Log in

View Full Version : Learning Blue Magic



Godofgods
05-21-2011, 05:47 AM
Who ever at SE came up with the ideas that lead to the job Blu should get a raise. Who ever cmae up with the teidous task of learning all the blue magic should be fired and burned at the stake, and aired for all to see. -_-

While i understand learning all the spells is part of what Blu is all about, this realy needs to change some how. Not learning an ability after its used is bad enough. But spending hours on mobs before even seeing the ability once is absolutly insain.

Their are countless spells that have taken hours, days, sometimes even weeks to learn! Just for a single spell. (even with capped blu mag skill and hands) Combine that with the fact that their are 135 spells (and more to come im sure) and the time involved is utterly insain and without redemption. Not to mention the aggravation such a complete waste of time can cause. Last time it gave me a headach so bad, that it lead to a week long migrain where i couldnt do most anything (game or RL)!!

Now im not saying it should be made super easy or anything, but something rly needs to be altered a bit.

Kwate
05-21-2011, 07:00 AM
Who ever at SE came up with the ideas that lead to the job Blu should get a raise. Who ever cmae up with the teidous task of learning all the blue magic should be fired and burned at the stake, and aired for all to see. -_-

While i understand learning all the spells is part of what Blu is all about, this realy needs to change some how. Not learning an ability after its used is bad enough. But spending hours on mobs before even seeing the ability once is absolutly insain.

Their are countless spells that have taken hours, days, sometimes even weeks to learn! Just for a single spell. (even with capped blu mag skill and hands) Combine that with the fact that their are 135 spells (and more to come im sure) and the time involved is utterly insain and without redemption. Not to mention the aggravation such a complete waste of time can cause. Last time it gave me a headach so bad, that it lead to a week long migrain where i couldnt do most anything (game or RL)!!

Now im not saying it should be made super easy or anything, but something rly needs to be altered a bit.

That's part of the fun, feel free to find a job where you can "buy" your spells.

Scuro
05-21-2011, 08:13 AM
Ya if you are such a whimp about earning your right to play the job, go play BLM where you can buy the job rather then earn it, IMO. Because you're obviously in the wrong class if you are not ready to earn your title as a BLU.

Zagen
05-21-2011, 09:00 AM
Who ever at SE came up with the ideas that lead to the job Blu should get a raise. Who ever cmae up with the teidous task of learning all the blue magic should be fired and burned at the stake, and aired for all to see. -_-

While i understand learning all the spells is part of what Blu is all about, this realy needs to change some how. Not learning an ability after its used is bad enough. But spending hours on mobs before even seeing the ability once is absolutly insain.

Their are countless spells that have taken hours, days, sometimes even weeks to learn! Just for a single spell. (even with capped blu mag skill and hands) Combine that with the fact that their are 135 spells (and more to come im sure) and the time involved is utterly insain and without redemption. Not to mention the aggravation such a complete waste of time can cause. Last time it gave me a headach so bad, that it lead to a week long migrain where i couldnt do most anything (game or RL)!!

Now im not saying it should be made super easy or anything, but something rly needs to be altered a bit.

Oh come on it is part of the fun in BLU not only that it is one of the few things that actually make you better at the job, assuming you're soloing a spell when it is a challenge.

Also Bludgeon and Dia spam make seeing a spell used pretty easy, the lack of learning it after seeing a few dozen times is a little frustrating though :D

If you wanna complain then complain about how you don't always get the message so if you aren't checking your spell list to be sure you could waste hours farming it when you already have it ~_~ that sucked the few times I did that LOL

Godofgods
05-21-2011, 10:24 AM
im not complaining that you have to learn them, just the utterly rediculas time involved. When one starts having real life health problems form it, i think its a cause for concern

Kwate
05-21-2011, 04:24 PM
"Godofgods" complaining about learning blue spells, nothing personal man, but change your screen name, apparently that doesn't seem to be the right fit. here's the link the FFXIAH.com: http://www.ffxiah.com/ for current pricing, GL.

Zagen
05-21-2011, 04:31 PM
im not complaining that you have to learn them, just the utterly rediculas time involved. When one starts having real life health problems form it, i think its a cause for concern
I'll take feeding a monster TP over having to get 6 of X race together in Sandy, or the 4 crazy quest lines required to get sleepga2, or all the quests for teleports, or spending up million ranges of gil to get a given scroll/roll.

As to the life health problems well that honestly sounds like self control issues. Its a game, enjoy it for what it is, if you can't then don't play it because it has lost its purpose.

Ciecle
05-23-2011, 09:56 AM
Honestly I've not had too many spells that take hours upon hours to learn. The only spell I've ever had a long time to try and learn was Regeneration... mainly my fault due to the forgetting of my hands =/.

The 'key' to learning Blue magic spells are 1: Magus Jubbah, 2: Mirage Keffiyeh, 3: Mavi Tayt +2(+1 is good too), 4: Mavi Scarf, 5: Mavi Tathlum, 6: CAPPED MAGIC, 7: Magus Bazubands and 8(Optional): Blue magic Merits

if it wasn't obvious the bolded part is most important etc.

The above gear with level 90 capped magic puts you at 422 magic skill.
Even if you dont have All of the gear above, you should still have your af body/hands...

Huevriel
05-23-2011, 12:40 PM
Learning the spells is half the fun of leveling BLU, even if it does take forever and a day.
Also, please use spell check.

Kaiichi
05-24-2011, 02:43 AM
If it's that bad, here's a bit of advise, 2hour once you see the spell and then down the mob 2 seconds later. This has worked for me 14/14 times. I know a lot of ppl say it dosen't work, maybe I'm just lucky when it comes to getting the spells, but this meathed has worked for me. I would also like to point out that my BLU is still under 50 so I havent a clue about the higher level spells. Also I haven't a clue if SE anounced that it has nothing to do with spell gain or if actuall testing has been done, so before anyone says it dosen't work (Because I've been told before) please point me to evadense.

P.S. Hope it helps >_>

Zagen
05-24-2011, 04:06 AM
If it's that bad, here's a bit of advise, 2hour once you see the spell and then down the mob 2 seconds later. This has worked for me 14/14 times. I know a lot of ppl say it dosen't work, maybe I'm just lucky when it comes to getting the spells, but this meathed has worked for me. I would also like to point out that my BLU is still under 50 so I havent a clue about the higher level spells. Also I haven't a clue if SE anounced that it has nothing to do with spell gain or if actuall testing has been done, so before anyone says it dosen't work (Because I've been told before) please point me to evadense.

P.S. Hope it helps >_>

Dunno if this "works" but asking for evidence when your own example is too small to be used as proof is bad logic. When testing a minimum sample size would be 100 (gives you an idea), a good sample size worth looking at would be 1000.

Neisan_Quetz
05-24-2011, 04:17 AM
Honestly I've not had too many spells that take hours upon hours to learn. The only spell I've ever had a long time to try and learn was Regeneration... mainly my fault due to the forgetting of my hands =/.

The 'key' to learning Blue magic spells are 1: Magus Jubbah, 2: Mirage Keffiyeh, 3: Mavi Tayt +2(+1 is good too), 4: Mavi Scarf, 5: Mavi Tathlum, 6: CAPPED MAGIC, 7: Magus Bazubands and 8(Optional): Blue magic Merits

if it wasn't obvious the bolded part is most important etc.

The above gear with level 90 capped magic puts you at 422 magic skill.
Even if you dont have All of the gear above, you should still have your af body/hands...

Failed to Bold AF hands, which is the most important and should be number 1. What's been confirmed is magic skill determines minimum level of learning spells. You can say capping skill helps learning spells but from my experience it's just anecdotal evidence.

Kwate
05-24-2011, 04:20 AM
Been career BLU for the last 3 years, I can honestly say I can count on 1 hand how many times I used my 2hr. Either way if people are complaining about learning spells they need to consider a job change, they are enough gimp BLU's that make the career BLU's look bad.

I think I'm noticing a strong trend with this "official forum" vs. FFXIAH and blue gartyr, it seems people are whining more hoping it makes a major difference. Be nice to have some more of the gamers on this forum.

I'm all for helping people and n00bs alike, but complaining and not taking the initiative to learn your job or/and missions for that matter is really annoying.

Zagen
05-24-2011, 04:25 AM
I think I'm noticing a strong trend with this "official forum" vs. FFXIAH and blue gartyr, it seems people are whining more hoping it makes a major difference. Be nice to have some more of the gamers on these forums.

On those forums people who refuse to listen to advise based on known rules, mechanics, efficient game-play methods, etc. and argue with little more than "because I said so" are the minority, here on the other hand they seem to be the ones who are the majority. This tends to keep people who are more knowledgeable away from these forums, why try to inform those who refuse to be informed :confused:

Ciecle
05-24-2011, 10:04 AM
Failed to Bold AF hands, which is the most important and should be number 1. What's been confirmed is magic skill determines minimum level of learning spells. You can say capping skill helps learning spells but from my experience it's just anecdotal evidence.
eh, It wasnt in any specific order. And magic skill does determine a minimum level, but it also helps with learning. AF hands are a must, which is why i said at the last part 'You should still have af body/hands' because you SHOULD have them already if you're 50+ anyways so in a sense yes they're important, but they are implied as such. etc.

Neisan_Quetz
05-24-2011, 10:19 AM
As I said I've seen nothing other than anecdotal evidence that skill level helps with learning outside of minimum requirements, just because it 'feels' like it helps does not necessairly mean it does.

Ciecle
05-24-2011, 12:21 PM
As I said I've seen nothing other than anecdotal evidence that skill level helps with learning outside of minimum requirements, just because it 'feels' like it helps does not necessairly mean it does.


Honestly, it's near impossible to say that it does or it doesn't, because learning a spell might be 50% luck or might be 100% No one has agreed or disagreed with the 'Capped Magic helps' or the 'It doesn't do jack squat' Most people already have the skill capped due to just casting the magic anyways... It's mostly a personal preference.

Tatts
05-31-2011, 06:42 AM
While BLU Mag Skill does really work, you really have to think of it as BLU magic farming as proccing a TH. Its math mixed with a lot of luck. Regardless of the hours it takes for a spell to be learned, I've always had fun farming them(after 50 of course). It's more fun learning with a friend because of the 'oh sh!+" moments. For example, my PLD buddy and I were farming Blazing Bound in La'theine and we were moving through the group casually until we were in the middle of their spawn camp. Sure enough, they repopped and linked. Suddenly 5+ mobs each casting Firaga III and them spamming Blazing Bound at least 2 times a mob. Many Head Butts, Embraces, and Ramparts later, we were able to get out of the camp to a free zone after killing roughly 10 of them at once. Did I learn the spell after 20 or so Blazing Bounds?
Nope.
Did I have a hella good time?
Hell yea and my pally friend was laughing all the way.
You can make spell farming fun or not, its up to you but just know that it's 90% luck 10% gear. Kinda like getting the rare drops with Treasure Hunter.

Kaiichi
06-02-2011, 06:59 AM
@Zagen
Your statment is true and I do agree with it. I don't even thik you could consider 14 anything but dumb luck. I just don't like ppl to say no-no-no when they don't even know for themselves. I ment to simply show what had worked for me, but yes I do beleave I became defensice too early too soon.

As for everyone else. My BLU is actually a static with the rest of my family (-mom) and learning the spells as a group has to be one of my fravret aspects of this game. We tend to see who can cap BLU Magic first after level gain, and when new spell become avalabul, we brag when we can use the spell everyone else is tring to learn. Just rember that it's a game. weve been handed faster exp sp that true gamers can learn the histry and storys behing the world we play to excape reality. If your given everything, why play the game?

Kwate
06-02-2011, 07:34 AM
@Zagen
Your statment is true and I do agree with it. I don't even thik you could consider 14 anything but dumb luck. I just don't like ppl to say no-no-no when they don't even know for themselves. I ment to simply show what had worked for me, but yes I do beleave I became defensice too early too soon.

As for everyone else. My BLU is actually a static with the rest of my family (-mom) and learning the spells as a group has to be one of my fravret aspects of this game. We tend to see who can cap BLU Magic first after level gain, and when new spell become avalabul, we brag when we can use the spell everyone else is tring to learn. Just rember that it's a game. weve been handed faster exp sp that true gamers can learn the histry and storys behing the world we play to excape reality. If your given everything, why play the game?

Good job, good to see you doing it the right way and enjoying BLU for what it is and not whining about spell farming. I found it different and liked how farming them takes you to all corners of vana'diel.

Mightyg
06-02-2011, 08:10 AM
I actually enjoyed learning blue magic. However there should be some sort of increasing chance per kill to learn it so you don't end up spending multiple nights trying to learn one spell. Pretty sure that happened to everyone at least once.

Aliron
06-04-2011, 12:04 AM
I've been working on my BLU for sometime now, soloing pretty much the whole way. Only needing help with a few spells and I must say, the majority of the time, learning the spells is easy. There were a few times it was yes frustrating, but that was usually a case of bad luck. The skill level needed to learn spells changes the minimum level needed a fair bit for learning spells. So I'll offer a bit of help here that will make learning easier, this will be without gear.
Spell Level 1~50 Can be 10 levels lower than spell; Skill cap goes up 3per level
Spell Level 51~80 Can be 6 levels lower than spell; Skill cap now goes up 5per level
Spell Level 81~90 Can be 5 levels lower than spell; Skill cap now goes up 6per level

Now gear will increase the possible level difference of course, what I have usually done when spell farming is only farm spells within 5 levels of my current level. This has made learning spells very easy as the mobs typically won't slaughter me when going for the later spells, like Spinal Cleave (That one was annoying to get). Also if you are having a hard time with a spell, get a couple people together to help break the tedium. Another great way to TP feed is to go unarmed on the monster, some may laugh, but with NIN as my sub, it does give me some skill so I could use Shoulder Tackle to stun the monster if it tries to use the wrong move.

Xellith
06-04-2011, 12:20 AM
Ive had spells that take a few hours to learn.. then again Ive had spells that took 2 mins. I figure it evens out.

Damage
06-05-2011, 06:45 PM
Don't leech it, keep up with your blue skill and it's easy enough. There are NO excuses for missing any spells now-a-days. Easy Prey mobs everyone and people always killing Turul if you're too scared/lazy to try fighting one of the ones at BCD(S) or Xarca(S)

I think the problem here is people want that "jump to level 90" button but then also want all the bits in between doing for them too. When this is the case I honestly don't know what to suggest, except from playing a different job or even a different game if you want everything on a silver plate just because you've taken a 5 minute interest into a passing fad! :\

Prothscar
06-06-2011, 07:06 AM
When I leveled BLU no one invited us to parties and some spells were actually challenging to learn, kids these days got it easy.

Ravenmore
06-06-2011, 04:36 PM
Back when I leveled blu I got a good deal of my spells from doing other things. Only the must have spells I went out my way to make sure I had it at the level I could use. When we got wail I got a 2for1 doing my acc swords and the mobs like using it alot lol. Something else to think about it levels out a little bit since you remember all the spells you went 0/bignumber then all the ones you went 1/1.

Felren
06-07-2011, 02:08 AM
I'm not really a fan of how they implemented learning blue magic honestly. A system that is x% to learn a skill you see per time you see it makes very little sense. The least they could have done/ should do in the future is have a counter that marks every time you see a blue magic you haven't had learned yet, and you fail to learn in that battle, the counter goes up one. That counter could be added to the x% so eventually you will hit 100% chance to learn it (after many many battles). This counter could just be reset when you learn a new blue magic skill back to 0.


This makes a lot more sense when you think of learning how to do something as well. You keep seeing the same thing done, and you have a greater chance to know how to do it each time you see it.

Scuro
06-11-2011, 06:43 PM
God damn you can tell who the Post-Battery Charge BLU's are and the Mirage Jubbah BLU's are, spoiled brats, back in my day you had 1 tick of refresh and that was god damn bread and butter, and now everyone wants the abyssea path. See back in my day BLU's didn't get parties, unless they begged some people, offered gil, had friends in the party, ls party, or they were simply that desperate. When I leveled BLU, I earned all of my BLU specific merits doing campaign every day, in and out. That was how BLU earned merits or hell got from 70-75 (unless you level synced, but even that didn't come out until much later), either that or solo'n. Back when if you wanted MP refresh, you had to get a Vermillion's Cloak, and ACTUALLY be smart with your SC's and MB's and SC Gravitation and magic burst that with MP drainkiss to get MP back so you didn't have to get on your knees in a party. When there weren't books to give you refresh and regen, god you guys got it so easy, and yet you feel BLU should be easier!? Omg! how about they just give you an Almace, and a spell that one shots the mob?

"Why can't I just buy my job and get it over with?" Seriously, I know some of you picked up this job because your LS forced you to do it for grellow procs, but seriously if thats the case. Get off this job class in the forums because when it says "Blue Mage" your not one of them. Earning the spells is a great thing, who didn't love showing off Body Slam back in the day when it was hard as balls to get, the spell was shit, but hell it showed you were a bad ass. Same goes for Disseverment, when you had that spell, you were a "BLU". The only thing I will say is that you got some guts comin in and posting this in a forum that has some real BLU's in, because honestly its this question of "How do I make BLU spell farming easier?" and "What Spells do I not need?" that are going to get your ass roasted more then an albino in Mexico.

You have to have your Blue Magic Skill high enough, to get the spell that is the only determinant of it, it doesn't do better in spell learning the higher it is, but you want it capped for better casting. Popping your 2 hour to learn spells was a myth and was debunked around the time when people thought CHR affected the ability to learn spells. Its not true and is just coincidence. The reason why your 2 hour doesn't affect it, is because it doesn't increase your blue magic skill in anyway, all it does is increase the TP modifier to 350% and "enhances the accuracy" which to this day I still say thats some BS because its not even noticable. One could argue it achieved something if it actually increased the blue magic skill in anyway, but it does not.

Again reference to back in the day when people thought that saving your TP to 300% and casting increased the damage of spells, or the ability to learn spells. Or When people equiped CHR gear to "enhance" learnability. Or people that used to fight easy preys in order to get spells because they though you had to get exp from the mob in order to learn the spell. These are all myths that were proven false no more then a few months after the job was released. The only thing that will help you learn your spells is A) Having your blue magic skill high enough for the required spell to be learnable, and B) Having your Magus Bazubands. Everything else is irrelevent and simply myths that have either been already proven false, or have not had sufficient data to be proven as a truth (I say it still doesn't hurt to cap it out, but I wouldn't tell a BLU its necissary in order to learn a spell easier, its just luck boys and girls, the sooner you accept that. The more fun this job will be).

Fyreus
06-11-2011, 09:34 PM
im not complaining that you have to learn them, just the utterly rediculas time involved. When one starts having real life health problems form it, i think its a cause for concern

I think anyone who need AM 1 and won't buy it will have a better arguement. check ffxiah.com and look for all the trigger spells and tell me which would be easier to get lol.

Habiki
06-15-2011, 05:12 PM
God damn you can tell who the Post-Battery Charge BLU's are and the Mirage Jubbah BLU's are, spoiled brats, back in my day you had 1 tick of refresh and that was god damn bread and butter, and now everyone wants the abyssea path. See back in my day BLU's didn't get parties, unless they begged some people, offered gil, had friends in the party, ls party, or they were simply that desperate. When I leveled BLU, I earned all of my BLU specific merits doing campaign every day, in and out. That was how BLU earned merits or hell got from 70-75 (unless you level synced, but even that didn't come out until much later), either that or solo'n. Back when if you wanted MP refresh, you had to get a Vermillion's Cloak, and ACTUALLY be smart with your SC's and MB's and SC Gravitation and magic burst that with MP drainkiss to get MP back so you didn't have to get on your knees in a party. When there weren't books to give you refresh and regen, god you guys got it so easy, and yet you feel BLU should be easier!? Omg! how about they just give you an Almace, and a spell that one shots the mob?

"Why can't I just buy my job and get it over with?" Seriously, I know some of you picked up this job because your LS forced you to do it for grellow procs, but seriously if thats the case. Get off this job class in the forums because when it says "Blue Mage" your not one of them. Earning the spells is a great thing, who didn't love showing off Body Slam back in the day when it was hard as balls to get, the spell was shit, but hell it showed you were a bad ass. Same goes for Disseverment, when you had that spell, you were a "BLU". The only thing I will say is that you got some guts comin in and posting this in a forum that has some real BLU's in, because honestly its this question of "How do I make BLU spell farming easier?" and "What Spells do I not need?" that are going to get your ass roasted more then an albino in Mexico.

You have to have your Blue Magic Skill high enough, to get the spell that is the only determinant of it, it doesn't do better in spell learning the higher it is, but you want it capped for better casting. Popping your 2 hour to learn spells was a myth and was debunked around the time when people thought CHR affected the ability to learn spells. Its not true and is just coincidence. The reason why your 2 hour doesn't affect it, is because it doesn't increase your blue magic skill in anyway, all it does is increase the TP modifier to 350% and "enhances the accuracy" which to this day I still say thats some BS because its not even noticable. One could argue it achieved something if it actually increased the blue magic skill in anyway, but it does not.

Again reference to back in the day when people thought that saving your TP to 300% and casting increased the damage of spells, or the ability to learn spells. Or When people equiped CHR gear to "enhance" learnability. Or people that used to fight easy preys in order to get spells because they though you had to get exp from the mob in order to learn the spell. These are all myths that were proven false no more then a few months after the job was released. The only thing that will help you learn your spells is A) Having your blue magic skill high enough for the required spell to be learnable, and B) Having your Magus Bazubands. Everything else is irrelevent and simply myths that have either been already proven false, or have not had sufficient data to be proven as a truth (I say it still doesn't hurt to cap it out, but I wouldn't tell a BLU its necissary in order to learn a spell easier, its just luck boys and girls, the sooner you accept that. The more fun this job will be).

I started playing Blue one the first day it was released and you couldn't actually learn spells from enemys that did not yield exp, it wasn't just a myth it was changed with an update to blue mage.

At that point in time you couldn't really skip a spell like bludgeon unless you wanted to wait till later when you could kill the higher lvl cardians, this was the case for many spells, and the reason most blues soloed the majority of their lvls to learn their spells early and not have to wait till their usefulness was nonexistent, along with only getting invites to party on lesser colibris due to mp drainkiss making it so we didn't have to rest, and beyond those I don't remember getting any invites it was a real struggle to even lvl the job. And the only way to merit it was to do it on another job like Sam, Rdm, Brd, or War besides soloing imps in caedavra mire. Campaign didn't exist, no lvl sync, no fields/grounds of valor, no abyssea Blues now got it made. Not to mention all the ways to get refresh now, most Blues couldn't even set Auto-Refresh till after CoP was made into a joke and the mirage jubbah was rare to get in dynamis and wasn't added till much later making the vermy a staple piece.

If abyssea was out then and people leached their job to 75 like most do now, there would have been no way to get certain spells.

You can read about it in the April 18th 2006 update notes from when Blue Mage was released if you don't believe it.

I've always had better luck learning spells once I aquired the Magus Bazubands +1 went 1/1 on every spell except dream flower which I went 1/2 on since the lvl cap increases, could be that I've just been lucky. Generally when trying to learn spells I've always waited for the mob to use the spell I'm after then zerged it out within 3 seconds of its use.

I remember going after bad breath and it being horrible to get and then once i got it was really dissapointed barely had enough mp to cast it and do anything afterwards. Wasn't worth the 6 hrs in yhoatar jungle it took to get killing both marlboros everytime they were up.

I agree with scuro on everything being way easier for Blues now and theres no reason to really complain, If you didn't want to put in the effort to learn the spells then maybe your on the wrong job.

Kwate
06-16-2011, 04:21 AM
God damn you can tell who the Post-Battery Charge BLU's are and the Mirage Jubbah BLU's are, spoiled brats, back in my day you had 1 tick of refresh and that was god damn bread and butter, and now everyone wants the abyssea path. See back in my day BLU's didn't get parties, unless they begged some people, offered gil, had friends in the party, ls party, or they were simply that desperate. When I leveled BLU, I earned all of my BLU specific merits doing campaign every day, in and out. That was how BLU earned merits or hell got from 70-75 (unless you level synced, but even that didn't come out until much later), either that or solo'n. Back when if you wanted MP refresh, you had to get a Vermillion's Cloak, and ACTUALLY be smart with your SC's and MB's and SC Gravitation and magic burst that with MP drainkiss to get MP back so you didn't have to get on your knees in a party. When there weren't books to give you refresh and regen, god you guys got it so easy, and yet you feel BLU should be easier!? Omg! how about they just give you an Almace, and a spell that one shots the mob?

"Why can't I just buy my job and get it over with?" Seriously, I know some of you picked up this job because your LS forced you to do it for grellow procs, but seriously if thats the case. Get off this job class in the forums because when it says "Blue Mage" your not one of them. Earning the spells is a great thing, who didn't love showing off Body Slam back in the day when it was hard as balls to get, the spell was shit, but hell it showed you were a bad ass. Same goes for Disseverment, when you had that spell, you were a "BLU". The only thing I will say is that you got some guts comin in and posting this in a forum that has some real BLU's in, because honestly its this question of "How do I make BLU spell farming easier?" and "What Spells do I not need?" that are going to get your ass roasted more then an albino in Mexico.

You have to have your Blue Magic Skill high enough, to get the spell that is the only determinant of it, it doesn't do better in spell learning the higher it is, but you want it capped for better casting. Popping your 2 hour to learn spells was a myth and was debunked around the time when people thought CHR affected the ability to learn spells. Its not true and is just coincidence. The reason why your 2 hour doesn't affect it, is because it doesn't increase your blue magic skill in anyway, all it does is increase the TP modifier to 350% and "enhances the accuracy" which to this day I still say thats some BS because its not even noticable. One could argue it achieved something if it actually increased the blue magic skill in anyway, but it does not.

Again reference to back in the day when people thought that saving your TP to 300% and casting increased the damage of spells, or the ability to learn spells. Or When people equiped CHR gear to "enhance" learnability. Or people that used to fight easy preys in order to get spells because they though you had to get exp from the mob in order to learn the spell. These are all myths that were proven false no more then a few months after the job was released. The only thing that will help you learn your spells is A) Having your blue magic skill high enough for the required spell to be learnable, and B) Having your Magus Bazubands. Everything else is irrelevent and simply myths that have either been already proven false, or have not had sufficient data to be proven as a truth (I say it still doesn't hurt to cap it out, but I wouldn't tell a BLU its necissary in order to learn a spell easier, its just luck boys and girls, the sooner you accept that. The more fun this job will be).

I know Scuro, its Bullshit how these people call themselves BLU, come on our forum and whine. Are you kidding me? Feel free to make a job change. Clearly BLU is not for everyone, stop your whining and man up. So what it takes you 20 times to see the spell, you'll get it, just keep at it, SE needs to change NOTHING about the way blue magic is learned.

Kwate
06-16-2011, 04:32 AM
I started playing Blue one the first day it was released and you couldn't actually learn spells from enemys that did not yield exp, it wasn't just a myth it was changed with an update to blue mage.

At that point in time you couldn't really skip a spell like bludgeon unless you wanted to wait till later when you could kill the higher lvl cardians, this was the case for many spells, and the reason most blues soloed the majority of their lvls to learn their spells early and not have to wait till their usefulness was nonexistent, along with only getting invites to party on lesser colibris due to mp drainkiss making it so we didn't have to rest, and beyond those I don't remember getting any invites it was a real struggle to even lvl the job. And the only way to merit it was to do it on another job like Sam, Rdm, Brd, or War besides soloing imps in caedavra mire. Campaign didn't exist, no lvl sync, no fields/grounds of valor, no abyssea Blues now got it made. Not to mention all the ways to get refresh now, most Blues couldn't even set Auto-Refresh till after CoP was made into a joke and the mirage jubbah was rare to get in dynamis and wasn't added till much later making the vermy a staple piece.

If abyssea was out then and people leached their job to 75 like most do now, there would have been no way to get certain spells.

You can read about it in the April 18th 2006 update notes from when Blue Mage was released if you don't believe it.

I've always had better luck learning spells once I aquired the Magus Bazubands +1 went 1/1 on every spell except dream flower which I went 1/2 on since the lvl cap increases, could be that I've just been lucky. Generally when trying to learn spells I've always waited for the mob to use the spell I'm after then zerged it out within 3 seconds of its use.

I remember going after bad breath and it being horrible to get and then once i got it was really dissapointed barely had enough mp to cast it and do anything afterwards. Wasn't worth the 6 hrs in yhoatar jungle it took to get killing both marlboros everytime they were up.

I agree with scuro on everything being way easier for Blues now and theres no reason to really complain, If you didn't want to put in the effort to learn the spells then maybe your on the wrong job.

I agree, getting a party for BLU was horrible, almost damn near impossible. Merit party, you can forget that altogether. Sea spells was a major accomplishment in itself and you had to actually know how to play your job. BLU has alot to bring to the table if you take the time and effort.

Grimkitty
07-12-2011, 02:15 AM
I find it fun to try and learn spells on BLU; agreed that it can be irritating if you don't get it 1/1 with high skill, but I find it worthwhile when I get it, then I can go move onto the next one.

Lukielucas
07-12-2011, 04:58 AM
I agree, getting a party for BLU was horrible, almost damn near impossible. Merit party, you can forget that altogether. Sea spells was a major accomplishment in itself and you had to actually know how to play your job. BLU has alot to bring to the table if you take the time and effort.

Oh I totally agree, Pre-abyssea my 3 main jobs were DRG, BLU and WHM and BLU was one of the hardest job to get a party but I actually preferred soloing when i was on BLU, yeah it took a lot longer cos we didn't have what we have now... with double exp and abyssea...

I tell you what really p*sses me off about BLU's now a day is that they are skipping the AF1 because they think it's useless and go straight to AF3... The magus juddah is still a fantastic piece to own and totally worth it just for the +15 Blue magic skill alone!! then whinge about how hard it is to learn a spell... I had to kill 217 leeches just to learn MP Drainkiss and out of those 217 leeches 57 of them did the spell so i'm 1/57 on that spell... while i lost my rag and almost hated the job... i now really appericate this job cos it's the one job you REALLY have to work for!

Dreamin
07-12-2011, 09:10 AM
I'm all for having to farm the spells, but seriously, 1/37 for cocoon was bad back when I was a level 10 BLU, but 1/80+ on Heat Breath (AF Body+Hands) and with BLU skills way over the level 62/65 blu skill levels is worst. And right now, I'm at 0/40+ on Diamondhide with 308 BLU skills before AF body (not including the 10+ Diamondhide I've seen in Besieged already). This is just getting retarded.

Seriously, maybe add a 2% chance of increasing your odds of learning a spell everytime you see the spell and you have met the current condition of the leaning of that spell please. [Worst case with this would then be 1/50 of learning a spell instead of these pure random luck thing]

Kwate
07-12-2011, 10:16 AM
Crappy luck I admit, just keep at it, you'll appreciate it in the grand scheme of things.

Ravenmore
07-12-2011, 02:41 PM
I'm all for having to farm the spells, but seriously, 1/37 for cocoon was bad back when I was a level 10 BLU, but 1/80+ on Heat Breath (AF Body+Hands) and with BLU skills way over the level 62/65 blu skill levels is worst. And right now, I'm at 0/40+ on Diamondhide with 308 BLU skills before AF body (not including the 10+ Diamondhide I've seen in Besieged already). This is just getting retarded.

Seriously, maybe add a 2% chance of increasing your odds of learning a spell everytime you see the spell and you have met the current condition of the leaning of that spell please. [Worst case with this would then be 1/50 of learning a spell instead of these pure random luck thing]

I can one up that while trying for cacoon I seen it many times forgot how manyrage gave up went and did something else. 2days later got the hair up my butt again to try to learn it going thought to set spells what do I see starring at me cacoon. Have no idea when I had learned it or if it even showed in the log or if I missed it. I learn a lesson that day one watch the log more and if I go too long with out learning a spell, check spell list.

Mirabelle
07-12-2011, 11:27 PM
I must have been lucky as healing breeze was the only spell it took me more than a couple hours to learn. Granted I've made sure to keep my BLU magic skill capped and pretty much hunted spells only when I was over cap. I've been completing my list of crappy but difficult to obtain spells and haven't had it take more than a few 10 mobs to get any of them. 1/1 Body slam soloing dahaks was a nice treat.

Ravenmore
07-13-2011, 06:54 PM
I must have been lucky as healing breeze was the only spell it took me more than a couple hours to learn. Granted I've made sure to keep my BLU magic skill capped and pretty much hunted spells only when I was over cap. I've been completing my list of crappy but difficult to obtain spells and haven't had it take more than a few 10 mobs to get any of them. 1/1 Body slam soloing dahaks was a nice treat.

The "luck" factor is the biggest thing in learning spells once you have the blu skill to learn. I have gotten a fair amount of spells doing other things. I got body slam off the ZNM dragon when some one messed up and used gekko on it back when that was the worth doing. That was a annouying fight till silince wore off.

Inafking
07-15-2011, 02:19 PM
If you think it sucks now, wait for the HNM spells.

(By "it" I mean the difficulty of learning and the complaints. I find the complaints more annoying for now, but I have a feeling that is about to change.)

Scuro
07-16-2011, 07:51 PM
Nah even HNM spells are going to be a joke to learn since most of the HNM mobs are miniversions wondering around Abyssea zones, easily soloable imo. I would hardly say its going to get harder, but it will still be interesting and fun as always to farm.

Neisan_Quetz
07-16-2011, 10:43 PM
I like how SE's adjustments are Blue magic spells, and more blue magic spells.

Zagen
07-17-2011, 03:55 PM
I like how SE's adjustments are Blue magic spells, and more blue magic spells.
Because nothing is wrong with BLU, it can effectively DD/Tank/Main Heal/Debuff on most of the current content so why adjust it in any other way than new spells?

I just hope useful/good spells as the overall trend in current spells has been :D

Edit: I only say "most" because I don't know how well BLU performs in Voidwatch.

Asanarama
08-17-2011, 05:58 PM
2hour once you see the spell and then down the mob 2 seconds later.Funny. My idea is just the opposite. I had a much much harder time learning Self-Destruct than any other spell. I thought it might be because the opponent died right when using the spell, so I always make sure and wait a few seconds before the kill.

Keep in mind that opponents with over 25% of their HP might not do a tp move until they have 300 tp, but under 25% hp they use their tp as soon as it reaches 100. As long as there are plenty of targets available, ideally you want to quickly take your target down to 25% hp and then use extremely weak weapons or spells to feed it tp. I prefer onion swords, or if the opponent is particularly weak, level 1 wands. Your opponent also gets tp from hitting you, so /war with defender and cocoon to reduce damage can be better than /nin for utsusemi. Defender also helps you hit less hard so you don't kill it before you see what you want to learn.