View Full Version : Porter Moogle ???
Daddyo
04-26-2026, 01:13 AM
There are Porter Moogles conveniently located all across Vana'diel to help players save precious items and clear out storage space. Would it not make perfect sense for the Porter Moogles to save the Storage Slips as well?
Gwydion
04-26-2026, 02:11 AM
This is an interesting idea. I currently have 20+ storage slips and some of them almost filled to completion. I think the issue is that game data is stored primary server-side in a few ways: The extra data attached to an item (like signatures, augments, storage slips) or in a key item (which might not be very customizable) and finally an NPC that just knows what you have stored. (Like the Item Depository NPCs).
If SE were to think about replacing storage slips with a server-side function like you describe, I would rather they create a larger item container, such as 500 inventory slots, accessible in the Mog Garden?
Voidstorm
04-26-2026, 05:35 AM
I find the storage slip NPC far easier to use than the event storage NPC.
Since the data is stored on each slip like a signature, I'd rather just keep it as-is.
If you want to need fewer slips, then upgrade your gear to certain stopping points so you can drop a slip, and continue until you have only a few slips left.
I would rather SE put what little dev time they allocate to FFXI to countless other things instead.
If SE wants to touch on Storage Slips however, My suggestion is to add a set of wardrobes whose items can be equipped and the inventory within IS the signature on each storage slip. No full item data within, just a reference to the slip's signature.
Could make it into a paid wardrobe with max storage space of 0... and hundreds if not thousands of actual items filling it via slip signatures.
Alhanelem
04-26-2026, 01:50 PM
There are Porter Moogles conveniently located all across Vana'diel to help players save precious items and clear out storage space. Would it not make perfect sense for the Porter Moogles to save the Storage Slips as well?
A storage slip for your storage slips?
Look the whole reason the porters were im plemented htis way was due to technical limitations.
A storage slip has a string of 0s and 1s attached to it, with each digit representing an item that could be stored. That is the only information stored on the slip. It is for this reason that, outside of items which have fixed augments that are 100% the same 100% of the time, items with augments or variable charges or any extra data can't be stored on them, because a simple 0 or 1 is not enough to retain all that data.
When you store an item with the slip, the item is literally gone. The only evidence of the item is the digit on that storage slip.
For this same reason you couldn't have a storage for storage slips because it would have to work the same way- the data attached to the storage slip, and therefore all the items associated with it, would be lost.
They would have to redevelop the system entirely from scratch to make it work differently.
Daddyo
04-27-2026, 01:06 AM
Regardless of how the data in a storage slip is saved, we are talking about just a few bits of computer storage, ones and zeros. The slips are already stored on the server as a form of protection against cheaters. It really makes no difference where they are physically stored, it is how they are stored in the game. In this age, I think the folks at FFXI headquarters could figure a way to teach the Porter Moogles to store the slips if they wanted to.
Alhanelem
04-27-2026, 06:50 AM
> Regardless of how the data in a storage slip is saved, we are talking about just a few bits of computer storage, ones and zeros
Like I said, it would have to be completely redesigned. it has nothing to do with protection against cheaters at all. What even is there to cheat? You can already obtain another of the same item if you store it, so it doesn't need to protect against duping or other similar manipulation. This isn't even a secret.
FFXI has gone as far as it has gone with limited resources because they recycle and repurpose existing systems to do new things. That's cheap and easy, whereas building a new system is not. Things like data size and such are huge considerations because of the netcode of the engine being designed for dial-up internet. It's the whole reason for the size cap on the inventory bags, the whole reason it takes so long to retrieve your inventory data on the client when you zone, and so on. Like I said. A total redesign is necessary and that would require many man hours with multiple people to change. I'm not telling you they shouldn't do it, I'm telling you why they haven't.
It really makes no difference where they are physically stored, it is how they are stored in the game"it makes no difference that it makes a difference."
Daddyo
04-27-2026, 11:37 AM
If Square Enix is going to go out of business if they change the Porter Moogles to store their own storage slips, then forget I mentioned it.
Alhanelem
04-27-2026, 01:39 PM
If Square Enix is going to go out of business if they change the Porter Moogles to store their own storage slips, then forget I mentioned it.
This comment makes no sense whatsoever. If SE goes out of business its not going to have much of anything to do with FFXI but rather some much much bigger problem.
Voidstorm
04-27-2026, 10:54 PM
SE doesn't want to put most of the profit FFXI generates back into FFXI, I doubt they even roll 10% back into the game.
With that kind of budget, creating a new system to save BLU magic & PUP sets would take a long time, so much in fact, we still haven't seen it after they announced they were working on that last year. or was it the year before last? i don't remember.
A new system for non-inventoy storage slips would take a similar amount of DEV time. not worth the investment.
Alhanelem
04-28-2026, 02:34 AM
SE doesn't want to put most of the profit FFXI generates back into FFXI, I doubt they even roll 10% back into the game.
With that kind of budget, creating a new system to save BLU magic & PUP sets would take a long time, so much in fact, we still haven't seen it after they announced they were working on that last year. or was it the year before last? i don't remember.
A new system for non-inventoy storage slips would take a similar amount of DEV time. not worth the investment.
I don't want to start another discussion about which dollars get spent on what, but in terms of resources the producer is willing to use, this is how things work and the impacct of any change must be weighed against the resources it would require. As I said, to truly fix this problem would take significant resources due to a total redesign of the system. There are, in my humble opinion, more pressing needs deserving of these resources. I myself rarely use the porter moogle if I can avoid it because it's a significant hassle.