View Full Version : Remove the 5 minute timer on the kindred seals drop
hordecore
05-17-2011, 07:09 AM
why do we have to wait 5min to get 1 seal the game gonna end soon at 99 so open up and dont be stingy
MarkovChain
05-17-2011, 08:18 AM
Defending rings for everyone. I agree with the OP. No reason to allow you a chance at shadow ring/mantle several times a day but to cokcblock you on D ring or ridill.
Or at least lower it to a 1 minute timer, would be acceptable.
1 emp weapon for every n00b plz~
Actually, imagine you in a party of 18 and only 1 would drop in 5 min that's by luck alone you will get one seal every 1.5 hour.
Welcome to FFXI~
Anewie
05-17-2011, 08:32 AM
<3Hordecore
Jalonis
05-17-2011, 08:32 AM
Unlike my usual response to hordecore, I'm alright with this.
Heady
05-17-2011, 08:55 AM
I love how people feed and encourage this guy. And yes, just by posting im doing this myself I realize this. I just hope SE finds out who's sock puppet or bs account this is and ban it and every account that person holds on the forums and FFXI.
I love how people feed and encourage this guy. And yes, just by posting im doing this myself I realize this. I just hope SE finds out who's sock puppet or bs account this is and ban it and every account that person holds on the forums and FFXI.
Yeah, he is just a little too right, better ban him before any good changes come from his amazing suggestions.
Heady
05-17-2011, 09:07 AM
Yeah, he is just a little too right, better ban him before any good changes come from his amazing suggestions.
Yes , because 1 decent idea (the seals) overrides ~50 nonsense space wasting threads.
Korpg
05-17-2011, 09:19 AM
Yes , because 1 decent idea (the seals) overrides ~50 nonsense space wasting threads.
Well, this idea isn't really decent either, its just another complaint from him about why life isn't fair for him atm.
Yeah, he is just a little too right, better ban him before any good changes come from his amazing suggestions.
You people can ban one hardcore; but there are thousand hardcore to be risen.
Think about it, all of us are sometimes 'hardcore' too. Don't be selfish, he's got some point. It's just that you people think your threads makes more sense because your threads are simply longer.
I bet any of you finds something unfair you will post on this forum also so what makes someone should or should not be removed.
Besides, this is just another BS board; whatever hardcore says I bet SE don't even give a damn.
If you don't like it, just 'click the back' botton this ain't your website you don't own it.
Hordecore posts nothing but great ideas.
Alaik
05-17-2011, 09:51 AM
Hordecore posts nothing but great ideas.
See now that one was a bit too obvious.
Ravenmore
05-17-2011, 09:52 AM
1 emp weapon for every n00b plz~
Actually, imagine you in a party of 18 and only 1 would drop in 5 min that's by luck alone you will get one seal every 1.5 hour.
Welcome to FFXI~
Correct me if i'm wrong but can't you get 3 seals every 5 mins in a 3 party alli.
See now that one was a bit too obvious.
It is true.
Ravenmore
05-17-2011, 10:05 AM
Thanx rog
123456789
Correct me if i'm wrong but can't you get 3 seals every 5 mins in a 3 party alli.
I apologize for the rough assumption that I made.
Therefore you will get 1 seal, by luck alone, in 30 min.
Welcome to FFXI~
Yarly
05-17-2011, 11:11 AM
Yes please remove it! Just because you guys hate hordecore doesn't make his ideas stupid.
I apologize for the rough assumption that I made.
Therefore you will get 1 seal, by luck alone, in 30 min.
Welcome to FFXI~
I believe he was referring to making an alliance with 3 people (one in each of their own parties).
Akujima
05-17-2011, 04:14 PM
I think this is like the auto-response 1st post now to Hordecore. lol
wish12oz
05-17-2011, 08:23 PM
Unlike my usual response to hordecore, I'm alright with this.
He does get it right sometimes, but this would just end up as a bad fix to a terrible problem. It wouldn't actually fix the real problem (low drop rate for king pop items from their NQ version) but it would allow SE to think they fixed it if they implemented this. Unless the drop rate ends up being 1 per mob.
MarkovChain
05-17-2011, 09:22 PM
1 emp weapon for every n00b plz~
Actually, imagine you in a party of 18 and only 1 would drop in 5 min that's by luck alone you will get one seal every 1.5 hour.
Welcome to FFXI~
That would dumb because you could just form 18 parties of 1 players all but one with invo full and get on average 18 seals (9 Kindred) per 5-10 minutes depending on your luck.
That would dumb because you could just form 18 parties of 1 players all but one with invo full and get on average 18 seals (9 Kindred) per 5-10 minutes depending on your luck.
That's call seal farming and... how often you do that? Just go out and solo EP for seal but nothing else, for real, would you do that???
It's possible and yes it's the best and fastest.
MarkovChain
05-18-2011, 02:42 AM
you are the one metionning farming in an alliance of 18.
ShadowHeart
05-18-2011, 07:58 AM
oooo better yet remove ksnms and make all pop nm's lottery spawn every 3 hours with 120% drop rate!! XD
Camate
05-19-2011, 06:11 AM
Howdy!
From a balance perspective, making any adjustments to the amount of seals dropped or removing time limitations would have to be dealt with extremely delicately, mainly due to the fact that these seals are used in certain quests as well as other battlefields. Any change to the amount in circulation would ultimately result in a reduction in item value. To avoid this, we are thinking about making it possible to exchange seals and will be looking into specific exchange rates and rules. We’ll be sure to keep you posted on any developments.
Aliekber
05-19-2011, 06:16 AM
we are thinking about making it possible to exchange seals
Yes, please! Where do I sign?
Glamdring
05-19-2011, 06:24 AM
no, hell no, please no, God no, and in case you missed the 1st response... no.
seriously, tired of having game content spoon-fed to me and to other players. You didn't get my interest in a game for 9 years by making the total content soloable start to finish in 1 RL month. If BB is so important you should have to work for it, just like relic, mythic, those uber ZNM prizes, salvage gear and the like. dropping the rate to 1/60 seconds means that you'll get 2 cracks at it every 99 minutes, plus travel time. If you do a 1/minute rate, then drop the drop rate on items to something equivalent to Jaggedy-earred Jack and the rabbit charm, where I went 0/206 before I just gave up and bought one.
Honestly, BB was a reward for hard work when it was created. This game isn't a freaking welfare entitlement program!
MarkovChain
05-19-2011, 06:25 AM
Any change to the amount in circulation would ultimately result in a reduction in item value.
The amount of seals in circulation already dropped since everyones does exp in abyssea now.
Aliekber
05-19-2011, 06:29 AM
Stuff
Did you even read what Camate wrote? They're not going to decrease the drop times, but are considering letting you trade seals that you don't want for seals you do want. Considering it's much harder now than it used to be to get Kindred's Seals, this is a good thing. Hopefully it will mean the end of 600k Phalanx scrolls new RDM33 will have to buy.
Glamdring
05-19-2011, 06:35 AM
Did you even read what Camate wrote? They're not going to decrease the drop times, but are considering letting you trade seals that you don't want for seals you do want. Considering it's much harder now than it used to be to get Kindred's Seals, this is a good thing. Hopefully it will mean the end of 600k Phalanx scrolls new RDM33 will have to buy.
I absolutely read it... and again, no. People should have to work for something they seek. And the seals are not hard to get now... kill stuff>>get seals, how difficult was that? I've got empy weaps to make, an NPC to level, skills to skill, crafts that require farming and 15 jobs yet to take 1-99, seals I'll be getting aplenty.
Howdy!
From a balance perspective, making any adjustments to the amount of seals dropped or removing time limitations would have to be dealt with extremely delicately, mainly due to the fact that these seals are used in certain quests as well as other battlefields. Any change to the amount in circulation would ultimately result in a reduction in item value. To avoid this, we are thinking about making it possible to exchange seals and will be looking into specific exchange rates and rules. We’ll be sure to keep you posted on any developments.That will work =o
Zyeriis
05-19-2011, 06:41 AM
I absolutely read it... and again, no. People should have to work for something they seek. And the seals are not hard to get now... kill stuff>>get seals, how difficult was that? I've got empy weaps to make, an NPC to level, skills to skill, crafts that require farming and 15 jobs yet to take 1-99, seals I'll be getting aplenty.
I really don't think you read the post...
How does trading seals that you worked for, for other seals (like trading battle trophies or imperial coins) mean that you wouldn't have to work for them anymore?
I absolutely read it... and again, no. People should have to work for something they seek. And the seals are not hard to get now... kill stuff>>get seals, how difficult was that? I've got empy weaps to make, an NPC to level, skills to skill, crafts that require farming and 15 jobs yet to take 1-99, seals I'll be getting aplenty.
People will still have to work for them, they just will be able to get them the same way we have always got them (by exping), instead of being forced to kill ep shit that does not drop crests/high crests.
Aliekber
05-19-2011, 06:42 AM
I absolutely read it... and again, no. People should have to work for something they seek. And the seals are not hard to get now... kill stuff>>get seals, how difficult was that? I've got empy weaps to make, an NPC to level, skills to skill, crafts that require farming and 15 jobs yet to take 1-99, seals I'll be getting aplenty.
Most mobs people kill these days drop Crests, not Seals. Even mobs that used to be good for seals now drop Crests as well, making it less likely you will get the Seal you're seeking, because a Crest can drop in its place. Considering the pool of mobs you can get KS from is smaller, and there is hardly any reason to fight them anymore, KS are harder to come by. This in tandem with the KS99/Kings update actually makes that content accessible to those who work for it. And this is coming from someone who only ever did one KSNM30, preferring ever after to hoard his KS for later KS99 spammage.
And who knows? The exchange rate may be 1 KC = 1 KS. Would that really be so bad?
Akujima
05-19-2011, 06:45 AM
seriously, tired of having game content spoon-fed to me and to other players. You didn't get my interest in a game for 9 years by making the total content soloable start to finish in 1 RL month.
...and 15 jobs yet to take 1-99, seals I'll be getting aplenty.
So than it would be a proper assumption that you agree with my post about raising the LvCap for entering Abyssea to Lv70 or 75, right?
Or do you support Abyssea Leech PTs?
Glamdring
05-19-2011, 06:49 AM
I think you miss the part where they didn't categorically say no to increasing drop rate.
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
Glamdring
05-19-2011, 06:52 AM
So than it would be a proper assumption that you agree with my post about raising the LvCap for entering Abyssea to Lv70 or 75, right?
Or do you support Abyssea Leech PTs?
i always did support the entrance cap for Aby being 75. I just don't waste my breath posting about it because I know they never will. Seriously, tired of level 90 noobs trying to cover their inadequacy by walking around in godly gear/Atma that was simply spoonfed to them. This game is getting to be on par with Candyland, both for difficulty and player skill.
Zyeriis
05-19-2011, 06:54 AM
I think you miss the part where they didn't categorically say no to increasing drop rate.
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
Not that it has anything to do with what you were falsely bitching about (and not reading) but...
Howdy!
From a balance perspective, making any adjustments to the amount of seals dropped or removing time limitations would have to be dealt with extremely delicately, mainly due to the fact that these seals are used in certain quests as well as other battlefields. Any change to the amount in circulation would ultimately result in a reduction in item value. To avoid this, we are thinking about making it possible to exchange seals and will be looking into specific exchange rates and rules. We’ll be sure to keep you posted on any developments.
Yeah, they most certainly didn't say they were attempting to avoid it.
(You also seem to think the "old way" still exists which is laughable and a poor deflection at being called out on being wrong, suck it up and admit or just stop making a fool out of yourself, it's an embarrassment).
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
Ok, sure. I will go earn my kindred seals the old way.
Wait, the old way was exping? And exp mobs don't drop kindred seals anymore? Then how the hell am i supposed to do it the "old way"?
Aliekber
05-19-2011, 07:04 AM
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
Your attitude is what kills MMOs.
At any rate, you fight the same mobs for BB items as you did before (Ground Kings or KS99 Kings)--with lower droprates, even--this is simply a question of accessibility.
i always did support the entrance cap for Aby being 75. I just don't waste my breath posting about it because I know they never will. Seriously, tired of level 90 noobs trying to cover their inadequacy by walking around in godly gear/Atma that was simply spoonfed to them. This game is getting to be on par with Candyland, both for difficulty and player skill.
Do you know what the first thing I did upon leeching NIN to 90 and finishing skilling up was, with no prior experience on the job? I tanked Karkadann, followed by Bukhis--successfully, without hiccups, with only a WHM to back me up, and a DNC to save the pop should I fail (I didn't). Show me a pink NIN who leveled the "right way" who can do that upon hitting 90.
Player skill varies, how you level has nothing to do with it.
Akujima
05-19-2011, 07:21 AM
Do you know what the first thing I did upon leeching NIN to 90 and finishing skilling up was, with no prior experience on the job? I tanked Karkadann, followed by Bukhis--successfully, without hiccups, with only a WHM to back me up, and a DNC to save the pop should I fail (I didn't). Show me a pink NIN who leveled the "right way" who can do that upon hitting 90.
Considering that Abyssea is childsplay when you have the correct Atma's, I fail to see how comparing yourself to someone who just entered Abyssea for the first time with Aurore gear on and no Atma's makes you "Pro". I also fail to see how Abyssea actually requires much skill at all, since WHM's can get unlimited MP and stats are complete God-Mode.
MarkovChain
05-19-2011, 07:23 AM
I think you miss the part where they didn't categorically say no to increasing drop rate.
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
Abyssea is old content . Sky/abj gear is on the verge to beat some of the AF3+2 pieces (with augment), salvage will probably smash them if you try enough. Relic are clearly going to be new content (replacing empyreal wpns) seing how they eased the process of dynamis farming. All I see in the last VU are efforts to make old event back on top
- dynamis
- synergy
- augments
so far...
Kimble
05-19-2011, 07:29 AM
Abyssea is old content . Sky/abj gear is on the verge to beat some of the AF3+2 pieces (with augment), salvage will probably smash them if you try enough. Relic are clearly going to be new content (replacing empyreal wpns) seing how they eased the process of dynamis farming. All I see in the last VU are efforts to make old event back on top
- dynamis
- synergy
- augments
so far...
No, the last update was to make old events somewhat relevant again. They even said in their own notes as far as sky gear went that even with Perfect hq they will AT BEST be as good as af3+2. Tell me, what augments on sky gear/abjurations have seen seen that have better stats than af3+2?
Aliekber
05-19-2011, 07:36 AM
Considering that Abyssea is childsplay when you have the correct Atma's, I fail to see how comparing yourself to someone who just entered Abyssea for the first time with Aurore gear on and no Atma's makes you "Pro". I also fail to see how Abyssea actually requires much skill at all, since WHM's can get unlimited MP and stats are complete God-Mode.
The purpose was not to illustrate that I'm "Pro". It was to illustrate that as long as you're not functionally retarded, you can do just fine at a job after dinging 90 and capping skills, no matter how you leveled it. I know 90 NINs (mainjob NINs, even!) who have been playing the job for years who still can't tank those mobs, even with a more lenient setup than what I used.
FFXI is not a hard game, and it never has been. The closest thing it has to difficulty is randomness and time sinks.
Korpg
05-19-2011, 07:37 AM
Is the exchange rate going to be something like:
5 Beastmen Seals = 1 Kindred Seal
5 Kindred Seal = 1 Kindred's Crest
5 Kindred's Crest = 1 High Kindred's Crest
Or something like:
4 Beastmen Seal = 1 Kindred's Seal
3 Kindred's Seal = 1 Kindred's Crest
2 Kindred's Crest = 1 High Kindred's Crest
How will that be implemented? Will beastmen seals be worthwhile now or anything to make HKCs worthwhile, like a new battlefield? Also, are they going to be backwards transferable? Meaning 1 HKC can convert to XX KCs?
Is the exchange rate going to be something like:
5 Beastmen Seals = 1 Kindred Seal
5 Kindred Seal = 1 Kindred's Crest
5 Kindred's Crest = 1 High Kindred's Crest
Or something like:
4 Beastmen Seal = 1 Kindred's Seal
3 Kindred's Seal = 1 Kindred's Crest
2 Kindred's Crest = 1 High Kindred's Crest
How will that be implemented? Will beastmen seals be worthwhile now or anything to make HKCs worthwhile, like a new battlefield? Also, are they going to be backwards transferable? Meaning 1 HKC can convert to XX KCs?Probably something like 1 hkc=2 kc=4 ks=8bs, or something. Definitely would be able to transfer back, or rly there's not much point..
Akujima
05-19-2011, 07:41 AM
5 Beastmen Seals = 1 Kindred Seal
5 Kindred Seal = 1 Kindred's Crest
5 Kindred's Crest = 1 High Kindred's Crest
So basically this will kill off old content even more, because people will just farm KC and HKC in Abyssea, instead of having to go get kindred/beastman seals throughout other area's of Vana'diel.
Zyeriis
05-19-2011, 07:41 AM
Is the exchange rate going to be something like:
5 Beastmen Seals = 1 Kindred Seal
5 Kindred Seal = 1 Kindred's Crest
5 Kindred's Crest = 1 High Kindred's Crest
Or something like:
4 Beastmen Seal = 1 Kindred's Seal
3 Kindred's Seal = 1 Kindred's Crest
2 Kindred's Crest = 1 High Kindred's Crest
How will that be implemented? Will beastmen seals be worthwhile now or anything to make HKCs worthwhile, like a new battlefield? Also, are they going to be backwards transferable? Meaning 1 HKC can convert to XX KCs?
I'm expecting 2:1 ratio across the board.
Aliekber
05-19-2011, 07:43 AM
So basically this will kill off old content even more, because people will just farm KC and HKC in Abyssea, instead of having to go get kindred/beastman seals throughout other area's of Vana'diel.
'Cause farming KS in Cape Terrigan is content worth saving.
'Cause farming KS in Cape Terrigan is content worth saving.
Hell yeah!
Glamdring
05-19-2011, 08:19 AM
(You also seem to think the "old way" still exists which is laughable and a poor deflection at being called out on being wrong, suck it up and admit or just stop making a fool out of yourself, it's an embarrassment).
Go to Davoi, old area, kill orc dreadnaughts, etc, old mob, check inventory>>KS, old drop=old content exists
old content exists>>don't do it=laziness exists
before I admit being "wrong" I insist that I be wrong... I'm not.
Akujima
05-19-2011, 08:31 AM
old content exists>>don't do it=laziness exists
Like I said in one of my earlier threads. Accessibility for some people means they should build Escalators and Elevators instead of Stairs in every place imaginable, when we all know Exercise is important to a long life.
Abolishing old content = No Exercise = Short FFXI Lifespan.
How to really solve the problem.
Don't do seal exchange.
Raise the cap to enter Abyssea to Lv70 or 75.
Lower the drop rate of seals to 1 per minute.
Improve the drop rates for all Kings HQ items.
Problem solved, doesn't gimp old content completely and seals will be easier to get.
Octaviane
05-19-2011, 10:18 AM
Did you even read what Camate wrote? They're not going to decrease the drop times, but are considering letting you trade seals that you don't want for seals you do want. Considering it's much harder now than it used to be to get Kindred's Seals, this is a good thing. Hopefully it will mean the end of 600k Phalanx scrolls new RDM33 will have to buy.
Star Orb = 40 BS for quite a few bcnm's that drop Phalanx. Not a bad drop rate either. Don't want to pay? Farm the seals on a low level job, do the BCNM.....
...
Raise the cap to enter Abyssea to Lv70 or 75.
...
Agree on this for the thread; BS/KS drops off from mobs which give xp and are Lv70 or below.
Akujima
05-19-2011, 11:29 AM
Agree on this for the thread; BS/KS drops off from mobs which give xp and are Lv70 or below.
It's the direct reason why people are complaining about KS drop rate anyways. They know damn well they won't exp outside Abyssea past Lv30, so they figure since they're ganna be gimped on KS amounts, they'll ask the Dev's to fix it for them, instead of addressing the real issue at hand.
Raksha
05-19-2011, 11:29 AM
So, wait, are people actually doing KS99 for blackbelt items? I thought this kings revamp was for d.ring ridill abjurations etc.
And trading all of my crest for k.seals isn't a fix for the shitty drop rate. No one has 40,000 seals total even with a 2:1 exchange rate, need to make d.ring etc actually obtainable with effort and not wholly dependent on luck.
Harukusan
05-19-2011, 01:06 PM
Any change to the amount in circulation would ultimately result in a reduction in item value.
So we're just ignoring the fact that Abyssea was ever released then? Because nothing lost it's value due to that, am I right? I give up. You might as well just spoon feed every noob with all the best gear so they don't /ragequit when people realize how much they suck. And by 'noob' I'm not directly referring to new players. There is a difference between an intelligent person who will do their research and learn how to play, and someone who wants to be guided the entire way by someone else. Just like that saying, "you can give a man a fish and he will eat for a day, or you can teach a man to fish..." you know the rest. Just saying...
Panthera
05-19-2011, 06:28 PM
Howdy!
Any change to the amount in circulation would ultimately result in a reduction in item value.
There is very little BCM and KSNM gear that people use anymore, I really wouldn't worry about this.
MarkovChain
05-19-2011, 07:11 PM
No, the last update was to make old events somewhat relevant again. They even said in their own notes as far as sky gear went that even with Perfect hq they will AT BEST be as good as af3+2. Tell me, what augments on sky gear/abjurations have seen seen that have better stats than af3+2?
It's because your are blind.
Shadow/valkyrie trews with 4 MAB is an exemple that beat AF3+2.
Now for monk
Shura Togi with 3% haste 3% crit rate
Byakko's Haidate with store TP 5 and crit damage +4%
Kirin's osode with att7 & crit damage 3
For instance I computed that a set comprised of
- mnk AF3+2 head, the above shura togi, AF3+2 gloves, the byakko's haidate, AF3+2 feet
=> Is only 1.5% worse ONLY than full AF3+2 inside abyssea (thank to the new uncapped crit damage) and that's only because I assumed that you would use it during impetus.
=> Is 3.7% worse than full AF3+2 outide of impetus
=> Consequently you can easily guess that equipping
Shura Togi with 3% haste 3% crit rate/Byakko's Haidate with store TP 5 and crit damage +4%/ AF3+2 hands/head/leg outside impetus
and
AF3+2 head/hands/body/feet plus byakko during impetus
gives soemething like 4-5% damage boost.
Consequently augmented byakko's haidate is the abosolute best right now
Secondly the above doesn't account for the augmented osode which should beat the crap out of AF3+2 body on WS.
I have no doubt salvage augments are going to complety destroy AF3+2 to be honest. Good thing !
Airget
05-19-2011, 09:40 PM
I was actually thinking of a seal exchange rate but I didn't think it would be possible to balance it enuogh to make it work, or it would just influence people to farm KC HKC just cause they can turn it into lower seals.
if it went from Beastmen, Kindred seal, KC, HCK I would think a balance exchange would be:
BS:5=>1 KS
KS 4=>1 KC
KC 3=>1 HKC
Then on the reverse if you wanted to downgrade them for the sake of an attempt at "balance" I would think possibly
HKC:6=>1 KC
KC::8=>1 KS
KS::10=>1 BS
Basically it would encourage people to still farm for the Beastmen seals and Kindred since they hold a better exchange rate rather then just farm the crest and high kindred crest and exchanging them for Kindred seals. But ya I"m just throwing it out there hopefully it does help in figuring out a way to properly balance a concept to exchange Burning circle seals.
Volkai
05-19-2011, 11:16 PM
Is there actually a five minute timer on Kindred Seal drops? I don't think there is.
Kavik
05-20-2011, 12:42 AM
Did you even read what Camate wrote? They're not going to decrease the drop times, but are considering letting you trade seals that you don't want for seals you do want. Considering it's much harder now than it used to be to get Kindred's Seals, this is a good thing. Hopefully it will mean the end of 600k Phalanx scrolls new RDM33 will have to buy.
They're not going to decrease the drop time because THERE ISN'T ONE! PERIOD, END OF STORY. http://i19.photobucket.com/albums/b153/Leaderoftheblackpack780/100_0933.jpg
^ while this is technically a debunk of the 'one seal per party rule' it also implies that since the treasure pool takes 5 mins to sort you would nvr have more then 1 no matter how many mobs you killed in rapid succession. Also i took this pic with my digital camera because no matter how hard i try i can't get them off my system
I think you miss the part where they didn't categorically say no to increasing drop rate.
And I don't care what people are killing now, BB is old content, KS are old content, KS99 is old content, go earn it old way!
yes i want to get BB OLD way.
-bring an alt account into DA/BD/VoS
-get ToD (oh it doesnt time pop anymore....)
Like I said in one of my earlier threads. Accessibility for some people means they should build Escalators and Elevators instead of Stairs in every place imaginable, when we all know Exercise is important to a long life.
Abolishing old content = No Exercise = Short FFXI Lifespan.
How to really solve the problem.
Don't do seal exchange.
Raise the cap to enter Abyssea to Lv70 or 75.
Lower the drop rate of seals to 1 per minute.
Improve the drop rates for all Kings HQ items.
Problem solved, doesn't gimp old content completely and seals will be easier to get.
so you just say that we should give everybody 2-3 HQ pop of each kind as long as they XP ONE job 30-75 outside of aby?
( I still agree on raising HQ rate)
It's the direct reason why people are complaining about KS drop rate anyways. They know damn well they won't exp outside Abyssea past Lv30, so they figure since they're ganna be gimped on KS amounts, they'll ask the Dev's to fix it for them, instead of addressing the real issue at hand.
because lvling 30-75 give you lot of KS?
30-42~ doesnt give you any KS
lot of 42-53(? whenever people start wajoam colibris) will sync on ERonf(s) colibries (no KS)
XP PT is ineficient for KS farming : max 12 seals (B or K) per H split into 6 people= <2S/h each
lvl 53-75 is around 541k, assuming 25k xp/h average(weakpt with new XP rates +fov book) that 22h of xp <=44S each
so forcing people to lvl one job to 75 outside aby will give (perfect condition )half an orb to each player (and since you don't only get kindred and they dont always drop on 5min mark you'll get a lot less)
on trade rate i'd think an asymetric (?) system (you always give more than you get)
Akujima
05-20-2011, 04:09 AM
I think you missed the part about me saying to lower the drop timer for seals to 1min as well.
I think you missed the part about me saying to lower the drop timer for seals to 1min as well.
no, i quoted that part and said it would be like giving people 2nid, 2KB and 2aspi pops for each job they lvl outside aby (should have changed quote order)
And that doesnt change the fact that xp pt provide less KS than solo farming.
Is there actually a five minute timer on Kindred Seal drops? I don't think there is.
Yes, there is. Unless you are in an alliance, you will absolutely never see more than one seal in treasure at once. This is why smn burn parties, which kill upwards of 100+ mobs always get exactly one seal (unless they take >5 mins).
It is one seal per 5 minutes per party though. So if you have a three party alliance, you can get 3 seals in 5 minutes.
Zarchery
05-20-2011, 08:26 AM
I don't understand the problem. You don't want to wait 5 minutes for things in the treasure pool to drop? Don't they drop automatically once the treasure pool gets too full? How would waiting less than 5 minutes help anyone?
Tamoa
05-20-2011, 04:37 PM
Yes, there is. Unless you are in an alliance, you will absolutely never see more than one seal in treasure at once. This is why smn burn parties, which kill upwards of 100+ mobs always get exactly one seal (unless they take >5 mins).
It is one seal per 5 minutes per party though. So if you have a three party alliance, you can get 3 seals in 5 minutes.
If this is the case, please explain the screenshot linked in this post:
They're not going to decrease the drop time because THERE ISN'T ONE! PERIOD, END OF STORY. http://i19.photobucket.com/albums/b153/Leaderoftheblackpack780/100_0933.jpg
^ while this is technically a debunk of the 'one seal per party rule' it also implies that since the treasure pool takes 5 mins to sort you would nvr have more then 1 no matter how many mobs you killed in rapid succession.
If this is the case, please explain the screenshot linked in this post:
Either it was shopped (why would they take a picture of a monitor like that? Only reason i can think of, is they have the one keyboard in existence without a print screen button, or they want to make it easier to shop), or they had 3 parties get 3 crests, then one party left the alliance, replaced with a new one, which got a fourth seal.
Tamoa
05-20-2011, 04:47 PM
Either it was shopped (why would they take a picture of a monitor like that? Only reason i can think of, is they have the one keyboard in existence without a print screen button, or they want to make it easier to shop), or they had 3 parties get 3 crests, then one party left the alliance, replaced with a new one, which got a fourth seal.
I fail to see the point in doing either of those things. What would the purpose be? Why would anyone go to such lengths just to post fake information about something as unimportant as kindred seals? Makes no sense to me. Meh.
I fail to see the point in doing either of those things. What would the purpose be? Why would anyone go to such lengths just to post fake information about something as unimportant as kindred seals? Makes no sense to me. Meh.
For the luls.
Doesn't matter why, it still does not prove anything. There is a way to have 4 seals in a single treasure pool at once, so without knowing how they got there, it does not disprove anything.
Kimble
05-20-2011, 05:39 PM
I think crests work different because of when they came out for the level cap and people taking hours to get 5 that they needed. Shortly after the adjusted the drop rate on them in their update notes and I know I have seen 3 seals in the same pool before with only 2 parties.
I think crests work different
No they do not.
and I know I have seen 3 seals in the same pool before with only 2 parties. Nope, you have not.
MarkovChain
05-20-2011, 06:05 PM
I fail to see the point in doing either of those things. What would the purpose be? .
For the same logic that mad you post the pic ? The 5 minute timer is known since forever on BS and KS. Your screenshot means nothing, you could get 18 seals by kicking and inviting people in an alliance made of 3 persons. Camate also said there was a limit so... Astral burn are also good evidence that the limit on parties exist
Pchan, you cannot have 18 seals in treasure at once.
Tamoa
05-20-2011, 06:30 PM
For the same logic that mad you post the pic ? The 5 minute timer is known since forever on BS and KS. Your screenshot means nothing, you could get 18 seals by kicking and inviting people in an alliance made of 3 persons. Camate also said there was a limit so... Astral burn are also good evidence that the limit on parties exist
Ok learn to read before you post something? The screenshot was neither taken nor posted by me - obviously the names Tamoa and Kavik are too similar for you to be able to distinguish between them?
Ok learn to read before you post something?
If i had a nickle for every time someone said that to pchan, i would have a lot of nickles.
Kimble
05-21-2011, 01:26 AM
I found the 2 screen shots I took. One was taken back in sep of last year.
http://i467.photobucket.com/albums/rr35/Deader2013/ffxi_20100922_193747.png
and the other in nov of last year.
http://i467.photobucket.com/albums/rr35/Deader2013/ffxi_20101126_020612.png
We were not in allies, and we didnt do anything you said that we did. Didnt have 2 parties and dropped into one or anyting like that. So yes, Ive seen it happen, and maybe it could be a glitch that happens from time to time.
We were not in allies, and we didnt do anything you said that we did. Didnt have 2 parties and dropped into one or anyting like that. So yes, Ive seen it happen, and maybe it could be a glitch that happens from time to time.
No, no, and no.
Kimble
05-21-2011, 01:30 AM
Cause glitches never happen in video games right?
Cause glitches never happen in video games right?
Not twice for one person, but never for anyone else in 9 years, no, they don't. Anything that can happen once can happen twice.
And anything that happens twice to one person will happen all the goddamn time for everyone else.
Kimble
05-21-2011, 01:34 AM
Welp, I know I was never an in ally when it happened both times and I only screen shotted it because I remember everyone saying it cant happen which is why it stuck me odd.
You did something to cause it. It did not happen on its own.
Kimble
05-21-2011, 01:36 AM
Any other ideas then? Because I was never in an ally those 2 times nor did I have a reason to be with 4 people one time and 5 for another.
I dunno, did you invite someone after the first dropped?
Kimble
05-21-2011, 01:39 AM
We all entered the zone as a party each time.
Raksha
05-22-2011, 08:46 AM
EDIT: nvm sounded less retarded in my head
hordecore
06-29-2011, 07:46 AM
Howdy!
From a balance perspective, making any adjustments to the amount of seals dropped or removing time limitations would have to be dealt with extremely delicately, mainly due to the fact that these seals are used in certain quests as well as other battlefields. Any change to the amount in circulation would ultimately result in a reduction in item value. To avoid this, we are thinking about making it possible to exchange seals and will be looking into specific exchange rates and rules. We’ll be sure to keep you posted on any developments.
any chance on making seals bind on account so we can send them to our other characters in same account?
Tagrineth
06-29-2011, 08:25 PM
Not twice for one person, but never for anyone else in 9 years, no, they don't. Anything that can happen once can happen twice.
And anything that happens twice to one person will happen all the goddamn time for everyone else.
https://skydrive.live.com/embedphoto.aspx/XI/ffxi^_2011.06.04^_14.06.54.jpg
I'm sorry, I can't hear you over the sound of you being wrong.
It definitely happens. Is it common? No. But it happens.
Tagrineth
06-30-2011, 12:31 PM
You so silly.
*and wrong.
What, so you're saying my screenshot is fake too?
Do you guys want the original jpg so you can check its edit history and find absolutely nothing? You can do that, you know. And no Alliances were involved in the making of that screenshot. It just sorta happened, so I took the screenshot right away (as you can see by the chat log... the 2nd one had just dropped).