View Full Version : Why do these assaults exist ? They are completely insulting wastes of time
SADboi11
06-24-2026, 07:14 AM
So I just tried to do the Assault mission Orichalcum Survey and proceeded to waste 30 minutes exhausting every single mining point in the entire area and then some only to still never receive and Orichalcum and failed the mission.
I mined EVERY SINGLE MINING POINT to exhaustion... and STILL FAILED.
Why does this EXIST????
This is quite possibly the most intellectually insulting waste of time piece of gameplay I have ever experienced. Gacha phone games advertisement scamfronts have more well thought out designs than this. WHY DOES THIS EXIST?????? Is it some designer at SE's idea of "fun" to run around in circles clicking mining points over and over again and STILL not even clear the mission???
This is what a troll would implement. This is something an actual vitriolic hateful person who spites the player would implement. Why. Does. This. EXIST????
VoiceMemo
06-24-2026, 10:11 AM
Sounds like you were doing this solo. All assaults were originally designed NOT to be soloable, just because SE allows solo entry now doesn't mean all will be winnable on the 1st try. 6 people = more dig attempts = higher likelyhood of finding the ore.
Okosego
06-24-2026, 10:28 AM
You are just unlucky. I just did that Assault to test it, and I got the Orichalcum on the first dig.
SADboi11
06-24-2026, 10:52 AM
Luck and whether or not it was designed for more people are completely irrelevant that it's possible for a player to have this user experience. This is an objectively INSANE thing for anyone to implement into any "game" or program. If you came across this sort of design in a vacuum would be indicative that whoever "designed" this is either mentally unwell or straight up being an outright troll purposefully trying to spite whoever plays their game. This is not a thing that anyone with a functioning pre-frontal cortex could possibly approve of being implemented into any "game" that was even someone's very first prototype game project in middle school, let alone an MMORPG released by a major gaming company that sold millions of copies.
Literally the ONLY conclusion I can come to that this and other assaults are PURPOSEFULLY designed to be the absolute worst things imaginable from a user experience to PURPOSEFULLY push people away from XI and into XIV like we all know you've been trying to do ever since it released
Frededde
06-25-2026, 04:06 AM
Every final fantasy has irritating, stupid, obnoxious, infuriating tasks and mini games tied to ultimate weapon acquisition. Be thankful you don't have to finish a race with a negative time and dodge 200 lightning bolts.
SADboi11
06-25-2026, 07:07 AM
Every final fantasy has irritating, stupid, obnoxious, infuriating tasks and mini games tied to ultimate weapon acquisition. Be thankful you don't have to finish a race with a negative time and dodge 200 lightning bolts.
I have done those tasks MULTIPLE times, they do not remotely compare to the design of this and other terrible assaults. This is literally just designed to waste your time.
Besides, how is that an argument...? Horrible and stupid things have been implemented in the past, therefore its ok for this to be horrible and stupid too???
VoiceMemo
06-25-2026, 10:13 AM
I don't know how it is on bismarck, but here on asura if you don't want to do something there is always a merc out there willing to do it at a price.
Alhanelem
06-26-2026, 03:08 AM
Luck and whether or not it was designed for more people are completely irrelevant that it's possible for a player to have this user experience.So what you're saying is failiure should never be possible. We should hand everyone wins in all content on a silver platter and no failiure conditions should ever exist.
Because that's what it sounds like you're saying.
This really isn't a big deal. You fail, you just try again. You don't really have to wait for assault tags anymore. The level of outrage you're displaying here is bonkers. Just because you don't like something doesn't mean it's bad design.
SADboi11
06-26-2026, 08:35 AM
So what you're saying is failiure should never be possible. We should hand everyone wins in all content on a silver platter and no failiure conditions should ever exist.
Because that's what it sounds like you're saying.
This really isn't a big deal. You fail, you just try again. You don't really have to wait for assault tags anymore. The level of outrage you're displaying here is bonkers. Just because you don't like something doesn't mean it's bad design.
The point isn't that you can fail, the point is that this design is a total waste of time. There is nothing the player can do to improve the chances of their outcome, it's literally just two layers of RNG. At least with the other tasks mentioned in this thread there is SOME dynamic interaction of the player with the game that you're doing, and a player could potentially do them their very first try, but this is literally the most boring thing possibly designed, the entire factor of this is time wasting. RNG on whether your pickaxe breaks has literally no other consequence than to WASTE YOUR TIME by making you run around again, which again has no other consequence than to literally WASTE YOUR TIME by making you fail the mission, there's no reason that had to be implemented at all, it doesn't make anything more interesting or dynamic. All just for a mission that itself is completely stupid and uninteresting and has no bearing on anything outside of itself. That anyone like you could come along and defend this is indicative of stockholm syndrome
Alhanelem
06-26-2026, 11:30 AM
the point is that this design is a total waste of time.Any failed run of anything is technically a waste of time.
There is nothing the player can do to improve the chances of their outcome, it's literally just two layers of RNG.Actually, there is, as was told to you by VoiceMemo. Bringing more people increases your chances.
Anyway.... I'm not saying this is the greatest assualt in the world but the outrage / entitlement you're displaying here is over the top. It's not that big a deal, you just do it again if you fail and move on. If it was me, that's exactly what I would have done. I post here all the time and I can tell you this minor-at-worst annoyance wouldn't have triggered me to post (The last time I did it, I easily completed it the first time though).
SADboi11
06-26-2026, 12:32 PM
Any failed run of anything is technically a waste of time.
Actually, there is, as was told to you by VoiceMemo. Bringing more people increases your chances.
Anyway.... I'm not saying this is the greatest assualt in the world but the outrage / entitlement you're displaying here is over the top. It's not that big a deal, you just do it again if you fail and move on. If it was me, that's exactly what I would have done. I post here all the time and I can tell you this minor-at-worst annoyance wouldn't have triggered me to post (The last time I did it, I easily completed it the first time though).
*facepalm* ok mr. contrarian have fun defending the assault that is literally worse than a game that consist of clicking a button that rolls an RNG and saying "you win", because at least with a hypothetical game like that there aren't forced arbitrary wait times between clicking the button and randomly forcing you to run around in a circle in a horribly designed zone that trips your character up every 5 steps.
Yes, clearly I'm just an outrageous entitled andy for not wanting my MMORPG that me and tens of thousands of other people continue to help fund to not be filled with absolute garbage like this
Alhanelem
06-26-2026, 01:35 PM
*facepalm* ok mr. contrarian have fun defending the assaultI literally said "its not the greatest assault in the world" and I'm not being contrarian at all. All I'm saying is you're making mountains out of molehills. Which you are. You're being dramatic for the sake of being dramatic. "Contrarian" means disgreeing for the sake of disagreeing, and I"m not even really disagreeing- You're just acting like this is hell on Earth and I"m just like "Meh it's whatever."
SE was experimenting in assault with content that wasn't always entirely focused on battle. Obviously the results were mixed but your outrage is ridiculous. You're making things seem way worse than they really are.
Yes, clearly I'm just an outrageous entitled andyWell, you've been triggered by someone not hating this as much as you do, so yeah, you rather are.
VoiceMemo
06-27-2026, 09:12 AM
There is also the other point that with the ROV ki, 1 assault tag regenerates every 10 minutes. Try doing this years ago before ROV when 1 regenerates every 24h. It's all about your point of view, those of us who did assaults back in the day when it was new know how hard it was so we did everything possible to win it and not waste a KI. From my viewpoint ALL assaults are easy now. I can solo all 50 of them myself. If there is a hidden mining skill or if mining gear applies is up for debate but rarely do I not find the or in 1 or 2 runs max.
Gwydion
06-29-2026, 03:23 PM
If you've made 1/2/3 mythic weapons already and beaten RoV + TVR ....then why do we have to do 50 assaults again to make another mythic anyway?
That's what I want to know.....
Alhanelem
06-29-2026, 04:55 PM
then why do we have to do 50 assaults again to make another mythic anyway?
That's what I want to know..... Because it's part of the quest, and particularly to increase its length. Next question?