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View Full Version : Forced Spawn For All Abyssea Notorious Monsters Developers Look Here



svengalis
05-05-2011, 04:27 AM
I don't understand what was the reasoning for having some Notorious Monsters forced pop by trading items then have others with 10-15 min pop times. Random seals mobs okay but it would be nice if I can actually pop Gukumatz instead of having to camp him with chance that I will get out pulled. Make all Empyrean Key Item farming notorious popable by trading pop items please.

Seriha
05-05-2011, 04:53 AM
An alternative for the Vunk, Mis, and Atto zones would be for the timed spawn KIs to be found in big gold chests instead of the popped mobs.

Korpg
05-05-2011, 04:57 AM
Isn't this your third topic over the same issue?

Lynchilles
05-05-2011, 04:57 AM
I think SE should just look at my list of jobs at level 90 and send me all the +1 and +2 items for these jobs via delivery box. Abyssea is too hard.

Glamdring
05-05-2011, 05:00 AM
"oh look, I'm a little green haired troll! I can hold your pencil..."

Look out your window, that's life out there, try one, you might like it.

Zyeriis
05-05-2011, 05:02 AM
I'm calling troll. First you complain about people out "???" claiming you, now you want everything to be "???" popped and are crying that people are out-claiming you on timed pops that are few in number, quick to kill, and repop in under 15 minutes. Go whine somewhere else and learn how to play the game first.

You've been warned people, post at your own risk.

P.S. You should listen to your own signature and learn something after you get outclaimed instead of coming here and moaning about it.

Korpg
05-05-2011, 05:12 AM
There have been too many topics made by trolls anyway.

Maybe we should ask for a limit on the number of threads a person can make per week, like 2?

wish12oz
05-05-2011, 05:40 AM
It's like that because SE feels the need to add some kind of limiting factor into the system, so that it's competitive and not everyone can get everything really easy. If you don't like this aspect of the game, I suggest you go play something else, this is your third thread about how you can't get a kannagi without putting any effort into it.

noodles355
05-06-2011, 12:38 AM
Suck less at claiming.

Akujima
05-06-2011, 05:18 PM
I'm calling troll. First you complain about people out "???" claiming you, now you want everything to be "???" popped and are crying that people are out-claiming you on timed pops that are few in number, quick to kill, and repop in under 15 minutes.

Hahaha, funny stuff. Before all we heard was complaints about 3, 21 and 72~ hour NMs. But I knew this was coming. Complaints over 15 minute repops.

Next thing you know there will be complaints over why it takes so long to get everywhere, and there should be "Teleport-This Zone", add more warps!... Ahhh, $#%@ WHY EVEN HAVE ZONES AT ALL!? And chocobo's should be replaced with sports cars.

Get out of playing RPG's and get back to playing what you really want: A Mr Dress-Up Online SIMS Game.

Meyi
05-06-2011, 05:23 PM
If anything, for Gukumatz, it'd be nice if the person who pulled already had KI, the KI would be distributed to someone else in party without it. That way everyone in your group can be out pulling it, not just the people who still need KI to complete their sobek set.

Um, or possibly the KI being distributed to more than one person at a time. But I'm sure a lot of people would scream 'easy button' at this option.

noodles355
05-06-2011, 06:32 PM
If anything, for Gukumatz, it'd be nice if the person who pulled already had KI, the KI would be distributed to someone else in party without it.Most of this thread fails, however I do like this suggestion.

Yarly
05-06-2011, 06:40 PM
Um, or possibly the KI being distributed to more than one person at a time. But I'm sure a lot of people would scream 'easy button' at this option.

even just a *chance* at getting more than one KI per kill would be welcomed.

svengalis
05-07-2011, 08:31 AM
Isn't this your third topic over the same issue?

Yes it is. How are we suppose to get changes if we don't complain about bad game design decisions? If they don't know then nothing will change.

svengalis
05-07-2011, 08:34 AM
It's like that because SE feels the need to add some kind of limiting factor into the system, so that it's competitive and not everyone can get everything really easy. If you don't like this aspect of the game, I suggest you go play something else, this is your third thread about how you can't get a kannagi without putting any effort into it.

I pay the same $13 per month as the next man. Why should be limited to what I can do because of time restraints?

Zyeriis
05-07-2011, 09:16 AM
I pay the same $13 per month as the next man. Why should be limited to what I can because of time restraints?

I don't think you understand what the word "restraints" means.

Korpg
05-07-2011, 10:48 AM
Yes it is. How are we suppose to get changes if we don't complain about bad game design decisions? If they don't know then nothing will change.

You are the only one complaining. Maybe everyone else excepted the game for what it is instead of trying to nit-pick every single thing that is "wrong" with this game.

Because, I'm going to complain "12 bucks a month is too expensive, I want to play this game for 12 cents a month, with my own personal limo driving me everywhere I want to go, because driving is too hard too."

Because that is what I'm getting from you.

Anewie
05-07-2011, 01:48 PM
I think its dumb some abys nms are 15minute repop. Make them all the same? No one enjoys camping 15min repops. It's stupid idea. Get rid of it so people can do their empyreans.

Olor
05-07-2011, 02:55 PM
Hahaha, funny stuff. Before all we heard was complaints about 3, 21 and 72~ hour NMs. But I knew this was coming. Complaints over 15 minute repops.

Next thing you know there will be complaints over why it takes so long to get everywhere, and there should be "Teleport-This Zone", add more warps!... Ahhh, $#%@ WHY EVEN HAVE ZONES AT ALL!?


Cause time sinks = awesome amirite?

Mirage
05-07-2011, 03:12 PM
Yeah they're pretty cool.

Akujima
05-07-2011, 03:31 PM
Cause time sinks = awesome amirite?

You're measuring time, and you're trying to speed things up... Why?

Tell me this... What's the difference between obtaining something in a week, and obtaining it in a month?

You still obtain the item. Am I wrong, or what?

EDIT: Let's continue this shall we?

*Random Person*: Ugh... It takes a week to get that piece of gear -_-.... It should only take a few days!

*Another Random Person*: Ugh... It takes a few days to get that piece of gear -_-.... It should only take a few hours!

*Yet Another Random Person*: Ugh... It takes a few hours to get that piece of gear -_-.... It should only take a few minutes!


Can you understand yet?

svengalis
05-07-2011, 05:15 PM
You are the only one complaining. Maybe everyone else excepted the game for what it is instead of trying to nit-pick every single thing that is "wrong" with this game.

Because, I'm going to complain "12 bucks a month is too expensive, I want to play this game for 12 cents a month, with my own personal limo driving me everywhere I want to go, because driving is too hard too."

Because that is what I'm getting from you.

Actually 6 people agreed with me. I am sure others feel the same way. What do you find fun about watching someone else out pull you and get all their KI for their NM pops while your time withers away?

I have no problem paying the sub fee.(I have 2 accounts)

svengalis
05-07-2011, 05:18 PM
Hahaha, funny stuff. Before all we heard was complaints about 3, 21 and 72~ hour NMs. But I knew this was coming. Complaints over 15 minute repops.

Next thing you know there will be complaints over why it takes so long to get everywhere, and there should be "Teleport-This Zone", add more warps!... Ahhh, $#%@ WHY EVEN HAVE ZONES AT ALL!? And chocobo's should be replaced with sports cars.

Get out of playing RPG's and get back to playing what you really want: A Mr Dress-Up Online SIMS Game.

Theres teleports to everywhere you go in XIV. It would be nice if XI had the same thing only because the movement in the game is to slow for me.

Maurauc
05-07-2011, 09:22 PM
Theres teleports to everywhere you go in XIV. It would be nice if XI had the same thing only because the movement in the game is to slow for me.

Movement is too slow? Let's see..
Sprinter's Shoes, Fleet Wind, Blitzer's Roll, ASA Legs, Chocobo Whistle, Abyssea Teleports, White Mage teleports, Tele-Rings, Warp/Retrace scroll, Outpost warps, Aht Urghan Warp Taru, Valkurm/Mhaura boat, Airships, Lycopodium NPCs, Flee, Powder Boots, warp between cities with certain Mog-Tablet perks.
And yet you complain it's too hard to get anywhere? That's just what I thought of off the top of my head.
At most, it takes.. 10 minutes to get anywhere in the game. That argument may have had some merit a year ago, but with Abyssea and everything SE have introduced recently, it holds no ground. You really want the game to be "Push a button, get item", don't you.

Korpg
05-07-2011, 11:54 PM
Actually 6 people agreed with me. I am sure others feel the same way. What do you find fun about watching someone else out pull you and get all their KI for their NM pops while your time withers away?

I have no problem paying the sub fee.(I have 2 accounts)

Bolded statement #1, a two part response. Part 1: What is keeping you from fighting a different mob? Most mobs in the game have multiple pop requirements. If somebody is fighting the Pestite, go fight the Bugard and/or the Lizard. Nothing is keeping you from doing that. I'm sure somebody needs the seals in your party..... Part 2: [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines (http://support.na.square-enix.com/rule.php?id=20&la=1).] If somebody is claiming faster than you, then you need to be better for next time. Before you complain bots, people always outclaim bots. Even I have outclaimed bots, and my internet SUCKS.

[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines (http://support.na.square-enix.com/rule.php?id=20&la=1).]

Akujima
05-07-2011, 11:57 PM
Theres teleports to everywhere you go in XIV. It would be nice if XI had the same thing only because the movement in the game is to slow for me.

Obviously RPG's aren't the game for you then. Because a big part of RPG's, is exploration and travelling.

Making teleports and easy warps, in turn affected the quality of EXP PT's. How? Since it's so easy to get to the group/PT, nobody really cares how long the PT lasted for, and that's when "reps" started becoming popular. Back in the day, it took a LONG time to get to the PT, so the leader had to make sure whoever was coming, got worthwhile EXP.

Sure you can argue that it's faster to get to a camp spot now and start EXP'ing quicker. But when it took a longer time to do so, it forced people to really think about where they were going to camp and what their PT setup was. Getting to camp faster only increased the sloppy throw together PT's that barely got EXP and made certain areas way too over-camped, effectively wasting your time anyways but just in a different way.

So in reality making things TOO fast, diminishes quality. It's relativity.

Urthdigger
05-07-2011, 11:58 PM
I really do think there's an issue when you have some assclown in Misareux in there from dusk until dawn just outclaiming almost any LS who comes out there. And as far as "Go fight another mob" goes, sometimes your whole alliance has both the other KIs. The competition for the single peiste is just astounding.

Seriha
05-08-2011, 01:42 AM
Tell me this... What's the difference between obtaining something in a week, and obtaining it in a month?

It's a mix of fair access and the item's actual worth relative to the mob's difficulty. You can try to grossly exaggerate and pretend people are asking for full everything in their dbox the moment they log on, but there's no fun in rarely, if ever, getting a claim on a contested mob just as killing it a billion times is no more fun after the first few. As is, Abyssea suddenly tilted endgame progression that was otherwise split over 7+ years into suddenly thousands of people on a single server needing the same things. That leads to a lot of congestion, and by proxy, competition on mobs where forced spawns aren't involved. Even in the case of those, you'll get people who camp the ??? and go "out of turn" if they weren't the first ones there just because "you can fight another mob" or some other lame rationale. Some items simply don't have alternate sources, like the job-specific accessories, the R/E weapons, empyrean items, and so on.

Basically, people want to fight the mobs, not crappy drop rates or their fellow players. Pretending it's some cardinal sin that a guy you'll never probably play with is equally, if not greater equipped because they didn't go through the same hurdles as you is, put simply, dumb. You don't lose said items. They don't lose their stats.

Urthdigger
05-08-2011, 02:30 AM
I should mention, I enjoy a good challenge. I loved it ever since I hit mission 2-3 and wound up with a challenge I couldn't just beat with levels alone. I like going after BCNMs, especially the ones where people haven't beaten the strategy into the ground already. I enjoy fighting NMs.

But I don't like claiming NMs. I don't like having to peel my eyes for what may be several hours on a spawn window. I don't like having whether I can do content or not boil down essentially to luck (Does it pop within range, and not right behind me in my camera's blind spot?). With the old style of content, those of us who didn't like that could pursue things in Dynamis, or Einherjar, or Nyzul, or all sorts of other endgame events that didn't depend on being luckier than the 3 other shells out there just to participate. Now, however, abyssea has made just about everything else obsolete. It's where you get all the higher level gear now. We're required to camp NMs to do anything anymore, and not all of us enjoy that.

svengalis
05-08-2011, 09:30 AM
Bolded statement #1, a two part response. Part 1: What is keeping you from fighting a different mob? Most mobs in the game have multiple pop requirements. If somebody is fighting the Pestite, go fight the Bugard and/or the Lizard. Nothing is keeping you from doing that. I'm sure somebody needs the seals in your party..... Part 2: Suck less. If somebody is claiming faster than you, then you need to be better for next time. Before you complain bots, people always outclaim bots. Even I have outclaimed bots, and my internet SUCKS.

Bolded statement #2: Obviously sarcasm escapes you. But I'm sure that (if) you get your way, you will be complaining about something else! You seem to be the type of person who is never satisfied with your life, so you have to constantly complain about something! "Mom, make this NM pop" "Mom, its too hot in here" "Mom, I need to go to the bathroom again." This game is easy as it is, don't complain about something that requires a little effort to do!

Edit: Having 6 accounts "Like" your ideas is not the same as having somebody else agree with you.

If you don't have anything positive to say then don't post in my threads.

svengalis
05-08-2011, 09:47 AM
urthdigger and seriah hit the nail on the head. Even with forced spawns in abyssea it can be a headache cause you may run into some *** who thinks just because they kill faster then you that they can pop all their pops b4 yours even though you were there b4 them.

Korpg
05-08-2011, 11:17 AM
urthdigger and seriah hit the nail on the head. Even with forced spawns in abyssea it can be a headache cause you may run into some *** who thinks just because they kill faster then you that they can pop all their pops b4 yours even though you were there b4 them.

Why not let them? I mean, they can kill faster than you can, by letting them finish first, that means you can pop yours all by yourself without having to worry about them "stealing" your pop.

Also, it comes down to who's time is worth more. Yours or Theirs? To you, your time is worth more, but to everyone else, their time is worth more. Accept the fact that you won't be able to do everything you want to do that day, and do something else.

Urthdigger
05-08-2011, 11:55 AM
As I mentioned before, I had to deal with someone who was at Gukumatz all fricken day. No idea what he was after, but whatever it was must have had a piss poor drop rate. Also... they don't claim because they feel they can kill faster... they just claim. If they killed the mob quickly I wouldn't have as much a problem with it, but you've got people who grab claim, and then spend half an hour chiseling down its HP.

Akujima
05-08-2011, 12:02 PM
As I mentioned before, I had to deal with someone who was at Gukumatz all fricken day. No idea what he was after, but whatever it was must have had a piss poor drop rate. Also... they don't claim because they feel they can kill faster... they just claim. If they killed the mob quickly I wouldn't have as much a problem with it, but you've got people who grab claim, and then spend half an hour chiseling down its HP.

So then why don't you ask them if you can help them proc red !! and kill it with them?

Just a suggestion.

Arlan
05-08-2011, 12:36 PM
This thread is pointless.. Didn't I just post a reply similar to this thread?
0.0....

Korpg
05-08-2011, 01:07 PM
This thread is pointless.. Didn't I just post a reply similar to this thread?
0.0....

The guy made 4 threads so far. This is thread number 3.

Arlan
05-08-2011, 01:24 PM
The guy made 4 threads so far. This is thread number 3.

Well damn...
O.O...

Seriha
05-08-2011, 04:59 PM
Why not let them? I mean, they can kill faster than you can, by letting them finish first, that means you can pop yours all by yourself without having to worry about them "stealing" your pop.

Also, it comes down to who's time is worth more. Yours or Theirs? To you, your time is worth more, but to everyone else, their time is worth more. Accept the fact that you won't be able to do everything you want to do that day, and do something else.

It's a little thing called manners. Do you cut to the front of a long line at a grocery store because you're in a hurry? I doubt it. Maybe someone will let you go ahead of them if they see you only have a couple items to their cart, but that's their choice.

The big problem with just "Suck it up!" is rolling over for these jerks can mean the help you have available at that moment might not be 10 minutes later, or more depending on how long this group decides to monopolize. From there, there's no guarantee that yet another bunch would show up and do exactly the same thing. I've been the victim of this behavior. I've left pick-up parties where people insist on doing it. I hate wasting my time as much as the next person, but I'm having a hard time totally faulting people here as this behavior is a direct result of the game's design.

Anewie
05-08-2011, 05:26 PM
It's a little thing called manners. Do you cut to the front of a long line at a grocery store because you're in a hurry? I doubt it. Maybe someone will let you go ahead of them if they see you only have a couple items to their cart, but that's their choice.

The big problem with just "Suck it up!" is rolling over for these jerks can mean the help you have available at that moment might not be 10 minutes later, or more depending on how long this group decides to monopolize. From there, there's no guarantee that yet another bunch would show up and do exactly the same thing. I've been the victim of this behavior. I've left pick-up parties where people insist on doing it. I hate wasting my time as much as the next person, but I'm having a hard time totally faulting people here as this behavior is a direct result of the game's design.


...Get out

Korpg
05-08-2011, 10:48 PM
It's a little thing called manners. Do you cut to the front of a long line at a grocery store because you're in a hurry? I doubt it. Maybe someone will let you go ahead of them if they see you only have a couple items to their cart, but that's their choice.

The big problem with just "Suck it up!" is rolling over for these jerks can mean the help you have available at that moment might not be 10 minutes later, or more depending on how long this group decides to monopolize. From there, there's no guarantee that yet another bunch would show up and do exactly the same thing. I've been the victim of this behavior. I've left pick-up parties where people insist on doing it. I hate wasting my time as much as the next person, but I'm having a hard time totally faulting people here as this behavior is a direct result of the game's design.

Throw animosity into the picture and manners get thrown out of the window. Since everyone online have absolutely no risk of persecution of their personal lives, and making a new alter-ego for online personalities is as easy as setting up a new email address, nobody is going to adhere to common decency, and who's to blame them?

Make it possible that you can get punched in the mouth through the computer screen and you will find people acting like human beings overnight.

As for the time factor, think of it this way. If you get to pop your item, that means that the other group can't pop their item. You are satisfied, but what about those other people?

And does that stop you from teaming up for the same thing? 2 groups forming into one leads to faster kills. I have done that with other groups many times. Its the people who don't want to cooperate that you have to deal with. Is it SE's fault that they decide to act like jerks? Should SE ban them for acting like jerks? That is what this issue comes down to, SE should punish everyone who doesn't work with everyone else. Which means, everyone.

Seriha
05-09-2011, 04:30 AM
Or, you know, allow multiple instances of the same mob so the congestion issues are alleviated. There, game design to counter the inherently dickish nature of anonymous internet-goers who think it's A-OK to go full-on inhospitable to strangers the moment they sit in front of a keyboard.

Fearforever
05-09-2011, 05:06 AM
There has to be some competition aspect or everyone is going to have a damn Empy weapon.

When i did my Kannagi I had to go just me n my wife, do 2x Gukz just after JP prime then kill them with friends later on because of the competition. It took longer but i got it done.

If you want a NM badly do your research of whens it busiest and plan out when you want to try, no point going when theres 30+ ppl camping your NM

Vold
05-09-2011, 05:12 AM
nobody is going to adhere to common decency, and who's to blame them?

That is what this issue comes down to, SE should punish everyone who doesn't work with everyone else. Which means, everyone.No. I see more people adhere to common decency than not in this game. And no, it's not everyone who doesn't work with others. Are we even playing the same game? Are you rogging your way through these beliefs? Maybe you only play on the weekends which I could see giving you a false sense of what's going on in Vana'diel. I've said it before and I'll say it again. The internet does not make good people bad. It just helps the bad be bad easier.

There's no denying there are problems but let's face the truth people. Gamers are anti social by nature and that means they're going to be aholes more often than not. As a matter of fact the only kinds of players that I don't see being aholes, are the players who play casually and don't get all caught up in the game because they have better things to do than try to be the master of a virtual world. They play for fun. Everyone else treats their game like it's serious business. There's many people who deserve better than to be falsely classified as taking advantage of the anon nature of the online world. And I'm not one of them. But I know better than to blindly accuse them of being like me to make a point.

Oh and can we not have forced spawn for all abyssea NMs? Because as it stands it's a "100%" drop rate on KI if you proc. I doubt the same would be true for pop items.

Akujima
05-09-2011, 05:29 AM
Gamers are anti social by nature and that means they're going to be aholes more often than not. As a matter of fact the only kinds of players that I don't see being aholes, are the players who play casually and don't get all caught up in the game because they have better things to do than try to be the master of a virtual world.

Utter nonsense.

There were two reasons I played FFXI back in the day. #1 being because I thought it was one of the most challenging MMO's around. #2 being that it's an MMO, which means I can play the game with other people I met online. Reason #1 did not take a back seat to reason #2. They were both equally important to me. So making the assumption that just because someone who enjoys a challenge (such as oldschool CoP quest line) is therefore an anti-social ahole, just shows the example of limited thought capacity.

The challenge back in the day, required you to team up with people to accomplish something (like making EXP easier in a PT, rather than solo'ing). It was easier to get things done WITH people, improving the social aspect of the game. It rewarded us for being together and doing things together as a group.

Today's challenge is how to get along with other people who are fighting over minor claims and NMs. It seems to me, that the "Solo" mindset is growing bigger and bigger, and it seems to me that Abyssea rewards us more, for being with LESS people. Instead of rewarding one another for working together in a POSITIVE light, it just prolongs that reward and encourages bickering between one another. The prime example of this, is the OP's post.

IMO today's challenge, only hinders socialization, and is the wrong step to take in an online game.


PS. I love how so many people throw in "As a matter of fact" infront of their opinion. Somehow assuming that their opinion has now become a fact that cannot be challenged.

Korpg
05-09-2011, 03:24 PM
No. I see more people adhere to common decency than not in this game. And no, it's not everyone who doesn't work with others. Are we even playing the same game? Are you rogging your way through these beliefs? Maybe you only play on the weekends which I could see giving you a false sense of what's going on in Vana'diel. I've said it before and I'll say it again. The internet does not make good people bad. It just helps the bad be bad easier.


Sorry, should have said "not everyone" instead of "nobody"

But you did prove my point. You started out stating that almost everyone is going to be nice and everything, then you said gamers are the ones who won't be nice, which is, well, most of the game's population....

Karinya_of_Carbuncle
05-09-2011, 08:58 PM
this is your third thread about how you can't get a kannagi without putting any effort into it.

To be fair, half the people on these forums *are* constantly saying you can get one in a week without putting any effort into it. He just didn't know they are lying, and is worried about being left behind.

You can get an empy in a week...
...if you don't have to log off that week
...if 5 of your friends also don't have to log off that week
...if they have nothing better to do than work on your empy
...if you all have unlimited stones
...if there's no competition for any of the NMs or ???s you need

Otherwise, you can't get an empy in a week. Try a month or 2, maybe longer if your RL availability is particularly bad (like under 20 hours/week).

noodles355
05-09-2011, 11:24 PM
Yeah, this whole "everyone's an asshole" thing is completely crap. If there's ever a 2nd group wanting to do the same NM as my group, I'll always ask to team up and alternate, helping each other proc !!s quicker, letting the other group have any unwanted overflow items they might still need, getting extra trophies, farming time while the other fights etc etc. I don't remember the last time a group didn't want that. It would be stupid not to want it.