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View Full Version : Congestion in Jenuo Suggestion



Stigmar
05-17-2011, 07:03 PM
With the Relese of abyssea congestion has become quite an issue which I still don't know why SE haven't made this a top priority to fix as a emergency patch but anyways I figure I post this so you can pass it on to the DEV team and see if that it is even possible.

1. Place NPC in Lower and upper Jenuo. (not Ru'lude gardens with moogle trials and bazaars that would be over crowded)

2. Make it so all shouts are heard in these 3 zones (if possible so player A shouts in port and it can be heard in port lower and upper jenuo)

I know they are planning on placing NPCs in windy sandy etc. but the real issue is that everyone wants to be in the same zone to watch the shouts I just dont see putting npcs in these zones will resolve the issues as everyone will gather to one zone anyway to see what shouts are going on it be better if it was in one area where the shouts are broadcasted these 3 zones.

Baccanale
05-20-2011, 04:44 PM
Greetings, Stigmar!
Thank you for posting possible solutions to congestion in the Jeuno areas. Since you have posted suggestions to help with the game, I will make sure to move this thread from "In-Game Bugs" to "General Discussion," so that your suggestion can be viewed in the proper area of the forums. Thanks again for your participation!

Ravenmore
05-20-2011, 04:55 PM
They posted in one of the other threads about grouping zones like Jeuno. Really only area they would have to group, that alone would help. They said it would take a bit of testing to make it work cause of the server strain. So if they can only do it for one group of areas hope its jeuno.