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View Full Version : I think everyone has got this all wrong, Sortie entry needs to be every second.



Tehant
05-21-2025, 05:40 PM
Listen, no one in their right mind should ever think that sortie should be a limited type thing. It should be something we can enter as many times as we like. It should also be done with an alliance more importantly so we wouldn't feel so left out of things. Anyone who doesn't do sortie feels the needs to talk about how else to limit things that involve time consuming things. They really shouldn't be here period. The benefits to going any time we like and as an alliance possibly with a matchmaker would make things interesting a fun and less dependent on improper fractions. I don't care if you're the best. I just think we should become as interesting as interesting gets. Allowing players who aren't genuinely great at the game the opportunity to compete with whoever spends their time doing one thing more than another should have this opportunity to prove ones great. Without the restrictions of one server. Time limit. What time limit? There shouldn't be one. Period.

Alhanelem
05-21-2025, 06:17 PM
No. And I'll tell you why.

People already feel stressed doing this content daily, since it takes a whole hour of your time (well, unless you mess it up really badly anyway). If you let people do it as much as they want, people will just start automating it, not caring too much about the individual outcomes because they can just go right back in. This will create bigger and bigger gaps between the no lifers / botters and everyone else.

If anything, the frequency of Sortie should be restricted further, while increasing the rewards proportionally, so we can get the same amount of muffins over time without having to spend 7-8 hours a week just on Sortie alone to get optimal results. Instead of asking people to work their butts off as hard as possible for as long as possible to be competitive, why not just reduce the burden on everyone?

radar
05-21-2025, 06:27 PM
Hardcore mmorpg players have little self control, if you let them to it constantly they will try to do it constantly till they burn out and stop playing.

It's not so bad if it's solo, but since it requires a group it impacts other people in the group who are then pressured to do it 7 days a week and this is what is causing a lot of the problems. This is currently one of the biggest problems with the game imo, they need to put lower limits on how many times you can enter per week. Max of 4 a week, and increase rewards to offset the lower number of entries.

Especially if they are adding new endgame content now.

Fahzewn
05-21-2025, 07:54 PM
Hardcore mmorpg players have little self control, if you let them to it constantly they will try to do it constantly till they burn out and stop playing.

Sounds like a player problem, not a game problem. That said, forcing "self-control" on those who don't want it doesn't sound like a good idea either.

Play once a day...or don't. Play the full 60 minutes...or don't.

radar
05-21-2025, 08:39 PM
If you could do something 4 times a week and get the same reward as doing it 7 days a week, and it requires a static why would you want to do it 7 days a week? If one person in your static burns out, you can't do runs now until you can replace them and that's bad for everyone.

Alhanelem
05-22-2025, 03:42 AM
Sounds like a player problem, not a game problem. That said, forcing "self-control" on those who don't want it doesn't sound like a good idea either.

Play once a day...or don't. Play the full 60 minutes...or don't.
Most MMOs have limits like this specifically to discourage unhealthy play, and to limit how much of an advantage people can get from going down that path. SE does have some responsibility to keep people from ruining their own lives, which is why the game has that warning every time you launch the game.

It's better for everyone if you can do it less often for the same rate of overall progress. Even if you are playing all the time, it means you can enjoy more of the game's content instead of spending all of every play session on just one thing.

Tehant
05-22-2025, 04:00 AM
Everything you all said makes no sense but to anyone but yourselves. Please do not comment your oppinion on something that actually matters to everyone else but yourself. You probably don't even sortie and just bot at the colibri camp and feel like this is self control.

Fahzewn
05-22-2025, 06:47 AM
Everything you all said makes no sense but to anyone but yourselves. Please do not comment your oppinion on something that actually matters to everyone else but yourself. You probably don't even sortie and just bot at the colibri camp and feel like this is self control.

Pot, meet kettle...

Fahzewn
05-22-2025, 07:28 AM
Most MMOs have limits like this specifically to discourage unhealthy play, and to limit how much of an advantage people can get from going down that path. SE does have some responsibility to keep people from ruining their own lives, which is why the game has that warning every time you launch the game.

It's better for everyone if you can do it less often for the same rate of overall progress. Even if you are playing all the time, it means you can enjoy more of the game's content instead of spending all of every play session on just one thing.

And we already have what SE has deemed acceptable limits in place. Also, and you might have alluded to this but, let's not pretend those limits are entirely aimed at our personal health.

That said and imo, "dailies" suck no matter how often they are. Once an hour, once a day, 3 days, week, month... Maybe there are some who really like those 100% but the same result typically happens...it gets old to the point of moving on to other things (or stopping completely) and people who rush/max things out, will do so no matter what while those who don't will "fall behind".

I don't believe anything will be prolonged by adjusting what's already in place nor will it drastically change the rate in which people get bored of it.

With that...change it, don't change it. I'll jump into Sortie when I feel like it till the point where I don't feel like it's needed anymore. I'll take more Gallimaufry per kill though (including the normal/trash mobs)!

Fahzewn
05-22-2025, 09:22 AM
Would be nice if they could redesign the entry to act like Imprimaturs. Normal entry is 1 for normal rewards. 2 = X% increase (double plus 5% Gallimaufry gain?), 3 = Y% increase (triple plus 10%?).

The plates would recharge every 20 hours but stack up to at least 3. Still 60 minutes.

Do 3 runs in a row if you want for more chest/item drop chances (or more often in a day for those who want it) or do 1 with all available plates for more Gallimaufry gain in one shot.

Alhanelem
05-22-2025, 11:31 AM
And we already have what SE has deemed acceptable limits in place. Also, and you might have alluded to this but, let's not pretend those limits are entirely aimed at our personal health.

Not entirely, but it is a factor. SE has also been forced to make changes to content for health-related reasons in the past due to players becoming ill from too much continuous play (i.e. Absolute Virtue and Pandemonium Warden)

While the situation isn't anywhere near as bad as that, I'd say a 1-hour event (not factoring the time spent to prepare) is just about the outer limit of what is reasonable for a content designed to be playable daily.



Would be nice if they could redesign the entry to act like Imprimaturs. Normal entry is 1 for normal rewards. 2 = X% increase (double plus 5% Gallimaufry gain?), 3 = Y% increase (triple plus 10%?).This isn't a bad idea really. This presents you with a choice of taking more shots against bosses for drops or whatever, or prioritizing gallimaufry farming.

Tehant
05-22-2025, 12:21 PM
This's as much as we want type of thing. It would be nice to do it as much as we would like. There shouldn't be a limit on sortie. It should be entered, anytime with an alliance as much as we want. Putting a limit on us is holding us back. The ability to receive more rewards would be to just enter again. If we choose to farm it out. That's fine. If we want to continue until we have obtained enough rewards. That's cool. If we choose to help others while helping ourselves. That's better. If we come out with a fully functionable character. That's superb.

We have to gain points to succeed. There should never be a limit to however many points we can gain per day. Rupix plates should only grant us the ability to enter sortie. Once we have obtained it, it should not have to recharge to enter a battlefield. If we aren't successful enough to defeat any of the bosses and only choose to go after chest for rewards. Then that should be all that is.

Hardcore end game players should not be a thing. When you bring up that thought it's probably the most ignorant thing i've ever heard. Just go in and get the chest if we aren't good enough to beat it ourselves. The good get better. The bad get good.

Tehant
05-22-2025, 12:50 PM
If I want to enter 1 thousand times in a row and only get 300 Gallimaufry per chest so, be it. It's not like I'll be able to get 10,000 Gallimaufry per boss. The better will be able to complete their upgrades in a day's time. This averages out to be about the same time as anything else. Plus, you have to at least get into a battle to receive those points. Why limit someone the ability to go again as much as they would like. If they are that good maybe they could help someone else or better help an alliance that should all be able to battle the same boss at the same time or multiple bosses in upper floor. Then, all in basement at the same time to receive the rewards. This would be so fun and helpful. We could all produce a prime weapon fully upgraded and be helpful to the team. Also, be a part of a group anytime those who were available are no longer. This could be and all day anytime event. It would make things a lot funner for those who want to play all the time instead of waiting for an event to make a few people who are not you, better. The other events should just be things they could do in the meantime. So, get ready for sortie. It can be an all-time event. Why would we want to do anything else unless we have the resources to do so. This makes the game unique and better this way.

Alhanelem
05-22-2025, 01:12 PM
There should never be a limit to however many points we can gain per day.It's easy to frame limits as a bad thing and say "LIMITS ARE BAD WE SHOULD BE ABLE TO DO AS MUCH AS WE WANT." But limits exist for good reasons. If we combine the already massive galli grind with "go ahead and do it 24 7!" One or possibly both of two things will happen:

1) Players will just bot the event. While there is some random variation you can be sure that people will manage to do this. Then people aren't really doing the event at all, they're just automating it because of how monumental the grind is.
2) People will play it to unhealthy extremes just for the sake of completing that prime weapon a little sooner. Someone's going to get sick or something again, like what happened with Pandy Warden and SE will get big bad publicity, which SE REALLY doesn't need right now considering their current state.

The limits on repeating various contens are good for the health of the playerbase and prevent the pressure to do something as much as possible

Look at Master Levels. The grind is so absurd that it's hard to believe even a single person with one or more ML50 jobs legitimately played for the absurd number of hours it takes to grind out nearly 30 million XP, which is about as much as it takes to level 15+ jobs 1 to 99. Whether people know it or not, I'd argue the vast majority of people who have bothered to grind past master level 10-20 have been in a party with someone who is automating their play in some way. If you take a massive grind and say "No limits, knock yourself out", people will indeed "knock themselves out." And considering the massive thread we have on this forum with someone reporting everyone they see doing this (even though, to be fair, innocent people DO get caught in the middle), it seems clear that this is not exactly the most desirable behavior.

* Note: I frame it this way because sometimes people do take party invites and don't know that the invitee is botting. But it affects us whether we're doing it ourselves or someone else is.