Zattano
12-11-2024, 12:40 PM
Whyyyy SE. Why would you do this after the ranged aspect of the game has been neglected for so long.
Both jobs designed around ranged attacks and ranged weapon skills cannot take multiple hits without being geared to do so, which majorly cuts their potential. This is justification upon having the -enmity usable in both ranged attack and Weapon skill sets in my opinion, as pulling hate in any end-game content on these jobs will likely result in 0 HP.
While the +20 STR and AGL is fantastic, it would still be hard to keep up with melee players in the same party, still leaving them in a niche postion. Meanwhile Savage Blade builds benefit from this bullet 100%. Are you telling us not to ranged attack and Weapon skill on RNG? :confused:
Can someone please explain the logic behind the decision to RA/EX the ammo instead of keeping it EX like all the other REMA ammuntion has been to date?
Both jobs designed around ranged attacks and ranged weapon skills cannot take multiple hits without being geared to do so, which majorly cuts their potential. This is justification upon having the -enmity usable in both ranged attack and Weapon skill sets in my opinion, as pulling hate in any end-game content on these jobs will likely result in 0 HP.
While the +20 STR and AGL is fantastic, it would still be hard to keep up with melee players in the same party, still leaving them in a niche postion. Meanwhile Savage Blade builds benefit from this bullet 100%. Are you telling us not to ranged attack and Weapon skill on RNG? :confused:
Can someone please explain the logic behind the decision to RA/EX the ammo instead of keeping it EX like all the other REMA ammuntion has been to date?