View Full Version : ffxi should not be this easy
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
CrystalWeapon
05-20-2011, 11:14 AM
On the 7th day he rested.
Octaviane
05-20-2011, 12:13 PM
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
/cries because you are so right in every respect. I have heard a rumor, mentioned more than once over the last several months, that FFXI will become like endgame again and that to reach level 99, you will have to know how to play FFXI as it was originally created, complete either a series of quests/missions requiring "old school" knowledge, and maybe even fight Maat and his brother Degenhard as the ultimate test. Make it so SE. :)
JackDaniels
05-20-2011, 12:33 PM
Ok, well if this game was still "old school" then it would take a newcomer approximately 2-3 years to reach 90 and finish every mission. I'm having the time of my life leveling without stressing over a lack of a party, at the same time I'm making a point of challenging myself (not going overkill) with missions and sometimes just soloing random EvenMatches that I find along the way for the fun of it, such as malboro as a 27 thf/war.
Sorry if you don't like the fact that I don't have to work as hard as you did, ie: wasting time lfg. What do you care anyways if you've already completed the content, this thread is purely trolling SE's move to make this game more enjoyable, either that or to make new people feel like they aren't accomplishing as much as you did.
Akujima
05-20-2011, 12:37 PM
Funny how this is a sarcastic troll, yet it won't be deleted.
Izzybella
05-20-2011, 12:38 PM
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
FFXI still has challenge. It also still has alot of BS.
Ok, well if this game was still "old school" then it would take a newcomer approximately 2-3 years to reach 90 and finish every mission. I'm having the time of my life leveling without stressing over a lack of a party, at the same time I'm making a point of challenging myself (not going overkill) with missions and sometimes just soloing random EvenMatches that I find along the way for the fun of it, such as malboro as a 27 thf/war.
Sorry if you don't like the fact that I don't have to work as hard as you did, ie: wasting time lfg. What do you care anyways if you've already completed the content, this thread is purely trolling SE's move to make this game more enjoyable, either that or to make new people feel like they aren't accomplishing as much as you did.I am not saying we should go back to the way things used to be. That is not what i want either. I just want a compromise between what we have now (everything being given away with no effort or challenge) and what we used to have (stupidly excessive time wasting impossible content).
The closest things we have any more to challenges are shinryu and rani, and everyone just uses brews on those because they are "too hard".
Akujima
05-20-2011, 01:19 PM
I am not saying we should go back to the way things used to be. That is not what i want either. I just want a compromise between what we have now (everything being given away with no effort or challenge) and what we used to have (stupidly excessive time wasting impossible content).
The closest things we have any more to challenges are shinryu and rani, and everyone just uses brews on those because they are "too hard".
So, if this whole thread is actually not a troll and you're being serious... Then I'll agree with you.
FFXI went from one extreme to the other.
While I'm glad new people don't have to feel so terribly overwhelmed with unrealistic pre-requisites across multiple expansions, It is a bit dis heartening for people who started at launch. At the same time, those original people are older now and have less time to dedicate to a huge MMO so in that respect I'm grateful for some of the changes. People who don't want to take the time to learn and play a job properly, not so much. Unfortunately with this new system that is going to be the norm with the exception of a few.
I've accepted its not going to go back to the way it was so there isn't use in whining about it. As far as Rog's friend is concerned, It just sounds like he didn't sleep for a few days and did nothing but play XI. Anyone can accomplish a number of things that way in the game old style or new. You can get to 1-50+ the old way if you really wanted to. Probably even more now with FOV and GOV systems. if anything, mission wise be grateful. One of my biggest complaints is having to do multiple mission based story line bosses for new people, (over and over again) only to have them quit because they got overwhelmed. Your time wasted, you are in a bad mood, they are in a bad mood from being frustrated in a video game. It would be a lose lose situation. The newer people will still feel a sense of accomplishment, but yeah, it'll never be on the same level as the first time people.
It just depends on how you, the player want to play the game. My personal favorite story to tell new people is the "Back in MY day, goblins didn't de-spawn when you zoned. If you heard Selbina's theme when you got to the other side it was a glorious day.. Until you realized you'd be stuck there for real life days because those same goblins were getting re-trained over and over and waiting for some high level player to walk by and kill them." They think you are kidding. it is adorable!
If you saw the sketches that looked like zone concepts that were posted on POL a few months ago, it looks like they have a huge system in store for us in the future. I'm sure that'll be tougher then what we are used to right now.
So, if this whole thread is actually not a troll and you're being serious... Then I'll agree with you.
FFXI went from one extreme to the other.Of course i am serious.
Exactly. Each extreme has its advantages, but if we could find some place in the middle, the game would be much better off.
Greggles
05-20-2011, 01:35 PM
How long did you guys play each day, assuming this isn't a troll post >.>?
Okay. Let's assume the miracle that rog is serious here. I wonder exactly who was helping your friend get all of that shit done in 6 days. Yeah, I thought so.
On his fifth day back,
Yeah, sounds about right. Next problem. When a total newbie does this, let me know. I'll agree when said person doesn't have a bunch of rogs helping him get all his shit done in 6 days.
Aaralyn
05-20-2011, 02:09 PM
Bleh, typing on a phone sucks.
He shouldn't have grinded, and should be informed that theres more than 1 subjob.
Otherwise, yeah, adding a little more difficulty would be nice
Octaviane
05-20-2011, 02:58 PM
Ok, well if this game was still "old school" then it would take a newcomer approximately 2-3 years to reach 90 and finish every mission. I'm having the time of my life leveling without stressing over a lack of a party, at the same time I'm making a point of challenging myself (not going overkill) with missions and sometimes just soloing random EvenMatches that I find along the way for the fun of it, such as malboro as a 27 thf/war.
Sorry if you don't like the fact that I don't have to work as hard as you did, ie: wasting time lfg. What do you care anyways if you've already completed the content, this thread is purely trolling SE's move to make this game more enjoyable, either that or to make new people feel like they aren't accomplishing as much as you did.
And when you get all your jobs to 99 in just a few months and having nothing left to do except stand watching the red sky in Abyssea, assuming you can surmount the final trial or whatever it is SE pulls out of their back pockets, you will be posting in these and/or other forums complaining that there is nothing to do..................
No-one is asking that things return to the way they were, just to find a compromise.
Runespider
05-20-2011, 03:02 PM
How long did you guys play each day, assuming this isn't a troll post >.>?
You need to ask if this is a troll post? Isn't it really obvious it is?
Doesn't anyone else realize that we're level 90 and not 99 right now? It would have been equivalent to complaining at the level 60 cap.
Relax. We're not 99 yet. More events will show up.
Doesn't anyone else realize that we're level 90 and not 99 right now? It would have been equivalent to complaining at the level 60 cap.
Relax. We're not 99 yet. More events will show up.
It is not about the lack of content. There is plenty of content in the game. The problem is that all of the content is far too easy, and offers to real challenge.
Akujima
05-20-2011, 03:22 PM
It is not about the lack of content. There is plenty of content in the game. The problem is that all of the content is far too easy, and offers to real challenge.
If you call EXP'ing to Lv30 -> Skyrocket to Lv90 (Abyssea KeyLeech) and 9 different Abyssea zones to farm in all day "plenty of content", then I've no idea what to tell you.
And if your best thread is to troll and make a mockery of other people who are actually serious about wanting a dynamic MMO with adventure, storyline and exploration, then everyone who pressed your like button in previous posts should be ashamed.
And if your best thread is to troll and make a mockery of other people who are actually serious about wanting a dynamic MMO with adventure, storyline and exploration, then everyone who pressed your like button in previous posts should be ashamed.
I am being serious here.
I did not misrepresent my desires for the game at all in this thread. I made up the friend finishing the game in 6 days, but that was just to illustrate a point. Just because i made up an anecdote does not mean i am trolling.
Feel free to argue my points for what they are, and not ignore them because you know i like to troll. Trolls can be serious too, fyi. Do you think the game is too easy, too hard, or just right? I made this thread because i believe the game is too easy, and should be changed.
It is not about the lack of content. There is plenty of content in the game. The problem is that all of the content is far too easy, and offers to real challenge.
And what I was saying is that we're not level 99 yet. Why would we have the best events now when at 99 they'll be too easy? Wait until 99 then determine if the events we're given then are too easy or too difficult. Otherwise there's nothing to be complaining about.
And what I was saying is that we're not level 99 yet. Why would we have the best events now when at 99 they'll be too easy? Wait until 99 then determine if the events we're given then are too easy or too difficult. Otherwise there's nothing to be complaining about.
If it is too easy at 90, then it is just going to be even easier at 99. They could offer us challenging content now, which would be made easier later on, which they could fix by adding new challenging content.
Anathiel
05-20-2011, 08:22 PM
...which job did he take to 90 that he could do that in? I think I'm on the wrong job...
Moonuu
05-20-2011, 08:25 PM
On the 7th day he rested.
I lol'd hard :D
...which job did he take to 90 that he could do that in? I think I'm on the wrong job...
Any job can do it really. It does require a number of people constantly helping (particularly with the empyrean in 5 days), but nothing i said in the OP is impossible. Except maybe the missions, because of jp midnight delays? Too lazy to check if there are ever more than 2 for a set of missions.
this thread feels like 05-09 = "Wahhhhhhhhh its too hard I have no friends to exploit all the drops in an hnm shell"
abyssea comes out "wahhhhhhhhhhhhhh they listened to casual players years of complaining and finally gave them what they wanted but we're still not happy"
ffxi has never been hard, it just became less of a time investment. The majority of the playerbase wanted it easier, Well you got your wish, now shut up about it.
this thread feels like 05-09 = "Wahhhhhhhhh its too hard I have no friends to exploit all the drops in an hnm shell"
abyssea comes out "wahhhhhhhhhhhhhh they listened to casual players years of complaining and finally gave them what they wanted but we're still not happy"
ffxi has never been hard, it just became less of a time investment. The majority of the playerbase wanted it easier, Well you got your wish, now shut up about it.
Weird, I don't remember the hardest of the hard being soloable in 2005.
No, ffxi was never that hard, but it at least had a little bit of a challenge. It is not just about the time investment. My complaint here is about difficulty. They are two unrelated things.
RAIST
05-20-2011, 10:06 PM
If you call EXP'ing to Lv30 -> Skyrocket to Lv90 (Abyssea KeyLeech) and 9 different Abyssea zones to farm in all day "plenty of content", then I've no idea what to tell you.
Um,.... have you forgotton all the money we've forked out for all the lovely expansions and add-ons over the years? Besides the obvious other content (ZM, CoP, TAU, WotG, ACP, MKD, ASA), there is the original quest/mission tracks for fame/rank/gears and other in-game event stuff (chocobo raising, racing, pankration, ZNM, crafting, Garrison, Expedition, Moon, Sky, Sea...) There is a heck of a lot more to this game then just Abyssea.
And if your best thread is to troll and make a mockery of other people who are actually serious about wanting a dynamic MMO with adventure, storyline and exploration, then everyone who pressed your like button in previous posts should be ashamed.
. . .
Sometimes I wish there was an html tag we could use to denote satire/sarcasm in here. It's called "using an absurd example to display the absurdity of a situation".
Greggles
05-21-2011, 12:32 AM
You need to ask if this is a troll post? Isn't it really obvious it is?
Err, I asked how long they played, not if it was a troll post...
Izzybella
05-21-2011, 12:51 AM
The game isn't as hard as it used to be, but still has challenges. When you can solo Rani or Raja 'easily' or Kirin 'easily' then the game has gotten too easy. They did make the Wyrm King fight too easy with brew and that's a shame. But some of the old ways were crap. CoP was too hard (and I almost quit way back then over it). But Nyzul Isle is still a challenge. Limbus, Einherjar, VNM T3, etc is still challenging. If you're not doing those then you're missing out on alot of the {fun}.
Just coz they made Abyssea doesn't mean you have to spend all day, every day there :)
To me its still 'just a game' and shouldn't involve unbelievably hard content that can't be low-manned by seasoned players.
The game isn't as hard as it used to be, but still has challenges. When you can solo Rani or Raja 'easily' or Kirin 'easily' then the game has gotten too easy
Both are soloable, and kirin can be duod.
Kaiichi
05-21-2011, 02:52 AM
I agree with the OP, not nessaraly in full, but I do know that SE has found Staple's Easy button and probbly broke it because of how many time thay hit it. The game has gotten way easer to an extreem and there needs to be balance. It seems like they have kneeled to this generations gamers by just handing them everything. If this dose continue End Game will be full game and there wont really be that feeling in acomplishment. I did the RDM Matt fight and I'm still 0/13ish. 1/3 on RNG thought and I can still rember how happy I was to be able to move on to the next stage. I'm at a point that I'm not so sure if I'll ever have that feeling again, expecally if everyone and there mom ends up with a relic weapon withen two weeks of starting up.
This is exactly the SE's direction: FFlame.
It's a very good sales tactics and very attractive to the kids.
svengalis
05-21-2011, 03:11 AM
I
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
If you think abyssea isn't challenging play with no cruor buffs or atmas.
Akujima
05-21-2011, 03:31 AM
If you think abyssea isn't challenging play with no cruor buffs or atmas.
Really piss-poor argument. And even though I still doubt that rog is being serious in this thread, this same argument pops up everywhere, assuming that people who desire more challenge cant figure out simple game mechanics.
Sparthos
05-21-2011, 03:39 AM
I
If you think abyssea isn't challenging play with no cruor buffs or atmas.
God, this is like the stupidest response ive heard repeated over and over.
If you got some sorta special achievement or were rewarded for the effort perhaps people would play without the buffs and your argument would have a leg to stand on.
Abyssea has about 5 monsters that can be put into the challenging tier - Apademak, Azdaja, Pantokrator, Rani and Raja. Funny thing is, with brews being the end-all now there are no challenges.
P.S - Rogs trollin'
Juri_Licious
05-21-2011, 04:09 AM
FFXI is hard as hell, what game are you playing?
Only thing easy now is leveling up.
Miiyo
05-21-2011, 04:20 AM
cmon Rog. Really? You do know that after this post, you can't do another like this for 3 days right?
Korpg
05-21-2011, 05:54 AM
You guys need to stop feeding the trolls here.
Raxiaz
05-21-2011, 05:59 AM
I think you're over-exaggerating. There is no way your friend could have gotten to 90 in one day of playing from a fresh start. There is just no way. The amount of time you have to put into quests just to gain the ability to get to 90 probably takes a day.
You're bullshitting.
Malamasala
05-21-2011, 06:34 AM
Let me get a couple of things straight.
1. The game isn't easier, it is faster. That means you do not have to kill monsters for 50 exp each. That means you don't have to camp a 24 hour NM with 10% drop rate for an item everyone wants.
2. Lack of difficulty is everyones own fault. When you pick the strongest job, wear the strongest armors and use the strongest atmas together with the strongest food, what do you expect? Do you expect your max damage ability to take an hour to kill NMs? That would mean average people would take 5 hours to kill things. Anyone thinking it is too easy should ask themselves why they picked the easiest jobs to play. That or just ask SE for nerfs. Because believe it or not, the game is just fine in difficulty for my Summoner.
3. Nowhere does it say you have to play all day, every day. You can play 2 days a week and do something useful with your life and still get things done now. Try it, and see if the difficulty of real life is hard enough for those periods between too easy FFXI.
JackDaniels
05-21-2011, 07:33 AM
Ok but not everyone is going to use abyssea to get from 30-90 overnight, it's cheap and skilling up afterwards will be a pain. Also that person who ellegedly finished the game in a day, does he have a single imperial standing point or kindred seal?
EDIT: It's not SE's fault that some people will be cheap/ impatient. SE can't expect new people to seriously invest 300 hours in taking a job to cap, but for the people who want to enjoy their experience, they can take the slow and steady route. What was the point of coming back if you are going to abysea the crap out of the game. Honestly was it fun doing level 30 missions at level 90? No? Then why bother??
This game is about having fun. It's not a race to the top. Hard for such an elitist community to grasp the concept of fun?
RAIST
05-21-2011, 08:34 AM
Guess you guess either glossed over pagte one, or didn't read it at all. OP already stated this was a made up scenario to illustrate how absurd things are:
I am being serious here.
I did not misrepresent my desires for the game at all in this thread. I made up the friend finishing the game in 6 days, but that was just to illustrate a point. Just because i made up an anecdote does not mean i am trolling.
Feel free to argue my points for what they are, and not ignore them because you know i like to troll. Trolls can be serious too, fyi. Do you think the game is too easy, too hard, or just right? I made this thread because i believe the game is too easy, and should be changed.
Leonlionheart
05-21-2011, 08:38 AM
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
Obvious troll is obvious.
Several (More than 7) missions have 1 day downtime.
It takes probably 4 hours just to finish Shinryu cut scenes.
Really piss-poor argument. And even though I still doubt that rog is being serious in this thread, this same argument pops up everywhere, assuming that people who desire more challenge cant figure out simple game mechanics.You doubt that i want a challenge in my games? I am the kind of guy who has done this (http://www.gamefaqs.com/n64/197771-the-legend-of-zelda-ocarina-of-time/faqs/44025) multiple times. Who regularly plays through games such as FFs, Dragon age, etc with a single character...on my first play through. If a game has a difficulty setting, you can bet your ass i will have it set as high as it goes. I have been complaining for years that games now a days are all too easy.
cmon Rog. Really? You do know that after this post, you can't do another like this for 3 days right?Fair enough.
I think you're over-exaggerating. There is no way your friend could have gotten to 90 in one day of playing from a fresh start. There is just no way. The amount of time you have to put into quests just to gain the ability to get to 90 probably takes a day.
You're bullshitting.Because i totally did not already say that. And 90 in one day is more than reasonable. I actually do have a friend who recently came back, and he is currently level 60 war (no sub), with g3 done, 1/4 ks for g4, a war testimony, and capped GA skill for 60. In 2 days. If he was not such a casual, he would be 90 by now.
Obvious troll is obvious.
Several (More than 7) missions have 1 day downtime.
It takes probably 4 hours just to finish Shinryu cut scenes.Shinryu cut scenes can be done in one night <.<
Leonlionheart
05-21-2011, 10:09 AM
"Can be."
Often times you may miss one or two of the night time cut scenes, which would cause you to wait for an hour.
Also would need sky warp to be reliable, which a new player will not have on his first week.
On topic: Want a challenging game? Go play Demon Souls on PS3 and leave FFXI alone.
Yes, FFXI could use some more challenging content but the game is in flux at the moment, we don't know whats in store for the real 99 cap.
On topic: Want a challenging game? Go play Demon Souls on PS3 and leave FFXI alone.
Too easy. Was a nice challenging game at first, but after a week or so, when i stopped sucking, it became pretty easy.
Leonlionheart
05-21-2011, 02:13 PM
Too easy. Was a nice challenging game at first, but after a week or so, when i stopped sucking, it became pretty easy.
Then I don't know what the gaming world has to offer you.
Then I don't know what the gaming world has to offer you.
Gonna go try some battletoads~
edit: this game is some srs goddamn bullshit. And i thought i wanna be the guy was annoying with the random shit killing you out of no where with no warning.
Chocobits
05-21-2011, 06:20 PM
On the 7th day Akujima made a thread about how missions are too easy and level 30s should not be able to breeze through them. The dev team, ever vigilant of his concerns, acted swiftly with an emergency update that placed all mission related notorious monsters at level 110.
Akujima, never satisfied with the possibility that level 30s MIGHT be able to beat said missions by leeching their way through, proposed said NMs would have aoe abilities with a BCNM-wide range, and that if you were dead at the end of a mission, you didn't get the win, similar to Atma.
Some brave level 30s did manage to leech their way through said bcnms with the use of well-timed reraise items. The dev team banned them per Akujima's instruction.
Akujima, still not satisfied, was tired of lvl 50s leeching their way through genkai 1. How dare they not farm their own items in a 50 cap alliance?!
Akujima
05-21-2011, 06:31 PM
On the 7th day Akujima made a thread
I <3 you too Chocobits.
DerianX
05-21-2011, 06:45 PM
Also would need sky warp to be reliable, which a new player will not have on his first week.
I dunno. I started a new character a few months ago. After SE took the level caps off everything I decided to get her sky and sea access.
Sky access took about 6 hours to duo with my main character. Sea took about 3 days, and most of that was all the running around and wading though cutscenes.
sc4500
05-21-2011, 07:51 PM
No there not making it easier there just catching up to what all mmo's have been doing in last decade, exp level is just #'s, to make people feel good about them selfs.
If they would listen to fans 6yrs ago this never would been a problem on fast leveling, they could spent last 5 yrs working on getting are charaters more customized beside merit points.
Were have same gears different stats, same jobs different stats , clothes look different , and rest the stuff , but some where square took a break to make ff14 .
What there doing now is good thing allow old players come back and play the game and new players come back and enjoy them game.
Hopefully way it going were going start to see more customized characters and gears and gameplay and they can start to concetrate on just the end play of the game and give players who been on game for last decade some props to the new players.
Need game base , there once was over 2.5million on this game before chain of prom came out dropped to 300k, there just working on getting some them back. PEACE
there once was over 2.5million on this gameNo there was not <.<
Also, you missed the point.
Bhujerba
05-21-2011, 09:24 PM
half trolling technique, I see....
same technique that alliancecore uses..first line/paragraph is a complete troll, but 2nd is kind of valid idea/concern, this time though, its the same subject..
anyway, I have to disagree, for me the new FF is still challenging and fun, with low man, and even when its easy its sure beats the hell out of not being able to experience it at all.
same thing with COP i missed the challenge which mind you, I crave for, but its something like this (for me):
100% Challenge * 0% experience = 0% fun
while
20% Challenge * 100% experience = 20% fun
20 > 0
Huevriel
05-21-2011, 10:05 PM
I firmly believe SE decided to make the game "easy" after this incident:
http://petfoodalpha.com/2008/08/how-long-is-too-long/
Before that, the game was full of challenges. For those newcomers who have joined within the past few months, I've already seen many of them quit because "there was nothing else to do. I got all 90's. I don't wanna wait for 99. etc etc"
God-forbid they try anything "boring" like crafting, gardening, fishing, pankration, or anything else that's not leveling.
Yes, this enrages many of the veteran players. Especially when you need to explain where Aht Urhgan is to a level 90, but it's just the way things are.
Try curbing the anger by teaching lvl 90's how to do skillchains and magic bursts. Or take them on a tour to places they've never been before their entire leveling experience (like Garbage Citadel, The Elshimo Island, or Fei'yin, or Halvung).
Eventually the majority of players will have less than 15 days on their "Playtime" before quitting.
Runespider
05-21-2011, 10:47 PM
They nerfed the game when they released FF14, nothing to do with news stories. Although I liked Abyssea the stuff that's coming out now is cheap and the future content looks really dreary. If you make stuff fun like Abyssea you have to throw out more of it and the new stuff is horrid and done on a shoestring budget.
It's very easy to see their plans for FFXI, the reasoning and timing of the major changes are obvious, ultimately their grand scheme will bite them on the ass with so much other competition out there but they are still going to truck on with it.
half trolling technique, I see....
same technique that alliancecore uses..first line/paragraph is a complete troll, but 2nd is kind of valid idea/concern, this time though, its the same subject..
anyway, I have to disagree, for me the new FF is still challenging and fun, with low man, and even when its easy its sure beats the hell out of not being able to experience it at all.
same thing with COP i missed the challenge which mind you, I crave for, but its something like this (for me):
100% Challenge * 0% experience = 0% fun
while
20% Challenge * 100% experience = 20% fun
20 > 0The first paragraph was used to illustrate a point. Not sure if you know what trolling is.
And fyi, the point of suggestions is to make improvements. You do not need to choose between what we have now and not playing at all.
Komori
05-22-2011, 05:09 AM
Everyone who complains about the game being too easy should just go ahead and quit, or bring leeches into shit just to level sync to make shit harder so I can stop hearing a broken record.
Akujima
05-22-2011, 05:30 AM
Everyone who complains about the game being too easy should just go ahead and quit
Because that's exactly what SE wants people to do.
MarkovChain
05-22-2011, 06:01 AM
It took him less than one day to reach level 90.
It's impossible you are trolling. I count at least 15-20 hours of running around to do all the level cap quests.
level 50 caps
runing to jeuno to from a city : 15 minutes on a chocobo but you don't have a choco lolz. 30 minutes on feet.
Farming 3 rare items in the surrounding zone = 3 hours at least (papyrus anyone ?)
level 55 caps
getting to xarcapard : you need to run from jeuno to sandy then rangemont then beaucedine and xarc then kills. It will take at least 3 hours.
level 65 caps : you need to travel to the 3 strongholds, do a long quest to get accesss to the ??? in each boss areas. It will take at least 6-7 hours because you travel mainly you foot, and there is a lot of running.
level 65 caps : hope you got some KS lolz
level 70 cap : you can't win. This is why rog is trolling as usual. You would need to cap all of your skill first which takes something around 20-30 hours. Then farming and kill maat, knowing that you suck because you are undergeared underskilled ad probably chose the wrong job. I'll be kind and give you one hour.
orther caps require nothing but exping in abyssea.
I count 44 hours
You have to add time to get 1-30
time to get 30-90
You are really bad and it's time mods ban you for making trolling posts.
Leonlionheart
05-22-2011, 06:03 AM
The first paragraph was used to illustrate a point. Not sure if you know what trolling is.
And fyi, the point of suggestions is to make improvements. You do not need to choose between what we have now and not playing at all.
Clearly over exaggerating does not illustrate a point, if any of those things were valid you might have made sense. However it just seemed like a troll attempt.
But the question must be asked: when was FFXI challenging?
Pchan, holy shit you are wrong. I did g1 for a friend 2 days ago. Took me 30 minutes total. 1/2 on papyrus, 3/3 on coal, and 1/3 on mold.
g2 took about one hour, from teleport holla to xarcabard without choco.
g3 takes 2 hours tops, without chocobo.
g4, i farmed 4 ks for him in about 1 hour, and also got a testimony at the same time.
He is currently at ~160 GA, which took one hour (he got to ~90 while doing 1-30) of skilling up with retaliation. He was level 60 when we did it, so could have been a lot faster if i waited for 70 with pdt gear, etc.
g6 will probably take another hour or so to farm seals.
G7- are easy, and can get crests in abyssea.
With novenial ring, we got to 30 in about 3 hours duoing war+whm+90rdm, mainly by pulling 5-10 mobs at a time on whm, and spamming banishga to speed shit up, along with FoV.
From 30, you need 900k exp to reach 90. Assuming 100k exp/hr (easily done solo on blm, let alone more efficient cleaving) that is 9 hours.
3+9 is 12 hours for exping. Genkais take about 7-10 hours total, including skill up, etc.
That comes out to 19-22 hours.
Try again.
MarkovChain
05-22-2011, 06:36 AM
What I said you're completely lying. Explain us how you beat laat, can't wait tbh. The easiest job is SAM or rdm. How did you cap your skillzzzz.
btw we all know abyssea exp is fast, it's definitely NOT the problem. Anyone that has EVER played this game knows runnign arounf is the most time consuming activity.
Says the person who thinks skilling up takes 30+ hours.
MarkovChain
05-22-2011, 06:44 AM
Yes skilling up 1 magic to full takes 30 hours, I confirm, as I have done it an 3 of my mules, and that was JUSR for level 75. It's tiwce longer if you want to cap rdm since you need elemental and enfeebling (assuming you can offord gimp stoneskin for maat). For melee it's still incredibly long. When I came back to the game skilling monk from 75 to 90 took 10 hours with haste and double march, and that is JUST 75-> 90. So explain us how you did it ? In before : you level thf and stole him first time lulz.
Use war, and retaliate to skill up, dummy. 20+ mnk mobs hitting you at once goes extremely fast. Recently skilled up my war myself doing that.
In 3 hours i got:
scythe: 30->200
club 122->200
gs: 50->200
staff 220->300
polearm: 40->200
That is over 200 levels per hour. Granted that was at level 90, in abyssea, with some good pdt gear, but the same thing works on mandies in the tree.
Why you would use rdm for a first job when trying to reach 90 in under a day is a mystery i will never be able to solve.
Khiinroye
05-22-2011, 07:05 AM
I think he also forgot that you don't have to skill up to the lv 90 cap (or even the lv 70 cap) to beat maat the first time, and that you don't have to skillup after that, and that skillups come far faster at lower levels than at the 75 > 90 range.
Also, whm maat is the easiest. Its a snoozefest, literally. The skillups for divine are much slower than war, and War maat is also one of the easier ones, so whm isn't optimal for rushing.
Also, whm maat is the easiest. Its a snoozefest, literally.
Not really, since war can get 30 tries at maat in the time it takes whm to skill up divine.
Khiinroye
05-22-2011, 07:28 AM
I meant in terms of difficulty, not in terms of rushing. I managed to sneak in an edit before your post, too.
Xellith
05-22-2011, 08:30 AM
Go do voidwatch and then update wiki.
GTFO. The game is fine the way it is.
Starcade
05-22-2011, 10:37 AM
MarkovChain: I would presume there are other exploits in the discussion as well. The reason the game is "way too easy" is that the players have trampled all over the concept of game fairness, equity, and balance.
Rhianu
05-22-2011, 11:10 AM
Here's my suggestion: keep the super fast pace we have now, but make the monsters actually challenging and difficult.
Being fast doesn't have to mean being easy. We can have a game that is both fast-paced and challenging. That's what I want.
Juilan
05-22-2011, 02:37 PM
I wish I could finish an empyrean in 5 or so days... I've had to wait to do my Briareus helms and everything else (including waiting at the ??? like a dragon's aery loaded with bots... some of these ??? have more completion than nidhog on a day 10...
Rorald
05-22-2011, 03:03 PM
go try out voidwatch.
Korpg
05-22-2011, 10:35 PM
You guys forget that rog doesn't need proof to make wild assumptions like he always does on these forums.
Thats why he is able to troll you guys so effectively.
You guys forget that rog doesn't need proof to make wild assumptions like he always does on these forums.
Thats why he is able to troll you guys so effectively.I don't need proof because i made no claims that were meant to be taken serious.
Korpg
05-23-2011, 07:56 AM
I don't need proof because i made no claims that were meant to be taken serious.
Why post then? Besides trolling that is.
Why post then? Besides trolling that is.
I do not need any factual claims to express my distaste with something.
Leonlionheart
05-23-2011, 12:59 PM
I do not need any factual claims to express my distaste with something.
You do if you want a real argument.
But you're right, if you want to whine and bitch like a little girl, you don't need any factual claims.
You do if you want a real argument.
No, i am expressing an opinion.
Leonlionheart
05-23-2011, 01:09 PM
No, i am expressing an opinion.
useless thread is useless then, with no real point other then 'hi i agree with you' or 'hi i don't agree with you'
Greatguardian
05-23-2011, 01:10 PM
useless thread is useless then, with no real point other then 'hi i agree with you' or 'hi i don't agree with you'
90% of the threads in GD and the job forums fit this description. I think that's the point of the satire, though.
useless thread is useless then, with no real point other then 'hi i agree with you' or 'hi i don't agree with you'
Not really? It is feedback. It lets SE know what i think about it. That is the entire point.
bungiefan
05-23-2011, 05:01 PM
There's no way he leveled to 90 and beat all the missions in 2 days. There's several missions with "wait until JP midnight" before they let you progress.
Leonlionheart
05-23-2011, 05:54 PM
Not really? It is feedback. It lets SE know what i think about it. That is the entire point.
Yeah SE, this guy thinks you made an easy game!
His sole opinion should drive you to make it harder! You don't need reasons!
Sarcasm aside, if you don't have substantial evidence that it is indeed easy for the majority of the player base and that they want SE to change it, then and only then should SE even think you are worth a rats ass.
Akujima
05-23-2011, 06:00 PM
Yeah SE, this guy thinks you made an easy game!
His sole opinion should drive you to make it harder! You don't need reasons!
That's why there's the like button.
Leonlionheart
05-23-2011, 06:03 PM
That's why there's the like button.
There are 2082 people on Asura right now. 12 likes doesn't justify changing anything when you see how many people are actually playing the game right now
Akujima
05-23-2011, 06:07 PM
There are 2082 people on Asura right now. 12 likes doesn't justify changing anything when you see how many people are actually playing the game right now
2000+ of those people stay out of the forums because it's such a depressing atmosphere in here. I've just about had it myself. And I see the same 30~ people in General Discussion all the time.
Leonlionheart
05-23-2011, 06:32 PM
2000+ of those people stay out of the forums because it's such a depressing atmosphere in here. I've just about had it myself. And I see the same 30~ people in General Discussion all the time.
Irrelevant, the point is that this does not represent the majority of how people feel, and is therefore another meaningless thread that was not created to provoke discussion.
Akujima
05-23-2011, 07:05 PM
Irrelevant, the point is that this does not represent the majority of how people feel, and is therefore another meaningless thread that was not created to provoke discussion.
So if you say something in another thread about people who "Truly Enjoy" the game, you somehow represent the majority... and I don't? What makes you so special?
How are the majority and minority different? Aren't we all equally, persons?
EDIT: How is it irrelevant, when the MAJORITY of people who play FFXI, aren't in here discussing these so called meaningless threads. Somehow you automatically know whats going through those 2000+ players minds?
Leonlionheart
05-23-2011, 07:22 PM
So if you say something in another thread about people who "Truly Enjoy" the game, you somehow represent the majority... and I don't? What makes you so special?
How are the majority and minority different? Aren't we all equally, persons?
EDIT: How is it irrelevant, when the MAJORITY of people who play FFXI, aren't in here discussing these so called meaningless threads. Somehow you automatically know whats going through those 2000+ players minds?
No, but neither do you is the point. People here talk in absolutes as if it's their way or the highway, and as if everyone should agree with them.
However changing anything based on the handful of people who actually do make a few complaints is silly. And my overall point was that this thread is useless because there is no factual proof that FFXI in its current state is indeed 'too easy'
If this thread were to unanimously get 'liked' by the entire active community on the other hand...
Saefinn
05-23-2011, 07:25 PM
It's easy if you want it to be. SE has made the game more accessible, which is understandable when there's fewer people playing and they can't just cater for its elite players because it needs to cater for a range of players. Simply put: cater more players means more money, at the end of the day SE are still working with FFXI because it generates a decent enough of a cash flow. Not everyone wants to waste a lot needless time in building their characters up, getting equipment, whilst it is possible to hit 90 and complete the missions a lot faster than before, but it's still quite a number of hours put in to do it. I'm not just talking about new players, but also returning players who have gone through it all before. You DON'T have to jump into Aby and hit 90, if you want to take more time over an AF don't jump into a party to fight an NM for seals, instead kill mobs that are less likely to drop them. If you want to take more time over missions and find them a challenge, then do them as you're levelling up not when you're level 90. If you want a challenge, make a challenge and spend less time worrying about how other players are taking the easier option.
Maybe SE should bring content that's a much bigger challenge for those who wish to take it, I'd hazard a guess that's what GoV and Voidwatch were intended for, but I've attempted neither so I can't comment.
Yeah SE, this guy thinks you made an easy game!
His sole opinion should drive you to make it harder! You don't need reasons!
Sarcasm aside, if you don't have substantial evidence that it is indeed easy for the majority of the player base and that they want SE to change it, then and only then should SE even think you are worth a rats ass.I posted it here so others could discuss what they thought about it.
Korpg
05-23-2011, 11:05 PM
I posted it here so others could discuss what they thought about it.
Except that it backfired.
Which you either known, or should have known.
Except that it backfired.
Which you either known, or should have known. I guess so.
Korpg
05-23-2011, 11:14 PM
I guess so.
I'm putting my money on the known part.
It goes with your style of making threads.
Now the real question is, why do you make threads like these? Do you find enjoyment in this, or do you honestly believe in the things you claim to have an opinion on.
Now the real question is, why do you make threads like these? Do you find enjoyment in this, or do you honestly believe in the things you claim to have an opinion on.
90% of all threads i make are intended to troll.
This one specifically was made because it is a legitimate complaint (and why i stopped playing from January until the last update), though at the same time i was expecting some lulsy responses, that was not really the (main) reason i made the thread.
Korpg
05-23-2011, 11:31 PM
90% of all threads i make are intended to troll.
This one specifically was made because it is a legitimate complaint (and why i stopped playing from January until the last update), though at the same time i was expecting some lulsy responses, that was not really the (main) reason i made the thread.
Except you only made 5 thread (look at your profile). Well, 6, but that one deleted thread doesn't count. Does that mean that this thread was also made to troll? Or half-troll?
I don't buy any of this, because you even stated in your first locked thread that you were serious about that thread.
Either stop your complaining threads, or actually find a complaint worth mentioning. All this is getting you is that nobody will take you serious, which some people might actually do still (for example, see some posts on this thread).
Short Advice: Stop trolling.
Except you only made 5 thread (look at your profile). Well, 6, but that one deleted thread doesn't count. Does that mean that this thread was also made to troll? Or half-troll?
I don't buy any of this, because you even stated in your first locked thread that you were serious about that thread.
Either stop your complaining threads, or actually find a complaint worth mentioning. All this is getting you is that nobody will take you serious, which some people might actually do still (for example, see some posts on this thread).
Short Advice: Stop trolling.
protip: if i say i am not trolling, i am almost definitely not trolling. If i say i am serious, it may or may not be true. I do not really go all out when trolling. As you can see from my past threads, it is simply not worth the effort. All it takes is one sentence that is so clearly a troll that you would have to be having your first interaction with another human being to not realize it is not a troll thread. Yet people still bite. Those are the people i like to troll. I am a lazy troll. If i was trolling, there would really be no point arguing that i was not trolling, because you wouldn't believe me anyway, and even if i could convince you, it would not be worth the effort.
Korpg
05-24-2011, 12:29 AM
protip: if i say i am not trolling, i am almost definitely not trolling. If i say i am serious, it may or may not be true. I do not really go all out when trolling. As you can see from my past threads, it is simply not worth the effort. All it takes is one sentence that is so clearly a troll that you would have to be having your first interaction with another human being to not realize it is not a troll thread. Yet people still bite. Those are the people i like to troll. I am a lazy troll. If i was trolling, there would really be no point arguing that i was not trolling, because you wouldn't believe me anyway, and even if i could convince you, it would not be worth the effort.
Who said that a troll who believes in what they say is the worst type of troll? I do remember somebody saying that once on this forum.
Either way, I don't believe a word you say. You could say you are not trolling, but it is obvious that you are. You could say you are trolling, but I still won't believe because of your history of "not trolling"
I do not particularly care if you believe me. I care just enough to explain my position. Which, while sitting in class bored, does not take much.
Korpg
05-24-2011, 12:34 AM
Well, maybe if you pay attention in class, you might do well in that class.
Just saying.
Greatguardian
05-24-2011, 12:37 AM
Well, maybe if you pay attention in class, you might do well in that class.
Just saying.
Just stop. If it's a serious thread, it's a serious thread. It's no member's job to be the forum police.
I have a 100% in the class so far, so...
Raksha
05-24-2011, 01:23 AM
I have a 100% in the class so far, so...
Obviously if you payed attention you'd have 110%.
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
I think FF is still challenging; SE make you do all those pointless MoT kills and silly Level 17 NM kills which takes 4-8 hours to pop. You spend a lot of time circling waiting and looking at the screen doing nothing; that's every challenging in deed.
Obviously if you payed attention you'd have 110%.
I don't think i can get an A+ :(
Yinnyth
05-24-2011, 09:13 AM
Did the OP's story actually happen? No. Going from level 1-90 in one day is definately possible for any player who already has several 90s, exp rings, friends to help them, etc. But a brand new player with 1 ingame friend would not be able to figure out the controls, general gameplay mechanics, which areas to level in, level from 1-30, get SJ, level SJ to 30, level SJ to 45 by mooching exp in aby, level main job to 50, do LB1, level main job to 55, do LB2, level main job to 60, do LB3, etc. in "less than one day". As if the idea of that happening was not ridiculous enough, some linkshell full of people helped him grind out an empy on his 5th day (which can take 5 days alone just camping the previous trial NMs depending on which NMs you get) in ONE DAY, only to have this complete newb they put so much time and effort into quit the game. Yeah, that story did not happen.
Does the poster raise a good point? Yes and no. Yes because there are several parts of the game which are now just way easier than they should be, but the opposite is also true. Have you tried to kill the neoboss in Dynamis San d'Oria? He certainly ain't no pushover, but the problem is WHY would you kill him when there's no serious reward for doing so. The prime things in the game which make a character powerful can be found in abyssea and abyssea is too easy.
I guess what I'm trying to say is that ever since Abyssea came out, the entire game of FFXI became nothing but abyssea. Since abyssea is too easy, ffxi is too easy. Exp will never be the same thanks to it, but equipment will hopefully someday surpass the equipment you find in abyssea and will hopefully be difficult to obtain.
Did the OP's story actually happen? No. Going from level 1-90 in one day is definately possible for any player who already has several 90s, exp rings, friends to help them, etc. But a brand new player with 1 ingame friend would not be able to figure out the controls, general gameplay mechanics, which areas to level in, level from 1-30, get SJ, level SJ to 30, level SJ to 45 by mooching exp in aby, level main job to 50, do LB1, level main job to 55, do LB2, level main job to 60, do LB3, etc. in "less than one day".
With one friend? It most certainly is possible, seeing as they do not need to do half of that (hey, go to x zone, kill y mobs, while i spam cures on you with my 90 rdm). Sub jobs are not required to reach level 90. Also, that is not how you do genkais. You do g1, get level 51, then go g2, get 60, do g3, get 61, do g4, get 70, then maat,+g6, etc. Unless you like resetting chains i guess.
Leveling to 90 in one day was probably the most realistic thing in my OP, other than full af3+2.
Yinnyth
05-24-2011, 10:19 AM
Leveling to 90 in one day was probably the most realistic thing in my OP, other than full af3+2.
This is true, it is the most realistic part of the OP. That doesn't mean it's realistic at all. Beating Maat first try at level 70 when you're completely new to the game would be miraculous. Especially for someone who had been powerleveled and aby mooched the whole way up. Maybe he was just a thf that got extremely lucky and managed to steal with 0 gear that grants bonuses to steal, I suppose. That would help make up for the fact that his dagger and evasion skills were around level 30. But I fought Maat on thf at level 75 after I had AF2 pants with +5 to steal plus all my AF1 plus various other pieces of steal gear, and I still failed to steal 4 times in a row, then gave up and just meleed him to death.
This is true, it is the most realistic part of the OP. That doesn't mean it's realistic at all. Beating Maat first try at level 70 when you're completely new to the game would be miraculous. Especially for someone who had been powerleveled and aby mooched the whole way up. Maybe he was just a thf that got extremely lucky and managed to steal with 0 gear that grants bonuses to steal, I suppose. That would help make up for the fact that his dagger and evasion skills were around level 30. But I fought Maat on thf at level 75 after I had AF2 pants with +5 to steal plus all my AF1 plus various other pieces of steal gear, and I still failed to steal 4 times in a row, then gave up and just meleed him to death.
war is easy, and takes an hour to skill up using retaliation.
Lukielucas
05-24-2011, 07:49 PM
Recently a friend of mine started playing ffxi. He just started a new character. It took him less than one day to reach level 90. It took him another day to beat all the missions. The next day he beat shinryu, and got all the good atmas, and abyssites. About one more day later, he had full af3+2. On his fifth day back, he finally finished his empyrean weapon. On his sixth day back, he realized he had beat the game, and had nothing left to do, except watch the credits.
This game should not be that easy. What ever happened to ffxi being "challenging"? What made ffxi so great in the past was that it was challenging. It was not a game where you had everything handed to you on a golden platter. And with each drop, came a sense of accomplishment. But now there is no sense of accomplishment, because it is impossible to overcome any challenges, since after all, no challenges remain in the game.
Please SE, make ffxi challenging again.
Somehow I'm finding it hard to believe this thread and taking it as a pinch of salt.... as it's virtually impossible in my opinion that a new player who just joined the game to get a empyrean weapon in 6 days.....
Only way I could see him doing that is by buying the items he needed for the trials... if you're telling me that he did every NM's for his trial then I'm sorry, I don't believe you and think you're trolling just for the sake of it!
Somehow I'm finding it hard to believe this thread and taking it as a pinch of salt.... as it's virtually impossible in my opinion that a new player who just joined the game to get a empyrean weapon in 6 days.....
Only way I could see him doing that is by buying the items he needed for the trials... if you're telling me that he did every NM's for his trial then I'm sorry, I don't believe you and think you're trolling just for the sake of it!
Since you obviously have not bothered reading past the first post, i will let you in on a little secret:
The first post, while technically possible, did not happen. Instead it was meant to illustrate a point.
Arlan
05-25-2011, 08:36 PM
the point is its not possible since ppl have lives and dont have all the free time in the world to waste on a video game. sorry
the point is its not possible since ppl have lives and dont have all the free time in the world to waste on a video game. sorry
lol?
Having a life does not at all prevent you from doing such things. In fact, it can almost all be done afk, with others doing all the work. Exping, empyreans, and af3 can be done afk, only needing to come back to trade items to the crate, and genkais.
Arlan
05-25-2011, 09:22 PM
Umm. Again people have lives, why would they waste time like that over a video game again?
I mean seriously? You have to look for people who are willing to let you in to leach and even if you do that, the people who are doing all the work while your afk also have their own lives so not everyone will put all the time in the world do get your stuff done just so you can progress. Sorry not how it works.
Arlan
05-25-2011, 09:25 PM
Besides, if thats how it was, Everyone would of been done with ffxi by now and quit. This includes me but NOPE.. Im still playing and I got too much to do and im sure others do too.
Tell me, how come I haven't finished majority of the main contents?
Because I simply dont have the time. I'm sure I am not the only one in that position.
People got things to do in RL.
Today FFXi you can get things done in a reasonable rate. But that doesn't mean everyone can get it done the way you explained it. Sorry. Thats unrealistic
Now the real question is, why do you make threads like these? Do you find enjoyment in this, or do you honestly believe in the things you claim to have an opinion on.
Give it up.
They've added medals to post count. He'll never leave now.
Umm. Again people have lives, why would they waste time like that over a video game again?
I mean seriously? You have to look for people who are willing to let you in to leach and even if you do that, the people who are doing all the work while your afk also have their own lives so not everyone will put all the time in the world do get your stuff done just so you can progress. Sorry not how it works.
Because you can only have help from one group of people, ever, and after that no one else can possibly do anything for you. And that group is of course always all online at exactly the same time, and offline at exactly the same time.
Arlan
05-25-2011, 10:16 PM
Because you can only have help from one group of people, ever, and after that no one else can possibly do anything for you. And that group is of course always all online at exactly the same time, and offline at exactly the same time.
lol You know, even tho I know your language... I still don't understand what the heck your saying...
Korpg
05-25-2011, 11:33 PM
Because you can only have help from one group of people, ever, and after that no one else can possibly do anything for you. And that group is of course always all online at exactly the same time, and offline at exactly the same time.
Lets ask why then.
Why are they letting the afk person have emp weapon upgrades, NM kills, Genki quest items, exp, or pretty much everything if they are not going to contribute to their group?
If it is a new player, they would have absolutely no idea what they are doing.
If it is a returning player, they are just lazy, and still not worth all the effort to get them the items needed for emp weapon. Because players like them are generally "Thanks for your help guys, but go **** yourselves, I'm now leet and you aren't, you ****tards."
Lets ask why then.
Why are they letting the afk person have emp weapon upgrades, NM kills, Genki quest items, exp, or pretty much everything if they are not going to contribute to their group?
If it is a new player, they would have absolutely no idea what they are doing.
If it is a returning player, they are just lazy, and still not worth all the effort to get them the items needed for emp weapon. Because players like them are generally "Thanks for your help guys, but go **** yourselves, I'm now leet and you aren't, you ****tards."
You wouldn't, except maybe for a mule. That does not make it any less possible.
Korpg
05-26-2011, 12:32 AM
You wouldn't, except maybe for a mule. That does not make it any less possible.
Then why do you say people do?
Or that it is possible?
Its possible for me to fly to the moon, but I think we both know I won't. But because there is a possibility, it must be true, right? So we must change it so its impossible for anyone to fly to the moon, because it is now, although most unlikely, possible.
That is what I'm getting from this thread. Because it is "possible" for somebody to do the things you are saying, however very unlikely, we must put a stop to it!
RAIST
05-26-2011, 03:03 AM
A static group can rush a lot of crap through in a hurry. Case in point, I linked up with a group of JP NIN's and ran the bulk of an evasion club through to +2 in virtually 1 day. Started it at 9:30 PM, and had it finished by just before 11:00 PM the next night. |Team up?|
scaevola
05-26-2011, 04:10 AM
This is a Final Fantasy game. Why shouldn't it be this easy?
Yinnyth
05-26-2011, 04:20 AM
That is what I'm getting from this thread. Because it is "possible" for somebody to do the things you are saying, however very unlikely, we must put a stop to it!
Nah, Rog is just concerned that the game is getting to the point where you can cap out your character with the best equipment possible in waaaaaaaaaaay too little time. The problem is that Rog undermined this point by telling a story which was severely impossible hyperbole, and now wastes incredible amounts of time and energy by saying "norly gaiz, its possible". To which I would like to reply: "THEN DO IT". If it's possible, spend some time trying to find a brand new player on your server, or find a friend in RL who's willing to play it with you for 6 days. You won't even get them to level 90 by the end of day 6 because 7 trillion things would need to go right in order for your story to come true and statistically, that just won't happen.
The saying that anything is possible is indeed true, but there is a certain point where we need to call something impossible because it is so remarkably unlikely to happen that there is only a 0.0000000000001% chance that it ever will happen. In that case, we just round down to 0% and say it's impossible.
Octaviane
05-26-2011, 05:24 AM
When the game was new, players complained because CoP was too hard, so they nerfed it. Players complained because mobs would follow them out of one zone into another and they would die right at the zone line. SE fixed it. Players complained about not having enough new areas to xp in, level cap was 50 back then. SE added ToAU and raised the level cap to 75. Yet more complaints about lack of xp and along came WoTG. BRD's could skill songs and xp without fighting by lurking in corners during City battles. Players complained, SE fixed it.
Campaign got old/broken, players complained SE tried to fix it, added Beaucedine, Xarcabard and Castle Zvahl over time plus the lure of a Campaign XP ring. Didn't work too well. Then came SMN burns, just little ones to begin with, then over the course of a year or so it became a huge issue for a lot of players trying to level jobs in the starter areas and even as high as in Beaucedine Glacier, Fei'Yin. People were paying for spots in SMN burn parties. Players complained about them, but SE said it didn't go against the ToS and in fact, could and would ban players for "interfering".
FoV evolved during this time in response to players complaining about lack of xp.
Then along came Abyssea, the complete nerfing of CoP and level cap raised to 80. At first, people didn't know quite what to make of Abyssea, but it caught on quickly. It was SE's answer to more player complaints about the poor xp and lack of game content. Level cap raised to 85, more complaints about Bastion Ops, people beginning to catch on to leeching, level cap to 90 and all hell broke loose.
Players now begging to pay for leech/keywhore spots in Abyssea parties, HNM style camping of NM's for seals and anything else they could claim. More complaints from players about the HNM style of playing, lack of xp areas outside of Abyssea, the need to re-vamp old areas to encourage use of them by people who didn't want to Abyssea all the time. Thus GoV was born and Dynamis re-vamped, new Voidwalker system put in place, and still people complained. Too easy to some, perfect for others and a golden platter for new and returning players.
Soon, level 95 will come followed by level 99. Undoubtably there will be more complaints as each of these are introduced, because there are always 1000x more of those than commendations. Overcrowding will still and always be an issue, glitches will be found, fixes will be made, people will still complain.
In a year or so, maybe less, everyone will be level 99 with nothing left to do. SE won't be adding new areas in the near future, so you will all stand around complaining as the red sky of Abyssea turns to black and the servers are turned off.
Point is no matter what SE does here, or has done in the past, the name of the game is the same. The squeaky wheel gets the oil eventually, just not in the way some of you had hoped for.
Enjoy it for what it has become and go on and play something else. FFXI was/is an epic game, designed to be enjoyed for years. There will never be another quite like it.
Ravenmore
05-26-2011, 05:28 AM
So it'll go back to what it was at 75? Leeching cought on 2 to 3 weeks after abyssea came out. Also when over half the player base gave up on CoP. One other thing oct which nerf did you finish CoP before.
Ravenmore
05-26-2011, 05:34 AM
Rog is not concernd about this he's trolling you all.
The problem is that Rog undermined this point by telling a story which was severely impossible hyperboleAlso that no one seems to understand the point of hyperbole. I stand by my assertion that it is possible, but really it doesn't even matter.
RAIST
05-26-2011, 09:51 AM
OK, enough about this 90 in a day crap...I was just looking at the field manuals, and technically, it may well be possible to do this. Granted, one may need to be at it for a full 24 hours b/c of getting the brakes put on at the initial GK stages, but that is just a speed bump if you have help doing it. Otherwise, 2 or maybe 3 days to get from 1 to 90.
As for empy weapon, while it is more of a grind...the point of the original post is to show how absurdly easy it is to get a job leveled and geared. Doing all the additional content is a completely different issue, and not necessary to get a job to 90 and (except for some magian targets) not needed to gear it.
1,565,350 xp total to hit 90.
100,550 xp total to hit 30.
1,464,800 xp total to get from 30 to 90, which can be done easily as a leech.
One Saturday afternoon off with a PL friend and you can get from 1-30, and then if you get into a leech spot...well, except for stopping to run down the GK quests....welcome to 90. If you already have the limit breaks from another job....well, you could unlock a new job, level it to 30 with a PL, then overnight AFK it as a leech and wake up to a level 90 job.
30 in a day, impossible you say? Technically, it IS possible now that you get double xp/kill--remember, that calculates to 200 on an EM, plus you can get the chain bonus on top of that. If you were to manage to kill a T at level 1...welcome to level 2.
For the first 8 levels, you can hit average upwards of 500 xp per page from FOV right outside your starter city (270-330 bonus, plus xp from mobs). This isn't accounting for chain bonus either. After this, EM+ is no longer an option...you can stay there and grind it out to level 17, or change area and keep the potential for EM xp going.
Move one zone away and get your next 6 or 7 levels...FOV rewards go up now from 340 to 450 a page...so now your getting 750+ a page on average. Again, with a little help, this won't take too long to get your next 15/16k xp--also, this is not accounting for chain bonuses when you are hititng EM+. Once you run out of the EM potential here...either grind it out to hit 22/23 or move on to next area.
Now, you are getting to the good stuff... welcome to the dunes or buburimi peninsula. Dunes is nice since you have the subjob quest right there, and the book at OP is positioned nicely for spamming pages--everything you will need is essentially right at your finger tips. 475-570 Bonus xp per page, nearly all of which can be down within roughly 1 square of the book. The next ~40k or so here still goes by pretty quick at upwards of 1000 xp/page with no xp band...can easily average upwards of 1500 per page with a little help...up to and over 2k a page if you are still able to pull off EM+ fights (again, that's not including the bonuses if you are chaining them).
By now, you are level 24/25. If you've done it right... you have all your items to unlock subjobs. Whether you stop and do a subjob now or not could cause a detour. Once again, no more chance for EM+ chaining now, but you CAN opt to just grind it out to hit 30 right there (can actually take you to 35/36 technically)
If you want to stay with EM+ hunting...on to next zone. From 23/24 to 30 is roughly another 40k xp. Using one of the 3 zones right outside Jueno, you get 600-800 bonus xp per page, depending on which zone you use. Which is best is open to debate, as you will have a little running around involved. This may prompt more to just grind out the xp in the Dunes or deal with the roughness of Qufim's eventually, who knows. Anyway, if you are sticking to EM+ targets, it's 1100-2600 per page, depending on how you min/max it--that's with no xp band, and no chaining calculated in there.
No special keys needed, no special quests needed. At worst, you might have to get someone to run you some gear (maybe just borrow stuff from your friend who is helping you out--just trade it in the field and keep going). 1-30 is possible in one day with the right help. After that, one can the leech. Getting help with the initial GK's and the Maat fight (testy farming.. uggh) that will hold you up.
Like i said in the beginning of the thread, 1-30 took around 3 hours for a friend of mine less than a week ago with a novennial ring, duoing war+whm+90rdm, doing fov, and spamming banishga on 5-10 mobs at a time. Genkais are the hardest part in reaching 90.
Octaviane
05-26-2011, 02:37 PM
So it'll go back to what it was at 75? Leeching cought on 2 to 3 weeks after abyssea came out. Also when over half the player base gave up on CoP. One other thing oct which nerf did you finish CoP before.
The second one. My point is it will all be the same at the end as it was at the beginning. Whine, bitch, moan, complain.
Naria
05-26-2011, 02:43 PM
I'm fine with the current state of the game. I actually like the fact that I can get good armor, lvl jobs etc with out having to commit months or years to it. FFXI is something I have always done for fun, not as a career.
Arlan
05-26-2011, 04:15 PM
I'm fine with the current state of the game. I actually like the fact that I can get good armor, lvl jobs etc with out having to commit months or years to it. FFXI is something I have always done for fun, not as a career.
I know exactly how you Feel Kitty.
The game is about fun, not a god damn Career lol.
Malamasala
05-28-2011, 04:34 AM
Like i said in the beginning of the thread, 1-30 took around 3 hours for a friend of mine less than a week ago with a novennial ring, duoing war+whm+90rdm, doing fov, and spamming banishga on 5-10 mobs at a time. Genkais are the hardest part in reaching 90.
You know that the part there about a level 90 Power Level support is probably the reason it went by fast, rather than the actual exp per kill. You should try it all over again, without mules/dual-box. I'd wager it takes at least four times the time. Even before Abyssea Power Level parties was the easy mode everyone went for to just leech through early levels.
scaevola
05-28-2011, 04:38 AM
I'm still not sure why any of this matters.
Greatguardian
05-28-2011, 04:38 AM
Intentionally crippling oneself has no impact on the possibility existing. For all intents and purposes he could have simply SMN burned once he got lv12 and gone to 30 even faster (with the right resources).
Kimble
05-28-2011, 04:55 AM
The "getting an empy done in 6 days along with all this" is a bit to far through, considering the breaking of caps and then having to wait for respawn on NMs, would most likely take longer than that.
Luvbunny
05-28-2011, 05:36 AM
I am so glad the game is easier now, it still can be tweaked to become even easier to play and to enjoy, and give us much faster way to go between areas. Just a few more updates and this game will be so easy, it is going to beat WoW!! SE should start new marketing to cater this game to new players, casual players, and returning players. Thanks again SE for making this game 100x times better than when it was first launched, and keep giving us that sweet sweet Abyssea candy!
You know that the part there about a level 90 Power Level support is probably the reason it went by fast, rather than the actual exp per kill. You should try it all over again, without mules/dual-box. I'd wager it takes at least four times the time. Even before Abyssea Power Level parties was the easy mode everyone went for to just leech through early levels.
4 times longer? Worst case it would have taken 2x longer, but even that is a stretch. And it does not matter at all. Clearly not everyone has a pl, just like not everyone can leech in abyssea as soon as their first job hits 30. That is not the point. Point is it is possible.
RAIST
05-28-2011, 07:45 PM
...and not only possible, but fairly common amongst those with long-time friends still in the game.
Malamasala
05-28-2011, 08:02 PM
Just saying the "too easy" part has been around forever, and it was always a choice you could make. Ironically the vast majority of players choose this, which means people WANT it too easy. And even worse, the people who complain at it being too easy do not in any way attempt to make it harder on their own, even though there are plenty of options for that.
I've said it before, and I'll say it again. Anyone complaining about easy are not complaining about easy, they are complaining that they aren't the only level 99 with relic weapon on the server and can't brag about being the unique butterfly. Only people with superiority complexes complain. People without it, just create their own challenges and enjoy the game.
Bumbeen
05-29-2011, 02:36 AM
Nah man. Used to, your first job to 75 was, there's no other word for it, magical(lol). That is completely gone
Clou777
05-29-2011, 02:50 PM
have your friend try get a mythic weapon in a day... i'll bet all my gil he cant!
Korpg
05-29-2011, 11:52 PM
have your friend try get a mythic weapon in a day... i'll bet all my gil he cant!
That takes at least 4 months.
2 months to get all the 51 Assaults done for Captain, one per day.
Another 2 months to get 50 more Assaults done for the mythic weapon.
Assuming you can get everything else done within those 4 months.
Nah man. Used to, your first job to 75 was, there's no other word for it, magical(lol). That is completely gone
I just got my first job to 75 yesterday. It was still "magical" - since you already had that moment, who are you to say it doesn't still exist?
It did for me. Making it "broom rape" slow like it used to be wouldn't make it any more special to me. I probably would have just quit the game before I got there - like the other two times I played.
If people want to grind endlessly and think that is the be-all and end all of MMOs they should go play XIV. It is a broom-rape loving fantasy MMO. All grind, all the time.
As for the OP - well, most people don't start with someone at level 90 willing to steamroll their friends to cap. I have been playing for almost three months now (minus time taken by the tsunami) and still am not at cap. You say it is too easy (though I am pretty sure you are just trolling) - I say it is just right for me. I played the old final fantasy XI where after a year an a half my highest job wasn't yet 50. I don't miss that for even 1 second. Not one.
I don't consider level grinding to be fun or hard. I think most people agree. I wouldn't have come back without Abyssea.
Bumbeen
05-30-2011, 02:45 AM
I just got my first job to 75 yesterday. It was still "magical" - since you already had that moment, who are you to say it doesn't still exist?
It did for me. Making it "broom rape" slow like it used to be wouldn't make it any more special to me. I probably would have just quit the game before I got there - like the other two times I played.
bull**** lol. There's no way in HELL it's the same as it was before.
Neisan_Quetz
05-30-2011, 03:02 AM
Because you decide how he feels about his personal accomplishments in game, right?
Because you decide how he feels about his personal accomplishments in game, right?
Precisely. You can only get to 75 for the first time once, so, he can think what he wants, but he can no way prove it, especially since we're talking about feelings here.
Do I feel special that I've reached 75+? Not particularly. But anyone that felt special for getting 75 in the first place was just fooling themselves since it has never been special. I do feel a sense of joy and excitement though.