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View Full Version : Bhaflau Remnants - Wind Weather Aggro Range is Ridiculous



Briarb19
05-28-2011, 12:22 PM
I can't imagine I'm alone on this, but the wind weather additional aggro range on gears in this zone is downright infuriating and completely unnecessary.

As if pulling all 10 gears without a single error in aggro and also killing them within in a short time frame just to have a chance at fighting the NM with a chance of it dropping the gear you're after is already a ridiculous set of requirements.

That said, was the additional wind weather aggro on these really necessary?

Players must plan entire events around having to accommodate these already ridiculous set of requirements just to have a shot at reaching this NM, and now we have to just accept that wind weather may appear suddenly mid run and essentially negate all that effort because, lets be honest here, pulling them safely within wind weather is a joke.

Please remove the wind weather aggro range.

Thank you.

Wyattearp
05-28-2011, 12:35 PM
Yes pls, its bad enough to where you have a slim chance of spawning the NM itself but having to deal with wind weather for 90% of the run is just plain stupid.

Nynja
05-29-2011, 03:04 AM
suck less and learn patience.

Fyreus
06-01-2011, 12:53 AM
Troll more.

Nynja
06-01-2011, 11:23 AM
Hows that trolling? You know wind weather makes their detection range shoot up, so instead of rushing your pulls, exert patience.

Aana
06-01-2011, 01:33 PM
Why is this the ONLY nm that you must just be prepared to, on any given run, just sit and 'wait' for a 'chance' to pull 1 of TEN gears extra carefully just to get a rampart with a 'chance' of popping the NM all for a 'chance' at the drop. Not to mention this is the LAST floor so 'planning' to take extra time and sit on your duff 'just in case' wind weather pops on that floor is asinine.

You are suggesting entering, skipping everything else just to do this singular NM because "well you might get wind weather so better just allow extra time". That is a ridiculous waste of a run because of a poorly designed mechanic which has no equal in all of salvage. They fixed the random 50/50 on what side the bomb pops on so that you always have a chance at the rampart, but this is just working as intended? The bomb is the 1st floor so at least if it wasnt up you can jsut adjust your run and do a different floor. You get to the 4th floor and you either:

A) Wasted a run for a CHANCE at 1 NM (theres no guarantee of 10/10 no matter what) because you 'planned' for wind weather and skipped tons of other NMs. This could be a waste of an entire run if something goes wrong anyway.

B) Go on a normal run and just pray wind weather doesnt pop and screw you (and the boss by extension) because you dont have time to just sit around and wait because this is a TIMED event.

Its trolling because the suggestion to just sit back and wait in a situation only occurring near the END of a harshly timed event is absurd.

This has needed changing for years. There is a reason i got every piece of skadi gear but the 35 body 3 years ago doing runs 5-6 days a week and yet only got my skadi body LAST MONTH. This is among the most absurdly bad ideas in this entire game.

Nynja
06-01-2011, 04:16 PM
Zhayolm can ream you as well if only one ranged or ring (I believe thats it) cell drops out of the 5 chances...but guess what, if you only get one ranged or ring cell, you have no chance to gear up three players to unlock 5f frog, which means you cant pop 6f frog, which means your run is wasted. Cry about that

Arrapago and Silver Sea force you to pick which NM's to do, you cant do Morrigan and Ares head in the same run in Arrapago. You cant do Marduk Ft and Morrigan pants in the same run in SS. Cry about that. Atleast Bhaflau doesnt force you out of the 4f NM's or screw you over because you have bad luck on a drop.

Briarb19
06-02-2011, 12:21 AM
Zhayolm can ream you as well if only one ranged or ring (I believe thats it) cell drops out of the 5 chances...but guess what, if you only get one ranged or ring cell, you have no chance to gear up three players to unlock 5f frog, which means you cant pop 6f frog, which means your run is wasted.

Good suggestion actually. SE should consider updating this as well. Not having a chance to even fight an NM that you're pursuing in salvage (similar to the bomb) is poor design in my opinion.

Everything else you said is completely irrelevant to this topic because you're giving examples where the player is perfectly capable of fighting the NMs. SE is just enforcing a system where you must choose certain ones, which is perfectly reasonable.

Nynja
06-02-2011, 01:35 AM
I dont see how its not reasonable? If you're so intent on going after Skadi Body, you should ignore the 1/2/3f floor ramparts so you can ensure you have enough time for the 4f rampart incase of wind weather. It's just "SE is just enforcing a system where you must choose certain ones"

Briarb19
06-02-2011, 03:08 AM
I dont see how its not reasonable? If you're so intent on going after Skadi Body, you should ignore the 1/2/3f floor ramparts so you can ensure you have enough time for the 4f rampart incase of wind weather. It's just "SE is just enforcing a system where you must choose certain ones"

Except we do just that - ignore all other ramparts BECAUSE of this issue, and even at level 90 for well over game day's worth of time, wind weather has remained before. Patience? Exactly how much were you thinking would be enough?

Aana
06-02-2011, 04:32 AM
I do fully agree with the cells and bad luck on zhayolm. It is a similar situation and should also be looked at. However, it is not quite the same as the wind. You get bad luck, you dont get the NM. You get good luck you get the NM. In bhaflau, you get good luck, you get to TRY to pop the ramp (not the NM) under eased (not easy) conditions. You have bad luck, you now have to struggle to pop a ramp and then have another barrier of the NM actually appearing and only at this point do you have the drop rate which all NMs are based on.

However, choosing a 'path' that includes/excludes certain NMs is not the same thing as gears. That is a choice the player makes to fight which NM. Not a choice to try to ACCESS the NM.

This is about the requirements to even access an NM which is unlike any other in the entire event. Only on 4th floor bhaflau is it difficult to access an NM even if you 'plan' it in your run. Why should this singular NM have significantly more difficult requirements just to access the area the NM is in (not even the NM itself)?

The only other NMs in all of salvage that you can start a run and have difficulty accessing (if that is your only goal) is mad bomber (fixed), zhayolm frog (should be fixed), and skadi body NM.

More player control is always preferred to the whims of the RNG. There is a difference between difficulty/challenge and random number generators denying the opportunity to even TRY.

Hoshi
06-02-2011, 09:35 AM
This doesn't really need fixing. There were a few obnoxious things about salvage in terms of frequency of NMs and drops/cells but most of that has already been fixed. The stuff that remains is mostly the challenge and there isn't really much of that left either. Level 75 content at level 90 is already easy enough.

Nynja
06-03-2011, 01:50 AM
ITT: Pythagorean theorem is hard

Kristal
06-04-2011, 04:09 PM
Salvage (and Einherjar) are going to be remodeled in the next big update, so hopefully they tune down some of the more annoying aspects in favor of the players.