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Prride
04-04-2024, 06:20 AM
SE said they can't do this because they would need to merge things. I say fork that.
I want 1 character with 110 in all crafts and able to make all shields.
I don't really see why they can't do this. If you agree please respond.

Haldarn
04-04-2024, 07:12 AM
I agree.

The single-skill limits were introduced originally so players could specialise. We're well past the need for that now.

Alhanelem
04-04-2024, 04:20 PM
The single-skill limits were introduced originally so players could specialise. We're well past the need for that now. Unless and until they turn the game into a single player game, I don't agree that we're "past the need."

Prride
04-06-2024, 02:49 AM
Well I think it would help more then harm. I mean they did it for 14 why not 11?

Alhanelem
04-06-2024, 05:19 AM
Well I think it would help more then harm. I mean they did it for 14 why not 11?Because they're different games and just because something works for one doesn't mean it works for both.

Also, FFXIV does have specializations but the impact of them was diminished a while back. You can choose three DoH classes to turn into "jobs" and you gain an additional action or two that helps with crafting for those crafts. It used to do a lot more but now its just kind of a little bonus.

Desynthesis also still has a limited number of skill points you can earn, just like FFXI.

Prride
04-07-2024, 12:23 AM
Ok but I just want all 8 shields on 1 char. I don't think that should be too much to ask at this point.

Haldarn
04-07-2024, 04:46 PM
Desynthesis also still has a limited number of skill points you can earn, just like FFXI.

This restriction was removed in FFXIV patch 5.1 (Oct 2019), just fyi!

(this thread is confusing me because it has two equally handsome Elvaan posting in it)

Alhanelem
04-07-2024, 04:46 PM
This restriction was removed in FFXIV patch 5.1 (Oct 2019), just fyi!

(this thread is confusing me because it has two equally handsome Elvaan posting in it)
Well, around the time I more or less quit crafting I guess lol

Voidstorm
04-10-2024, 02:40 PM
Hard agree. If SquareEnix wants to add things that takes an unreasonable amount of time like crafting shields and prime weapons. Give us the option to make all the shields as a way of keeping us occupied while building the next end game content to keep us subscribed.

Alhanelem
04-11-2024, 11:09 AM
If you consider making all of the massive grinds in the game to be "content," frankly there are a lot of better games for that lol

Take any Warriors game for example. all of these games are massive grinds but its an action oriented grind. Certainly more interesting than the crafter shield process.

Limits are as much a part of good game design as anything else. The rules and restrictions define the play environment. It's easy to just say "give us everything" or "more options please" but I don't think people really consider the reasons why the rules exist in the first place or in other cases the implementation considerations.

Prride
04-18-2024, 03:00 AM
Hmmm.... which shield do I get first?

Alhanelem
04-18-2024, 01:00 PM
Hmmm.... which shield do I get first?
The one that will be used the most?

Voidstorm
04-20-2024, 04:27 PM
not goldsmithing. you're on ragnarok and we already have like 10 of those, myself included. make something else please.

Prride
04-23-2024, 08:53 AM
I don't see how it would be to hard to do this. Make the cap above crafts from 40 to 320 and make it so we can make multiple shields. Beyond that the player base can figure it out.

Alhanelem
04-23-2024, 10:42 AM
I don't see how it would be to hard to do this. Make the cap above crafts from 40 to 320 and make it so we can make multiple shields. Beyond that the player base can figure it out.no one said it would be hard. There's just no reason to change something that isn't broken.

Prride
04-24-2024, 06:51 AM
I'm sorry but I don't see any good reason why we can't have all 8 shields on 1 character.
I really want to see this happen.

Alhanelem
04-24-2024, 01:43 PM
I'm sorry but I don't see any good reason why we can't have all 8 shields on 1 character.
I really want to see this happen.
The reason is the same reason we can't have all crafts max which is what the topic title is. So that individual players can't control the market with one character. Flawed as it may be it's there for a reason and I don't see them changing it.

For better or worse, limits define the game world as much as anything else.

Prride
06-18-2024, 11:50 PM
Did SE ever really give a reason as to why they won't do this? I'd really like to know.

Uroah
06-19-2024, 12:08 AM
Did SE ever really give a reason as to why they won't do this? I'd really like to know.

"Balance"

It's inaccurate, but it's the reason.

Anyone can use secondary characters and do it anyway.

Gwydion
06-22-2024, 03:27 AM
I would definitely pursue crafting again if I could 110 all the crafts. Making more than 1 shield would be nice too.

Alhanelem
06-22-2024, 04:40 PM
I agree, it "would be nice," but I also understand and respect why it isn't that way. It was a decision made for balance and systemic reasons- They wanted players to seek each other out to craft things for each other, rather than having people with no life being able to max them all and control the market. By not being able to max everything, everyone in the crafting community depends on and interacts with each other, at least in theory. I suppose that some people do use multiple characters/accounts to get around this, but changing it now isn't really fair to the people who are already doing that, as they've spent money on those extra characters/accounts and suddenly not needing to invalidates the work they put into them.

Any changes here would have wide reaching effects on the game economy, both good and bad, and thus would have to be carefully evaluated.