View Full Version : Daily Dynamis Suggestion
Velner
11-24-2025, 05:41 PM
Hello
I am enjoying the new Dynamis which gives everybody a quick and easy way to unlock Relic +3. However, it is a little frustrating that a single person can grab the W1 boss and hold it. I went in with 10 minutes left in Bastok today and went for the W1 boss only to find a solo player struggling with it at 90%. They ignored my invitation to work together and we timed out. I think it would be much more in line with the spirit of the new Dynamis zones to make at least the W1 engageable by anybody in zone and so long as you hit the boss and it dies, you get credit for your Relic +3. This may be a pipe dream but it seems like it would be more interesting. Thank you for your time.
Velner
Alhanelem
11-24-2025, 06:40 PM
Hello
I am enjoying the new Dynamis which gives everybody a quick and easy way to unlock Relic +3. However, it is a little frustrating that a single person can grab the W1 boss and hold it. I went in with 10 minutes left in Bastok today and went for the W1 boss only to find a solo player struggling with it at 90%. They ignored my invitation to work together and we timed out. I think it would be much more in line with the spirit of the new Dynamis zones to make at least the W1 engageable by anybody in zone and so long as you hit the boss and it dies, you get credit for your Relic +3. This may be a pipe dream but it seems like it would be more interesting. Thank you for your time.
Velner
Going in late in the time window could be seen as leeching, so I wouldn't really reccomend doing this. You should really always join at the beginning of a time window, I really can't blame someone for not wanting to let someone help them when they weren't there for most of it.
Velner
11-24-2025, 07:11 PM
Going in late in the time window could be seen as leeching, so I wouldn't really reccomend doing this. You should really always join at the beginning of a time window, I really can't blame someone for not wanting to let someone help them when they weren't there for most of it.
I am very clearly advocating for a system that allows people to "leech" so I don't understand your point lol. We checked to see if the W1 boss was still up and came prepared to kill it which isn't leeching. And the solo player holding the W1 boss FAILED, which means they would have "leeched" off of us! The alternative is we go in right at the start and end W1 within 5 minutes. . . that's not great for solo players trying to farm. And nobody cares about "leeching." It's a stupid concept to worry about. Let's all crank together.
Voidstorm
11-25-2025, 07:09 AM
I don't see a reason to not give everyone in zone who has killed something in zone credit when wave 1 boss is killed for their relic+3 unlock since they can no longer kill mobs during the rest of the run to get their 100 enemies either and ANYONE could just go straight for wave 1 boss screwing them over.
Alhanelem
11-25-2025, 01:56 PM
I am very clearly advocating for a system that allows people to "leech" And I am very advocating for NOT having a system that allows people to leech :) Why should you be rewarded for someone else's work that you didn't contribute to? Yes, it already happens in various things in the game but that doesn't mean it's a good thing.
I don't see a reason to not give everyone in zone who has killed something in zone credit when wave 1 boss is killed for their relic+3 unlock since they can no longer kill mobs during the rest of the run to get their 100 enemies either and ANYONE could just go straight for wave 1 boss screwing them over.
There should be minimum participation time requirements for it to count. Otherwise, you can just sit outside the zone and pop in to be rewarded.
The main reason we got something like this instead of just lowering the minimum participation requirements is so that a very small number of poeple (or potentially bots) couldn't hog the normal Dyna D zones and prevent other people from doing it at all. But I don't feel like what we got was very well thought out, precisely because of your counterpoints.
And nobody cares about "leeching." It's a stupid concept to worry about. Let's all crank together. Well if the current world situation has taught me anything is that integrity doesn't mean much anymore. But I can't accept the "we may as well just go all the way into the pit" logic/mentality.
Velner
11-26-2025, 03:11 AM
There should be minimum participation time requirements for it to count. Otherwise, you can just sit outside the zone and pop in to be rewarded.
No you can't. The W1 boss can be engaged and killed at any time. If you're outside "waiting" you could very easily miss the opportunity. Have you even done this content yet because your point doesn't really line up with how it works. Even your initial post that going in late looks like leeching makes no sense because it's all individual credit. . . leeching off of what? Lol
Voidstorm
11-26-2025, 04:09 AM
I guess my actual suggestion would be to make the wave 1 boss have global draw in for everyone in the zone and be a world spawn so everyone can fight it.
This way everyone who was in zone gets credit for wave 1's clear, but they may die in the process. Leeches who can't at least keep themselves alive get KOd in exchange.
Shortly after release, an LS mate entered daily divergence like 10 minutes late... and died to wave 2 spawns which he zoned on top of. it's rediculous that SE didn't plan for people entering the zone during wave 2. At least move the spawn point of either the player or the wave 2 statue somewhere else.
Alhanelem
11-26-2025, 10:52 AM
No you can't. The W1 boss can be engaged and killed at any time. If you're outside "waiting" you could very easily miss the opportunity. Maybe you never thought of this, but all you have to do is talk with someone inside lol. Someone you know, someone who just happens to be happy to answer questions about the progress of the run, etc.
Even your initial post that going in late looks like leeching makes no sense because it's all individual credit. . . leeching off of what?Leeching off the work of others. Unless you're telling me that if you joined their party that late you wouldn't get credit for the w1/2 boss kill. Leeching means gaining from someone else doing all the work. Unless I'm mistaken, anyone can enter at any time during an entry window. So what's to stop you from killing a boss for someone and inviting them just before it dies?
The poster above has a semi-reasonable (and also potentially kind of funny) solution.
Velner
11-26-2025, 01:20 PM
Let me understand this. . . you are concerned that people will leech so it would not be appropriate to make the W1 boss a World Boss such that anybody who chooses to participate would get credit. But making it so everybody gets drawn in and gets credit regardless of participation, in your mind, removes the issue with leeching? But what if I communicate with my insiders and only come in right at the end!? I'd be a LEECH!! You are not a serious person, sir. Lol.
Alhanelem
11-26-2025, 03:16 PM
Let me understand this. . . you are concerned that people will leech so it would not be appropriate to make the W1 boss a World Boss such that anybody who chooses to participate would get credit. But making it so everybody gets drawn in and gets credit regardless of participation, in your mind, removes the issue with leeching? But what if I communicate with my insiders and only come in right at the end!? I'd be a LEECH!! You are not a serious person, sir. Lol.
Well the idea the poster above suggested creates a risk for attempting to do so. If you're not just for sure getting a free boss kill by entering while it's up, then that's fine. Sucking them in forces them to participate or potentially get rekt. So while it's not my *ideal* solution, I like it better than anything anyone else has said.
You need to stop thinking in black and white. I'm a very serious person (but I can also see the humor in the suggestion I cited.... :) ) and there was a clear logic to my comments. If you can't see it, I'm sorry.
Basically, I'd rather it not be (easily) possible at all, but realistically you can't prevent it entirely without the reservation system. So adding an element of risk to trying to game the system is not a bad solution to me. I know that if there's a way, people like you will find a way to avoid doing the work while getting the credit. So if it can't be prevented, we can at least make it harder to get away with.
Velner
11-26-2025, 03:37 PM
Well the idea the poster above suggested creates a risk for attempting to do so.
No, it doesn't. Get drawn in. Immediately move 10' away out of danger. Leech a win. Far from preventing your main concern, it virtually guarantees it! Having to engage the boss entails just as much, if not more, risk of getting "rekt." You're not thinking this through. You're just muddying up a thread as usual with irrelevant concerns lol. The main point is everybody should be able to engage the W1 boss, which you appear to both agree with and disagree with. That is not logic. That's just being intentionally annoying.
Velner
11-26-2025, 07:29 PM
oops.. accidental post
Voidstorm
11-27-2025, 12:25 AM
My proposal wasn't meant to be humerous. It was meant to deal with multiple issues at the same time.
I do get how it could amuse someone though.
There's the additional concern that you could miles away from a safe spot when the mob you're fighting for gil/RP just vanishes and you see you chat fill with enemies starting to cast spells on you. IE you're far from safety and look wave 2 spawned. you're going to die soon. By bringing everyone to the wave 1 boss's location, that goes away as well.
As for guarantee'ing leech wins, it would but as for them living through it? Honestly I would expect it to be set-up, so if anyone is outside AoE range of the boss, it will repeat the draw-in at its next distance check. This is a pretty common for enemies with a draw-in mechanic.
Alhanelem
11-27-2025, 04:01 AM
No, it doesn't. Get drawn in. Immediately move 10' away out of danger.Get drawn in, die to TP move if you're unlucky. There's a risk. And dying is miserable in the game now if you've got more than a few master levels on a job.
You're not thinking this through.I absolutely thought this through and I'm not "muddying" anything.
I don't both agree and disagree with the same point. You don't seem to understand the logic.
"I don't like this at all, but if we can't have it this way, I'd prefer this other thing..."
Not sure why that's so hard to understand. I'm generally against allowing (preventable) actions that minimize the accomplishments of others (And I generally dislike mercing [i.e. paying people to do stuff for you] and similar such activities in MMOs, even though I know it's largely inevitable)
I'm not trying to "annoy" anyone, and certainly not intentionally. Sorry you feel that way, but I can't help that.
My proposal wasn't meant to be humerous.
I know it wasn't the intention, but it would be hard not to chuckle at someone popping in the zone and getting instantly deleted by a boss's attack. A little controlled chaos can be amusing.
Velner
11-27-2025, 06:26 AM
I don't both agree and disagree with the same point. You don't seem to understand the logic.
Because you're not being logical. The main point is that the W1 boss should be a World Boss so that everybody can get credit and no one person can bogart the boss. That's the issue we're discussing. That's it! You're off on a tangent about "leeching" and coming to some absurd conclusion that engaging the boss doesn't entail risk but being drawn in and not engaging the boss does. . . as if any of this is relevant to the point, which you apparently agree with! W1 boss should be a World Boss!! But my main issue with you is that in the process you're being rude, talking down to me saying I'm a leech who doesn't put effort into the game and is only looking to take from others. That's wildly inaccurate and just rude as hell. You're exhausting. You're literally the main reason people don't use these forums. You chime in on every single thread with nonsense. All day long. Galka blockhead.
Alhanelem
11-27-2025, 11:43 AM
Because you're not being logical.Merely declaring something doesn't make it so.
The main point is that the W1 boss should be a World Boss so that everybody can get credit and no one person can bogart the boss.Yeah, I know, but I'm telling you that it is like this for the reasons I stated. Unless you want to make the "SE didn't think that far ahead when adding this" argument, which wouldn't be meritless but I'd still find doubtful.
That aside, your story has changed a bit since the beginning, where you explictly stated desiring the ability to leech- Now it's about keeping someone from denying stuff to others instead. So which is it? "I want free stuff for other people's work" or "I don't want someone else to deliberately block my progress?"
Voidstorm
11-29-2025, 07:06 AM
Ya know what, better idea. I just read that wave2 boss's death instantly kicks everyone out of the zone in a bug report. Why a bug report? because there was zero time to lot the wave 2 boss drops. This is a massive oversight.
Take a page from original dynamis's rework.
Enemies are not inside the statues anymore, they're just up all the time, and they respawn after a minute or five. (forgot repop times in dyna)
Have wave 1 mobs on one side of the zone and wave 2 on the other side.
Add four generic pop items that can be used to spawn NMs from ???s around the zone. Make it so one drops from wave 1 mobs, one from wave 1 pop'd NMs, one from wave 2 mobs, and last from wave 2 NMs.
The ones that drop off NMs are used to pop their wave's boss.
All issues go away.