View Full Version : Magic accuracy
Fyreus
06-10-2011, 12:16 AM
In Ro'maeve i see about 6 blu. Is there a lack of magic accuracy that i'm unaware of that blu needs? Every jp i've seen has magic acc sticks x2 but i've only seen 1 without and he did some pretty good numbers. I have 418 skill and +20 m.acc in storaged parts which are non-weapons from the old days just incase we needed it, but i don't ever see resists especially since I own af1+1 body and +2 pants :/
Insight please?
Lazus
06-10-2011, 02:55 AM
I have no clue, right now the only resist I see either are from immune mobs or highly resistant mobs to certain things, like bat have a higher then normal resist rate vs dark based sleep spell. the jp community even before aby and after magian came out had a high rate of going after the m.acc swords. The only reason i heard of is that it one of the easiest magian swords to get.
Neisan_Quetz
06-10-2011, 08:22 AM
Most random people you see on Blu don't know how blue magic works, it's that simple. Or they're making it for headbutt spam or something...
Ravenmore
06-10-2011, 04:59 PM
Good to have for headbutt spam but thats abot it. That and M.acc and M.attack swords are the easiest and fastest swords to finish. Str swords force you to do on day of weak or waiting forever for weather, and acc swords are not really needed in abyssa and have high kill counts of really annoying mobs.
Karbuncle
06-10-2011, 05:33 PM
Actually, This was a question I actually remember being asked along while back.
JP Actually focus on Macc for spells with Additional Effects. They believe BLU's should worry about making their Added Effects on spells proc (head butt stun, Blitzstrahl stun, etc), So they stack no Macc Weaponry/etc and dont care about BLU spell damage, Just the Added Effect procing. to "support" the group.
Its the same reason JP almost refuse to do anything other than COR/WHM when on COR.
So, Its good for Proc'n Added Effects on your spells, but theres nothing more behind it.
Scuro
06-11-2011, 04:41 AM
I don't even see why BLU should bother with Magic Accuracy, sure it CAN help, but why not just stack up more on Blue Magic Skill? After all, Blue Magic Skill is what is going to more decrease the rate of Blue Magical Resistance then Magic Accuracy will. Better to just beat it out on point and go Magic Attack and Crit, and let the silly JP's chew on their magic accuracy @_@
Fyreus
06-11-2011, 06:03 PM
Karbuncle that's what i'm told and someone mentioned that they're asking for MORE m.acc in the jp forums. Know what i don't see them doing? Using magic evade/def down on mobs :/ we have enough enfeebles as blu and other jobs to pull that off easily. While i understand that they may be turning blu into an alternate red mage what i don't understand is how overkill accuracy isn't enough. IIRC even magic/physical isn't always going to be 100% accuracy such as melee and defensive skill especially since SE openly admitted to nerfing such skills as headbutt on subs (although that same patch introduced 'whiffs' to blu/ as well).
Maybe this is why we got the most useless JSE earring or m.acc on af3 body :/ someone forgot to tell them af1+1 gives 15 m.acc already.
xbobx
06-11-2011, 10:11 PM
Well look at the Emp AF. Focuses on macc and mab also, so it's not just the JP it is the developers too. Maybe it is NA that is playing the job wrong
Karbuncle
06-11-2011, 11:30 PM
Well look at the Emp AF. Focuses on macc and mab also, so it's not just the JP it is the developers too. Maybe it is NA that is playing the job wrong
I was actually under the impression with AF3 SE was trying to give us armor that would best suit how we play the jobs.
JP play BLU heavily for support, Macc stacked, etc. Thus BLU Emprean got some pieces with Magic Acc on them to better utilize it. It also haste haste and some pretty potent DD Stats on a few pieces.
when it comes to the JP and NA Playstyles, they're both right in their own respects. I know its SUPERDEKUAWESOMEKAWAII!!!<3<3<3<3JPAREAWESOMENAARELAME up in here, but both playstyles hold merit.
One Style of play focuses on defeating your foe through powerful spells and merciless onslaught, while another playstyle focuses on sacrificing of damage in lieu of making sure your supportive spells additional effects proc, helping your group as a whole.
Neither playstyle is right or wrong, its just how the jobs differed through the cultures.
Demonofhunger
06-12-2011, 09:37 AM
I don't know about anyone else, but I never see other NA BLU using anything except physical spells. I think JPs are probably also called on to use things like Temporal Shift for elemental stun or Blank Gaze for light-based dispel, and against NMs you want to have as much Mag. Acc. as possible since abyssea NMs tend to have increasing resistances.
For people using BLU as a pure DD job, this would not be an issue.
Also, the Macc. swords contribute to Sanguine Blade accuracy and have a lot of MP. Both of those are also contributing factors. Heck, for all we know they could be blinking in Str swords after the first 150 MP is used.
Neisan_Quetz
06-12-2011, 09:38 AM
Sang blade... accuracy? I missed something?
Demonofhunger
06-12-2011, 09:45 AM
Sang blade... accuracy? I missed something?
Elemental WS can be resisted, and are affected by Mag Acc.
I'll admit that it's not a big deal, but on some NMs Sanguine Blade spam might be your best tactic.
Leonlionheart
06-12-2011, 03:22 PM
Actually, This was a question I actually remember being asked along while back.
JP Actually focus on Macc for spells with Additional Effects. They believe BLU's should worry about making their Added Effects on spells proc (head butt stun, Blitzstrahl stun, etc), So they stack no Macc Weaponry/etc and dont care about BLU spell damage, Just the Added Effect procing. to "support" the group.
Its the same reason JP almost refuse to do anything other than COR/WHM when on COR.
So, Its good for Proc'n Added Effects on your spells, but theres nothing more behind it.
JPs really suck at gearing themselves, but damn can they get stuff done efficiently.
Scuro
06-12-2011, 03:33 PM
JPs are just skilled, think smart and are quick, even the best of players can use shit gear and be amazing. Yet really there is no point in using Magic Accuracy when Blue Magic Skill helps decrease resist rates of Magical Blue Magic. Idk just no point in beefing up Magic Accuracy when its already ridiculous.
Fyreus
06-12-2011, 04:05 PM
Well look at the Emp AF. Focuses on macc and mab also, so it's not just the JP it is the developers too. Maybe it is NA that is playing the job wrong
I think if NA were playing the job wrong they'd reduce the damage we do down to jack and increase the amount of extra effects we're able to use and change spell MP. If drk had 5hit WS and puts up amazing numbers but they all had effects like plague/poison/.5 sec stun, would you ask your drks to load up on m.acc as opposed to str/att?
With blu we have a big problem were we also have 'stances'. When we gear for something we loose out in something else. When i tank i can't DD but i can heal. When i heal i can't DD/tank and when i DD i can sometimes tank but MP healing becomes my downfall (i use TP for heals personally) and it is due to the spells/weapons i'm able to use in a moments notice. If anything the developers listened to both sides of the fence and produced 'general' gear. Nothing that helps blu as a whole but rather parts that help in different situations.
Would you full time full blu af3 to fulfill different roles in a party?
Defiledsickness
06-15-2011, 02:28 AM
well the other day i tried to use blu/brd but i couldnt land threnody at all. i tried using an HQ staff so maybe 2 of these swords would help? but ya this seems situational as is the MAB swords which would be situational for nuking when you need to still melee and cant use a staff.
Zagen
06-15-2011, 03:35 AM
well the other day i tried to use blu/brd but i couldnt land threnody at all. i tried using an HQ staff so maybe 2 of these swords would help? but ya this seems situational as is the MAB swords which would be situational for nuking when you need to still melee and cant use a staff.
Having the skill of a level 45 BRD had nothing to do with it I'm sure... have the BLM sub BRD next time since they can Elemental Seal to make sure the spell lands.
NQ staff is equal to 20 MACC
HQ staff is equal to 30 MACC
So 2x MACC sword would equal a HQ staff, either way it still wouldn't be enough to land spells /BRD.
Ravenmore
06-15-2011, 09:13 PM
Thats the great thing about the trial system you can make as many swords as you want to fill any role you want to. I'm really happy with our AF+2 stats. That and we finally got magical nukes worth the MP cost with a decent casting rng.
Karbuncle
06-15-2011, 09:21 PM
JPs are just skilled, think smart and are quick, even the best of players can use shit gear and be amazing. Yet really there is no point in using Magic Accuracy when Blue Magic Skill helps decrease resist rates of Magical Blue Magic. Idk just no point in beefing up Magic Accuracy when its already ridiculous.
They suck and die as often as NA groups. They're no more skilled than the best NA's either. you compare great NAs to great JPs, They'll probably come out near equal.
They have their idiots, and they have their smart people. they're no better or worse than us in the long run. But they have some really weird playstyles. I for instance don't hate their Magic accuracy only play style on Blue, but it does leave their damaging lacking.
I know its for helping their party, but wouldn't killing a mob 2x as fast help more than giving it a weak slow effect a RDM could replace?
I do hate COR/WHM though. i avoid JP COR's like a plague because of that >__>