View Full Version : Worth returning to?
Storm
06-01-2011, 10:53 AM
Hi, I played FFXI back in 2008 and haven't read anything about it since or even thought about it but with the release of FFXIV and finding that it's in a terrible state I thought I want to return to FFXI and complete the game like I always failed to do. I got to around level 45, can't remember much about the game apart from where to level from 1-30 :p
Is this game still popular and worth playing again? Does it still have a healthy number of players? If I do play again I plan on buying the steam FFXI pack that's available so I have everything. Any advice on which servers to go for if I decide to return, also are there any trials around? Or did they stop them because of the RMT spam? Also are there any ruined classes since I left? Thanks in advance.
Bumbeen
06-01-2011, 11:23 AM
most of the jobs are worthless now. Still worth coming back though, you'll have lv 90 in a week.
Storm
06-01-2011, 11:25 AM
most of the jobs are worthless now. Still worth coming back though, you'll have lv 90 in a week.
Worthless in what way and how come it's so easy to level now? When I last played they made it easy but level 90 in a week O_O
Greatguardian
06-01-2011, 11:47 AM
EXP is significantly easier to get now. But you can safely ignore people who want to tell you most of the jobs are worthless. Most jobs are right about where they've always been, some getting nerfed (SAM, DRK, RDM, SCH), others getting buffed (NIN, THF, BLM, WHM).
If you're a casual player and you're coming back to a linkshell, or still know people who play, you will be fairly well off and can probably get to level 90 and start working on your armor and missions and such in a couple of days. If you don't have any contacts.... well, I highly recommend attempting to make some via community websites! It is much more efficient than trying to meet people in-game, or join shout groups/shout linkshells, and you are more likely to end up with a quality group.
If you played in 2008, I'm not sure exactly what trials you're referring to. If you mean Fields of Valor (the little books in EXP zones where you get exp/gil/tabs for killing a set number of monsters?), they have continued it and expanded on it to include Dungeon mobs for level 90 players.
Some of the best armor and weapons in the game are no longer bought on the auction house or dropped by world spawn HNM, this is the biggest difference I think you'll see. There is a new system called "Trials of the Magians" which allows you to steadily progress towards a custom weapon. It can be tedious, but it is free and the rewards can be powerful. There is a new class of Ultimate weapon called "Empyreans" which are also created via Trials of the Magians, each of which having their own "Empyrean WS" which are, generally, extremely powerful. Because the WS are so strong, there is a subset of Trial weapons which are significantly easier than full Empyreans to finish and simply give the player access to the WS, without any of the Aftermath or added effects.
If you want to know job tiers, you have both inside and outside Abyssea to look at.
Inside Abyssea:
God Tier: NIN, WAR, MNK, BLM, WHM
High Tier: THF, BLU, BRD
Mid Tier: DRG, PUP, COR, RNG, DNC, BST, RDM,
Crap Tier: SAM, DRK, SMN, PLD, SCH
Outside Abyssea:
God Tier: WAR, MNK, SAM, NIN, WHM, RDM, BLM, BRD, DRG
High Tier: COR, THF, DNC, SCH, DRK
Mid/Crap Tiers: PUP, RNG, BLU, SMN, PLD, BST
Want a solid DD that will pretty much always be useful? WAR or MNK have been safe bets since forever, and are very sturdy jobs. Want a solid mage? WHM and BRD will never be plentiful enough. Given that EXP is so easy to come by, it's really not difficult these days to take up a job to 90 for the heck of it, or to use in specific content.
Is the game still popular? I think so. There are enough people still playing to do most all content with. I highly recommend trying to find a group of competent, intelligent people to make friends with and do things with though. Most smart players completely ignore the shout channel these days, so utilizing pickup groups generally means getting people who don't know what the Cure spell does.
Does it have a healthy number of players? Depends on the server. A few of them were recently merged and actually have too many players on them right now. Some are famous for being total drama/retard-fests. Others are more quiet. I could give you a basic recommendation if you have a preference. Some people prefer highly populated servers, others prefer really loud servers, etc. Personally, I prefer my quiet, relatively mature server that leaves me alone.
Storm
06-01-2011, 12:31 PM
I was referring to the 14-day game trials. I used to be on the ragnarok server IIRC and was a member of the british geezers LS. I'd love to see if anyone I knew back then is still playing the game. Can you really get to 90 in a couple of days? That seems a tad too easy. Have they expanded with a lot of content to keep you going once you reach level 90? Also how come summoners and paladins are so crap in your tiers? I thought they used to be good back in the day :eek:
EDIT: Just checked my last login date, 20/08/2009. Checked my friend list and god the memories came flooding back. Must play this game!
Ravenmore
06-01-2011, 12:54 PM
No they got rid of the free 14 day trails. RMT tells were getting way out of hand.
Storm
06-01-2011, 01:24 PM
No they got rid of the free 14 day trails. RMT tells were getting way out of hand.
Yeah when I played I remember having RMT tells maybe once a day, was quite bad.
Greatguardian
06-01-2011, 01:31 PM
I was referring to the 14-day game trials. I used to be on the ragnarok server IIRC and was a member of the british geezers LS. I'd love to see if anyone I knew back then is still playing the game. Can you really get to 90 in a couple of days? That seems a tad too easy. Have they expanded with a lot of content to keep you going once you reach level 90? Also how come summoners and paladins are so crap in your tiers? I thought they used to be good back in the day :eek:
EDIT: Just checked my last login date, 20/08/2009. Checked my friend list and god the memories came flooding back. Must play this game!
EXP works differently inside Abyssea than the rest of the game. There is no party size EXP penalty, so you get the same amount of EXP solo as you do in an Alliance of 18 people. The amount of EXP you get per kill also increases as you build a "Chain", which, as opposed to normal EXP chains outside Abyssea, simply builds as you kill the same type of monster repeatedly rather than killing in rapid succession. You generally peak at about 600 EXP/kill, with some mob types capping higher or lower. Mobs also drop chests that can be worth up to 1,250 EXP on their own, and there are "Dominion Ops" in Heroes of Abyssea zones which net you about 3-5k bonus EXP for every 5 mobs killed. Overall, parties can hit up to 200,000 EXP/hour if they're good.
The EXP level correction still exists. A level 30 in Abyssea still receives 33% EXP if they are in a party with a level 90, but because Abyssea EXP/kill rises so high, even a level 30 player can hit 600 EXP/kill after enough of a chain has been built.
EXP outside Abyssea, in the normal game areas, has also received a global Doubling. Also, Easy Prey and Decent Challenge monsters had their base EXP/kill increased. Overall, EXP has become a means to an end rather than content itself.
As for Endgame content, everything that was present at 75 still exists now for those who wish to pursue it. I am told by some posters on this forum that it is "impossible" to find random people who are willing to do old content, because the gear dropped in Abyssea so easily outclasses old armor that they feel there is little point to it. However, again, this is just another reason why I would recommend trying to find a core group of friends you can play with. I still do sea, Einherjar, Dynamis, and pretty much anything else that's actually moderately enjoyable with friends.
Abyssea itself is 9 zones worth of content, ranging from EXP, to timed NMs, to force pop HNMs. All Empyrean Weapons are constructed using drops from NMs in Abyssea, and the new "AF3" armor is upgraded there.
AF3 armor starts as an "NQ" piece with practically no stats, either bought with Cruor (the "Conquest Points" of Abyssea), or in some other fashion from an NPC. It is then upgraded into AF3+1, the "Casual" player's AF3, by obtaining a certain number of AF3 Seals. Seals are dropped by low-tier NMs, and are each designated with both a Job and a Slot (Eg: A monster might drop Bard Seal: Legs). Scars of Abyssea zones (Attohwa, Misareaux, and Vunkerl) drop Head seals, Leg seals, and Feet seals respectively. Heroes of Abyssea zones (Uleguerand, Altepa, and Grauberg) drop Body and Hand seals.
AF3 armor is then upgraded into AF3+2 by procuring "Jewels" (rather, Jewels, Stones, Cards, and/or Coins depending on the job). Like with seals, each "Jewel" (I'll use this term to mean all 4 objects) represents a single slot. However, unlike seals, each Jewel is used for multiple jobs AF3. Eg: Stone of Balance is used to upgrade WAR, BLM, BLU, PUP, and NIN AF3+1 feet into AF3+2 feet. AF3+2 also has a Set Bonus, which activates when wearing 2 or more pieces of the set, increasing in chance to trigger as you add more pieces.
Non-Body AF3 take 8 seals to upgrade from NQ to +1, and 6 "Jewels" to upgrade from +1 to +2. Body AF3 takes 10 seals to upgrade from NQ to +1 and 9 "Jewels" to upgrade from +1 to +2.
The current focus of the game is on building AF3+2 sets and Empyrean Weapons in order to prepare for level 95-99 content. It may get a tad repetitive, but it's extremely fun (in my opinion, since you can basically become a Demigod in Abyssea), and the content can be handled by just about anyone.
As for SMN and PLD, they're just really not that useful. The playerbase as a whole has realized that DD jobs just aren't as "frail" as people thought they were. More DDs carry PDT and MDT (Physical Damage Taken -% and Magical Damage Taken -%) sets with them, allowing them to mitigate damage if they need to. Combined with the fact that WHMs have practically infinite MP in Abyssea, and a good MNK is sitting on 3.6k-4k HP, there really isn't any need at all for a PLD. They're just lackluster DDs with overkill Defensive abilities that don't really serve much purpose (I say this as a long-time lover of the PLD job, too).
SMN has just always been iffy. The 45 second cap on BP Delay and the inability to transfer high Haste buffs to pets really knocks them down a few notches. A good SMN can still lop out a 5k Blood Pact every 45 seconds, but that doesn't mean too much when my Monk lops out a 5k WS every 10-15 plus TP phase damage (numbers are for inside Abyssea, aka Demigod mode)
Ravenmore
06-01-2011, 01:42 PM
To add to what GG said, we still have 91 to 95 and 96 to 99 increase's to go. Lot of stuff could change. With way mnk is now I really don't see why pld couldn't get a dmg update, or the BP cool down reduced.
Karbuncle
06-01-2011, 04:13 PM
Also, I was under the impression PLD was actually quite useful for Voidwatch?
So i wouldn't put it in Crap tier.
Also THF should be god Teir for Everything. TH > All!
Yarly
06-01-2011, 04:46 PM
If you're returning with friends, maybe.
If you're returning with no one, no.
Kazen
06-01-2011, 06:24 PM
Also, I was under the impression PLD was actually quite useful for Voidwatch?
I've been using my PLD recently for voidwatch and it has been very helpful for the fight overall. It would probably really depend on the PLDs gear though, I know with my pld I have a lot of different gear sets and with some of the more annoying voidwatch fights I've been using my pdt/mdt macros a lot.
Arlan
06-01-2011, 06:30 PM
No, ffxi sucks.
Quit the game then.
Quit the game then.
But i just came back.
Storm
06-01-2011, 09:47 PM
Thanks for the comments, I think I'll leave some of the poorer jobs and work on some of the better in the hope they get updated with awesomeness buffs :-)
Khajit
06-02-2011, 01:34 AM
Thanks for the comments, I think I'll leave some of the poorer jobs and work on some of the better in the hope they get updated with awesomeness buffs :-)
once you get started up and if you do the shouts for the lolalliances yourself you could probably get ALL of them up within a week.
Provided you dont suck at things there's technically no logistical reason to leave even a job as weak as sam behind if a person in your group wants to have some fun after everything else has been covered. I'd wait till after you got some atma before screwing around with the weaker jobs vs nms though.
Saefinn
06-02-2011, 02:41 AM
Complaints I see people make frequently:
Abyssea means nobody plays other content anymore: given how many people make that complaint, you'd think they're get together and embrace the other content. Instead of complaining, I just look for people interested in teaming up and I do find people.
Abyssea means nobody knows how to play their job: based on the assumption that exping the old fashioned way means people HAVE to learn their jobs (even though they don't, a lot of times you can just stick to the same basic routine from Dunes all the way up to Caederva Mire), heal if you're healer, nuke if you're nuker, dd if you're dd. The reason people don't know their job is because they've not gone out and tried to learn it. If I were to leech a job in Aby, I'd learn it before I teamed up with somebody. I partied with people outside of Abyssea on non-leeched jobs who don't even know what crowd-control is and proceed to panic when a mob links and as soon as I cast 'sleep' they attack the mob thinking we'd have a better chance if everybody got hit or simply leg it and die as it become a lot harder to sleep a mob that's running away from you. So whilst people complain that Abyssea makes people clueless, I would tend to disagree.
The game is no longer a challenge: I can sympathize with complaint a bit, because when you think about it, you can solo a lot of stuff that required a team and a battle-plan before. Now, your level 90 friends can just go, "hey, 'sup" and wipe the NM. I think it's fair in that as the game is less popular and a lot of people have completely the old content already, it's harder to team up. Though there are fights people still shout for. Good gear is a lot easier to get and you don't have to spend weeks on gearing up. But, you still find challenges and not everything is easy as pie. In away the game is a lot more accessible and doesn't cater as much to the elitists, so I don't think it's necessarily that big of a problem, but we all like a good challenge.
I find in my experience I don't struggle to find exp parties, I get along with people and have found some really decent linkshells, I find people who want to participate in old content, do CoP, Zilart, do ToAU, Do WoTG, finish rank missions (though they're pretty much soloable), participate in Assault, Besieged and Campaign. The new content, Abyssea, I find is actually quite fun and I've enjoyed hunting NMs with people there and it requires you to know your job and that can be fun. But how things work in Abyssea is different to the rest of the game, it takes only a little to get the hang of, such as the coloured procs on NMs and the lights system. You have Dom Ops, which can be more insane for exp than a standard exp party (which is already insane) and there's Bastion, the Aby equivalent of campaign, which I am yet to try myself. On top of everything in Aby, there's also Atmas, a key item that can infused as a status effect in Abyssea (provided you have a Lunar Abyssite, there's 3 in total, so you can have 3 atmas at once) and different atma give different effects, for example: 10mp/tick refresh.
On top of all that you have the new content from the latest update. Voidwatch and Grounds of Valor. Voidwatch I haven't tried but Grounds of Valor is like an enhanced version of Fields of Valor, but in dungeons, it can offer random enhancements at the end of a page, e.g. skilling up increase, cure potency increase, attack and accuracy increase and so on. You can get a lot of exp from it and spam the pages, so you don't have to wait until the next game day (like FoV used to be), it has given birth to a new burn party, you have an alliance killing EP-DC mobs near the book and you can be getting 1.5+k exp for every 6 kills from the book, plus gil, plus tabs.
So I think that actually there's still a lot for a returning player? Do you need to come back with a friend? Not really, make some, find a good linkshell and get to know the people there. I joined the game last year as a loner but made friends quickly. The bonus I think for a returning player is that you have a choice, you can level up the old fashioned way, or pretty much skip it with the quick way to exp if you feel you've done it all before and don't need to do it again, bearing in mind, leeches get a lot of aggro from other players, but you'll play the game how you want and it's not up to them.
Starcade
06-02-2011, 03:16 AM
Is this game still popular and worth playing again? Does it still have a healthy number of players? If I do play again I plan on buying the steam FFXI pack that's available so I have everything. Any advice on which servers to go for if I decide to return, also are there any trials around? Or did they stop them because of the RMT spam? Also are there any ruined classes since I left? Thanks in advance.
Popular? Depends on your take.
Worth playing again? A flat no.
Minus some major reforms in the arrogances which the playerbase has been able to inflict on what it believes its lessers, this game has been lost to the cheaters. Without Windower, most people believe you're playing on a console.
Saefinn
06-02-2011, 03:45 AM
As far as arrogant players go and trolls too, the best course of action is to ignore, if they're doing their job, then it ought not impede on your enjoyment. Though if in a troll party I am more likely to drop out if somebody invites me to do something else. If trolls don't like it, then don't troll.
As far as the game being lost to cheaters, I am actually unsure how - I don't think I've been left at a disadvantage by what I've seen you label as cheaters. You talk about windower, a lot of what windower offers can easily be compensated for:
Recast: simple, /recast "Sublimation"
As for exp, you've got a menu for that, exp/hr, I think that's prolly just there for people who want to decide whether the party is worthy sticking to and it doesn't take a genius to figure out that exp is slow or coming in too small of a packet. As for the distance between you and another player or mob, it's not that difficult to recognise what a bad spot is and roughly where you ought to be standing. Knowing people's TP, lead the skillchains yourself by having a macro for when you're ready, you'll find people will follow, e.g. "/p [Dark Knight] [Skillchain] [Ready!] <tp> TP".
I'm sure if you list through Windower's other features you can find other things that can easily be compensated for. It seems to exist as a matter of convenience more than anything, basically what people consider flaws to the UI.
I've never thought not using Window is an issue and I've never seen a console gamer complain that they're at a disadvantage compared to PC users from their lack of Windower, same for PC users who claim not to use it either. In fact, I prefer playing the game on the console, but don't because WoTG is impossible to get a hold of and I only have the 2007 edition.
Myokoji
06-02-2011, 03:55 AM
I came back last week because there was nothing on the telly. I didn't know anyone at all, I'm a slow slow gamer who takes weeks to raise 1 level (even in FFXI) and die constantly, but still managed to meet nice people. You're bound to meet people through the process of raising your level. I think there're a lot of things to do, and most of the stuff is much more reachable now than it used to be. So I think yes, it's worth returning.
wish12oz
06-02-2011, 07:44 AM
most of the jobs are worthless now. Still worth coming back though, you'll have lv 90 in a week.
You say this like it hasn't always been true and it's some new fantastic thing that happened with abyssea.
PROTIP: More jobs are useful right then at any other point in the history of FFXI. だってばよ!
Also: game is tons of fun, always has been, you just didn't stick it out to get to the fun part!
Draven
06-06-2011, 09:07 PM
I hope it's alright for me to comment and ask a question here.
First of all if there are still helpful players like GreatGuardian and Saefinn around, then it must still be a game worth coming back to. You guys surely went above and beyond explaining in great detail exactly what I was also looking for....info for a potential returning player. Thanks for that
My question is
I quit FFXI around a year ago when Abysea was first starting I think. I didn't really quit because of a lack of friends, rather I quit because it was impossible for me to finish story content. I only ever played XI for the story and was constantly disappointed I spent so much time leveling but never managed to finish anything significant. CoP had just become sort of soloable but WotG had my excitement and I got tired of sitting around for hours shouting for help to do the missions. So I quit.
So my question is, can a potential returning player like myself come back and solo almost if not all missions? I think I could lie in my grave a little more comfortable knowing that I achieved my goal (finishing Mission content) after I spent so~ much of my life playing that game.
Thanks in advance
Arlan
06-06-2011, 10:38 PM
I hope it's alright for me to comment and ask a question here.
First of all if there are still helpful players like GreatGuardian and Saefinn around, then it must still be a game worth coming back to. You guys surely went above and beyond explaining in great detail exactly what I was also looking for....info for a potential returning player. Thanks for that
My question is
I quit FFXI around a year ago when Abysea was first starting I think. I didn't really quit because of a lack of friends, rather I quit because it was impossible for me to finish story content. I only ever played XI for the story and was constantly disappointed I spent so much time leveling but never managed to finish anything significant. CoP had just become sort of soloable but WotG had my excitement and I got tired of sitting around for hours shouting for help to do the missions. So I quit.
So my question is, can a potential returning player like myself come back and solo almost if not all missions? I think I could lie in my grave a little more comfortable knowing that I achieved my goal (finishing Mission content) after I spent so~ much of my life playing that game.
Thanks in advance
YES to your questions.
The game is Accessable and enjoyable now.
Please do return. =) also what server are you in? Maybe we can game?
btw: I know the whole entire ffxi storyline in the back of my head.
Im heavy when it comes to ffxi story. =) So you and I will just get along fine.
Ironside
06-07-2011, 04:03 AM
I haven't completed WotG yet (honestly, I've only barely started it for that matter) but ToAU can be trio'd with no trouble, CoP's the same or easier, and I can't imagine Zilart would be more difficult. Most of the mission lines can be completed with a small group now, although the last fights of WotG, being made at the current cap instead of 75, may actually take a full PT.
I enjoy the story too. I'm often a little bit afraid when I do missions with a group, since I want to read the cutscenes but I don't want to hold everyone up. Fortunately for me, I'm usually not the last one out of the cutscenes.
My main worries for new and returning players would be levelling from 10-30 (or 30+ if you don't want to Abyssea-burn), as well as skilling up Abyssea-levelled jobs. While levelling 30-90 outside of Abyssea is possible, it's usually either harder to find or harder to do (maybe both, I haven't tried GoV yet though.) so catching up on skills is a valid problem. Magic skills aren't so bad since you can spam-cast on Abyssea mobs, but weapon skills may be a pain.
Bumbeen
06-07-2011, 04:13 AM
You say this like it hasn't always been true and it's some new fantastic thing that happened with abyssea.
PROTIP: More jobs are useful right then at any other point in the history of FFXI. だってばよ!
You don't agree? brd cor pld drk can't even play their jobs correctly, they are more a waste of a slot than pup and bst were back when.
Auredant
06-09-2011, 02:55 AM
EXP is significantly easier to get now. But you can safely ignore people who want to tell you most of the jobs are worthless. Most jobs are right about where they've always been, some getting nerfed (SAM, DRK, RDM, SCH), others getting buffed (NIN, THF, BLM, WHM).
If you're a casual player and you're coming back to a linkshell, or still know people who play, you will be fairly well off and can probably get to level 90 and start working on your armor and missions and such in a couple of days. If you don't have any contacts.... well, I highly recommend attempting to make some via community websites! It is much more efficient than trying to meet people in-game, or join shout groups/shout linkshells, and you are more likely to end up with a quality group.
If you played in 2008, I'm not sure exactly what trials you're referring to. If you mean Fields of Valor (the little books in EXP zones where you get exp/gil/tabs for killing a set number of monsters?), they have continued it and expanded on it to include Dungeon mobs for level 90 players.
Some of the best armor and weapons in the game are no longer bought on the auction house or dropped by world spawn HNM, this is the biggest difference I think you'll see. There is a new system called "Trials of the Magians" which allows you to steadily progress towards a custom weapon. It can be tedious, but it is free and the rewards can be powerful. There is a new class of Ultimate weapon called "Empyreans" which are also created via Trials of the Magians, each of which having their own "Empyrean WS" which are, generally, extremely powerful. Because the WS are so strong, there is a subset of Trial weapons which are significantly easier than full Empyreans to finish and simply give the player access to the WS, without any of the Aftermath or added effects.
If you want to know job tiers, you have both inside and outside Abyssea to look at.
Inside Abyssea:
God Tier: NIN, WAR, MNK, BLM, WHM
High Tier: THF, BLU, BRD
Mid Tier: DRG, PUP, COR, RNG, DNC, BST, RDM,
Crap Tier: SAM, DRK, SMN, PLD, SCH
Outside Abyssea:
God Tier: WAR, MNK, SAM, NIN, WHM, RDM, BLM, BRD, DRG
High Tier: COR, THF, DNC, SCH, DRK
Mid/Crap Tiers: PUP, RNG, BLU, SMN, PLD, BST
Want a solid DD that will pretty much always be useful? WAR or MNK have been safe bets since forever, and are very sturdy jobs. Want a solid mage? WHM and BRD will never be plentiful enough. Given that EXP is so easy to come by, it's really not difficult these days to take up a job to 90 for the heck of it, or to use in specific content.
Is the game still popular? I think so. There are enough people still playing to do most all content with. I highly recommend trying to find a group of competent, intelligent people to make friends with and do things with though. Most smart players completely ignore the shout channel these days, so utilizing pickup groups generally means getting people who don't know what the Cure spell does.
Does it have a healthy number of players? Depends on the server. A few of them were recently merged and actually have too many players on them right now. Some are famous for being total drama/retard-fests. Others are more quiet. I could give you a basic recommendation if you have a preference. Some people prefer highly populated servers, others prefer really loud servers, etc. Personally, I prefer my quiet, relatively mature server that leaves me alone.
^Definitely not an Asuran. :)
I started from scratch less than 4 months ago and I am at 85 with a couple subs leveled... and have a lot of storyline and quests done. It is totally awesome to come back but do try and find a good linkshell. It is all about the people.
Mysticpeace
06-09-2011, 09:42 AM
most of the jobs are worthless now. Still worth coming back though, you'll have lv 90 in a week.
actually this guy is very right i wouldnt do it unless you want to pay for a game you dont play you let other people play it for you. people dont play ffxi anymore the solo to level 30 and leech exp in abyssea to level 90-99 and then they think they are so pro and treat others like noobs.
Khajit
06-09-2011, 10:42 AM
They dont think they're pro because of that. They think you're noobs because "you"(as in some people considered noobs ) take 1+ hour with massive deaths to kill a simple NM that takes them 10 minutes on a bad day with no deaths as well as various other reasons.
And I seriously doubt the person is going to take a whole month to hit 75+ and start doing stuff on his/her own since you seem to be of the impression that people spend an entire month just leveling/skilling up when it's a week at max.
Clou777
06-09-2011, 10:09 PM
Inside Abyssea:
God Tier: NIN, WAR, MNK, BLM, WHM
High Tier: THF, BLU, BRD
Mid Tier: DRG, PUP, COR, RNG, DNC, BST, RDM,
Crap Tier: SAM, DRK, SMN, PLD, SCH
Outside Abyssea:
God Tier: WAR, MNK, SAM, NIN, WHM, RDM, BLM, BRD, DRG
High Tier: COR, THF, DNC, SCH, DRK
Mid/Crap Tiers: PUP, RNG, BLU, SMN, PLD, BST
SMN IS GODLIKE IN EITHER!
Runespider
06-09-2011, 10:24 PM
actually this guy is very right i wouldnt do it unless you want to pay for a game you dont play you let other people play it for you. people dont play ffxi anymore the solo to level 30 and leech exp in abyssea to level 90-99 and then they think they are so pro and treat others like noobs.
This is completely wrong for the vast majority of players, very few get free rides.
As for certain jobs being worthless, that's always been the case...just that the jobs have changed.
Leonlionheart
06-10-2011, 05:39 AM
This is completely wrong for the vast majority of players, very few get free rides.
As for certain jobs being worthless, that's always been the case...just that the jobs have changed.
This this this this this this.
Mysticpeace
06-14-2011, 02:48 AM
This is completely wrong for the vast majority of players, very few get free rides.
As for certain jobs being worthless, that's always been the case...just that the jobs have changed.
maybe on ur server but on lakshmi everyone leeches
Alhanelem
06-14-2011, 02:49 AM
The bottom line is if you were having fun before, yes, it's worth it. If you weren't, then probably not.
Some make the game sound more easy as it was before, /pause on that, of course you can get in 1 day lv30 to 90!!! but... you going to spend the next 3 month to get your +2 e.gear and 6 month to get Empy weapon, until then you be good to hold KI for your ls.
If you did not like it before, you might still hate it, that all i can say.
Karbuncle
06-14-2011, 08:48 PM
If they can't handle FFXI As it is now, Their problem was never FFXI, it was that they're incredibly lazy.
Because FFXI is not that hard these days.
In reality, You could likely get a Full +2 set in about... 2-3 Days Depending on how hard-core your friends would help you. Heck you could do it in 24 hours if you really really zerged it.
Weapons... Will probably take longer. I'm pretty casual with those things and i think it took us a couple weeks to finish 3 85 Empyreans. (Well, Technically it was spread over the course of a few months, But when we really cracked down and got to working on it it was quick)
Selzak
06-14-2011, 09:09 PM
Come back for a month and see for yourself! If you're having fun, then stay. What else makes something 'worth' it?
Personally, I would say yes. If you know how to work with the settings the game has aged very well, and the game now lends itself very well to popping in for a couple of hours and getting something done.
e.
FFXI was never hard. It was simply a huge time sink, and now it isn't. You don't have to spend two hours looking for a party and then another three with that party to get anything done. You can log in, do something, log out. It's not any easier / harder than it's ever been, it's just not as reliant on other people and the amount of time you have to play.
SHJcules
06-15-2011, 01:03 AM
My personal scope, to anyone who is on the fence on this issue;
I just recently came back myself. I'm having tons of fun already! Have a huge set of goals already planned, and old friends to help with them, and lots of new faces around too.
Is it the same game it was in '08? not so much
Is it still a good/great game? YEEUUHH
sure leveling is faster now, but it is not like it's the only thing to do.
Saher
06-15-2011, 05:01 AM
My personal scope, to anyone who is on the fence on this issue;
I just recently came back myself. I'm having tons of fun already! Have a huge set of goals already planned, and old friends to help with them, and lots of new faces around too.
Is it the same game it was in '08? not so much
Is it still a good/great game? YEEUUHH
sure leveling is faster now, but it is not like it's the only thing to do.
This. .
Khajit
06-15-2011, 05:58 AM
Some make the game sound more easy as it was before, /pause on that, of course you can get in 1 day lv30 to 90!!! but... you going to spend the next month to get your +2 e.gear and month to get Empy weapon, until then you be good to destroy 99% of the players out there if a friend gets you razed ruins.
If you did not like it before, you might still hate it, that all i can say.
Fixed for you