View Full Version : I've come up with a lore-friendly way to have players see female Galka.
Drivebladesman
08-15-2025, 10:26 PM
Since Voracious Resurgence detailed the backstory of Galkan reincarnation, where Odin granted the ability to reincarnate to the Galka who fought in a war that impressed him (and it's been stated that because none of the women fought in that war, they went extinct), and since they most likely used to have women, maybe we could still encounter the ghosts of Galkan women in a new expansion?
Alhanelem
08-16-2025, 08:34 AM
There is no lore friendly way because they don't exist. They aren't "males without a female counterpart," they're just mono-gendered, and stereotyped as "male" because they look male. That bears repeating: They are called male because they look male. But it is simply a mono-gendered race that doesn't have two (or more) distinct biological variations. It annoys me that this keeps coming up, because they are supposed to be distinct and unique compared to, say, the human (hume) race. But we as the players keep imposing gender perceptions upon them and for reasons I'll never understand, keep insisting that they need to add/introduce females.
This is entirely different from the mithra, where male mithra have always existed, and just live in selcusion which is why they were not playable and never seen prior to Lekho Habhoka.
This is also different from FFXIV's Hrothgar and Viera, who were established from the beginning to have two genders, just one of them wasn't initially playable.
Zenion
08-16-2025, 08:57 AM
You know what would be a really fun monkey's paw approach to this? Add female galkas, do not add any new player models. The only difference is that they can equip female-exclusive gear (and do the... what, one singular quest in the game that's gender-specific?)
Alhanelem
08-16-2025, 09:34 AM
You know what would be a really fun monkey's paw approach to this? Add female galkas, do not add any new player models. The only difference is that they can equip female-exclusive gear (and do the... what, one singular quest in the game that's gender-specific?)
This would be considerable work as that gear would need to be re-modeled for the race, so I'd see that as unlikely. FFXIV has been gradually reducing the amount of gender-restricted gear and I won't mind seeing that in FFXI. But trying to push the whole male/female thing on a uniquely mono-gendered race frankly bothers me, like devs aren't allowed to be creative with fantasy races and instead have to make everything male/female.
So yes to eliminating gender locks on gear, no to messing with the race itself.
Chromium
08-16-2025, 05:08 PM
You can make an argument that Ghosts / bogeys are female Galka, and all that remain are the clothes they were wearing.
Alhanelem
08-16-2025, 07:00 PM
You can make an argument that Ghosts / bogeys are female Galka, and all that remain are the clothes they were wearing.
Or maybe they're just ghosts.
There's no basis for a statement like that, it's just a buch of silliness.
Zenion
08-17-2025, 02:09 AM
That raises an interesting question though. We see some ghosts in Gusgen Mines, and they're pretty predominantly humes. Some hume children, which is sad but sort of checks out with Bastok's general vibe. But you don't see any galka ghosts. You can't tell me that none of the dead workers in Bastok's most haunted mine were the strong disposable laborers Bastok has historically loved to exploit.
It's weird to think about galka ghosts though. There's fomors and related undead though, so I guess that's already proof that a galka can get stuck outside the normal cycle of reincarnation, but... that means every shade or shadow lord is literally one less galka that can exist in Vana'diel, isn't it. Pretty sure that means that the entire race is doomed to extinction unless adventurers get out and go ghostbusting.
Alhanelem
08-17-2025, 02:11 AM
But you don't see any galka ghosts.because, as TVR established, they reincarnate in valhalla. Their souls just have to go there, I doubt they have to actually physically walk to that place where the gate is while living.
Zenion
08-17-2025, 06:16 AM
because, as TVR established, they reincarnate in valhalla. Their souls just have to go there, I doubt they have to actually physically walk to that place where the gate is while living.
Yes, but https://ffxiclopedia.fandom.com/wiki/Fomor_Paladin.
Some galka don't just instantly and automatically get whisked away to Valhalla. Fomors are basically just ghosts with a little more baggage, they're never explained as being deliberately created, they're just dead soldiers who are a little more focused on the "soldier" part than the "dead" part, and stick around looking for revenge against the enemies who slew them.
I don't see any reason to believe that galka transmigration is functionally any different from that of any of the other races until the souls reach their destination: galka souls just sort of vanish to Valhalla, everyone else's soul just sort of vanishes to the appropriate mothercrystal, there's not really any indication that there's a significant process involved there.
Which should logically mean that galka are just as capable of getting stuck and becoming ghosts as any other race. But again, the big event that demonstrably caused a lot of traumatic unfinished business style deaths, which absolutely should have involved galkas, didn't create any, so like... what's up with that. Is it just a case of the dead galka being like "that's fine, I guess I'll deal with it in my next life", or does Valhalla for whatever reason preferentially snap up miners over soldiers?
Or was Gusgen more of a "sad" event, and Tavnazia more of an "angry" event, so only Tavnazia resonated with the galka sin of wrath and let them stay?
(There's also Dynamis, every wiki entry I found for Hydra Corps showed an elvaan but I'm pretty sure they can be any race, which should mean galka stuck in Dynamis too. And Sortie, but I'm going to just assume that that's a plot-exempt area.)
Chromium
08-18-2025, 12:26 AM
(There's also Dynamis, every wiki entry I found for Hydra Corps showed an elvaan but I'm pretty sure they can be any race, which should mean galka stuck in Dynamis too. And Sortie, but I'm going to just assume that that's a plot-exempt area.)
http://www.playonline.com/ff11eu/guide/development/vt2/16/index.html
Alhanelem
08-18-2025, 03:08 AM
(There's also Dynamis, every wiki entry I found for Hydra Corps showed an elvaan but I'm pretty sure they can be any race, which should mean galka stuck in Dynamis too. And Sortie, but I'm going to just assume that that's a plot-exempt area.) Dynamis is a dream world constructed by Diabolos, if anything, the Hdyra enemies in Dynamis are just memories- not ghosts.
Zenion
08-18-2025, 03:16 AM
http://www.playonline.com/ff11eu/guide/development/vt2/16/index.html
Funny thing with that is that it suggests that most of Hydra Corps should be Elvaan, but not all, though mentioning the armor sizes thing definitely makes galka sound like a less preferred pick for the unit.
But having just done a quick run through a couple of areas in Beaucedine and Tavnazia to look... yeah, no, it looks like literally every Hydra Corps fomor in Dynamis is an elvaan. I could have sworn I'd seen a tarutaru summoner here or there but nope, nothing.
So yeah, I guess that means there's only one galka soul trapped in Dynamis? Well, was one?
Chromium
08-18-2025, 05:40 AM
There are fomors and there are shadows too, I think fomors are created by the people dying in specific ways. I think the ones in Tavnazia etc were created becasue they were killed by the lightbringer explosion. Dynamis cause their souls could not return to the mother crystals.
Shadows are created from kidnapped children (feiyin, eldieme etc)
Undead creatures that resemble Elvaan, the shadows increase their numbers by kidnapping young children from the Kingdom of San d'Oria. The shadows force the children to imbibe dark potions and train them in the arts of war, until the children themselves turn to shadows. When the transformation is complete, shadows lose all sense of their former selves.
Novalmauge, an Elvaan man who now lurks the Bostaunieux Oubliette, was kidnapped and forced into training to become a shadow. However, Novalmauge managed to escape, and now dedicates himself to hunting down his former companions and releasing them from damnation with his scythe. That is his penance for being the sole survivor. When defeated, shadows know rest, and Novalmauge asks that adventurers say a prayer for them as they release shadows: "May your next life be bathed in blessed light."
Alhanelem
08-18-2025, 01:42 PM
Dynamis is a dreamworld and technically isn't real. It's a construct of Diabolos. The stuff we encounter there may technically be physically real, but it was all created by Diabolos.
Chromium
08-18-2025, 04:30 PM
It is either a "dream world" where a bunch of people were transferred to by Diabolos (and so they are real people stuck in a dreamworld), or it's a total recreation of reality like a photocopy. If it's a copy (which it probably is), then they don't actually have souls that can return to the mothercrystals and so obviously they can't die because they are not real people in the first place, but they don't know that and so the constant death and re-awakening every morning drove them crazy. It's kind of like Groundhog Day.
Beastorizer
08-20-2025, 12:25 AM
There are ways.......
There is always a glitch in the system. What if a reincarnated Galka emerged with feminine features........akin to what was probably already mentioned. This is rare, similar to a Mane in the Elder Scrolls. Per the lore, only one can exist at a time (Although ESO has two iirc.....)
Or, what if a female Roe simply crossed over into the XI universe, similar to how XI characters appear to crossover. The locals simply assume she is a female Galka, until it is revealed she is not lol.....Now, the lines are kind of blurred due to how many XIV races look like descendants or kin to XI races. No other FF game, save XII does this really........XII actually has Humes. No other FF game has every single race mirror one another iirc.
Lastly, feminine Galka do exist, akin to male Mithra. So, they dwell on an island by themselves.....something like Themyscira. Many assume Galka are male, because the women choose to be left alone. The male Galka out of respect, tend to go along with the "Tales" there are only males.
Or....simply make SC Fusions temporarily fuse two people....Hume Female & Galka make a feminine Galka......(Sarcasm....)
Alhanelem
08-20-2025, 02:40 AM
Like, why are we pursuing this?
Just let the Galka be the unique race they are, and stop trying to make them male/female. Although they are portrayed with masculine features, they are mono-gender. They are not really male or female, and we need to let creative devs be creative devs and just leave the race alone.
Lastly, feminine Galka do exist, akin to male Mithra.No, they don't. Galka are mono-gender. There is no female. They are treated as male by society because they are big and beefy, but they aren't actually male, or female. Male mithra are different- they are established to have existed from day 1 of the game's lore, they simply live in seclusion and weren't ever seen, until we got Lekho Habhoka.
Species 8472 in Star Trek has "as many as five sexes." Is one of them male and another female? No. If there are 5 biological variations we can only assume they all participate in the mating process (it's not really established), so there is no equivalent to our two sexes at all. Galka are the same in this sense. They are not male or female or whatever, they are simply treated as such because they LOOK male.
I'm all for eliminating gender restrictions on gear, but we don't need and will never get female galka because they canonically do not exist, ignoring all the work that would be needed to actually create them.. Aside from that, "male" and "female" are really defined by how they... interact, to keep it PG. Maybe you're not aware, but electronics cables (i.e. USB but also others) have male and female ports on the end. The female port is the receiving end and the male end is the one that gets inserted into it. But hopefully I really didn't need to explain that. The point is, Galka don't reproduce by joining up with each other, so that by itself doesn't align with the definitions of male and female.
And in case you weren't aware, mono-gender life does exist in nature in the microscopic world. bacteria are life forms that reproduce by cell division. There is no concept of male or female. So please... stop it with this female galka thing.
Chromium
08-20-2025, 04:06 AM
I feel the story of XI is a lot darker than it appears on the surface, with the goddess and avatars conspiring together to lock the people of Vana'diel into forms that were made to keep them controlled and oppositional to each other. What happened with the Zilart was a surprise and they evolved to be a serious threat to the gods and avatars, so they were beaten and then changed into more easily controlled forms that can no longer evolve.
What happened to the Galka was also a form of control, which is why Odin only resurrected the males.
Alhanelem
08-20-2025, 11:04 AM
What happened to the Galka was also a form of control, which is why Odin only resurrected the males. That's... not what happened.
Zenion
08-20-2025, 04:00 PM
Galka do not reproduce; a newly formed galka just stumbles out of the depths of the Quicksand Caves after climbing the mountain to reincarnate. We know that reincarnating in this manner was not originally how galka were born, as this is something Odin granted to them after they were established as a race. From this we can reasonably infer that the galka were not always a single-gender species, as if they were they would have retained whatever reproductive method they originally used.
So, from this we can conclude that there were galka women at some point, and either they reincarnated into male forms over time, or they never left (or possibly never arrived in) Valhalla. Not all galka are warriors in the present day, but they continue to enjoy a sizeable population; it's fair to assume that the entire race is welcome in Valhalla, not just the ones who die fighting.
If female galka coould reincarnate as males, it seems odd that males wouldn't reincarnate into females at the same rate, keeping the population relatively evenly split. The most reasonable conclusion, then, is that the entire female population of the galka race remains in Valhalla in perpetuity.
There are a few possible scenarios that could explain this, but the one which seems least likely to have produced anomalous outliers by this point is that it was the women of the galka race, not the men, who so thoroughly impressed Odin on the battlefield, and they are now pressed into eternal service in his army.
If we really want to see a female galka NPC (because seriously making that a PC option would be literally half the work of adding a whole new race to the game), let's have a storyline about that while situation to justify it. The whole underworld situation was kind of an intriguing plot thread that was kind of left hanging, since just defeating Chaos shouldn't have just put an end to that overnight. Maybe the next time a new event gets added to the game, it gets tied into the idea that the adventurers are participating to pave the way for an eventual return of the female galka in the too-distant-to-be-seen-in-the-game's-lifespan future, because, I don't know, they need to repopulate because galka souls died fighting in Valhalla and Chaos being involved meant those were actual final deaths and now new galka souls need to be created the old fashioned way or something.
It's late, I forget where I was going with this, give us amazon valkyrie galka ladies fighting in the underworld or don't bother at all, it's clearly the only way they can fit into the lore.
Alhanelem
08-20-2025, 04:28 PM
So, from this we can conclude that there were galka women at some point,No, you can't conclude that. Your inference of females previously existing prior to Odin doing his thing is ridiculous and has no basis other than you imposing human characteristics onto a fantasy race. Odin could do whatever he wanted, there's no basis whatsoever for the assumptions you're making.
it's clearly the only way they can fit into the lore. They cannot fit into the lore because they don't exist. There is no lore reason for them exist, there is no mention of them in world history or anywhere else, and there are plenty of lore reasons for them not to exist. Making up ways for them to fit into the lore is pointless.
They are mono gender, inventing a new gender for a race that hasn't already been established to exist makes no sense.
They are only called male for bearing some masculine characteristics, i.e. large muscle mass, overall physique, hair. etc. They are an original fantasy race created for this game and people need to stop begging for something that doesn't exist because they want the race to be something it isn't.
Players can create Galka characters; they clearly do not simply reincarnate one to one. Whether it's other races' souls being selected to be Galka or something else, we are able to bring more of them into the world.
Outside of the issue of there not being any game lore to validate this whatsoever other than your made-up inferences, FFXI has never added a new race/gender/etcetera in its going on 2.5 decades of operation. There is no precedent for doing this, the whole game system wasn't designed around the race selection being expandable and the game doesn't have the resources to develop completely new systems. A new race or gender or whatever would also require all existing gear to have new models/textures created, this isn't going to happen.
As an addendum to the above, the FFXIV races that didn't have both genders at the same time established from the beginning in both cases that they did actually exist, and they used excuses for the simple reason of delaying their implementation. Female Hrothgar and male Viera were planned from day one.
I will die on this hill, People need to stop forcing human characteristics onto fantasy races. Let game designers be creative, let them have mono-gender or multi-gendered races, stop demanding that they make them like humans. The whole reason I and probably most people pick a race like the galka is specifically because of their less human-like attributes. We all play humans in real life and honestly it kinda sucks sometimes. If you don't like the way the race is designed now, then don't play it, rather than demand that they shape it in your image.
Now, if you want to advocate for a NEW race to be added to the game, that still won't happen but feel free to go to town on it. Give them six genders and tentacles and three heads, I'm fine with that. Just stop trying to tamper with what we already have.
Chromium
08-20-2025, 05:38 PM
All of the 5 races were originally Zilart, they were all changed into the 5 races by the darkness from the 5 specific mother crystals after the explosions around them all. The 5 races took on the form of each of the Ark Angels that represent each Mother Crystal (it literally says the Zilart became the 5 races in one of the cut-scenes). Also the Dawn Maidens are obviously the avatars (and Yve'Noile is..), that subverted the Zilart from within to bring them down when it became obvious they had lost control of them.
The 5 races do not evolve as the Zilart did, and stay the same generation after generation because of the darkness within them is intended to do that. The Zilart evolving is what made them into a threat in the first place and that required them to be stopped, if you goto sea you see the Zilart there they continued to evolve into Qualisums and so did the Kuluu when they eventually became Tonberry.
Each of the 5 mother crystals represents one of the races, and the souls of each person returns to the mother crystal of their race when die to be reborn again in the body of a new child. They are reborn over and over again into the bodies of children, and do not evolve.
The mother crystal of the Galka was sent into another dimension (sea), out of the reach of the Galka souls. As such either they would have died out completely (or more likely) they may have gone back to how things used to be and start having children without the darkness of rage being part of them, this means they would start freely evolving again and this risked them turning into a new Zilart threat that the avatars fully opposed, and so Odin made sure that could not happen by intentionally wiping out all female galka and only resurrecting the males.
The Galka now are completely reliant on Odin to exist.
You can say the Galka now, as Odin makes them are a non-gender race if you want but they were not originally that way.
Alhanelem
08-20-2025, 05:47 PM
The Galka now are completely reliant on Odin to exist.
You can say the Galka now, as Odin makes them are a non-gender race if you want but they were not originally that way. There is literally zero evidence they were any other way at any point in time. Your supposition that they could have just "gone back to having children" (which there is no evidence they ever did in the first place), is insane, as even that doesn't explain how they would have done that, considering they were all one gender even at that point in time. Literally the only way it maybe could have been physically possible is by mating with another race, but then they're not full Galka anymore.
you're grasping at the tiniest threads to create a narrative in which Galka were just like any of the other races. We just had a whole storyline expansion for the Galka origin story- they clearly aren't just another race.
Drivebladesman
08-20-2025, 09:06 PM
Maybe the next time a new event gets added to the game, it gets tied into the idea that the adventurers are participating to pave the way for an eventual return of the female galka in the too-distant-to-be-seen-in-the-game's-lifespan future, because, I don't know, they need to repopulate because galka souls died fighting in Valhalla and Chaos being involved meant those were actual final deaths and now new galka souls need to be created the old fashioned way or something.
That sounds great, though personally I'd prefer if the next event would focus on the Mithra's gender roles (including the possibility of low male birthrates and whether or not most Mithran men are helpless and weak).
Zenion
08-21-2025, 02:03 AM
We just had a whole storyline expansion for the Galka origin story- they clearly aren't just another race.
I'm really starting to wish all the cutscenes for TVR were in one place because just two of them are making me question how the Galka are a thing at all any more.
TVR 7-1 states that old Galka just get a sense that it's their time, and they head out on their journey of rebirth. Suggesting that they need to physically go to the underworld to get to Valhalla and climb the mountain that they're reborn on. That sounds like it should mean that those who can't make that journey because they die suddenly just don't get reborn at all. Or that the old ones could just stay where they are and die in their beds and skip half of the journey and nobody's ever considered it.
In TVR 7-2 we're told that the gates to the underworld being closed "would threaten the very existence of us Galka", and that "The very future of the Galka depends on this matter." Either not being able to get to Valhalla means a soul is just lost forever, or once there they're not able to be reborn and that means that a new Galka can't take their place. Either one tells us that Valhalla has supplanted the normal life cycle of the Galka soul, which would be to be returned to the mothercrystals to allow new souls to be created, as it is with all the other races.
But we know that that cycle is the express reason these races were created, as it is also the cycle keeping Promathia's darkness or the Emptiness or whatever it was that we needed to go to the Promyvions and the towers in Hu'Xzoi over in check; Chains of Promathia is just as bad about having its cutscenes all over the place, I can't go looking that up right now. Galka are tied to one of the mothercrystals; if I remember correctly, it's specifically the Al'Taieu one.
So, we know that there was a process which allowed new Galka to come into existence without being reborn, but there isn't any more. Being locked out of Valhalla should mean that the connection to the mothercrystal takes over again; one might argue that the whole mess with Al'Taieu being inside its mothercrystal could be the problem there, but that predates the Galka rebirth cycle by five thousand years so it should have meant the race went extinct long before impressing Odin were that true. Instead, we're left with two possibilities:
1: The Galka journey of rebirth is a cruel joke on their elders and any Galka who dies anywhere will have their soul whisked off to Valhalla regardless of whether the gates are open for them to pass through, but they can not be reborn afterward so long as those gates remain sealed so the Galka race ends up stuck in Valhalla (presumably quite able to come back as soon as things down there get sorted out.) This shouldn't be an existential threat to the Galka race in the long term, though it certainly could be one for however long it takes to put down Garazu-Horeizu's rebellion.
2: Not being able to physically return to Valhalla means Galka souls instead return to the mothercrystal where they would normally go, but there is no mechanism by which this can result in the birth of new Galka. This would be a true existential threat to the Galka race. (If the Galka were always a truly mono-gendered race, they should still have the means to make more, and their Talekeeper should have ancestral memories telling them so; I imagine Gumbah explaining the Galka version of the birds and the also birds to his elders would be a hilariously awkward scene. That there is no hint of this suggests that however new Galka were created 5001 years ago is no longer possible.)
What we're seeing here is a race which is entirely dependent on conditions which appeared partway into their history to continue existing. If you can explain how that happens if they've always been exactly as they are, go right ahead, but it sure looks to me like there's a piece missing from the puzzle.
That sounds great, though personally I'd prefer if the next event would focus on the Mithra's gender roles (including the possibility of low male birthrates and whether or not most Mithran men are helpless and weak).
That sounds like something that would make for a storyline which could certainly be said to exist and involve characters and dialogue... but definitely an awful event. Galka women in Valhalla at least has the benefit of being in Valhalla, so you can expect waves of enemies, a busy battlefield, stuff to do. I'd say "in fact, I'd take it without the Galka", but that's not really in the spirit of the thread here. Besides, I just really like the idea of the big strong scary huge Galka men being revealed to actually be the weaker members of the race.
Mithra gender studies sounds like something where you'd walk around a town and talk to a bunch of NPCs, culminating in an escort mission. There would be riots if that were a few big updates worth of content. Now, if suddenly there were an expansion that took us to the Mithra homelands (because come on, Elshimo can't really be it, there's one itty-bitty village with a smaller Mithra population than Windurst) then sure, that might be something to explore with that.
Alhanelem
08-21-2025, 10:20 AM
So, we know that there was a process which allowed new Galka to come into existence without being reborn, but there isn't any more. Being locked out of Valhalla should mean that the connection to the mothercrystal takes over again; one might argue that the whole mess with Al'Taieu being inside its mothercrystal could be the problem there, but that predates the Galka rebirth cycle by five thousand years so it should have meant the race went extinct long before impressing Odin were that true. Instead, we're left with two possibilities:The main issue here is we, the players, are essentially able to create new Galka, so there still has to be a way. Also, the new race change feature- that's carried out in game, so whether it's the goddess Altana doing it, or something else, there is a way. I just don't think the explanation is "There were females there just aren't right now."
Chromium
08-30-2025, 05:25 PM
There is no lore friendly way because they don't exist. They aren't "males without a female counterpart," they're just mono-gendered, and stereotyped as "male" because they look male. That bears repeating: They are called male because they look male. But it is simply a mono-gendered race that doesn't have two (or more) distinct biological variations. It annoys me that this keeps coming up, because they are supposed to be distinct and unique compared to, say, the human (hume) race. But we as the players keep imposing gender perceptions upon them and for reasons I'll never understand, keep insisting that they need to add/introduce females.
Stop posting your personal fan-fiction as cannon please, the game specifically states they are male.
https://i.imgur.com/pvoWhC5.jpeg
Alhanelem
08-31-2025, 05:25 AM
Stop posting your personal fan-fiction as cannon please, the game specifically states they are male.It's not personal fan fiction. Have you ever read the manual? (Whoever liked your post hasn't read the manual either, obviously) Because your ignorant comment suggests that you haven't.
https://i.imgur.com/PcIPBah.png
"The Galka reproduce through a form of reincarnation and hence have no specific gender, but are generally considered to be male."
I repeat: "... and hence HAVE NO SPECIFIC GENDER"
They are SEEN AS and treated by the game as male for equipment purposes because they have a masculine physique. They aren't biologically male, there is no evidence they have "manhood," or traditional reproductive organs at all.
[source: the FFXI official instruction manual. The image above was taken from this PDF from the SE Support Site of (https://support.na.square-enix.com/document/manual/20/FFXI_manual_vc09_AE5.pdf) the Ultimate Collection Abyssea edition- it's weird that this exists because that Ultimate Collection didn't have a physical release in the US, Japan, or Europe. But the manual is largely the same as the original one, which I still have... somewhere.]
And you seem to think I don't do any research, lol. Now cue someone trying to say the manual isn't canon.
Drivebladesman
08-31-2025, 06:35 AM
It's not personal fan fiction. Have you ever read the manual? (Whoever liked your post hasn't read the manual either, obviously) Because your ignorant comment suggests that you haven't.
https://i.imgur.com/PcIPBah.png
"The Galka reproduce through a form of reincarnation and hence have no specific gender, but are generally considered to be male."
I repeat: "... and hence HAVE NO SPECIFIC GENDER"
They are SEEN AS and treated by the game as male for equipment purposes because they have a masculine physique. They aren't biologically male, there is no evidence they have "manhood," or traditional reproductive organs at all.
[source: the FFXI official instruction manual. The image above was taken from this PDF from the SE Support Site of (https://support.na.square-enix.com/document/manual/20/FFXI_manual_vc09_AE5.pdf) the Ultimate Collection Abyssea edition- it's weird that this exists because that Ultimate Collection didn't have a physical release in the US, Japan, or Europe. But the manual is largely the same as the original one, which I still have... somewhere.]
And you seem to think I don't do any research, lol. Now cue someone trying to say the manual isn't canon.
Didn't I hear about that being a typo or mistranslation in the English manual?
Edit: On the other hand, a Galka is a member of Dark Lilies, who are otherwise all-female.
Alhanelem
08-31-2025, 07:03 AM
Didn't I hear about that being a typo or mistranslation in the English manual?
It would take more than a typo to change the meaning of that paragraph. Also, this is a later version of the manual, I could believe an error like that in the first version, but not a later revision. Please cite sources if you're going to dispute something like this.
Edit: On the other hand, a Galka is a member of Dark Lilies, who are otherwise all-female. I'm not sure what you're trying to say here- are you saying an all-female group accepting a Galka as a member could indicate their knowledge that Galka are understood not to be a particular gender in the biological sense?
nixRidge
09-04-2025, 07:49 PM
I like the galka lore as it is, love even. No reason to mess with it like that at this point, or at any point really :P