View Full Version : ffxi with unreal engine 5.2 link shadow project
Zirconian
05-09-2024, 10:16 AM
https://www.youtube.com/watch?v=DzD22_FT6mg
Alhanelem
05-09-2024, 11:45 AM
Why is the video doubled horizontally, are they doing it as VR or something?
rebuilding FFXI on a modern engine would be so amazing, it's really a shame that they're content to just let it fade into obscurity.
Voidstorm
05-09-2024, 01:43 PM
ya, it's a 3D video, you're supposed to watch in VR. i had that same thought originally.
would rather have seen it 2D with left being vanilla, right unreal engine.
Dragoy
05-10-2024, 01:03 AM
I've kind of always had this fear that, if they officially ported the game to a different engine, everything would look wrong animation-wise (something like FF14), but the video here definitely shows that it can be done right, too.
I'm not a fan of how characters look at you when you pass by, or how doors open automagically, but surprisingly to me, I think those are the only nitpicks I have so far.
Zenion
05-10-2024, 02:16 AM
I really like the background music changing in different sections, though I wonder if there'd be a way to do a Tenshodo flavored mix of the Jeuno theme for that, just going straight to the Norg theme is a little much.
If this is a proof of concept, it's a pretty good one. The way the player character moves makes it still feel pretty close to current FFXI. Not sure what's up with the framerate drop when that Galka runs by though, that's concerning.
If it's an ongoing project with the intent of making something playable, though, don't post it here. Square's got a bad history with fan remakes, anyone remember the 3D remake of Chrono Trigger that got eaten by lawyers at like 90% complete? Better to not put it right where they can hypothetically see it, even if it feels like they're not paying attention.
radar
05-11-2024, 09:39 PM
Remaking ffxi in a modern engine would end up ruining the game.
Zenion
05-12-2024, 02:47 AM
Remaking ffxi in a modern engine would end up ruining the game.
Please, explain your reasoning.
Stuzey
05-12-2024, 07:48 AM
It looks great, but it would reuire a lot of new content to make it worthwhile
radar
05-12-2024, 05:01 PM
Please, explain your reasoning.
The game was made in a different era, a remake would be made in the current one by totally different developers. They would ruin the game with modern video game norms.
A remaster would be similar, it would ruin the art style to appeal to a wider audience.
Companies very rarely are faithful and remakes and remasters are more likely to be worse than better.
Rinuko
05-12-2024, 06:16 PM
Please, explain your reasoning.
There is a certain soul of the current game. Making it more HD is just FF14 IMO.
Modernizing the backend and getting rid of some of the cumbersome parts like POL integration, by all means.
For example, FF7R is hardly same game as the PS1 version. It's great and all they're remaking it, there is a fanbase for it but its not a 1:1 remake, they taking leaps in changing story elements and other parts that made FF7, FF7.
As someone who loved the original, the remake is a joke IMO. To each their own.
Zenion
05-13-2024, 02:56 AM
The game was made in a different era, a remake would be made in the current one by totally different developers. They would ruin the game with modern video game norms.
A remaster would be similar, it would ruin the art style to appeal to a wider audience.
Companies very rarely are faithful and remakes and remasters are more likely to be worse than better.
There is a certain soul of the current game. Making it more HD is just FF14 IMO.
Modernizing the backend and getting rid of some of the cumbersome parts like POL integration, by all means.
For example, FF7R is hardly same game as the PS1 version. It's great and all they're remaking it, there is a fanbase for it but its not a 1:1 remake, they taking leaps in changing story elements and other parts that made FF7, FF7.
As someone who loved the original, the remake is a joke IMO. To each their own.
So, to summarize: "Making it different would make it different, and different is bad."
That's not a problem with porting it to a different engine, that's a problem with people deciding to make changes while they're in there. It shouldn't be impossible - or even difficult, necessarily - to rebuild FFXI on a new engine in a way that make it still look and feel largely like the current game, only better (shaking off the last baked-in PS2 limitations like macro length, data transfer rates, and the like.)
I wouldn't particularly enjoy "FFXI-2: Now It's Just Like FFXIV" either, but a team that cares about what they're doing can remaster a game without ruining it.
radar
05-13-2024, 05:33 AM
It has nothing to do with the team, it has everything to do with who is funding it.
If you have a game you like, why would you gamble completely ruining it to the point you don't even like it anymore for some pretty graphics?
Alhanelem
05-14-2024, 02:36 PM
"making it HD is XIV IMO"
Uh, no?
The two games play completely differently. Giving FFXI modern graphics doesn't magically make it FFXIV. There are also many other things they could improve while keeping the overall style of gameplay exactly the same. Perhaps most notably, netcode for modern internet connections. A lot of FFXI's current issues stem from the fact that the game was designed to work on dial-up internet, which a majority of people were still using when FFXI launched. This is why it takes so long for your inventory to load in and why each bag is the size it is, it's why things get really janky in activities that involve a large number of players i.e. Mieru, Besieged, etc)
A remaster would present the perfect oppertunity to fix these glaring issues that limit the enjoyability of large group content. You don't have to change the combat system, the story and lore, the art style, etc. which make FFXI what it is.
BobbinT
05-14-2024, 03:58 PM
is it possible for OP to repost vid for normal viewing, not in 3D? don't have any I can currently use for watching 3D version atm.