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View Full Version : March 10, 2025 (JST) Version Update



Tyratunn
03-07-2025, 02:37 PM
<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665115&viewfull=1#post665115">Event-related</a>


<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665116&viewfull=1#post665116">Battle-related</a>


<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665117&viewfull=1#post665117">Item-related</a>


<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665118&viewfull=1#post665118">System-related</a>


<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665119&viewfull=1#post665119">Resolved Issues</a>


<a href="https://forum.square-enix.com/ffxi/threads/62528-March-10-2025-%28JST%29-Version-Update?p=665120&viewfull=1#post665120">Known Issues</a>

Tyratunn
03-07-2025, 02:37 PM
The monthly Records of Eminence objectives have been swapped out.



Additionally, Matsui-P's alter ego will be returning for a limited time due to everyone achieving the Vana'Bout Round 4 target goal.

13919

Acquiring the Alter Ego


If you have completed the quest Trust, you will automatically obtain the alter ego upon logging in after the Monday, March 10, 2025, version update. No message will be displayed signifying that you have acquired the alter ego.



If you have not completed the quest Trust, you must first complete it after the Monday, March 10, 2025, version update and then relog or change areas. No message will be displayed signifying that you have acquired the alter ego.



Period when the alter ego may be used



Matsui-P's alter ego may be used between the version update on Monday, March 10, 2025, and the version update in September 2025.
* Exact dates are subject to change.

Tyratunn
03-07-2025, 02:37 PM
Ambuscade has undergone the following additions and adjustments.

Certain items obtainable for total hallmarks have been swapped out.
Items removed


A. Chit: Foot +1 / A. Chit: Hand +1 / A. Chit: Head +1 / A. Chit: Leg +1 / A. Chit: Body +1

Replaced/newly added items (exchange limit of 5 each)


Abdhaljs Nuggets / Abdhaljs Gems / Abdhaljs Anima / Abdhaljs Matter





The number of hallmarks required to exchange for certain rewards has been reduced.

<table width="400" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Item</td><td width="50%" bgcolor="#a8d0d7" align="center">Points Required</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Hand</td><td bgcolor="#eaf2f3" align="center">200→150</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Head</td><td bgcolor="#f5fafb" align="center">360→250</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Leg</td><td bgcolor="#eaf2f3" align="center">600→400</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Body</td><td bgcolor="#f5fafb" align="center">1,000→600</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Ring</td><td bgcolor="#eaf2f3" align="center">1,500→1,000</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Voucher: Weapon</td><td bgcolor="#f5fafb" align="center">5,000→2,000</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">200→100</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">200→100</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Nugget</td><td bgcolor="#eaf2f3" align="center">750→300</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Gem</td><td bgcolor="#f5fafb" align="center">1,000→500</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Anima</td><td bgcolor="#eaf2f3" align="center">1,500→800</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Matter</td><td bgcolor="#eaf2f3" align="center">2,000→1,200</td></tr></table>



The number of total hallmarks required to receive certain rewards has been reduced.

<table width="400" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Item</td><td width="50%" bgcolor="#a8d0d7" align="center">Points Required</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Foot</td><td bgcolor="#eaf2f3" align="center">130→120</td></tr><tr><td bgcolor="#eaf2f3" align="center">Remedy</td><td bgcolor="#eaf2f3" align="center">170→150</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Hand</td><td bgcolor="#eaf2f3" align="center">220→190</td></tr><tr><td bgcolor="#eaf2f3" align="center">Super Reraiser</td><td bgcolor="#eaf2f3" align="center">280→240</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Head</td><td bgcolor="#f5fafb" align="center">370→300</td></tr><tr><td bgcolor="#eaf2f3" align="center">Caliber Ring</td><td bgcolor="#eaf2f3" align="center">480→370</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Leg</td><td bgcolor="#eaf2f3" align="center">620→450</td></tr><tr><td bgcolor="#eaf2f3" align="center">Facility Ring</td><td bgcolor="#eaf2f3" align="center">800→540</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Body</td><td bgcolor="#f5fafb" align="center">1,050→640</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Voucher: Replica</td><td bgcolor="#eaf2f3" align="center">1,200→750</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Ring</td><td bgcolor="#eaf2f3" align="center">1,350→870</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Voucher: Weapon</td><td bgcolor="#f5fafb" align="center">1,500→1,000</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">2,300→1,100</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">2,300→1,100</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">3,900→1,900</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">3,900→1,900</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">6,500→3,800</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">6,500→3,800</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">11,000→7,200</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">11,000→7,200</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">20,000→12,500</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">20,000→12,500</td></tr><tr><td bgcolor="#eaf2f3" align="center">SP Gobbie Key</td><td bgcolor="#eaf2f3" align="center">25,000→16,000</td></tr></table>




The exchange quantity of certain rewards that are obtainable for total hallmarks has been increased.

<table width="400" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Item</td><td width="50%" bgcolor="#a8d0d7" align="center">Exchange Quantity</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">1→5</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Fiber</td><td bgcolor="#eaf2f3" align="center">1→5</td></tr></table>




The number of points required to exchange badges of gallantry for certain rewards has been reduced.

<table width="400" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Item</td><td width="50%" bgcolor="#a8d0d7" align="center">Points Required</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Foot +1</td><td bgcolor="#eaf2f3" align="center">800→300</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Hand +1</td><td bgcolor="#eaf2f3" align="center">1,500→450</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Head +1</td><td bgcolor="#f5fafb" align="center">2,500→750</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Leg +1</td><td bgcolor="#eaf2f3" align="center">4,000→1,200</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Body +1</td><td bgcolor="#f5fafb" align="center">7,000→1,800</td></tr>
<tr><td bgcolor="#f5fafb" align="center">A. Voucher: Weapon</td><td bgcolor="#f5fafb" align="center">10,000→6,000</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Metal</td><td bgcolor="#eaf2f3" align="center">1,000→300</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Fiber</td><td bgcolor="#f5fafb" align="center">1,000→300</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Nugget</td><td bgcolor="#eaf2f3" align="center">2,500→900</td></tr><tr><td bgcolor="#f5fafb" align="center">Abdhaljs Gem</td><td bgcolor="#f5fafb" align="center">3,500→1,500</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Anima</td><td bgcolor="#eaf2f3" align="center">4,500→2,400</td></tr><tr><td bgcolor="#eaf2f3" align="center">Abdhaljs Matter</td><td bgcolor="#eaf2f3" align="center">5,500→3,600</td></tr></table>




The exchange limit when exchanging badges of gallantry for certain rewards has been increased.

<table width="400" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Item</td><td width="50%" bgcolor="#a8d0d7" align="center">Exchange Limit</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Foot +1</td><td bgcolor="#eaf2f3" align="center">9→10</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Hand +1</td><td bgcolor="#eaf2f3" align="center">9→10</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Head +1</td><td bgcolor="#f5fafb" align="center">9→10</td></tr><tr><td bgcolor="#eaf2f3" align="center">A. Chit: Leg +1</td><td bgcolor="#eaf2f3" align="center">9→10</td></tr><tr><td bgcolor="#f5fafb" align="center">A. Chit: Body +1</td><td bgcolor="#f5fafb" align="center">9→10</td></tr></table>




The foes in Normal and Intense Ambuscades have been swapped out.
* As such, the corresponding Records of Eminence objectives have changed.

13920 13921

Tyratunn
03-07-2025, 02:38 PM
New items have been added.


You can now purchase the following Limbus-related items from the NPC Curio Vendor Moogle in Port San d'Oria (J-9), Port Bastok (K-13), and Port Windurst (M-4).

Ancient Beastcoins / Ecarlate Cloth / Argyro Rivet / Ut. Gold Thread / Ancient Brass /
Benedict Silk / Benedict Yarn / Diabolic Silk / Diabolic Yarn / Rby. Silk Thread / Cardinal Cloth /
Supple Skin / Light Filament / Snowy Cermet / White Rivet / Dark Orichalcum / Black Rivet /
Smalt Leather / Fetid Lanolin / Coiled Yarn / Brown Doeskin / Chameleon Yarn / Charcoal Cotton /
Scarlet Odoshi / Kurogane / Plaited Cord / Ebony Lacquer / Cbl. Myth. Sheet / Blue Rivet /
Glittering Yarn / Astral Leather / Enif Corazza / Adhara Manteel / Murzim Corazza / Shedir Manteel /
Sortiarius Earring / Enif Manopolas / Adhara Gages / Murzim Manopolas / Shedir Gages /
Enif Cosciales / Adhara Seraweels / Murzim Cosciales / Shedir Seraweels / Enif Gambieras /
Adhara Crackows / Murzim Gambieras / Shedir Crackows / Enif Zucchetto / Adhara Turban /
Murzim Zucchetto / Shedir Turban / Patentia Sash / Prodigious Mantle / Algidus Cape /
Homam Corazza / Nashira Manteel / Homam Manopolas / Nashira Gages /Homam Zucchetto /
Nashira Turban / Homam Cosciales / Nashira Seraweels / Homam Gambieras / Nashira Crackows / Psilomene / Potens Grip



In conjunction with the changes to Limbus, the following items will no longer be obtainable.

Ivory Chip / Scarlet Chip / Emerald Chip / Silver Chip / Cerulean Chip / Smalt Chip /
Smoky Chip / Orchid Chip / Charcoal Chip / Magenta Chip / Crepuscular Chip / Niveous Chip /
Ultima's Cerebrum / Ultima's Heart / Ultima's Claw / Ultima's Leg / Ultima's Tail /
Omega's Eye / Omega's Heart / Omega's Foreleg / Omega's Hind Leg / Omega's Tail /
A.Omega Eye / A.Omega Heart / A.Omega Foreleg / A.Omega Hind Leg / A.Omega Tail /
A.Ultima Cerebrum / A.Ultima Heart / A.Ultima Claw / A.Ultima Leg / A.Ultima Tail



In conjunction with the changes to Limbus, the following items will no longer be obtainable with Potpourri (Limbus currency).

A.Omega Eye / A.Omega Heart / A.Omega Foreleg / A.Omega Hind Leg / A.Omega Tail /
A.Ultima Cerebrum / A.Ultima Heart / A.Ultima Claw / A.Ultima Leg / A.Ultima Tail



In conjunction with the changes to Limbus, the following key item will no longer be obtainable.

Cosmo-Cleanse

Tyratunn
03-07-2025, 02:38 PM
* There are no system updates.

Tyratunn
03-07-2025, 02:38 PM
The issue wherein the notorious monsters Gulool Ja Ja, Gurfurlur the Menacing, and Medusa were unable to detect players who employed the Sneak or Invisible status effects during the "An Imperial Heist" battlefield.



The issue in Besieged wherein monsters whose levels change depending on the number of consecutive successful defenses used their special abilities immediately after the start of the battle under certain conditions.



The issue wherein using a Mog Kupon to acquire weapons such as an Item Level 119 Mythic Weapon and then speaking to the NPC Oboro in Port Jeuno (E-6) caused the corresponding selection to not appear after selecting "Upgrading my equipment even further."



The issue wherein the damage dealt to monsters during the Corse battle in Ambuscade was significantly reduced.


The issue wherein the symbols in certain titles were displaying incorrectly. (English version only)

Tyratunn
03-07-2025, 02:38 PM
The Records of Eminence objective "Gain Experience [Limited-Time Challenge]" applied to monsters in Abyssea as well.