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View Full Version : Limbus Matter imbalance



MrBrightsighed
05-27-2026, 05:45 AM
https://i.imgur.com/lEux5kw.png

I'm sure I am not the only one suffering from being lucky in one zone and unlucky in another. Is there a way we can address this imbalance in matters? I think a simple solution to this problem would be to allow us to use 'Unique Data' in either zone. Therefore, rewarding players for participating in NMs and allowing this to correct itself over time.

Thank you for adding the Temenos and Apollyon code that was a great addition!

Alhanelem
05-28-2026, 04:05 AM
It can be addressed by getting luckier. It's going to take more than one or two people showing a handful of drops to prove any actual "imbalance."

Frededde
06-24-2026, 05:47 AM
It would be nice if both matters appeared in login. Since we can only redeem one per month it certainly wouldn't break the game to let us choose the one we are behind on.

Velner
07-10-2026, 02:14 AM
I am currently sitting on 10 Alabaster Matters and 31 Murky Matters. Absolutely brutal.

guilestheme
07-14-2026, 02:05 AM
I think they should strongly consider changing the drop rate of Murky Matter and Alabaster Matter to 100% in 3K chests, with a chance at two drops from 5K (lucky) chests.

The current grind for Limbus gear augments is absolutely insane, especially since you aren't guaranteed more than one of each Matter per week. With the above changes, it at least makes it tolerable. I'm not using my Matter until I have enough to R20 any individual piece of equipment, just in case I change my mind and burn out (then I'll use it on the accessories and call it a day).