View Full Version : [Dev1017] Questions about Job Adjustments
Keyln
06-03-2011, 07:43 PM
- Will the other 13 jobs get anything new or adjusted as well?
- What is the name of the SAMs new ability?
- When activating Azure Lore as a BLU, will there be some sort of level requirement to use skillchains and magic bursts? (e.g. 25 for skillchains 45 for magic bursts)
- Could we see what effects will be in play when getting an XI roll? Will every roll have a bonus effect?
- While the magic bursts sound exciting, could you look into extending the window to land a magic burst? It will make it easier, especially for spells that have a long casting time.
Thank you for your time.
Airget
06-03-2011, 08:53 PM
Magic burst are a joke to land there's really no reason to increase the time of them lol.
Unctgtg
06-03-2011, 09:07 PM
Last update Drks, rngs and someone else got something
Finuve
06-03-2011, 09:19 PM
DRK and RNG are still incredibly gimp tho....DNC needs updates bad too
CrystalWeapon
06-03-2011, 11:19 PM
*We are in the process of devising a roadmap for subsequent job adjustments, which we plan to unveil in the near future. Thank you for your patience and understanding.
^ I'm sure all jobs are getting tweeked, just have patience.
Malamasala
06-03-2011, 11:28 PM
I just wish all jobs got what they needed, instead of random things. Like SMN is in terrible need of a potency raise on defensive buffs. Right now people only pick a WHM and a BRD because they have awesome shell, carols and cureskin, and SMN just have useless buffs.
Ifrit's enfire was a good example of good potency, Ramuh's enthunder being left useless was an example of not remembering to scale old abilities.
Andrien
06-04-2011, 12:15 AM
Paladin
-The effect for the job ability Cover will be partially modified.
-The job ability Shield Bash will grant a damage bonus based on the type of shield used.
-The job ability Divine Emblem will grant a damage bonus based on the player's divine magic skill.
These adjustment seems to help PLD do more damage. I wonder if they're trying to take PLD in a new direction.
Can Cover be a Passive Job Trait instead that occasionally kicks in with a high chance of blocking the hit, and shielding your party mates?
Another thing I want to add. About monsters that have hate resets.. Can you do something to help PLD take control of something like that if an event like that happened when hate is being reset all the time?
Juilan
06-04-2011, 01:02 AM
Paladin
Another thing I want to add. About monsters that have hate resets.. Can you do something to help PLD take control of something like that if an event like that happened when hate is being reset all the time?
I think that could ungimp them... make us immune to hate reset!
Malamasala
06-04-2011, 06:03 AM
I'm pretty sure hate reset was added because it was too easy with "toss a PLD on it, it never loses hate!"
Ravenmore
06-04-2011, 06:47 AM
Pretty much what mala said also why some mobs spam hate resets so it not throw 2 plds.