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View Full Version : Menu Fatigue: Small Suggestions to make Limbus enjoyable



Gwydion
02-26-2026, 08:20 PM
Hi SE,
I don't think Limbus is popular with players, or at least it is not fun to many of us and I'd like to offer some small suggestions, crowd-sourced from some of my friends:


We have menu-fatigue. Take the party up automatically when progress bar is full.
Too many temp items for each floor. Give us 1 KI or Temp Item for each Tower. (We only care about complete/in-complete Towers. Players don't really resume mid-floor or even in the middle of tower).


I think these 2 suggestions will help everyone without making the content too easy. Limbus should automatically take us up (like Nyzule Isle). The Elevators can still work/be optional. But I cannot stress enough how frustrating the Limbus elevator menu is.

As far progress tracking, we players don't really care about individual floors or even group up with people based on individual floor progress, or even individual tower progress. We group up and complete N number of towers together, up to 10 times per work.

Wishful thinking:

10 runs per week is too time-intensive.
Also, 10-12 Weeks to R30 each Limbus piece is also too high.


However, thank you for adding the ability to transfer RP from to higher-tier armor pieces. It is greatly appreciated.

Uroah
02-26-2026, 11:29 PM
Automatically, no, that's not happening. "people" want to farm single floors for units without being forced to zone up.

Make it party leader only that controls zoning up, and it's a significant improvement.

Gwydion
02-27-2026, 08:53 PM
Automatically, no, that's not happening. "people" want to farm single floors for units without being forced to zone up.

Make it party leader only that controls zoning up, and it's a significant improvement.


Aren't you the botter who reports other botters? This is weird.

Voidstorm
02-28-2026, 11:48 AM
I love how the NM progress bar can fill 10x before it caps out. The 70k weekly cap being stackable to 140k is also a nice touch.
Let's do both of those for normal progress. 10x each floor's progress bar, and 5 chests a week, stackable to 10 chests if you miss a week.
Just spam Temenos one week, then the next week, spam Apollyon.

to the OP: if you're dead when a mob dies, you don't get credit for it, so based on your proposal the rest of your party would warp up while you're still there stuck with all the mobs the party agro'd...