Keinn
05-19-2011, 08:05 PM
Platform:PC
ISP:TimeWarner
Type of Internet Connection:Cable
Internet Connection Speed: exact speed unknown
Date & Time: 5/19/2011
Frequency: Always
Character Name: Keinn
Race: Hume
World: Bahamut
Main Job: Beastmaster or Warrior
Support Job: Ninja or Dancer
Area and Coordinates: Any area with enemies
Party or Solo: Party (or solo)
NPC Name:n/a
Monster Name:n/a
Steps:
1. Equip Farsha(85+) on main hand
2. Accumulate 100+ TP
3. Equip as much STR, MND, and Magic Attack Bonus gear as possible
4. Use the weapon skill, Cloudsplitter
Notes:
From observation of friends and linkshell members with empyrean weapons on normal monsters inside and outside of abyssea areas:
--------------------------Avg. WS Damage
Kannagi/Blade:Hi----------1400-4800
Masamune/Tachi:Fudo ----1400-5600
Verethragna/Victory Smite-1900-6200
Almace/ChantDuCygne-----1300-4800
Twashtar/Rudra'sStorm----1100-4400
Armageddon/Wildfire-------1900-6600
Farsha/Cloudsplitter---------700-1600
-Any Decent Axe/Rampage--1100-3200
The Cloudsplitter numbers are based on unresisted WS damage, not counting resists that can do much lower (such as 50 damage). Under similar circumstances the weaponskill damage seems to stay relatively the same number. The variable here is how many useful atmas are sacrificed for magic attack or lightning attack atmas to boost weapon skill damage, severely weakening the job in order to see a higher number on Cloudsplitter.
Under conditions that will unfavorably hinder the beastmaster or warrior in every other way, It is possible to get Cloudsplitter to do up to 1800-3000 damage inside of abyssea. Going this route you loose out on attack, regain, critical hit rate/damage, and other important stats, making it so that under this option you do a lot less damage in the long run and/or loose out on other enhancements neccessary for survivability. No other empyrean weapon skill requires this sort of sacrifice to do an adequate amount of damage.
Based simply on the sheer difference in effectiveness, it seems possible Farsha/Cloudsplitter may be performing weaker than intended.
ISP:TimeWarner
Type of Internet Connection:Cable
Internet Connection Speed: exact speed unknown
Date & Time: 5/19/2011
Frequency: Always
Character Name: Keinn
Race: Hume
World: Bahamut
Main Job: Beastmaster or Warrior
Support Job: Ninja or Dancer
Area and Coordinates: Any area with enemies
Party or Solo: Party (or solo)
NPC Name:n/a
Monster Name:n/a
Steps:
1. Equip Farsha(85+) on main hand
2. Accumulate 100+ TP
3. Equip as much STR, MND, and Magic Attack Bonus gear as possible
4. Use the weapon skill, Cloudsplitter
Notes:
From observation of friends and linkshell members with empyrean weapons on normal monsters inside and outside of abyssea areas:
--------------------------Avg. WS Damage
Kannagi/Blade:Hi----------1400-4800
Masamune/Tachi:Fudo ----1400-5600
Verethragna/Victory Smite-1900-6200
Almace/ChantDuCygne-----1300-4800
Twashtar/Rudra'sStorm----1100-4400
Armageddon/Wildfire-------1900-6600
Farsha/Cloudsplitter---------700-1600
-Any Decent Axe/Rampage--1100-3200
The Cloudsplitter numbers are based on unresisted WS damage, not counting resists that can do much lower (such as 50 damage). Under similar circumstances the weaponskill damage seems to stay relatively the same number. The variable here is how many useful atmas are sacrificed for magic attack or lightning attack atmas to boost weapon skill damage, severely weakening the job in order to see a higher number on Cloudsplitter.
Under conditions that will unfavorably hinder the beastmaster or warrior in every other way, It is possible to get Cloudsplitter to do up to 1800-3000 damage inside of abyssea. Going this route you loose out on attack, regain, critical hit rate/damage, and other important stats, making it so that under this option you do a lot less damage in the long run and/or loose out on other enhancements neccessary for survivability. No other empyrean weapon skill requires this sort of sacrifice to do an adequate amount of damage.
Based simply on the sheer difference in effectiveness, it seems possible Farsha/Cloudsplitter may be performing weaker than intended.