Shadowedge
07-03-2026, 08:51 PM
Alright, look. I love a good grind. We all do, it's why we play this game. I enjoy the process of building a mythic, a relic, an empyrean. Even a prime. I enjoy each magian trial. I enjoy adding every little different armor piece to any one of my gearsets. All of these prcoesses are enjoyable to me, why? Because I can spend some time and make some progress. I can go into Abyssea for 35 mins and get a few items towards my Empy weapon. I can run Nyzul and get some tokens towards my mythic. I can run Dynamis Divergence and get a couple ranks on that shiny +2 neck I just bought.
But the latest content? I dropped a large chunk of change on a +2 limbus armor piece. I then ran a few tower climbs. Temenos. Out of 5 tower climbs, I got 1 single alabaster matter. 1. My friend who ran it with me? He got 5. And this isn't just in a week. In the past 3 weeks, out of 15 chests, I've received 3 alabaster matters. In what world is this a level playing field?
Every single piece of content in this game allows you to make progress, except for the current form of limbus. With limbus, you very quickly hit a ceiling with units, and then hope and pray for a series of matters. Which is insane, because we're already gated by only getting 5 matters a week, but ONLY if you're super lucky.
If would make more sense, if we're gated by the 5, to at least let players open unlimited chests until they get the 5 matters. Or better yet, make the matters the guaranteed drop instead of the race shards, since the shards can be shared and purchased on the auction house. (Also a super weird design choice to make the gil-sink item be the one that's way more common of a drop. From an economy standpoint, it would make way more sense to have the shards be the rare item).
Anyway, TL;DR: Limbus is terribly designed and a ridiculous wasteful time-sink. I enjoy the grind itself, but Jesus effing Christ, give me something for the time I'm giving you.
But the latest content? I dropped a large chunk of change on a +2 limbus armor piece. I then ran a few tower climbs. Temenos. Out of 5 tower climbs, I got 1 single alabaster matter. 1. My friend who ran it with me? He got 5. And this isn't just in a week. In the past 3 weeks, out of 15 chests, I've received 3 alabaster matters. In what world is this a level playing field?
Every single piece of content in this game allows you to make progress, except for the current form of limbus. With limbus, you very quickly hit a ceiling with units, and then hope and pray for a series of matters. Which is insane, because we're already gated by only getting 5 matters a week, but ONLY if you're super lucky.
If would make more sense, if we're gated by the 5, to at least let players open unlimited chests until they get the 5 matters. Or better yet, make the matters the guaranteed drop instead of the race shards, since the shards can be shared and purchased on the auction house. (Also a super weird design choice to make the gil-sink item be the one that's way more common of a drop. From an economy standpoint, it would make way more sense to have the shards be the rare item).
Anyway, TL;DR: Limbus is terribly designed and a ridiculous wasteful time-sink. I enjoy the grind itself, but Jesus effing Christ, give me something for the time I'm giving you.