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View Full Version : Modernizing Campaign Battle



Richwood
11-12-2025, 11:14 AM
Hello,

Are there any plans or considerations for updating Campaign Battles?

A few suggestions for improvement:

Speed up battle waves: Currently, players can spend up to 45 minutes waiting for a handful of attacking mobs to appear.

Increase monster levels: Raising the challenge could make the content more engaging and relevant.

Enhance rewards: Consider adding Master Level EXP, improved loot, or other incentives to make participation more rewarding.

As it stands, the content feels like a time sink with limited payoff beyond a monthly Silver Voucher.

Appreciate your time, consideration, and any further feedback from others.

Respectfully,
~ Otomis (Asura)

Voidstorm
11-12-2025, 02:36 PM
ilevel campaign battles would be good, they could while updating levels fix the massive bugs in it as well.

add items for purchase for taking control of each zone, like say O. Bronzepieces for allied notes for taking control of La Vaule.

At the same time they could look into making MANY of the campaign ops less terrible and more rewarding as well.

18 of the campaign zones could each unlock the ability to purchase one of the materials from the BG-wiki: Kupon I-Aby (https://www.bg-wiki.com/ffxi/Kupon_I-Aby) list.

Loraiine
11-16-2025, 06:44 PM
Yeah make a new ultimate weapon, gated by completing campaign quests :)

Voidstorm
11-17-2025, 02:17 PM
Yeah make a new ultimate weapon, gated by completing campaign quests :)
no, go back, go back!!!

It'd just be nice to have another method of exemplar point farming and a few new ways to get stuff which is gated behind pre-99 cap content.