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View Full Version : May 13, 2011 (JST) Version Update



Gildrein
05-12-2011, 09:29 PM
Some changes that have already been announced require a client-side update or more development/testing time. These will be implemented in a separate version update scheduled for next week.


Battle-related


The method that certain monsters use to detect players in the following areas has been changed.
Bostaunieux Oubliette / Toraimarai Canal / King Ranperre's Tomb / Dangruf Wadi / Ordelle's Caves / Outer Horutoto Ruins / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
* The following zones were removed: Ranguemont Pass, Zeruhn Mines, Inner Horutoto Ruins, and Eldieme Necropolis (changes made on May 12, 2011)

The following adjustment has been made to Grounds of Valor.


Placement of target monsters for certain regimes that take place in The Eldieme Necropolis have been adjusted.

The following adjustments have been made to the puppetmaster job.


Automaton attachments have been adjusted as follows:


Power Cooler
MP cost is reduced even if there are no Ice Maneuvers in effect.
Galvanizer
Chance of countering is increased even if there are no Thunder Maneuvers in effect.

The following adjustments have been made to the new weapon skills that were added. In addition, we have addressed an issue wherein weapon skill damage was not calculated properly.


String Shredder
Damage has been increased and status bonuses added.
Armor Shatterer
Damage has been increased and status bonuses added.
Skillchain element has been changed from Fragmentation / Scission to Fusion / Impaction.


The following adjustment has been made to Abyssea.


Empyrean upgrade items are now obtainable from certain notorious monsters.



Item-related


More new linkshells have been made available for purchase.


Miscellaneous Fixes


The following bugs have been fixed.


The skillchain effect of the Inhibitor attachment did not work properly with the String Shredder and Armor Shatterer weapon skills, causing the automaton to go into standby mode.
The damage of the blood pacts Crescent Fang, Mountain Buster, and Tail Whip was higher than intended.
Aptants and pigments could be used in synergy with aperture-etched equipment, causing the apertures to be erased.



*The planned change to stop the "Heat Capacitor" attachment from erasing all Fire Maneuver effects has been postponed to a future update.
*The Automaton weapon skill "Armor Shatterer" will also increase accuracy along with damage and status bonus.
*The planned measures to reduce congestion in Port Jeuno will require a client-side update, and thus will be implemented in next week's update. We apologize to all players for this inconvenience, and ask for your patience and understanding.