View Full Version : Atma Orginaztion - Compramise
Godofgods
05-10-2011, 03:51 AM
- The proposed atma interface improvement allowing players to save their favorite atma configurations has been delayed to a future version update due to development complications.
Probably one of the most intisapated and looked-forward to thing in this update.
Since right now your only choise is memorizeing which atma lye in which page; which might change if you get new atmas, or spending time searching through every single time u zone into aby.
So if you cant add this feature yet, how about something less complex in the mean time. Make the list alpabetical!! instead of the random set its at now. That way youll always have a somewhat good idea where your atma is on the list. Would seem like a basic thing programming wise'
CrystalWeapon
05-10-2011, 03:56 AM
Seems simple but it's not, the key items are organized by ID not alphabetically. Also depending on the version the translation of the names would be different. They've already posted on the issue of sorting Key Items and why it can't be done as easily as you'd think.
GlobalVariable
05-10-2011, 04:05 AM
I'd like to see some kind of categorization instead of sets. I can't remember what is on which atma, and the NPC can't tell me till I manually click through them. Takes to long to find the stat I need today. The same atma can show on multiple lists set up by which stat is on it for example, and I'd be happy. Just an example. Something, anything that isn't one gigantic multi page list.
Atomic_Skull
05-10-2011, 04:05 AM
Atmas need their own category. They shouldn't be listed in Temporary key items because they are not temporary key items.
GlobalVariable
05-10-2011, 04:07 AM
Atmas need their own category. They shouldn't be listed in Temporary key items because they are not temporary key items.
That to. Fix my auto translate SE! ;.;
Miera
05-10-2011, 04:57 AM
That to. Fix my auto translate SE! ;.;
PS2 Limitations? :o
GlobalVariable
05-10-2011, 05:09 AM
PS2 Limitations? :o
It is caused by an overflow in the key items entry in auto tran (and possibly the size of the entire auto tran dictionary).
Either the KI list needs broken up, or the full auto tran needs broken up. Or both. Which may not be possible because my understanding a separate company from SE created it and SE has it on license. I have no idea what their usage rights actually are but hope that this problem can be corrected and they haven't said anything more than they are looking into it.
Godofgods
05-10-2011, 05:53 AM
Seems simple but it's not, the key items are organized by ID not alphabetically. Also depending on the version the translation of the names would be different. They've already posted on the issue of sorting Key Items and why it can't be done as easily as you'd think.
well they can come close lol! Even a little bit is better then nothing.
Godofgods
05-10-2011, 05:55 AM
It is caused by an overflow in the key items entry in auto tran (and possibly the size of the entire auto tran dictionary).
Either the KI list needs broken up, or the full auto tran needs broken up. Or both. Which may not be possible because my understanding a separate company from SE created it and SE has it on license. I have no idea what their usage rights actually are but hope that this problem can be corrected and they haven't said anything more than they are looking into it.
I dont no how their system works for it, but if possible, they rly should seperate the KI lists more. The temp KI list is enormus. And half of them are KI's you cant get rid of anyway, which makes we wonder why they are on that list. And considering the shear amount of KI's (ki, atma, abysite) they probably could use their own tab in the menu.
Seriha
05-10-2011, 06:24 AM
I'd be happy if the Atma set up just resembled setting blue magic. Talk to NPC, menu pops with 0-3 slots clickable, choose one, it then moves the selector over to a menu with your current atma with the help text showing the effects much like how blue magic describes the spell and shows how it affects your stats.
Mirage
05-10-2011, 06:47 AM
Even that would have been much better.
GlobalVariable
05-10-2011, 08:34 AM
I'd be happy if the Atma set up just resembled setting blue magic. Talk to NPC, menu pops with 0-3 slots clickable, choose one, it then moves the selector over to a menu with your current atma with the help text showing the effects much like how blue magic describes the spell and shows how it affects your stats.
This! This this this this!
Godofgods
05-13-2011, 11:19 PM
Ok, coding problems and translations i can by. How about something diffrent then. Their are without a doubt certion atmas used a million times more then other atmas. Example: VV (regain), RR (criticals), MM (refresh) ect. Out of the 10+ pages of atmas i have i could probably fit all the ones i use on a single page or two. So get some feedback, and orginaze them by what ones are most used. Let the most used ones be on the first and second page perminily. Keeps them acessible and no programing woes about letting each person orginaze their own.
Glamdring
05-13-2011, 11:26 PM
update post for next week, the stored atma will be in there. HOPEFULLY it will store the different set-ups for different jobs, but if not I can live with it. I don't use the same Atma on Dnc and I use on pup as an example, and I'm sure many other players are in the same boat. For that matter, I use different Atma solo as I do in a group, etc.
Greatguardian
05-13-2011, 11:27 PM
That to. Fix my auto translate SE! ;.;
Some of the Savior Atma people in my shell were saying that this was already fixed on the Monday update for them.
Masekase
05-14-2011, 12:02 AM
Even put the Atma's in categories using the stat that is highest ie major/superior.