View Full Version : spells RDM should have (Reraise/Flash)
wildsprite
03-09-2011, 04:44 AM
RDM should have reraise without /WHM or /SCH
and RDM should not have had Flash taken from them, RDM has Divine Magic Skill, so why not let us have atleast one Divine magic spell, heck make Reraise and Flash Merited spells or something
Akiyama
03-09-2011, 04:46 AM
I believe they have Divine Magic Skill due to Dia spells previously being under Divine Magic Skill.
wildsprite
03-09-2011, 04:47 AM
RDM also used to have flash, but SE took it from them for some reason
Flash would be cool. I see no need for reraise. Earrings are cheap anyway.
Daniel_Hatcher
03-09-2011, 05:01 AM
They also used to have Cure V, made RDM to over powered..
As for Reraise, I don't think they should get it, they've dabbled in the magical arts so shouldn't learn all the spell types.
Duelle
03-09-2011, 05:02 AM
I'll second Flash, but we don't need Reraise.
wildsprite
03-09-2011, 05:11 AM
honestly I think RDM should have RR, more so than SCH should, but hey thats just my opinion
Duelle
03-09-2011, 05:24 AM
honestly I think RDM should have RR, more so than SCH should, but hey thats just my opinionFor what it's worth, some of the recent adjustments and buffs have made next to no sense. Giving SCH a way to make skillchains using spells comes to mind.
Daniel_Hatcher
03-09-2011, 09:54 AM
For what it's worth, some of the recent adjustments and buffs have made next to no sense. Giving SCH a way to make skillchains using spells comes to mind.
Not really, that was done due to the fact SCH was renowned as being a tactical mage as shown by their addendums.
Getting TP for casting magic however was stupid, especially down to the fact a good mage would need to change staves constantly.
Duelle
03-09-2011, 10:29 AM
Not really, that was done due to the fact SCH was renowned as being a tactical mage as shown by their addendums.
Getting TP for casting magic however was stupid, especially down to the fact a good mage would need to change staves constantly.What I was trying to get at is that it's leaning towards battle mage territory, AKA something RDM should have gotten.
Ezikiel
03-15-2011, 08:24 AM
RDM should have reraise without /WHM or /SCH
and RDM should not have had Flash taken from them, RDM has Divine Magic Skill, so why not let us have atleast one Divine magic spell, heck make Reraise and Flash Merited spells or something
chant with me Reraise Reraise Reraise
DukeDudeston
03-18-2011, 09:53 AM
Reraise for RDM would be good, however there is another option... don't die!
All honesty I would love RDM to have RR, it will make me take more risks when I /nin
Kaiichi
04-27-2011, 10:42 AM
Flash would be awsome. But what I would really like to see is the teir II EnSpells actully worth casting.
Supersun
04-27-2011, 11:28 AM
Because Instant RR scrolls are so expensive.
Seriha
04-27-2011, 11:36 PM
Because Instant RR scrolls take up inventory space.
Fixed that for ya.
Supersun
04-27-2011, 11:45 PM
Fixed that for ya.
Ok, I agree with that one lol
Daremo
05-01-2011, 04:02 PM
Funny historical note that many people seem to be unaware of: Rdm was never able to use Flash. They were on the .dats for the spell before it was released, but were removed from it in the same update that the spell was made available for use.
Supersun
05-01-2011, 04:26 PM
Funny historical note that many people seem to be unaware of: Rdm was never able to use Flash. They were on the .dats for the spell before it was released, but were removed from it in the same update that the spell was made available for use.
Actually Red Mage had access to Flash AND Cure V before the NA launch. They got removed I think in the same update that game Rdm Refresh, Convert, and changed all Rdm's C rank skills into something more diverse (along with our A+ in enfeebling).
We also had a marksmanship skill...which I would have taken over our archery skill XD.
noodles355
05-04-2011, 01:34 PM
I'd much prefer Stun over flash.
Necrose99
05-10-2011, 05:54 AM
SCH has Reraise 2 but I'd say RDM needs Reraise as well as flash. back .. or least give us a few of the lower crappy banish/ga I II skills back to lvl div magic , as whm it takes along time to cap it ppl get pissed if you nuke holy on that job etc. or some sort of enfebleing magic unique to RDM thats Divine magic and Enfebling bassed 1st order Divine 2nds proc order enfebling magic skill.
earings may be cheep , but i'd rather cast it myslef than have a bag full of crap.
my bags already filled with crap. if the blased moogles would give me storage credits for gears on Margin trials....
Got umptien billion RDM hand seals from Abssea no problem... unfortunalty not having a maat win since retruning to FFXI
has many good job items from Abyseea piling up esp seals. it'd be nice to have key items for Margin trials from items turned in then get gear modded poff . but thats really wish full thinking.
if we aint given reraise for party wipes , heh Bard has Goddess Hyms , put Reraise-ga's on whm then
I dislike reriase from whm sub due to I still eat it as aposed to reraise 2 or 3.
but with ppl deligating us as backup healers I'll take reraise. at least back , re-raise 2 would be kind.