Asakari
03-09-2011, 09:26 AM
Well Indeed it looks promising to revive Dynamis, but not this way, I dont see the point of allowing Anyone inside with just a Key Item, This will totally break the balance on Dynamis with people taking advantage of others once inside the Area.
Suggestions:
1) Instance it like Salvage where multiple groups can go in but not at same time/space, not just allow anyone to go in when another group is trying to get their loot and the ppl outside their group can lot on on that.
2) If you cant instance it, atleast make Drop rate Higher as of both Relic and Dynamis Currency, since if multiple people will be casting lots on same stuff it will just make it worth compete for a loot against 30+ more players.
Question:
-How will the Time extension will work inside Dynamis now?
-How will the Time entry will work now? If someone entries alone the overall area time starts counting or players have and individual time inside?
Suggestions:
1) Instance it like Salvage where multiple groups can go in but not at same time/space, not just allow anyone to go in when another group is trying to get their loot and the ppl outside their group can lot on on that.
2) If you cant instance it, atleast make Drop rate Higher as of both Relic and Dynamis Currency, since if multiple people will be casting lots on same stuff it will just make it worth compete for a loot against 30+ more players.
Question:
-How will the Time extension will work inside Dynamis now?
-How will the Time entry will work now? If someone entries alone the overall area time starts counting or players have and individual time inside?