, and failed logic.

For the record though, I didn't start doing Voidwatch for Mekira or Toci's, I began doing it for their other drops. I actually wanted the Chakram, and Phasmida Belt.. But i got those in maybe 20 Runs total. Its the other 380 Or so that I was going for the Body. I also got Fajin Boots and that Necklace from Qilin, within again, about 20 runs. Still no lux or Coru, but I've given up on both of those since Coru's effects is balls and a Flame Thock is better.

I think it took me about 70 Guanabs to get my Athos' Hat, I went 1/16 on Athos' Legs, 1/55 on Athos Feet, and 1/24 on Athos Gloves. Still about 0/something on Athos Body though.

I can get the common drops, Hell, I've blown up about 20 Chakrams and Mantis Eyes each, None of that Matters, You wouldn't clap and cheer for getting floor 40 Nyzul Armor any more than you would getting another Mantis Eye. Getting 10k a Run in Synth Mats when you blow 30k a run on Voiddust is a shallow victory, and does not make up for the fact you're 0/400+ On the things you actually want, namely - Toci's, Mekira, Athos Tabard, etc.

Also to mention, Of those ~70 or so Guanabs i did, never got Ogier's Legs. On all the above, the only rare drop i got was the Athos. Never even saw a pair of Brego gloves. In fact, in all of my voidwatch fights, I have literally never gotten a Money Drop, like (R) Armor. I've gotten a HM-Pouch Twice though.

-Oh, And before i forget, On the 200 Some of Pil runs I've done, I've never gotten the Feet armor either, Which is something I've wanted. And I've done Ig-alima a good 50-60 Times and never got an Ogier's Surcoat either, which is actually more common than Toci's/Mekira. I've gotten all the NQ Drops that no one wants (Scythe, NQ GS, Sword), but nothing actually worth-while. 0/60 isn't a big deal really on Ig, But just thought I'd bring up that I'm not only targeting Toci's/Mekira, Its just the only good drop from those two, and the ones I'm currently the worst on.

So yah. I've gotten a few Voidwatch drops, But that is not an excuse to make the one good drop so rare that people can go 0/200+ On them Individually. There needs to be a Ceiling. I don't want Gil, I've already made a Relic, I'm not interested in another Mantis Eye, I want the damn Toci's and Mekira.

We're not asking to be handed the Armor, We just want to know if the System bends us over backwards more than twice the expected drop rate, We'll get our body out of pity.

saevel
03-21-2012, 12:48 AM
I don't buy voiddust, if I need stones I convert AN over at 2K a pop. With the campaign changes at 99, farming tons of AN is easy now.

Karbuncle
03-21-2012, 01:24 AM
It generally depends on how much AN I have. Voiddust I either buy or Allied-notes it. Its really just up to If i have time to run to the (S) :P

detlef
03-21-2012, 03:29 AM
I just buy voiddust because you only need to go 1/4 or 1/5 or so in HMP to make your money back. And that doesn't even take into consideration the money drop or npc fodder. Of course, I'm generally spamming T3 Jeuno or something. But you really don't lose that much gil using voiddust is my main point since you can break even or even get ahead in cruor depending on what cells you use.

Also, what now? You're not supposed to try for body armor? You're not supposed to go after anything rare? You're just supposed to happily plug along doing VW for money drops? That is funny. That's the same reasoning that SE had, saying that they expected people to happen upon NMs as a lucky coincidence rather than camp them. It's interesting that the people who are most vocally against changing the VW drop system have accomplished the least. Why are you so adamantly against other people being rewarded for putting in much more work than they should have?

Khajit
03-21-2012, 07:13 AM
The idea that I'm supposed to do vw exclusively for heavy metal plate gil is retarded. First off i "need" at least 1500 of them to begin with so anyone with an empyrean that isn't complete ass would be selling their upgrade items only to have to buy them back later. The price on hmp is even rising currently for my server thanks to everyone finally giving up on VW logshit ( or they got thier item and are so traumatized by the sheer number of kills that they refuse to go back and kill the NM again)which makes such an idea even stupider.
It's also a horrible way to make gil in the first place. Know what's an even better way to make gil than VW? Selling off the voiddust you'd be wasting on logs and using that to buy money items. I decided to do that to my mule last week and I ended up with 6+ mil for getting the non ex stuff that refuses to drop without even tapping into my AN. Voidwatch is simply not a viable farming option for gil compared to just about anything else quite possibly including the payment of other people to cleave mobs in abyssea for you.
The only true motivation for voidwatch is the armour and even that is starting to approach a feeling of apathy/dread where i have decided to turn on my 3ds and play scribblenaughts instead.
Voidwatch is a system wherein players are deciding that not playing is a better option. That's never a good thing for an MMO.

Fupafighter
03-21-2012, 05:00 PM
I personally could care less if I get a piece of armor that makes me 1% better lol...It's not going to make me quit the game if I don't get it. I have done over 500 VW myself, and it really doesn't bug me that I don't have the armor I desire by now. I would have nothing left to do. Hell is it not fun just killing the monsters and showing off your good damage? That's what makes the game fun to me. Claim slips will come along and will give people the option to give you the armor, and then you will just complain about how you can't get the nyzle 100 gear then -.-

Fupafighter
03-21-2012, 05:05 PM
The idea that I'm supposed to do vw exclusively for heavy metal plate gil is retarded. First off i "need" at least 1500 of them to begin with so anyone with an empyrean that isn't complete ass would be selling their upgrade items only to have to buy them back later. The price on hmp is even rising currently for my server thanks to everyone finally giving up on VW logshit ( or they got thier item and are so traumatized by the sheer number of kills that they refuse to go back and kill the NM again)which makes such an idea even stupider.
It's also a horrible way to make gil in the first place. Know what's an even better way to make gil than VW? Selling off the voiddust you'd be wasting on logs and using that to buy money items. I decided to do that to my mule last week and I ended up with 6+ mil for getting the non ex stuff that refuses to drop without even tapping into my AN. Voidwatch is simply not a viable farming option for gil compared to just about anything else quite possibly including the payment of other people to cleave mobs in abyssea for you.
The only true motivation for voidwatch is the armour and even that is starting to approach a feeling of apathy/dread where i have decided to turn on my 3ds and play scribblenaughts instead.
Voidwatch is a system wherein players are deciding that not playing is a better option. That's never a good thing for an MMO.
VW is good if you do the proper NM's for gil (qilin, uptala, aello) and actually sell the plates. If you need plates, then yes, bad idea. And ok don't tell me your using cells other than ruby...because that's just useless. 36k cruor for 4 fights if your using only ruby cells converts to almost 80k cruor off 4 kills. Your making 34k+ cruor a run just as a bonus. That's almost how much gil if you convert it? Then to top it off, you get pouches, which can give up to 15...yes 15 metals is atleast 1.5 million gil, and it's common off tier 3s. I was making 4+ mil a day when I was actually taking farming serious, and only about 1.2 came from dyna man...If you spam qilin and such daily, you can make gil.

Kristal
03-21-2012, 08:05 PM
Coudn't we just remove the rare/ex tags from all voidwatch drops?

Yes people will sell them, but so what? How is this going to hurt anyone? What you have planned with your ticket scheme is basically the same thing albeit a longer route of doing it. At least it would give people motivation to go and do voidwatch, which as it stands it's becoming less and less popular very quickly.

Combine VW reward system with the old WoE reward system and the Campaign reward system and everyone is happy. VWNM will drop items in treasure (but at the usual 0.1% droprate for the 'good' stuff) as well as personal rewards for all, but to lot on the normal treasure you need to have spent a stone, a minimal amount of actions (like trying to proc or support partymembers) AND be in party when boss gets killed. That way the devs still get to keep their precious new drop system (including ticket system, so no devtime wasted) while players can still lot 0 on that über piece of gear in main treasure. You cannot idle inside or outside the alliance, so less drama.

Karbuncle
03-21-2012, 09:08 PM
I personally could care less if I get a piece of armor that makes me 1% better lol...It's not going to make me quit the game if I don't get it. I have done over 500 VW myself, and it really doesn't bug me that I don't have the armor I desire by now. I would have nothing left to do. Hell is it not fun just killing the monsters and showing off your good damage? That's what makes the game fun to me. Claim slips will come along and will give people the option to give you the armor, and then you will just complain about how you can't get the nyzle 100 gear then -.-

If you don't care about obtaining voidwatch spoils, Or Obtaining the Armor from Voidwatch, please do not crap up a thread about Voidwatch Spoils. No offense Fupa, But If you have no desire or care to actually obtain Armor from VW, You shouldn't be posting in a thread designated for the adjustment of said system.

Just because you like to use voidwatch for gil, Doesn't mean the rest of us do, and that doesn't mean that because you get 10k Average a run, that the armor you want should take 300 Runs to obtain.

We want to obtain the entire reason voidwatch exists, Endgame LOOT. We're tired of going 0/200 on the things we want, and want to feel like we're not wasting our life away in virtual reality trying to get the random number generator to not f**k us sideways for the 1000th time.

So, just to say, I'm happy you can find enjoyment in Voidwatch, I wish i could still find enjoyment in it. but I can't, and the overwhelming majority of players don't get home from work giddy to the idea of opening another Voidwatch chest full of Logs and Ores and squeak with joy in anticipation for it like you do.

I used to find Voidwatch Fun, back when i wasn't in about the 0/450(? I'm losing Count) Range on Mekira/Toci's/Athos Body combined, but today, not so much. Truthfully, Voidwatch alone would not make me quit this game, Its all of the crap going on right now. after 10 years its just getting boring. Drop rates are going back to 1%, Reward to effort ratio has swan-dived off a cliff, and the game is just starting to suck ass.

I can't even look forward to .dat mines of new armor because i know all of its going to have a 1% Drop rate off a mob thats going to be annoying as shit to kill, and some guy is going to have 3 of them in one run while i round the corner of 0/200. Especially Items like the Crystal Staff, which you know if its Voidwatch Spoils will be tossed almost 9 times out of 10.

Its a combination of all of this, and the fact SE Thinks everything is fine with Voidwatch, that's making me turn off the account. I'm going to miss talking to you guys though... Cause my brother switched SE Accounts, so when this Deactivates, I'm off the forum. QQ

Fupafighter
03-22-2012, 07:22 AM
Well I'm just saying, I think SE came in with the idea of us being able to obtain the rare stuff on really rare occasions. They don't want everyone running around with all the bodies. The claim slips, I think, will be the best solution to what they are trying to tell yall lol. Personally, I think we obtain the armor faster today than we did back then. Getting endgame gear was impossible unless you slaved away for 5 LS leaders and waited 2 months. Atleast this way, you get gil and other rewards. I'm sorry you go 0/200+ on each individual NM...It just doesn't make sense to quit because your unlucky. That's almost like someone quiting because they couldn't get kraken club via the BCNM.

Karbuncle
03-22-2012, 08:55 AM
I'm sorry you go 0/200+ on each individual NM...It just doesn't make sense to quit because your unlucky. That's almost like someone quiting because they couldn't get kraken club via the BCNM.

Thing is, It does make sense to me. When I find nothing but frustration in a game that, by rule, is suppose to make me happy, its time to quit.

There is nothing fun about opening my 100000th voidwatch box only to find 10k worth of Synth Mats once again. Theres nothing fun about being in a group where some guy goes 1/1, while i round 200. Theres nothing fun about some guy getting his 2/3/4th Body, Again, While i round 200.

Its not because I'm unlucky, unlucky plays a small part, Its because I find absolutely no joy in being disappointed again and again by a game. I don't think a single person in this thread is asking for Bodies to drop from the sky, But having some system in place, like say the one suggested by Anaw/e In the other thread, where if you go 0/200 (Well over double the expected rate) you'd get a slip to obtain a Armor of your choice from that NM.

The core reason I'm leaving is because the game is not fun anymore, and it feels like SE Is trying to steer the game into the ground as fast as humanly possible. Also, its nothing like quitting because you didn't get the KC From the BC, but if i was 0/200+ on Kraken Club BCNM, I'd seriously give thought to throwing a keyboard through my window, but not quitting, Because you can buy a Kraken Club, and if you make only 50k Per KCNM, You're at least working toward a reachable goal of Buying a Kraken Club. You can't buy voidwatch Bodies, Cause they're R/EX.

Even a Kraken Club BCNM has progression in the form of Getting Gil to buy a Kraken Club, Voidwatch is utterly devoid of any meaningful progression toward the items you want. 10k Worth of Logs and Ores isn't enough of a consolation prize for me to find enjoyment in it, Hell, I'm pissed when i see Riftdross/cinder, even though that shits worth about a million. Gil is Worthless to me when the things i want are R/EX

Fupafighter
03-22-2012, 01:59 PM
You will be able to buy bodies very soon lol.

Quetzacoatl
03-22-2012, 02:07 PM
In the past, if something had a 1/8 drop rate and 18 people wanted it, you'd have an expected value of 8 x 18 = 144 kills to get everybody the drop. Roughly. With VW, it's still a 1/144 drop rate but it never gets better as other people get their items.

This. This. This. THIS.

Do you see this Square? do you SEE why your idiotic "Well, Theres 18 people, So we lowered the drop rate Significantly to balance it!" Logic is so Horrible?

I want SE To do Voidwatch for about 1 month, Non-stop, and i want them to tell us how they feel when they join Pick up group after Pick up group, going 0/400+ On the Item they want like almost HALF of us here have, and have that one guy in the party who goes "HUR HUR MY THIRD BODY LOL I CANT EVEN USE IT, AND IM 3/12 NOW!" If they're not foaming at the mouth and want to jump into the computer, Find that guy, and rip out his throat and feed it to his family, they're not human.

Thats the feeling i get every time i see someone get a second/third body, or go 1/4 or less on it. I can't be happy for some joe who's put in 30 minutes of work and tripping bodies while Im sitting on the breaking point and swearing to god if i Get another Mantis Eye I'm going to do things I'll end up in a Mental hospital for.

So, My breakdown asde, Allow us to Give other people our drops, Just do it. Are you people so afraid of someone actually GETTING their drop and moving on to the next of 20 VWNM's they obviously will need, and the 10 more to come, and Legion, that you can't introduce a system that actually makes the player feel good instead of leaving a dirty taste in their mouth?

Every time i do Kaggen or Pil and open the box to find a Mantis Eye, or a Chakram, I swear i taste Blood and Anger swelling in my throat. This last week I've done kaggen an additional 20 Times, I got 13 Fudging Mantis Eyes out of all of those runs. In all my Total Kaggen runs, about a third of them dropped Mantis Eyes. I'm up to my eyeballs in mantis eyes.

Most of us kinda hope the Upcoming Ticket System will not be as absolutely worthless and retarded as they've described to us, especially after all the uproar over how useless it will be.

I really do have to share Karbuncle's sentiments here. If for any reason I have to do Voidwatch, it's either:

A.) To obtain something that I need that I know I will never possess, but I do the runs anyway in spite of myself. I think a lot of players have this mindset, especially from those who have quit the game already...

B.) I have to make gil from scrolls that I get from said runs, or Heavy Metal Plates to trade for gil or dynamis currency, since 1,500 Heavy Metal Plates is very gil inefficient in comparison to building a certain Relic or Mythic weapon. The only reason at this point to upgrade your empyrean weapon is if you have nothing better to do.

For people doing Empyrean Weapon upgrades, SE really should consider having Heavy Metal Pouches for Kaggen, Pil and Akvan drops in place of single Heavy Metal Plates. The rest of the Jeuno Route 1 NM should drop single Heavy Metal Plates in the process. As I've noticed, there has been very little demand for Jeuno T3 VWNM. It'll be either for progression, Qilin runs, or Jeuno Route 2 T6 NMs. Maybe I just haven't been looking at shouts hard enough, but this is an observation I've made over the past few days on Leviathan.

detlef
03-22-2012, 02:58 PM
You will be able to buy bodies very soon lol.
If it is as Camate said and you'll need 6 body tickets to get the body you want... Well that doesn't sound like it'll help.

Quetzacoatl
03-22-2012, 03:25 PM
If it is as Camate said and you'll need 6 body tickets to get the body you want... Well that doesn't sound like it'll help.

Especially since people who have already gotten what they want from said NMs have moved on by now and won't touch the NM ever again.

Fupafighter
03-22-2012, 06:20 PM
Wait, they want 6 body slips to obtain one body lol? Idk if your trollin, or if SE trollin. But yeah I just think you guys have to come to the conclusion that yes, while the gear is very rare, we would just have nothing better to do if we obtained it. The bottom line is, we need more content and Job traits/abilities, we don't need more 1% bonus to our parses from a damn toci harness lol.

detlef
03-22-2012, 06:32 PM
These are the ticket posts made by Camate (search Dev Tracker to find them). The first indicates that they have a number of 5-6 tickets in mind to redeem for an item. He then clarifies that you need to have the item in your possession to get a ticket. So put it all together and if you want that Coruscanti or Mekira body, 5-6 people will have to get tickets for that item. And you'll have to get those tickets. Good luck!


Howdy!

I bring some news regarding the Voidwatch loot system, which I think you all will appreciate quite a bit.

The development team has been well aware of all of your frustrations when you friend hears you receive an item that they have been after for some time, but you are unable to pass it to them and have no choice but to toss it.

They have been looking into adjustments to the reward system extremely carefully to preserve the benefit of each person receiving a personal reward when participating, instead of having to lot against others. As a result, they are thinking about implementing the below type of system.


In the event that a rare/ex item drops to you when you already possess the item, it will be possible to exchange that item for a ticket (name pending)
Once you obtain a certain amount of these tickets, it will be possible to exchange them for their respective rare/ex item. (*edited at 3PM 2/2/2012)
*There will be different types of tickets for different items and you will need to collect the respective ticket for the item you would like.
*The required number of tickets is still being looked into and there is a possibility of change, but currently we estimate it to be about 5~6.
Tickets will be tradable and sellable.


The development team feels that this will not destroy the meaning of having personal rewards, and though the drop rate balance will not be changed, even if you continue to have bad luck obtaining the item you wish, by collecting the tickets from your friends you will eventually be able to obtain the item.

Since there are a lot of rewards items, meaning a large amount of tickets to be created, we will start off by looking into implementing the hard to get items first. Please understand that it will take some time before this is all implemented.


Hey everyone.

I followed up with the development team to get an answer as to whether or not you need to already possess the rare/ex item to obtain a ticket. They said that you will in fact need to have the item in your possession and they are not planning to make it so you can give a ticket to someone else when you could obtain the actual item.

Also, to clarify the original post; each piece of gear will have their own ticket (and I've amended the original post for clarity). I've also seen questions about "will this apply to Heavy Metal Plates, too?" and the answer is no, this is currently planned for equipment pieces only.

Fupafighter
03-22-2012, 07:49 PM
Ah thanks. But I get this cool feeling SE may make the HQ stuff be like 1 claim slip, "name pending". But yeah 5-6 sounds reasonable for stuff like aces mail and phasmida belt or athos body, as they are somewhat common.

Karbuncle
03-22-2012, 10:04 PM
I'd say ~3-5 For Athos/Aces/Phasmida because yah, They're common. But the chances alone of someone with a body getting a second body are quite rare, Really should be 1-2 Tickets for the Ultra-Rare Stuff.

Still, It'd be a goal, Problem would be finding the supply of tickets, I can see getting 1-2, But finding 6 Tickets, Especially for a VW Body, Is going to be next to impossible. Especially considering you're likely not going to be the only buyer.

That and the Ticket system probably won't be released for a long time, because they decided it'd be really neat to introduce a different ticket for every single item instead of introducing just 1 ticket for each NM, so they have to introduce about 50-60 Tickets now.

I'm becoming upset again, thinking about how many ways they could introduce this ticket system that would be 100x better and still maintain a difficulty level... compared to how they're introducing it...

Mahoro
03-22-2012, 11:09 PM
Judging by anecdotal evidence from complaints in this thread, watching teammates toss multiple bodies or drops they don't need is more common than you think. I don't think the tickets will be THAT rare, but I agree they will be expensive on the secondary market, and this is a problem that could be solved in better ways.

detlef
03-23-2012, 03:56 AM
I included Camate's posts above because some people argue vehemently that the system isn't broken or that tickets will fix everything when it's apparent that they are ignorant of what the devs have shared with us. This isn't just some throw-away line, it's something they have thought of carefully before deciding that it's fit for our ears (eyes?).

What it sounds like is you need 6 Mekira tickets, which only load when someone who already has the body bothers to use voidstones on Kaggen. Also your Mekira ticket is not to be confused with a Coruscanti ticket or a Toci ticket. Yes it's possible to get tickets in a LS setting where people still do NMs that they already have drops from. You can also get people to use stones because HMP will offset voiddust cost. But that's a lot of tickets. Especially if each rare drop has its own ticket. Also, is the prospect of getting a ticket to sell enough to entice people to join pick-up groups? Maybe. If the price is 3-5m maybe people will bite. Then again, if the price is that high that means a VW body costs ~20m.

Tinderil
03-24-2012, 09:32 AM
Once someone gets "the" item from a VW mob, it is highly unlikely they will ever want to go back to kill it for the chance of getting the same rare item again to sell as a ticket. If the drops were more common, maybe, although even so, unlikely. As it stands now, if you're 1/300, you're not going to be taking your chances again and spending another 300 voidstones for the chance to get another one of the same item. Broken logic on SE's thinking (not all *that* unusual), and they won't listen to the complaints (again, not all *that* unusual). And yet we're the ones paying them, we're their customers. Appalling business conduct.

Sappho
03-27-2012, 03:51 AM
I have a simple solution that will work to solve the most violently discussed problem.

Solution -
Remove the "Ex" from the "Rare/Ex" drops in VW.

Tada!

Tsukino_Kaji
03-29-2012, 04:57 AM
They should remove the EX from everything. The idea of nontradable items is a stupid and lazy way to artificialy inflate the "difficulty" of a game.

Cybernetic_Empire
03-30-2012, 12:51 AM
It would be nice if we could get confirmation as to whether they have started working on the ticket system yet. I say this because if they haven't started working on it, then they should allow the community more time to talk them out of implementing it. They need to fix the spoils issue pronto, but I don't want them to waste resources on implementing something that flat out isn't going to help. In the interest of saving everyone's time, they just need to allow the transferring of items from personal chests to the treasure pool.

I know the devs have stated that they don't want to go this route, but the truth of the matter is that it's the simplest and best answer. The ticket system is needlessly convoluted and just plain isn't good enough. There's a whole community of players who participate in the content the devs have made, every minute of every day. Listening to us would be wise as, in this case, we understand the issue and the solution better than you do.

P.S.

Increase the drop rate of Heavy Metal Plates 10-100 fold. You're pissing off your customers.

Fupafighter
03-30-2012, 04:14 AM
Ya plates are stingy, and people are still trying to get 120+ for them. F that.

Tsukino_Kaji
03-30-2012, 04:22 AM
Ya plates are stingy, and people are still trying to get 120+ for them. F that.I haven't been selling them for 120 since they were 150. I hate bazaaring things. SE doesn't need to make them more obtainable, that'snot the problem here. They need to get off their assess and put them on the AH, there's no reason not too.

Fupafighter
03-30-2012, 08:16 AM
I haven't been selling them for 120 since they were 150. I hate bazaaring things. SE doesn't need to make them more obtainable, that'snot the problem here. They need to get off their assess and put them on the AH, there's no reason not too.

Yeah >.< except they would never be in stock haha. I basically gave up on metals. Selling all mine for 120 haha. I bought all for 110 and below so...

tyrantsyn
03-31-2012, 12:08 AM
You know what sucks about plates. For a guy actually actively collecting them, I can spam a VWNM for 8 fight's and see maybe 1 or 2. But the guy next to me who keeps selling them to me after every fight end's up getting 5 to 6 of them. It's as if the system know you want them and just sit's back and taunt's you about not getting them by handing them off to the next guy who could care less. I can't tell you how many time's this has happen to me spamming Kaggen or Qilin.

Tsukino_Kaji
03-31-2012, 08:54 AM
Wat sucks is that petrifacts are now taking up the top slot drop space lowering plates even more...

Karbuncle
03-31-2012, 09:36 AM
Me and 3 other people in my group just got 3x Crystal Petrifact from a box lol... add another 0/4 on Toci's harness though.

Fupafighter
03-31-2012, 12:11 PM
What really grinds my gears, is the fact that when people get the plates, they are either keeping them for their jobs that they (i guarentee will never finish and eventually sell) need, or they sell for 120+ and people are stupid enough to buy them for that much because they aren't willing to wait for people to lower the price. It's like when people get gil, they automatically think that if they don't spend it, that there will never be anymore heavy metals. If people just held out on buying plates until they saw them for 105 or below, people would eventually start selling for around 100k again, because they need the gil. I have almost 350 metals, and I have never bought 120+ I bought like 10 at 110k. It's just dumb to buy for 120+ and cause other to ultimately have to pay that much too.

MarkovChain
04-04-2012, 06:57 AM
Farm 200M and buy the plates ; I've said this the moment they released empyreans trial upgrades in october or september. The goal is not for you to farm them, they are not farmable. They want every casual player to farm them and sell them. We are starting to upgrade our 4rth and 5th empy and it will takes us a few days only. We almost never set foot in voidfail. This is balance you farm for me I get the epeens.

Tamoa
04-05-2012, 03:34 AM
Wat sucks is that petrifacts are now taking up the top slot drop space lowering plates even more...

I actually don't believe the crystal petrifact will drop in the top "HQ" slot (i.e. instead of a ra/ex item, heavy metal, riftdross/cinder etc), since I've seen them in other slots aswell. Fairly certain if you hadn't gotten a petrifact in the top slot of your reward chest, it would have been your usual log or ore instead.

Tsukino_Kaji
04-05-2012, 03:51 AM
I actually don't believe the crystal petrifact will drop in the top "HQ" slot (i.e. instead of a ra/ex item, heavy metal, riftdross/cinder etc), since I've seen them in other slots aswell. Fairly certain if you hadn't gotten a petrifact in the top slot of your reward chest, it would have been your usual log or ore instead.I have 2 dozen of them and over half have been from the HQ slot.

Tamoa
04-05-2012, 05:01 AM
I have 2 dozen of them and over half have been from the HQ slot.

How do you know they've been from HQ slot?

Karbuncle
04-05-2012, 05:07 AM
How do you know they've been from HQ slot?

^^^^

Top slot does not mean HQ Slot... There is a chance to obtain no HQ Item. I've opened a chest with 5 logs before :\

Tamoa
04-05-2012, 05:11 AM
^^^^

Top slot does not mean HQ Slot... There is a chance to obtain no HQ Item. I've opened a chest with 5 logs before :\

Yeah that's my point exactly. Lost count on how many chests I've opened with no HQ items but anything from one to 5 of your usual logs and ores. And that's with capped lights and cells traded.

Tsukino_Kaji
04-05-2012, 10:24 AM
That means you got a log instead of the HQ item. Now we're getting CPs instead....

saevel
04-05-2012, 07:37 PM
Adding a Crystal Petrifact to the possible loot rewards may not reduce the chances to obtain a HQ drop. When a program randomizes for loot it' use's a drop table to determine what you get.

Ex:
Random number 1 ~ 100 (just for ease of use)
96~100: Super Item (5% drop rate)
51~95: Minor Item (45% drop rate)
1~50: Log!! (50% drop rate)

Now if they wanted to add another item at 2% drop rates the could add it such as

96~100: Super Item (5% drop rate)
51~95: Minor Item (45% drop rate)
49~50: New Item (2% drop rate)
1~48: Log!! (48% drop rate)

This can be adapted to cover any and all possible random events in a program. So just because somethings dropping in the "HQ slot" doesn't mean it's overwriting a HQ Body / Plate, more likely it was put into the positions covering the "random junk".

hiko
04-05-2012, 09:18 PM
Adding a Crystal Petrifact to the possible loot rewards may not reduce the chances to obtain a HQ drop. When a program randomizes for loot it' use's a drop table to determine what you get.

Ex:
Random number 1 ~ 100 (just for ease of use)
100: Super Item (1% drop rate)
65~99: Minor Item (35% drop rate)
1~64: Log!! (64% drop rate)

Now if they wanted to add another item at 2% drop rates the could add it such as

96~100: Super Item (5% drop rate)
51~95: Minor Item (45% drop rate)
49~50: New Item (2% drop rate)
1~48: Log!! (48% drop rate)

This can be adapted to cover any and all possible random events in a program. So just because somethings dropping in the "HQ slot" doesn't mean it's overwriting a HQ Body / Plate, more likely it was put into the positions covering the "random junk".

FTFY !

more seriously
they can also add a new slot with x% chance of new item, 100-X% chance of nothing

Tamoa
04-05-2012, 09:26 PM
The way it looks to me, crystal petrifact has been added to the "common drops" (i.e. logs and ores) part of the rewards, seeing as I have already more than once opened a chest with more than one crystal petrifact. One had 3 of them and nothing else whatsoever.



That means you got a log instead of the HQ item. Now we're getting CPs instead....

It means there was no HQ slot in the first place.