View Full Version : [dev1018] Assorted Refinements Empyrean Seals npc please!!!
Invadaru
06-09-2011, 03:54 AM
the idea for seals/crests 3 for 1 of your choice is ok i wont use it but whatever.
how about a npc or having the same npc allow trading empyrean +1 and +2 but mainly +1 as they are only good for one job. (heres a example of what im asking say u have 3 random seals ferine seal: hd. ravagers seal:ft bale seal: bd and wanted unkai seal bd trade ur 3 in pick what 1 seal ever u want) or something simular would really help please listen and tell the dev team thanks
Invadaru
06-09-2011, 03:55 AM
i suck at typing sorry for any typos/misspells
Example:
Player 1: I need that Orison Seal to finish my +1 legs.
Player 2: I need that Orison Seal to make my third useless seal I can't use to trade in to NPC to get a seal I can use.
You don't see an issue with this?
Godofgods
06-11-2011, 07:37 PM
Example:
Player 1: I need that Orison Seal to finish my +1 legs.
Player 2: I need that Orison Seal to make my third useless seal I can't use to trade in to NPC to get a seal I can use.
You don't see an issue with this?
Theirs an issue with everything in this game. I doubt any shell would let a 'player 2' get away with something like that. And if anyone tried that in a low man group, id kick em in an instent.
That being said, when i first read the update my first though was that is was indeed refearing to emperian +1 seals. I was happy as hell. A great way to have a use for so many useless seals that accumulate up. It feels like such a waste when you toss so many seals cause you dont need them. It would be a good way to use them, without drasticly altering the ballance of the game. It would even encourage ppl to do more dominion ops and aby quests. So i honestly love that idea.
But unfortionitly they were talking about beastman seals... :(
Tsukino_Kaji
06-18-2011, 05:59 AM
Example:
Player 1: I need that Orison Seal to finish my +1 legs.
Player 2: I need that Orison Seal to make my third useless seal I can't use to trade in to NPC to get a seal I can use.
You don't see an issue with this?Your example is flawed. PTs don't organize themselves like that. Player 2 would never have priority in lotting over player 1 on that seal. The OP's suggestion would refer to the multitude of other seals one is "stuck" with doing other things. Say, for a viable example, said NM drops WHM, SAM, BLU, THF. Player 1 is there for whm, player 2 is there for thf(Since you obviously made him out as an individualy who would steal from another.) and player 3 is there for sam. Which leaves no body wanting blu. And yes I have seen many a time where these superfluous seals are simply passed by everyone and vanish into the void, but now player 2 can takes these "junk" seals and make something of them.
You have to cincider the implications of being able to trade anything though. Seals should be limited to their like and not just 3 for anything. Or some variety of value placed on them. I.e. Head, legs and feet, since they came in a previous expansion, would only have half the value of body and hands. Therefor you would only need 3 hand or body seals to obtain another hand or body seal, but you would need 6 head, leg or feet seals to get 1 head or body/ You would then be left with, on the other hand, what happens when you "trade down?" Probability would be that you would still need 3 of the higher grad seals to abtain a lower one.
Inafking
07-07-2011, 02:14 AM
The OP assmes this would help parties of friends. The detractors assume this would be abused in shout PTs. I would argue this would make shout PTs no longer necessary and therefore a great idea.
Tsukino_Kaji
07-07-2011, 03:45 AM
I would argue this would make shout PTs no longer necessary and therefore a great idea.This.
Superfluous text.