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View Full Version : SE, It's time to rework "Magic Crit Hit" Damage



Loraiine
12-13-2025, 11:42 PM
The title speaks for itself, what are your thoughts on this?

Uroah
12-14-2025, 02:08 AM
They did. There just isn't enough of it yet. Sroda Tathlum is the rework.

The original magic crit still needs to be redone though, it's just not going to happen.

Voidstorm
12-14-2025, 10:52 AM
I think the whole system needs a rework as well.
Use Sroda Tathlum as the new standard for Magic Crit rate & DMG.

Add a base magic crit rate, and ways to enhance it via dSTAT, magic crit rate gear, and maybe traits.
Add magic crit DMG gear and traits.

Alhanelem
12-15-2025, 11:30 AM
agreed there should be a natural crit chance for magic just as with physical attacks. All jobs should get some level of a trait that increases it, and the effect of a magic crit is pitifully low and should be higher.