radar
05-24-2026, 06:56 AM
I read there is a hard cap on how many zones the game is allowed to have.
Why not add zone rotation system that can be changed for monthly patches, similar to how Ambuscade monsters are rotated? Then add new zones with this in mind?
For instance there could be a similar system as Abyssea, where you zone into a location from Atomos, but the zones you can travel to are based on either the month or performance of the previous month in some system.
Then we could have things like Tavnazia, Mithra homeland, pirate lands or whatever else.
If there is space for 3 new zones after cleanup, then this could allow the addition of 6 or 9 zones (some could even be season based, so snow areas in winter etc)
Some mmorpgs create dungeons, and then cycle them to keep them fresh and give players new things to do. This could be a similar idea.
Why not add zone rotation system that can be changed for monthly patches, similar to how Ambuscade monsters are rotated? Then add new zones with this in mind?
For instance there could be a similar system as Abyssea, where you zone into a location from Atomos, but the zones you can travel to are based on either the month or performance of the previous month in some system.
Then we could have things like Tavnazia, Mithra homeland, pirate lands or whatever else.
If there is space for 3 new zones after cleanup, then this could allow the addition of 6 or 9 zones (some could even be season based, so snow areas in winter etc)
Some mmorpgs create dungeons, and then cycle them to keep them fresh and give players new things to do. This could be a similar idea.