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Netheos
06-01-2011, 03:43 AM
Since I have seen all of this talk of cross-server shouts and/or channels, I got to thinking. What if we could cross server invite? Would be a nice addition to cutting down time getting folks together, say for instance, they all had Nexus Capes. Party leader could be forming for example in...V. Dunes, boom all invited, all to party leaders location thanks to Cape and CS invites. Meh, just something I was bored thinking about. Let's discuss.

Alhanelem
06-01-2011, 03:45 AM
No one talked about cross server chat. It was cross-zone chat. e.g. a chat channel for entire cities and/or regions instead of seperate chat by area.

rog
06-01-2011, 03:46 AM
3/10

1234567890

Greatguardian
06-01-2011, 03:47 AM
Took me a triple-take to realize the OP is talking about server-wide invites, not "Invite people from 6 different servers to exp". Though a cross-dimensional Dunes party would be pretty hilarious.

rog
06-01-2011, 03:48 AM
Took me a triple-take to realize the OP is talking about server-wide invites, not "Invite people from 6 different servers to exp". Though a cross-dimensional Dunes party would be pretty hilarious.
wah...? Are you sure?

Netheos
06-01-2011, 03:56 AM
Party leader (Dunes) Invites member 1 (Sandy), invites member 2 (Bastok), invites member 3 (Windy), invites member 4 (Jeuno), invites member 5 (Aht U.). Hopefully that cleared that confusion up. Not inviting from other servers, Same server invites, just no zone restrictions.

Netheos
06-01-2011, 03:58 AM
No one talked about cross server chat. It was cross-zone chat. e.g. a chat channel for entire cities and/or regions instead of seperate chat by area.

The idea of server wide chat channels is better than city channels. Would defeat the purpose of what other forums are discussing. Read further into what they are wanting. Such as AION, there are certain channels dedicated to certain things. And for the most part, are server wide.

svengalis
06-01-2011, 04:30 AM
I am thinking the Dungeon Crawling we will be receiving in the future updates my be something like wow dungeon instances with server wide invites but I could be wrong.

Alhanelem
06-01-2011, 06:05 AM
The idea of server wide chat channels is better than city channelsNo. Server wide would result in too much spam. Even WoW doesn't have server wide chat (though the trade channel connects all of the major cities and the community itself mostly sticks to actual trade related talk). Chat by region would be just perfect.

Greatguardian
06-01-2011, 06:15 AM
Universal region chat could become annoying, though. Einherjar, Dynamis, Abyssea, and Limbus at the least all share regions even when the zones themselves are completely separate. I don't want to hear someone's Dynamis-Jeuno shouts when I'm in Dynamis-Xarcabard.

City channels wouldn't be too bad, though. The server load increase isn't massive, and it allows people to hear and respond to shouts without standing in the central zone. Personally, I've always preferred Ru'Lude to Port Jeuno anyways.

Alhanelem
06-01-2011, 06:33 AM
Hazhalm testing grounds doesn't share a region with any particularly busy areas.

Alhanelem
06-01-2011, 06:59 AM
I don't want to hear someone's Dynamis-Jeuno shouts when I'm in Dynamis-Xarcabard.Nobody ever shouted in dynamis. There's no reason to.

Greatguardian
06-01-2011, 07:13 AM
Hazhalm testing grounds doesn't share a region with any particularly busy areas.

No, but all of the different Einherjar chambers are in the same "Zone". Shout doesn't reach across them because the distance is too great, but a region-wide channel would appear in all 10 chambers.

Edit: And people can shout in Dynamis now =/ it's not like everyone in the zone is in the same linkshell these days.

Alhanelem
06-01-2011, 07:17 AM
No, but all of the different Einherjar chambers are in the same "Zone". Shout doesn't reach across them because the distance is too great, but a region-wide channel would appear in all 10 chambers.

Edit: And people can shout in Dynamis now =/ it's not like everyone in the zone is in the same linkshell these days.
Just as no one shouts in dynamis, no one shouts in Hazhalm. This really isn't a problem. And even if it was, you could just exclude certain areas.

edit: people can, but they don't. It's not a problem now and I don't expect it to ever be. You can always filter shouts while you're there if it really really bothers you.

Greatguardian
06-01-2011, 07:22 AM
Just as no one shouts in dynamis, no one shouts in Hazhalm. This really isn't a problem. And even if it was, you could just exclude certain areas.

edit: people can, but they don't. It's not a problem now and I don't expect it to ever be. You can always filter shouts while you're there if it really really bothers you.

All true. I just don't really see the point, personally. Though I suppose region-wide chat would mean a greater likelihood of spotting the lulz, which is always entertaining. I don't much care either way, as I doubt a chat channel update would affect me in the slightest.

Alhanelem
06-01-2011, 08:09 AM
All true. I just don't really see the point, personally. Though I suppose region-wide chat would mean a greater likelihood of spotting the lulz, which is always entertaining. I don't much care either way, as I doubt a chat channel update would affect me in the slightest.
You seem to be ignoring the biggest reason to do this: You woudn't have to be in Port Jeuno to see and make shouts- it would MASSIVELY aid decongestion of the area, as even with abyssea NPCs in Ru'lude and the chocobo citcuit and every city, everyone is in port jeuno so they can more easily find people doing something they want to do.

Greatguardian
06-01-2011, 08:10 AM
You seem to be ignoring the biggest reason to do this: You woudn't have to be in Port Jeuno to see and make shouts- it would MASSIVELY aid decongestion of the area, as even with abyssea NPCs in Ru'lude and the chocobo citcuit and every city, everyone is in port jeuno so they can more easily find people doing something they want to do.

I was referring to making a server-wide or region-wide channel for non-cities as opposed to simply creating city channels. I can most certainly see how either of the two would help congestion.

Alhanelem
06-01-2011, 08:12 AM
I was referring to making a server-wide or region-wide channel for non-cities as opposed to simply creating city channels. I can most certainly see how either of the two would help congestion.
Server wide would be bad. Region wide is fine, which is what i've very clearly been proposing. All the areas of a city are in the same region. This isn't ONLY about cities.

Paksenarrion
06-01-2011, 10:55 AM
Even WoW doesn't have server wide chat (though the trade channel connects all of the major cities and the community itself mostly sticks to actual trade related talk).

...the hell server you play on? I know for a fact Thunderhorn Alliance was a negative for that, as was Garrosh Horde.

To keep on topic, a chat for regions would be awesome. City-based chats would be awesomer. Server wide invites would be completely awesome and I see less reason those aren't available than the first two.

rog
06-01-2011, 04:52 PM
Inviting people out of region would be cheating since you could use it to abuse nexus cape.

Netheos
06-02-2011, 03:52 AM
Inviting people out of region would be cheating since you could use it to abuse nexus cape.

Regardless, the idea of having server wide invite system would be nice. Of course someone will find a way to manipulate the system to their liking (ex. Nexus Cape). However, it would cut down on the Tele-whores. Each side of the debate is always going to come back to this: It would be nice to have server-wide invites.

rog
06-02-2011, 03:54 AM
It would be nice to have server-wide invites.
For cheaters maybe.

Netheos
06-02-2011, 05:57 AM
For cheaters maybe.

yay! Rog with his anime picture ruin a thread again!

edited for kindness factor.

Camate
06-03-2011, 07:11 AM
As careful attention must be paid regarding specially restricted areas, and instanced areas, the development team would like to take their time to look into the possibility of forming parties no matter where you are in Vana’diel. They will be looking into this, but they will need a good deal of time.

rog
06-03-2011, 07:21 AM
Great, the cheaters win again.

Bulrogg
06-03-2011, 07:48 AM
<No thanks.> I already get enough blind invites from hanging out in Port Jeuno waiting for or doing my own shouts. I do not want to have to /decline more blind invites from around the server.

Let them take all the time they want as long as the answer remains no.

/em palms a 1000 Byne Bill to Camate when no one is looking.

Aleste
06-03-2011, 07:57 AM
I don't particularly see a point in across-world party invites.

Let's face it, as it stands you can pretty much get to any normal or connected zone in under 3 minutes and can be in any region almost instantly.

Besides, there aren't any particularly useful zones where the nexus cape works anyways, although I'll still carry mine in /satchel for the very-very rare 'I need to use my nexus cape because I'm too lazy to walk' excuse.

rog
06-03-2011, 08:22 AM
/em palms a 1000 Byne Bill to Camate when no one is looking.
No one is impressed by your fake money.

JiltedValkyrie
06-03-2011, 08:23 AM
Abuse? There is a 20-hour timer. I laugh.

Bulrogg
06-03-2011, 08:26 AM
You think he'd rather have a Wizard Cookie? <.<

Anything to keep server wide invites from seeing the light of day imho.

Zumi
06-03-2011, 08:34 AM
Only in FFXI would people actually argue against a feature that is pretty much standard in every other MMO. I mean seriously it only makes creating a party easier. The ability to invite your party members no matter where they are should of been in the game from the start.

Bulrogg
06-03-2011, 08:44 AM
People do not read /seacom and still send blind invites. The occurrences are even more so after the merge of servers. It becomes frustrating having to /decline each one but that is a risk you take while in the cities trying to set stuff up. Why allow people to frustrate you from beyond the city with blind invites because they can't or don't take the time to read a /seacom?

World Server Invites? <Thanks for the offer, but I'll have to pass.>

Zyeriis
06-03-2011, 08:48 AM
People do not read /seacom and still send blind invites. The occurrences are even more so after the merge of servers. It becomes frustrating having to /decline each one but that is a risk you take while in the cities trying to set stuff up. Why allow people to frustrate you from beyond the city with blind invites because they can't or don't take the time to read a /seacom?

World Server Invites? <Thanks for the offer, but I'll have to pass.>
You sir are the most unluckiest man alive. Blind invites? What is this....2005? I haven't gotten a blind invite in years. Either way it's going to continue to happen to you, I see little logic in your anti-server-wide party invite argument.

rog
06-03-2011, 08:51 AM
Only in FFXI would people actually argue against a feature that is pretty much standard in every other MMO. I mean seriously it only makes creating a party easier. The ability to invite your party members no matter where they are should of been in the game from the start.Because cheaters will abuse it in combination with nexus cape.

Nala
06-03-2011, 08:56 AM
wow rog thats plain stupid an item that has a 20 hour cool down is abusable? go troll another thread

Bulrogg
06-03-2011, 09:02 AM
Yes, very unlucky indeed. If it wasn't for bad luck, I'd have no luck at all.

Ever since the merger I thought I was trapped in 2005 with the blind invites becoming retro. If it is going to continue to happen then at least it will only happen while in the major City and I assume that risk while being there. There is no need to allow people that can't read, or choose not to, the ability to send a blind invite server wide. You don't have to see my logic as I do not have to see yours. You are for it, I am against it. That is all.

Alhanelem
06-03-2011, 09:20 AM
Rog you are really the worst troll on these forums. Frankly, the nexus cape is almost useless without being able to join party anywhere (Other games have features like this where you can be summoned to your party- What makes it so wrong or abuseable here). Think of all the things that will be made simpler. No need to gather in one place before events, especially for abyssea with all the NPCs to access it in different locations. Being able to quickly get to your party once in a day is not abuseable in any way shape or form.

You really seem like a killjoy/killer of any good ideas.

Zumi
06-03-2011, 09:27 AM
The places you can go with the Nexus Cape is pretty limited

http://wiki.ffxiclopedia.org/wiki/Nexus_Cape

See the above link for the list. Anyway that's the point of the nexus cape is to get to where your party leader is. I mainly use it for when someone wants help with like a quest or dynamis or something. I'll be like invite me in jeuno tell me when you get there ill use my cape.

Saefinn
06-03-2011, 09:42 AM
Great, the cheaters win again.

Cheating...how?

People who have Nexus Capes are likely people who already have little difficulty travelling around Vana'Diel, particularly now that you can teleport to Cavernous Maws. Say I'm in Jeuno and get a dunes invite, Nexus would be a waste: Teleport Abyssea-MisCoast and I'm there. I'm in Xarcabard and I get an invite in Wajoam Woodlands, if I was sensible I'd have a Warp-Scroll on me and have my HP set to Jeuno, if no scroll, I can death warp. I can then teleport from Jeuno to WG and zone into WW from the secret entrance fairly quickly. Altepa: Repat (or use a maw near a claimed OP) then OP it.

I think it's only a handful of people who don't get their Nexus cape until they're in their high levels and then it's really easy to get around without it. Using a Nexus Cape would be pointless, perhaps more convenient, but with the recast on it, you might feel more inclined to reserve it if for any reason you might find it to be a lot more useful.

When it comes to running a party the only people I find are slow to get anywhere are newer players and I doubt very many newbies have Nexus Capes. I think what Netheos is suggesting is just a matter of convenience for party leaders and keeping on top of who's coming and making sure they do come. Yes, not an important feature to solve a major problem, but what's wrong with fixing something small just for the sake of convenience. Sometimes I get the feeling a lot of people out there despise change.

*shrugs*

Zyeriis
06-03-2011, 10:05 AM
Rog you are really the worst troll on these forums. Frankly, the nexus cape is almost useless without being able to join party anywhere (Other games have features like this where you can be summoned to your party- What makes it so wrong or abuseable here). Think of all the things that will be made simpler. No need to gather in one place before events, especially for abyssea with all the NPCs to access it in different locations. Being able to quickly get to your party once in a day is not abuseable in any way shape or form.

You really seem like a killjoy/killer of any good ideas.
I disagree, Rog is the best troll on these forums. Rog can bait so many people so easily, I just sit back and /popcorn some times. This time it was shocking how effective it was and how many people took rog's statement seriously.

Khajit
06-03-2011, 10:31 AM
You guys must skip over a huge amount of posts because otherwise you'd recognize panthera centric sarcasm.

Atomic_Skull
06-03-2011, 12:44 PM
Rog you are really the worst troll on these forums.

I'm amazed the admins have allowed this to go on as long as they have. Allakhazam 2.0 it seems.

Kraggy
06-03-2011, 03:36 PM
For cheaters maybe.
Why would someone who said he stopped playing ages ago care?

Xellith
06-03-2011, 06:24 PM
Because cheaters will abuse it in combination with nexus cape.

Nexus cape is useable once every 20 hours.. I hardly see that being something able to be constantly abused. Realistically that abuse COULD happen... once every 2 days. But I wouldn't call that abuse. It would be called "using equipment the way its designed".

Saefinn
06-03-2011, 07:21 PM
I disagree, Rog is the best troll on these forums. Rog can bait so many people so easily, I just sit back and /popcorn some times. This time it was shocking how effective it was and how many people took rog's statement seriously.

Ah I see what he was doing, he was parodying Starcade with his trolling. Now, where did I put my punting boots? I've got a little tarutaru to find...

Daniel_Hatcher
06-03-2011, 07:28 PM
The only thing it could be abused for is Tiamat anyway, there is like no other 24+ hour pops worth fighting anymore.

Crocker
06-03-2011, 08:02 PM
I would like to see at least invites from any city would save me a trip to Jeuno everyday for gather together time to form up parties.

Zhronne
06-03-2011, 09:35 PM
I'm not sure about this.
Server-wide invites would be very much welcome in an environment where you have a server-wide channel of communication, at least in cities. Kinda like WoW's "General" channel. But while it's very useful, it's not very "FFXI-esque", also developers already stated that with the current FFXI infrastructure such a possibility would be a very heavvy burden for the servers.
In light of this, I think server-wide invites wouldn't really be useful.
The fact they updated /PCMD to work region-wide some patches ago is good enough, imho.

What they should do is make /shouts zone-wide. Currently they have a certain range (100 yalms radius? 150 yalms?) from the person shouting. In some particularly large zones you can't possibly reach everyone. Say you're in Valkurm Dunes asking for help, or for a Raise. You're shouting but the only person willing to reply to your shout is too far away, so they won't read it.
I think shout should really be made zone wide, possibly increasing the amount of seconds between each shout you can make, to avoid the same people shouting too often.

Kysenna
06-03-2011, 10:34 PM
I'm not really sure what's going on in this thread, but... Yes please to server-wide invites! I'd love to be able to invite friends/ls members/party replacements at any time, no matter where they are.

Dazusu
06-03-2011, 10:57 PM
I am thinking the Dungeon Crawling we will be receiving in the future updates my be something like wow dungeon instances with server wide invites but I could be wrong.

That's what we thought MMM was. How wrong we were.


The only thing it could be abused for is Tiamat

Walking from Port Jeuno to Sauromugue Champaign to get an invite for Tiamat is such a stretch. Let's call that abuse while we're at it.

kaht
06-03-2011, 11:05 PM
The only thing it could be abused for is Tiamat anyway, there is like no other 24+ hour pops worth fighting anymore.

Then there's really 0 worry for abuse, because as it stands all you have to do is walk outside port jeuno (since you've probably got your HP there anyway) to get Sauromugue, which is in the Aragoneu region and makes you inviteable from Attowha anyway. HP in your hometown? OP to Meriphtaud instead.

Tiamat is already one of the most convenient HNMs to Nexus Cape to for this reason, and cross region invites won't really affect this.

Thala
06-04-2011, 02:39 AM
I'm confused. Why exactly does careful attention need to be paid to "specially restricted areas" and instanced areas for this issue? Let's say I'm doing Salvage, and I invite my noob friend in Windy so we can chat while the rest of the party does Salvage. Noob friend still can't enter Salvage, get anywhere near Salvage, or get any drops from Salvage. How is it any different than going to Windy and inviting noob friend to the party before heading off to do Salvage?

Netheos
06-04-2011, 05:47 AM
As careful attention must be paid regarding specially restricted areas, and instanced areas, the development team would like to take their time to look into the possibility of forming parties no matter where you are in Vana’diel. They will be looking into this, but they will need a good deal of time.

Thanks for the update Camate, glad to see dev's see it as a good idea as well. Thank you for taking the time to respond to the thread.

Twille
06-04-2011, 07:07 AM
I fully support server-wide invites, or as close as you can get to that.

Rhianu
06-04-2011, 08:48 AM
That's what we thought MMM was. How wrong we were.
Actually, I thought Moblin Maze Mongers was going to be a full blown level-editor, not anything like WoW's dungeons.

Anyway, I support the idea of party invites from anywhere in the game. Sure, with all the various methods of teleportation we've got these days, it's not as big a deal as it used to be back in the day, but it's still an extra layer of convenience, and more convenience makes the game more enjoyable, in my opinion.