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View Full Version : Why isn't Enspell Damage affected by magic attack bonus?



ManaKing
05-22-2011, 07:26 AM
It's magic in every other sense, but it isn't affected by magic attack bonus modifiers.

I mean if we keep getting cloth sets that give us magic attack bonus, shouldn't our class at least get the full benefit of magic attack bonus?

ManaKing
05-30-2011, 05:05 AM
Bump for discussion?

Supersun
05-30-2011, 06:56 AM
It's magic in every other sense, but it isn't affected by magic attack bonus modifiers.

I mean if we keep getting cloth sets that give us magic attack bonus, shouldn't our class at least get the full benefit of magic attack bonus?

Would it even matter THAT much?

You would need pretty insane amounts of MAB just to raise it a few points of damage.

ManaKing
05-30-2011, 07:26 AM
Idk, it depends on how it was implemented. Would other melee RDM be happier with our amazingly lack luster gear sets we have been getting if they went towards or enspell damage?

Seriha
05-30-2011, 07:51 AM
Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.

Stylin
05-30-2011, 08:36 AM
Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.

The gain would have to be pretty huge to have enspell damage beat the benefits of Haste. Though I'd like if such an ability was tweaked so Enspell 2s would gain an even heftier bonus to allow 1 handers to stand on par with dual-wielders.

Seriha
05-30-2011, 09:21 AM
While I know offense tends to be king in this game, we should probably never anticipate going sword and board to match dual-wield. Instead, that particular style should receive some utility tweaks. Like, people with Shield Mastery could randomly block an attack for those standing behind them. Since it's unlikely your average melee RDM would be holding hate over a more physical DD, them being able to reap the benefits of our defensive potential can make lives easier for healers or possibly save their lives.

Maybe let MATK affect the -resist on T2s (-10 by default, -40 if you have 30 MATK, for example), but I just want them to get set to function with on-cast enhancing levels before building on the fancy stuff.

Raksha
05-30-2011, 11:58 AM
Would it even matter THAT much?

You would need pretty insane amounts of MAB just to raise it a few points of damage.

Not really, RDM already has +28 MAB from job traits. that'd be 28% extra damage at least. IDK how much enspell damage usually is, but if It normally does ~11 you'd get 3 extra DMG just from job trait.


Unless it can beat the benefits of Haste (more enspell procs, more physical damage, more TP), it won't matter.

True, but It'd give those magian swords with MAB on them more use at least. Not to mention earrings/necks usually have no haste, but do have MAB.

Stylin
05-30-2011, 12:00 PM
I don't disagree that we should push for utility over damage. However, Enspell 2's should be doing more than just twice the damage of tier 1s. If the tier 1s are doing 25 damage a pop, the tier 2s should be doing around 70-80 damage just so it doesn't feel like such a concession. 1 handers are already missing out on better WS damage after all.

ManaKing
06-01-2011, 02:14 AM
I don't disagree that we should push for utility over damage. However, Enspell 2's should be doing more than just twice the damage of tier 1s. If the tier 1s are doing 25 damage a pop, the tier 2s should be doing around 70-80 damage just so it doesn't feel like such a concession. 1 handers are already missing out on better WS damage after all.

Yeah, but we do get better WSs in general. I'm not disagreeing with you at all on your stance. I have the same stance. I don't think dual wield should get everything and sword and board should get nothing.

T2s are a joke to anyone that really want to use them. I've been focusing on haste gear, just like everyone else, instead of focusing on my class specific damage. Why? Because you stop getting gains on enspell 2s.

I personally use an adoubeur's Pavise(+1 to shield mastery) when i solo. I love using a shield. We have shield mastery. I just can't take it seriously when i play with the other kiddies. I usually just use my lvl 45 Viking shield when im in a group. I just think it is sad that the best you can get it a lvl 45 shield. Feels like maybe SE forgot to make some gear for us.

Merton9999
06-01-2011, 11:43 AM
You know, I would actually like this if done correctly. I'd like the modifier for MAB to be so significant that in gearing for melee you were actually better off in DPS choosing MAB over haste on gear, to completely take haste out of the equation for RDM. Of course we'd still use the spell, but it would be interesting to see RDM dismiss haste on gear in favor of MAB when meleeing. And I'll admit, it's mostly because I hate the look of our available haste gear and kinda like the new AF. Well, except the hat with the mullet and spit curls.

I say "correctly" because of the potential of MAB modifiers to go the way of the on-hit enhancing skill bonus to enspell II. As has been said, the modifier would have to be pretty large.

Supersun
06-01-2011, 05:29 PM
There's no way I could see MAB ever affecting enspells enough to overcome the benefit of haste not only increasing your enspell damage but your WS frequency as well.

ManaKing
06-02-2011, 08:02 AM
I would like for MAB to be a more attractive gear choice. Actually I just want RDM to have any gear choices that are attractive.

Equip flexibility, used to be something i loved about RDM, but not anymore. That died at 75.

Daniel_Hatcher
06-02-2011, 08:55 AM
I would like for MAB to be a more attractive gear choice. Actually I just want RDM to have any gear choices that are attractive.

Equip flexibility, used to be something i loved about RDM, but not anymore. That died at 75.

That died long before 75.

Supposed to be able to wear most cloth armour = Nope
Ability to wear light armour = not since the Lizard Armour

ManaKing
06-03-2011, 02:19 AM
I only say 75 (which i should change to 75ish) because that is the last set of scale mail we get. Crimson/Blood Scale mail is one of my favorite armor sets in the game for RDM and now it can finally be augmented as well.

Agreed other things started dropping off way sooner and if you look for a set of scale that RDM can wear previous to that it is the Choral set. But as far as a Scale mail set that was actually good other than defense? Crimson and Centurion. That's about it.