View Full Version : Ruby lights on high tier WS
Runespider
06-01-2011, 09:27 PM
I don't know how many agree but ruby lights in Abyssea can be really annoying (I know it has its uses), ruby in my opinion should be given just from low tier/aoe physical WS. High tier/relic/emp WS should give no lights at all.
It kinda sucks having to hold back on weapon skills where we are players are so powerful, there is very little reason for it too except lumping all physical WS in one list.
If it's possible within the programming structure please take the high tier/relic/mythic/emp ws off the ruby list.
Runespider
06-01-2011, 09:47 PM
why?
1234567890
Because ruby is not half as useless as people make it out to be.
Runespider
06-01-2011, 10:03 PM
I know that, but most still don't want ruby and it's a pointless hinderance.
For those that do, you can still cap it easily and then go back to your proper WS.
Dfoley
06-01-2011, 10:11 PM
Max azure/No ruby
80%+ azure chest drop rate
3-6 kills / min
avg exp for first hour: 300-400/kill
limit: how fast mages can kill
Max azure/Max ruby
40% azure, 40% ruby
6-12 kills / min
avg exp for first hour 400-660
limit: how fast you can pull/get ops
Ill take my ruby lights any day.
Runespider
06-01-2011, 10:21 PM
Max azure/No ruby
80%+ azure chest drop rate
3-6 kills / min
avg exp for first hour: 300-400/kill
limit: how fast mages can kill
Max azure/Max ruby
40% azure, 40% ruby
6-12 kills / min
avg exp for first hour 400-660
limit: how fast you can pull/get ops
Ill take my ruby lights any day.
Your post made no sense at all in regards to this topic, did you not read it?
Dfoley
06-01-2011, 10:29 PM
Yes, but I was hoping to not explain it at that low of a level.
The reason ruby doesnt matter, is if you have good melee dd and are caped on ruby and azure, your chests/hour is the same # of blue chests if not more, aka same number of TE. Thus there is no reason to want to change the current ruby system.
All this change acomplishes is making Leachs shout " NO RUBY" less, sense they obviouslly have no clue how fast they could be getting exp.
The other point of the post was that without capped ruby, your looking at 3-4 hours to do the same thing you could in 60-100 min
Runespider
06-01-2011, 10:42 PM
Not everything is done in alliances or is about XP, sometimes you get Azure/pearl where you want it then go about your business killing whatever NMs you want (anything other than TE chests are a waste of a possible box spawn in this situation).
If you want ruby you can get it up in the same way you work on any other lights, this changes nothing in the way you want things to work.
If you are not exping or farming gold chests, lights don't matter, and are a waste of time to get. If you are exping, then you need ruby. If you are farming gold chests, then of course ruby does hurt you a little, but it's ok, because you're using cataclysm to kill everything, so you can't get ruby.
Harukusan
06-02-2011, 06:59 PM
Ruby is good for capping gold/silver lights when exp is needed, but when those lights which can only be obtained through red boxes are capped, ruby tends to be more of a hassle than a helper by limiting the amount of blue boxes that can be obtained. What is to be gained when all lights are capped and you are still getting an overabundance of ruby pyxides? You can't build lights beyond their limit. It would be nice if azure/amber had a much higher cap so you can farm TE/exp/cruor/ki/etc without so many red boxes floating about. Self-restraint is the only answer to avoiding this problem. Earlier today while solo faming and working on trials, I had ruby built only half way, while azure was capped, and still seemed to be getting an equal amount (if not slightly more) red boxes, when they aren't even necessary. TE boxes seemed to be something of a myth that only occasionally appeared when I was nearly timing out. Stones aren't an issue, but I rather not have to break my chains to leave and re-up time.
If you were ever in danger of timing out then the answer is to suck less. I always cap all lights, and get around 20-30 TEs per hour, solo.
Korpg
06-02-2011, 10:11 PM
If you were ever in danger of timing out then the answer is to suck less. I always cap all lights, and get around 20-30 TEs per hour, solo.
Is this also when you get that emp weapon in less than a day?
Is this also when you get that emp weapon in less than a day?
Obviously that is impossible, and i would never even suggest such a ridiculous thing. Not sure what you are going on about.
Korpg
06-02-2011, 10:25 PM
Obviously that is impossible, and i would never even suggest such a ridiculous thing. Not sure what you are going on about.
Sure you don't... (http://forum.square-enix.com/ffxi/threads/8285-ffxi-should-not-be-this-easy)
Sure you don't... (http://forum.square-enix.com/ffxi/threads/8285-ffxi-should-not-be-this-easy)
"finally finished on the fifth day". I never said started+finished in one day. A good portion of it would be done by another group on the first day while exping. Duh.
This really didn't warrent a thread... No personal requests...
Korpg
06-02-2011, 10:47 PM
"finally finished on the fifth day". I never said started+finished in one day. A good portion of it would be done by another group on the first day while exping. Duh.
Take off your blinders, you would see that its impossible to go straight to 90 on your first character in 1 day.
Now you are adding a variable of getting NM/VNM kills while exping. While on the first day....which you have to be level 75 to equip the weapon of choice....which means you have to had already beaten Maat....which means you actually need melee skills to beat him....which means you would have to had been whacking mobs....don't you see what I'm saying?
Just stop with your trolling. If you are not going to help with a topic, just don't post.
Take off your blinders, you would see that its impossible to go straight to 90 on your first character in 1 day.
Now you are adding a variable of getting NM/VNM kills while exping. While on the first day....which you have to be level 75 to equip the weapon of choice....which means you have to had already beaten Maat....which means you actually need melee skills to beat him....which means you would have to had been whacking mobs....don't you see what I'm saying?
Just stop with your trolling. If you are not going to help with a topic, just don't post.Not even close to impossible to reach 90 in one day. It can be done with a few hours to spare even.
And don't be retarded, the majority of the work for an empyrean si getting the 50/50/75 items from abyssea nms, which can be done at level 30.
Skilling up can be done in under an hour with retaliation, fyi. Hell, if you go all out with perfect defense+phalanx2, could probably be done in 10-20 minutes with 100 mobs. And before you try pulling the "perfect defense only lasts 90 seconds!" card, remember that you can have multiple smns, with revitalizers, corsairs, and someone off to the side farming soothing chests, since of course it does not need to be realistic to be possible.
don't you see what I'm saying?Yeah. You're and idiot.
Korpg
06-02-2011, 11:11 PM
Not even close to impossible to reach 90 in one day. It can be done with a few hours to spare even.
And don't be retarded, the majority of the work for an empyrean si getting the 50/50/75 items from abyssea nms, which can be done at level 30.
Skilling up can be done in under an hour with retaliation, fyi. Hell, if you go all out with perfect defense+phalanx2, could probably be done in 10-20 minutes with 100 mobs. And before you try pulling the "perfect defense only lasts 90 seconds!" card, remember that you can have multiple smns, with revitalizers, corsairs, and someone off to the side farming soothing chests, since of course it does not need to be realistic to be possible.
A) Thats a lot of work for one noob. Even for returning players, thats too much work for somebody to bother helping at all. Your "idea" of getting to 90 is not even plausible, because it requires 2-3 SMNs, 2-3 CORs, a RDM, a WHM, a puller, and the noob. Even then, on mandies, you won't get from level 20 skills (giving you the benefit of having level 20 skills, because people can level too fast to cap out skills at the level now) to level 90 skills as quick as you state. Perfect Defense and all that, you would need Retaliation, which means you are a WAR, which means that you need accuracy to retaliate to anything. The rate of Retaliation is not just how evasive you are, but how accurate you are too. If you have a 5% hit rate, that means the best % you can Retaliate is 2.5%. Really effective for skillups, isn't it? Lets not forget that even if you do manage to hit something, you can't keep hate off the WHM curebombing you, because in order for you to get the amount of skillups you are stating, you have to have the entire area of mandies beating on you. Since you can't do damage to keep hate, the WHM is going to get all your hate...
B) Half the work is the 50/50/75 items. The other half are the NM/VNMs needed to turn in those 50/50/75 items. You obviously have never done emp weapons, otherwise you would know that.
Yeah. You're and idiot.
Ok, not only is your spelling off, but you are obviously trolling again. Why not just calm down, go outside, breath the fresh air, and think about what you are saying. And ask yourself this: What are you getting from all this trolling? Besides looking like an idiot (an, not and).
Greatguardian
06-02-2011, 11:31 PM
Jesus Christ, all this because he said any competent player with a pulse can infini-time solo even with all lights capped?
Protip: They can. It is nowhere near the realm of "POIDH", or "Getting 90 and an Emp in a day". Staying in Abyssea is stupid amounts of easy and any half-decent player, on any job, can make positive time if they need to.
Will shitty, inefficient jobs be stuck farming time more often than fighting NMs? Possibly.
Can they still hit a positive net gain in time? Absolutely.
Harukusan
06-03-2011, 01:55 AM
Wow... Never said I never got time boxes farming solo... Learn to read Rog. I only stated that they were far and few between, was just bad luck, but I never timed out.
Also, this thread has gone so far off topic it's ridiculous. (then again, what thread hasn't been thrown out to oblivion when certain people jump in to share their "opinions?")
Wow... Never said I never got time boxes farming solo... Learn to read Rog. I only stated that they were far and few between, was just bad luck, but I never timed out.
Also, this thread has gone so far off topic it's ridiculous. (then again, what thread hasn't been thrown out to oblivion when certain people jump in to share their "opinions?")I never said you did. I said you almost timed out, which came directly from your post.
TE boxes seemed to be something of a myth that only occasionally appeared when I was nearly timing out.
No luck is required for TEs, unless you suck.
Harukusan
06-03-2011, 02:10 AM
[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines (http://support.na.square-enix.com/rule.php?id=20&la=1).]
I have a very simple idea that could be a solution regarding lights. Perhaps adding an NPC in Abyssea that you could talk to to clear certain lights of your choosing? Maybe in exchange for cruor or whatever. Once all lights are capped, there is no need for red pyxides, they merely get in the way as was mentioned in the OP and in my first post. Reducing or completely clearing ruby lights would be extremely beneficial in the end.
And why haven't you been banned for calling me a douche, and making personal attacks?
Sparthos
06-03-2011, 02:23 AM
@Harukusan
What would be the point of the light system if you can choose to erase certain lights? The idea of the entire affair is to choose your kills carefully.
Your suggestion is pretty much "I want the easiest solution possible and want no significant drawbacks". Even with capped ruby you'll be seeing enough blue to keep yourself in Abyssea indefinitely and if you need Gold boxes then you should choose to avoid Ruby and cap Azure/Amber.
I mean restraint is such a difficult concept.
Harukusan
06-03-2011, 02:23 AM
I would almost welcome that. These forums are completely bogus. It's hard to find a topic with some relevance or common sense. And for the record, my opinion stands. You just go back under your bridge and wait for the next unsuspecting victim. It's clear all I'm doing is nourishing your appetite to piss people off.
Harukusan
06-03-2011, 02:28 AM
@Harukusan
What would be the point of the light system if you can choose to erase certain lights? The idea of the entire affair is to choose your kills carefully.
Your suggestion is pretty much "I want the easiest solution possible and want no significant drawbacks". Even with capped ruby you'll be seeing enough blue to keep yourself in Abyssea indefinitely and if you need Gold boxes then you should choose to avoid Ruby and cap Azure/Amber.
I mean restraint is such a difficult concept.
Ugh... I give up...
Look, all I'm doing is putting out ideas that are relevant to the OP. Not telling them what is obvious and actually true at this moment. Restraint is not hard to grasp, I already mentioned that in an earlier post it is the only way to avoid building lights you don't want when it actually matters. In most cases, it really doesn't matter at all. I'm not hurting for stones, are you?
Runespider
06-03-2011, 04:11 AM
The point I was getting at with the topic was that the stronger you make your char the more you have to restrain yourself and indeed if you have some of the emps you can't WS at all without making things more difficult for yourself in the long run. I know you can push it up a notch and kill faster to still get TE and push through the crap boxes but the point is, sometimes you want to take it easy and not kill as fast as you can. Getting high ruby just makes things more annoying needlessly. Ruby should be a choice not a hinderance, no other main attack lights have such a negative impact.
What would be the point of the light system if you can choose to erase certain lights? The idea of the entire affair is to choose your kills carefully.
They were added to be able to select the types of boxes you get, not as a difficulty factor or a punishment.
Sparthos
06-03-2011, 04:43 AM
The point I was getting at with the topic was that the stronger you make your char the more you have to restrain yourself and indeed if you have some of the emps you can't WS at all without making things more difficult for yourself in the long run. I know you can push it up a notch and kill faster to still get TE and push through the crap boxes but the point is, sometimes you want to take it easy and not kill as fast as you can. Getting high ruby just makes things more annoying needlessly. Ruby should be a choice not a hinderance, no other main attack lights have such a negative impact.
They were added to be able to select the types of boxes you get, not as a difficulty factor or a punishment.
If you have emps then you can kill fast enough to overcome any ruby you build by killing mobs with a weaponskill. Like I said, even with Ruby at cap, so long as you have the proper pearl/azure making enough time to stay inside Abyssea is trivial. It becomes even more trivial if you AOE burn mobs.
If you want to take it easy and not kill asap then simply blast through what you want to get done and exit or pearl/azure/amber mobs and avoid ruby in the first place.
The light system was added to be "difficult" and I use that term loosely. It's a way to diversify the kills you make in order to include jobs that were shunned pre-Abyssea. Ruby isn't a "punishment" and if you feel it is, simply chip down mobs from 5% or use magic to kill enemies.
There is no reason why a group can't stay inside Abyssea if they simply pace kills properly, have lights at the correct intensities and pick the path (ruby or no ruby) that best suits the goal they have in mind. Needless to say, the ability to wipe lights is wholly unnecessary and only would further trivialize a system already on handicaps for players in Heroes.
Ravenmore
06-03-2011, 05:04 AM
Whats the best is retards going off about ruby with 200+mins. After a couple of parties like that I only use pick up parties now to farm time up when I don't want to bother doing it my self then I drop out of party and go do something I rather be doing.
Korpg
06-03-2011, 07:14 AM
There are mobs there that don't ruby.
Fight those. I know that the tigers in Vunk doesn't ruby. I'm sure there are at least one type of mob in all zones that doesn't ruby at all.
Ketaru
06-03-2011, 08:15 AM
Fight those. I know that the tigers in Vunk doesn't ruby. I'm sure there are at least one type of mob in all zones that doesn't ruby at all.
But...but fighting mobs that can do anything to you other than auto-attack is hard!
They were added to be able to select the types of boxes you get, not as a difficulty factor or a punishment.
But it's not a punishment. Ruby lights are good for EXP parties and serve a useful purpose. Abyssea is very clear about its light rules though and this is just for the sake of staying consistent with those rules. It isn't as if all Relic/Mythic/Emp weaponskills yield ruby either. Some very good ones do yield amber you know.
sometimes you want to take it easy and not kill as fast as you can
Use a weaker weaponskill if you don't want to kill as fast as you can.
Runespider
06-03-2011, 05:30 PM
Fight those. I know that the tigers in Vunk doesn't ruby. I'm sure there are at least one type of mob in all zones that doesn't ruby at all.
I can think of at least 2 zones where every single normal mob gives ruby.
Archahngel
06-03-2011, 06:53 PM
i think it'd be neat to have "temp items" you can use regularly like (stalwarts tonic, ascetics tonic etc etc) that people can get on a ragular basis from chests. add some temps that "Purge" a specific light by 50 or something like this for ruby. "ruby light purger I" reduces ruby lights by 50, "ruby light purger II" reduces ruby lights by 100 or something lol i dont know, just guessing stuffs. or maybe an npc option but then it'd be a hassle for a whole pt to go to npc to purge lights lol
No thank you.
If I had to use a weak WS to get ruby light no thanks.
People who are like OMG ruby light quit using weapon skills we aren't going to get time extensions are the kind of people that drive me nuts. Yea lets not use good WS like Victory Smite, Ukko's Fury ect and kill everything slow so you don't get your ruby light, the stupidity of some people in this game has no bounds. Especially the people who keep going on about not getting ruby lights after they are capped on ruby. Just because people don't get how game mechanics work really isn't my problem. There really is nothing wrong with ruby light in fact it helps you cap the other lights faster.