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View Full Version : [To DEVS] Implementing a "View Stats" to players.



Topdogg
05-14-2011, 07:36 AM
Earlier this week I put together my own Abyssea party and then we went in to fight and I notice that half of my alliance was gimp in skills critting for 0's, missing etc. So I was thinking, "Why don't we have a way to check our players stats like we do with gear?". Have a second bubble beside "View wares" that we can click to view ppls weapon skill levels and another option under the "/sea player" that we can click. I think this would be a very helpful tool while building parties for events or exp that I don't think would be too "High cost" to implement. Please "Like" or leave your feedback in the comment section below. Also here is a link to a fairly good example.

http://i886.photobucket.com/albums/ac68/Topopti/viewstatsffxi.jpg

Panthera
05-19-2011, 11:32 PM
I've mentioned in another threat that it would be cool if there were a BCM that tested players and gave them a grade. It would include damage output, judgement, and reaction times, etc. The data could then be viewed anywhere.

Glamdring
05-20-2011, 12:14 AM
Earlier this week I put together my own Abyssea party and then we went in to fight and I notice that half of my alliance was gimp in skills critting for 0's, missing etc. So I was thinking, "Why don't we have a way to check our players stats like we do with gear?". Have a second bubble beside "View wares" that we can click to view ppls weapon skill levels and another option under the "/sea player" that we can click. I think this would be a very helpful tool while building parties for events or exp that I don't think would be too "High cost" to implement. Please "Like" or leave your feedback in the comment section below. Also here is a link to a fairly good example.

http://i886.photobucket.com/albums/ac68/Topopti/viewstatsffxi.jpg

I agree with this, even if we could just see attack and defense you can get a fairly good idea on melee, but ranged and magic are just a guessing game. You basically have to go by whether you remember that player's name from several years ago-and with the server merger that isn't even reliable-to guess at whether or not a player would have taken the time to get their skills to a level where they are good for something other than sucking up your healer's MP.

Unfortunately, this won't happen. The current players have a vested interest in you not knowing how useless they are, because you would never invite them to anything if they won't pull their own weight. Do what i do, kick them from your party/alliance if they are failing to perform. I like parties where everyone pulls their own weight, I'm not here to carry anyone. I do my job and expect everyone else to do the same.

I've enjoyed a long reputation for my ability to beat difficult tasks in unconventional ways due to my perseverance. Well, the reason for that perseverance is because I trusted the players arround me to do their job so I could focus on mine. I partied with people that had that same conviction. So our whm was willing to take a hit to get a cure off, tanks were willing to die so the party could live, people watched the mob behavior and modified their actions to maintain hate control and the like. Now I can't exercise that same perseverance because I can't trust the poeple around me (at least in anything other than my LS parties) to be able to do their jobs in anything like a useful, competent fashion. I need to choose my gear/food/Atma/subjob on the assumption that-party or no-I'm essentially soloing based on the support I can rely on.

Cerelyn
05-20-2011, 02:10 AM
meh, i dont see the point really.

Netheos
05-20-2011, 03:31 AM
Earlier this week I put together my own Abyssea party and then we went in to fight and I notice that half of my alliance was gimp in skills critting for 0's, missing etc. So I was thinking, "Why don't we have a way to check our players stats like we do with gear?". Have a second bubble beside "View wares" that we can click to view ppls weapon skill levels and another option under the "/sea player" that we can click. I think this would be a very helpful tool while building parties for events or exp that I don't think would be too "High cost" to implement. Please "Like" or leave your feedback in the comment section below. Also here is a link to a fairly good example.

http://i886.photobucket.com/albums/ac68/Topopti/viewstatsffxi.jpg

As I do like the idea of the OP's solution, I am questioning what it could do to the play across the board. What it could do is filter out the folks that do not have the adequate skill for their level but with everyone 60~65+ in Abby parties now, we will have folks that cannot advance at all. Getting together a skill party is the generic answer for this but within that same group not allowed into abby parties you will have certain groups that are going to let their friends in, dwindling down the number of folks ready to do a skill party. Idk, I just see it hurting us more than helping us. However, I do agree with OP, it is always nice to have skilled players in party.

Sama
05-20-2011, 05:38 AM
Hahaha this will be so embarrassing for those leechies. /point-and-laugh

Korpg
05-20-2011, 07:32 AM
There are things about this game that can't be shown by stats or skill levels on weapons/magic.

Common knowledge is absolutly needed in this game for small parties to work.

That WAR with GA skill of 360 could still be whacking on mobs that the BLM have slept and are soloing.

That BLM with Enfeebling skill of 340 could still not have Sleepga/Sleepga II. How effective are they at sleeping large groups?

That NIN/WAR with Kannagi might not know what "Provoke" is.

Stats are only half of the battle. Knowledge can make a gimp player shine and a great player top tier.

Aliekber
05-20-2011, 07:50 AM
I've mentioned in another threat that it would be cool if there were a BCM that tested players and gave them a grade. It would include damage output, judgement, and reaction times, etc. The data could then be viewed anywhere.

No point in putting in a test for reaction times, people would just bot it (you know it's true).

Edit: Also, I wouldn't mind being able to see others' stats. I also wouldn't mind being able to see more of my own.

Rie
05-20-2011, 08:01 AM
That's some impressive H2H skill for a PUP24 there!

Not a bad idea though.

Seriha
05-20-2011, 08:18 AM
Far as weapon levels go, there is a way to test other players: Ask them to use a specific WS. For SAMs, this could be Gekko, Sanguine Blade from a BLU, and so on. Of course, don't be an idiot and ask a level 75 to use something they simply can't. If you find out they can't, then you can kick or tolerate it. If their output still sucks despite a minimum skill level, then maybe they're underleveled or undergeared.

Probably my biggest peeve lately has been finding BLUs still using Bludgeon at 80+. Even did a colibri party in thickets where one couldn't RLB > CA Sickle Slash to BA MP Drainkiss. A lazy person will be lazy regardless of the actual EXP environment, but if you're the leader, it's your choice whether or not to put up with their behavior.

lowkey
05-20-2011, 08:36 AM
So I was thinking, "Why don't we have a way to check our players stats like we do with gear?".


The Japanese players already freak out badly enough when anyone checks their gear. I'd imagine their overreaction would only be worse if their stats were also being checked.

Gennadi
05-20-2011, 08:43 AM
That would mean my 90 rdm cant refresh.
My 90 Blm cant stun.
My 90 War cant use shield break.
my 90 whm cant cure 3
my 90 smn can only use carbuncle
my 90 Thf cant use wasp sting
my 90 bard cant use mages ballad
my 90 sam cant use tachi: Hobaku
my 90 dancer cant go (no gears)
my 90 Paladin cant go (no shield yet)
my 90 Dark Knight cant go, only know slice.
my 90 Beastmaster cant go, i dont know how to use jugs yet.
my 90 ranger cant go, i dont have enough to buy a bow
my 90 Ninja cant go, i still need scroll of Utsusemi: Ichi
my 90 Dragoon cant go , i dont have a polearm
my 90 Blu Mage cant go, i still need all the level 1 spells ( i did get pollen i think)
my 90 corsair cant go, i keep throwing away my corsair's die
My 90 Scholar cant go i dont have any spells yet.
My 90 Monk cant go i still need scroll of 100 fists spell.


Other than that im good to open chests.

Aliekber
05-20-2011, 09:00 AM
my 90 Blu Mage cant go, i still need all the level 1 spells ( i did get pollen i think)

Speaking as a BLU, it's all downhill from there! No spell is worse to get than Pollen.

Miera
05-20-2011, 09:05 AM
While I think this is a so-so great idea a lot of people would feel like its an invasion of their privacy, in Phantasy Star Universe you were able to not only do just that but also look at their money.

Rambus
06-09-2011, 10:01 AM
I like the idea but this would lead to too much elitism.

for example I was in a merit pt back when the cap was 75, I had bard, cor, dd, you know the standard party setup. I was replacing someone and this guy said he was not a merit party because I was 74. ok? so what it is not like i am gimp, i am sure i could out dd 80% of the wars at 75 anyway.

point of this story is you may incouter people saying no to come help with xxx because you do not have weapon merits or some jack hole wnats you to have 400+ skill in something.

abyssea letting you level 30-90 fast is the side effect of that issue, I know if i was going into abyssea pt i would tell the guy can i come skill up xxx to leader, i dont need exp.

It would be neat sure but i think ill cause too much elitism.

Neisan_Quetz
06-09-2011, 11:22 AM
No. The only stats I care to see are the invisible ones that can't be shown on the equip screen. Also fixing attack so you can see if it's over 999, if possible.

Laraul
06-09-2011, 03:57 PM
It really doesn't matter... you can judge how a player is doing by how they perform... not on what they're "stats" state.

If they are participating who cares what the stats are.

Alhanelem
06-09-2011, 04:48 PM
[To OP]
Just a note, specifically directing a post at the staff does not make them look at it. They look at threads that pique their interest, not the threads asking for their attention.

Also, yeah, great idea. Another way to discriminate against people. Perfect, just what we need. not....

Dallas
06-09-2011, 05:37 PM
The nice thing about Abyssea is that 18 idiots will still get 600exp per kill eventually. They will level up, their skill will increase, and they will kill faster. After 3 hours, even an incompetent group will look competent.

I witnessed this tonight.

Runespider
06-09-2011, 06:54 PM
pickup Aby parties:

People xp for 30 mins then swap to a lowbie job saying only "brb dumping merits" before doing it.
Have no atmas.
Are skilling up.
Have horribly low skill levels.
People who wanna show off but get bored in 30-40 mins.

Abyssea although fun, allowed the good players to completely cap out their requirment to need xp. All you get is people who fit into the above list. Thats why you get to take 18, the nature of it encourages gimpyness.

Coldbrand
06-09-2011, 08:11 PM
The Japanese would absolutely love this. Let me tell you.

Edit: Also, I'd hope before they'd let you do this they'd let you view Chocobo Digging Skill or at least stuff like Acc/Haste/STP/Eva.

RaenRyong
06-09-2011, 11:19 PM
Speaking as a BLU, it's all downhill from there! No spell is worse to get than Pollen.

Healing Breeeeeze

Korpg
06-09-2011, 11:29 PM
Healing Breeeeeze

Body Slam would like to have a word also.

Juilan
06-10-2011, 03:08 AM
Healing Breeeeeze
poster said lv 1 spells :p

Alhanelem
06-10-2011, 03:17 AM
People xp for 30 mins then swap to a lowbie job saying only "brb dumping merits" before doing it.I've never seen anyone do this. And if they did (without asking first) I'd probably kick them.

You have control over stuff like this. You have a kick button, use it.

Neisan_Quetz
06-10-2011, 06:25 AM
I've seen it, not only did they say brb dumping merits, they stashed themselves behind a corner and in a bush on a low level job, took me 40 mins to notice they were in zone but weren't doing anything before I booted them ><

RAIST
06-10-2011, 06:33 AM
My 90 Monk cant go i still need scroll of 100 fists spell.


Thanks... I needed a good laugh.

This might be a nice tool if restricted only to party/alliance leader to be used to their party/alliance members. Otherwise, there will be the potential for harrassment and such as others have stated.

Glamdring
06-10-2011, 08:25 AM
I don't consider it harassment. Look how many shouting for pick-up groups do it with the caveat of "healers 70+, DD75+" and then still get bombarded by request to leech X, and when they say no they get flamed. That kind of thing started with level sync btw. Regardless, the person building has already decided what their minimum needs are and that apparently means they have enough leeches and now want bodies that will perform. All this will do is make it so you can't lie about your ability to perform.

Of course, this says nothing about being AFK 57/60 minutes to text/facebook/pound one out, etc. Having skill does not address the "jackass" factor, although having skills leveled does give some preliminary indication that a person is willing to do some work.

As I said tho' never happen. The lazy have an absolute need for you not to be able to see they are lazy before you invite them. The hope is that once you are in the field you won't kick them because of the pain in the butt factor of finding a replacement.

Ketaru
06-10-2011, 12:16 PM
You have control over stuff like this. You have a kick button, use it.

Choosing who you wish to group with in this game is as easy as a few mouse clicks. But you know that nobody actually uses the kick button. The EXP is just that important to them and they'd rather bend over backwards and loosen their standards...

...and then complain to their linkshell, complaining to each other in /tell, and complain to their favorite forums about how their party was oh so terrible. But kick somebody who isn't measuring up? Leave a party you're so dissatisfied with? Heavens no!