View Full Version : Srsly SE srsly?
They give us our last resort boost and than laugh as they give war a higher critical damage cap that makes Raging Rush from my gimp ass WAR beat my empy DRK.. wtf SE
Zeroth
05-14-2011, 04:30 PM
SE are just a bunch of complete retards that don't know anything about the fundamentals of the game, inc emergency maint cause they messed something up again.
Karbuncle
05-14-2011, 04:53 PM
I suppose quitting isn't an option huh
Urteil
05-14-2011, 07:49 PM
Just be *** happy they didn't take Desperate Blows away from us, I'd honestly not bring any attention to it. Its amazing it hasn't been ninja nerfed like ABSTP.
And be happy with the god-like buff they've given us in our DD department.
I swing nearly as fast as a Monk with a Greatsword now. . . and are we talking inside abyssea, outside? Forget Abyssea, Torcleaver just shits on about everything's bed outside. +25% haste 75% of the time is a buff that many jobs CAN'T EVEN DREAM ABOUT.
And when you have aftermath up swinging at Dagger speed it adds up.
So you don't do as much raw melee damage as a Warrior, holy christ thats all warrior has. If you're so concerned about Epeening with damage and DOIN DA MOST DEEPS. Go play warrior?
DRK has more to bring to the table with the limited utility it possesses, and some damn respectable damage outside abyssea.
If you're so competitive why don't you just go PvP? I don't really understand all the DPS angst.
It really seems that PvE people are nearly as or 10x more competitive than "PvP People" they just do it in the most ***-backward way possible.
Zeroth
05-14-2011, 08:18 PM
How can you not see that the LR and SE buff was marginal in comparison to the critical hit buff they have given every other crit ws job?
I like the fact that they have finally fixed LR and SE, but they still haven't done anything to fix DRK's magic side.
Urteil
05-14-2011, 08:22 PM
I too hope for a fix to our magic side, LR is really a welcome change its a better change than many of us hoped for so let's try to be a tad thankful that they didn't (yet) do to it what they did to ABSTP.
And, that souleater is far more sustainable and its a flat 5% efficiency increase, not some bullshit like "Lol u use 5 less hp."
I'm of the firm belief that this critical cap fiasco is just that, I think its a horrible mistake like the PUP H2H with 10/regain.
When it sticks around I'll throw my hands in the air too in total outrage, but not confusion. Because this is SE and they obviously don't know crap about their game.
But in the famous words of Zicdeh verbatim: Anyone playing DRK who wants it to be the end all to melee uberness moar deeps mode, needs to shut the fuck up and go level warrior.
Cruentus
05-14-2011, 09:00 PM
Desperate Blows wasn't touched. In fact, merits were untouched entirely.
So that means, regardless of support job, dark knights get maximum job ability haste for three minutes, with seventy seconds of down time at best. I'd say that's pretty damn good.
And yet, here you are, complaining more and more.
Go back to RuneScape.
Zeroth
05-14-2011, 09:59 PM
DRK was already able to get capped haste before this update, try harder.
Daniel_Hatcher
05-14-2011, 10:07 PM
DRK was already able to get capped haste before this update, try harder.
For 30 seconds. JA Haste is NOT the same as Gear Haste.
Zeroth
05-14-2011, 10:23 PM
I said that they could reach the haste cap, I didn't say for how long.
In terms of the update for DRK specifially it is good, but the fact that they made the gap even greater when comparing almost any other job to a DRK or any other non crit ws job is just retarded, and don't give me that shit about it's only in Abyssea when Abyssea is where the game has been for almost a year now.
Ryanx
05-14-2011, 11:57 PM
also cant say much till we hit lvl 99 thats when things start because think there is also new types of merits comeing out at 99
RaenRyong
05-15-2011, 12:17 AM
It's not as big as you think. Firstly, this only really changes things inside Abyssea. Secondly, you have to think of the opportunity cost. It gives bigger epeen numbers (and likely better performance overall) but they are losing another DD atma for it, so the difference is not so huge as it may seem. Granted it is still a buff, but it's not like night and day.
ws average with vv/rr/aoa vs ss/rr/aoa
honestly about the same. in fact vv/rr/aoa pulls slightly (and i mean slightly) ahead, sure ss/rr/aoa spikes up higher.
but where it really changes things is in terms of pure total damage. All those increased crits......jesus its insane.
Cruentus
05-15-2011, 07:24 PM
DRK was already able to get capped haste before this update, try harder.
You're as bad as Jar.
Pay attention. I'm only going to say this once.
COMMON SENSE TRUMPS YOUR EPEEN.
It is common sense that more swings in less time means you're dealing more damage. Therefore, Last Resort lasting three minutes means a ton more damage than before, as opposed to the 30-second duration we used to have. This is an irrefutable fact.
Ayasha
05-15-2011, 07:38 PM
Haste + March x2 + 5/5 Desperate Blows/Last Resort Recast + Low Delay GS or Scythe.
Watch your straight melee damage fly.
Double/Triple attack gear helps, too.
Want to make it even better on a budget? Magnus Scythe + a stack of M Stone pouches.
Even more better? Pop Souleater and/or Blood Weapon.
"Srsly", you have so many options available to murder a mob's face off. Use them, and enjoy them.
Abyssea really isn't a good gauge on real-world numbers, but in the course of 3 hours in a cruor party on birds in Misa I managed to beat a WAR in a parse. 615k to 604k damage. I had around 513k straight melee damage, while he only had ~250-300k. Of course he beat me on WS damage, but that's to be expected. This really shows the difference made by being able to almost full time Last Resort. All things being equal without atmas, I'd expect similar results in the non-abyssea world. Atmas used: RR/SS/A+O.
You're as bad as Jar.
Pay attention. I'm only going to say this once.
COMMON SENSE TRUMPS YOUR EPEEN.
It is common sense that more swings in less time means you're dealing more damage. Therefore, Last Resort lasting three minutes means a ton more damage than before, as opposed to the 30-second duration we used to have. This is an irrefutable fact.
yeah an idiots shouldnt be calling others out.
go use your scythe opinion boy this is math time.
Haste + March x2 + 5/5 Desperate Blows/Last Resort Recast + Low Delay GS or Scythe.
Watch your straight melee damage fly.
Double/Triple attack gear helps, too.
Want to make it even better on a budget? Magnus Scythe + a stack of M Stone pouches.
Even more better? Pop Souleater and/or Blood Weapon.
"Srsly", you have so many options available to murder a mob's face off. Use them, and enjoy them.
Abyssea really isn't a good gauge on real-world numbers, but in the course of 3 hours in a cruor party on birds in Misa I managed to beat a WAR in a parse. 615k to 604k damage. I had around 513k straight melee damage, while he only had ~250-300k. Of course he beat me on WS damage, but that's to be expected. This really shows the difference made by being able to almost full time Last Resort. All things being equal without atmas, I'd expect similar results in the non-abyssea world. Atmas used: RR/SS/A+O.
The WAR you parsed affianced was weak at best I parsed for hours in the same party on DRK (Empyrean GS) and than switched to WAR(full perle) and my war was FAR to close. That's where I chime in the bullshit factor..
Ayasha
05-16-2011, 07:21 AM
Different folks, different strokes, my friend. You weren't there, you can't debunk my claim. Go be pissy somewhere else.
Zeroth
05-16-2011, 10:45 PM
Because the crit hit cap hasn't been raised past 50% now and able to be utilized for both TP and WS for some jobs 100% of the time.
Haste + March x2 + 5/5 Desperate Blows/Last Resort Recast + Low Delay GS or Scythe.
Watch your straight melee damage fly.
Double/Triple attack gear helps, too.
Want to make it even better on a budget? Magnus Scythe + a stack of M Stone pouches.
Even more better? Pop Souleater and/or Blood Weapon.
"Srsly", you have so many options available to murder a mob's face off. Use them, and enjoy them.
Abyssea really isn't a good gauge on real-world numbers, but in the course of 3 hours in a cruor party on birds in Misa I managed to beat a WAR in a parse. 615k to 604k damage. I had around 513k straight melee damage, while he only had ~250-300k. Of course he beat me on WS damage, but that's to be expected. This really shows the difference made by being able to almost full time Last Resort. All things being equal without atmas, I'd expect similar results in the non-abyssea world. Atmas used: RR/SS/A+O.
Go lvl with a real war sometime. He'll totally crush you in every way, shape, and form
Rezeak
05-17-2011, 09:11 AM
I'm happy with the update so far even the crit stuff.
Idc about the WAR difference atm i know the gap is alot closer now in abyssea at least SE is adding stuff to drk that makes sense rather than tactical parry/crit dmg boost (for a non Crit ws job)
Either way i'm in the wait and see camp to see what the next update brings for DRK 90->95 and will magic be improved
Laraul
05-17-2011, 04:53 PM
Dear SE... all those things we asked for, the improvements, etc... you listened and you put in the game!?!
WELL NOW EVERYTHING'S RUINED!!! YOU FAIL SE! YOU SHOULD KNOW NEVER LISTEN TO ANY ADVICE WE GIVE! IT'S AWFUL!
Thank you for the update. :)
Urteil
05-18-2011, 02:04 AM
I like swinging at Mach7.
Things are looking up, I guess?