View Full Version : Future of Synergy? Prime Weapon Augments?
Gwydion
01-14-2025, 09:30 AM
Hi SE,
I was wondering if we can look forward to any additional synergy recipes in the future? It's a fun part of FFXI that I enjoy doing and helping other people with. I noticed the Abdhaljs Honor synergy existed for level 99 cursed armor. Could we see this extended in the future?
...Also, I'm eager and hopefuly for Prime Weapon augments. Thank you for continuing to invest in FFXI, a game that we all enjoy. :)
radar
01-14-2025, 07:43 PM
They are ridiculously OP as it is, they need to bring up ambuscade weapons to +3.
Zenion
01-14-2025, 11:51 PM
They are ridiculously OP as it is, they need to bring up ambuscade weapons to +3.
If they make Naegling +3, the same update might as well remove all non-Prime weapons from the game because nobody will use anything else.
radar
01-15-2025, 11:59 PM
It's not just about naegling, they can skip that and make the others better (also they really need to add -dmg to all ambuscade armor with +3)
The gulf between fully geared players and casuals now is a chasm.
Alhanelem
01-16-2025, 01:15 PM
Well new stuff to craft in general would be nice
Zenion
01-17-2025, 01:24 AM
Well new stuff to craft in general would be nice
Maybe some nice level 90+ Synergy recipes that require 80+ skill in two different crafts, so you actually need multiple people (or one ultimate synergy specialist, assuming it works on ranks rather than actual skill levels?) to make some of them.
Might also be cool to have a set of all-around armor like Nyame, where any job can equip it but it has job-specific augment paths, which can be applied piecemeal with Synergy. Something like a cross between Evoliths and Alluvion Skirmish armor augments. Maybe give it dyes and specialized variants, just straight up make it an ilvl119 version of the ebon/ebur/furia set.
Gwydion
01-17-2025, 10:11 PM
Maybe some nice level 90+ Synergy recipes that require 80+ skill in two different crafts, so you actually need multiple people (or one ultimate synergy specialist, assuming it works on ranks rather than actual skill levels?) to make some of them.
Might also be cool to have a set of all-around armor like Nyame, where any job can equip it but it has job-specific augment paths, which can be applied piecemeal with Synergy. Something like a cross between Evoliths and Alluvion Skirmish armor augments. Maybe give it dyes and specialized variants, just straight up make it an ilvl119 version of the ebon/ebur/furia set.
Very interesting! Job specific augments..