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View Full Version : GIVE US MORE STONES



Gadanae
03-09-2011, 12:20 AM
SE,

I lead an Abyssea linkshell. We're a small group, and we try to farm time as best we can with our real life schedules. Our members like to do things in Abyssea outside of LS events when they can as well.

This creates a problem. Lack of stones for LS events.

Maybe make them able to be purchased with cruor, like 10k cruor apiece? How about allowing for time over 120 mins gained in Abyssea to be converted to stones upon exit?

Something, anything please, before I start hearing my members say to me:

"Sorry Gad, can't make tonite's event cuz I have 1 stone left".

HELP ME OUT :(

PizzaTheHut
03-09-2011, 12:26 AM
It's funny how they give us abyssites that extend time...Why not just remove time altogether and let us be happy. The Aby content I'd say is over 60% dried up anyway. Not only that theirs plenty of people with hundreds of stones that don't feel bothered about time. It's just an inconvenience now.

Lenah
03-09-2011, 12:34 AM
Are you sure that your members are up to date with the Celerity/Sojourn Abyssites? Even when I had two abyssea oriented linkshells and happened to do quite a bit of pointless soloing in the off times I did not manage to run out of stones...

Lushipur
03-09-2011, 12:40 AM
with 3 stone per day, +18min every stone and a max of 6 stone with me, i never run out of stone and i pass every single moment im online inside abyssea O_O

Rionaheart
03-09-2011, 12:57 AM
It's funny how they give us abyssites that extend time...Why not just remove time altogether and let us be happy. The Aby content I'd say is over 60% dried up anyway. Not only that theirs plenty of people with hundreds of stones that don't feel bothered about time. It's just an inconvenience now.

I agree with you if thay put the level cap to 70+ and remove time limit that would be great i have 6 stones on me at all times and like 400+ with the npc and my 90 Dnc as my main and impossible to gauge and more of the dd dnc then healer i tend to spend time in abyssea just soloing when bored as with 3 x atma i can solo vt + ans even incredibly tough mobs providing i dont get a link or to many links and with no time limit it would be more enjoyable and may also free up some of the congestion.

Draylo
03-09-2011, 12:59 AM
This should be a non issue... No successful LS should have problems building time, you can easily get a TE within the first 20 minutes. This can be done with as few as one blue mage, or a pair of BLU + WHM to make it easier.

kaht
03-09-2011, 01:05 AM
This should be a non issue... No successful LS should have problems building time, you can easily get a TE within the first 20 minutes. This can be done with as few as one blue mage, or a pair of BLU + WHM to make it easier.

This ^

Spend 15 mins killing ephemerals and VNMs to cap azure and pearl when you enter each run, and you won't have any problem with running out of time.

Gunit
03-09-2011, 01:36 AM
Running out of stones has never been a problem for me. I hate the fact that I have to waste time zoning out and getting buffs again or farm TE. Should just remove Stones/Time, Its never a issues just annoying to do stuff around.

Unctgtg
03-09-2011, 01:37 AM
I have way to many stones now, and I have just about every atma and item I can ever want out of abyssea. I have 413 stones when I check Saturday.

Krystal
03-09-2011, 01:50 AM
It's funny how they give us abyssites that extend time...Why not just remove time altogether and let us be happy. The Aby content I'd say is over 60% dried up anyway. Not only that theirs plenty of people with hundreds of stones that don't feel bothered about time. It's just an inconvenience now.

remove the time all together? not only would that cause a huge as heck plot killer for the whole bases behind abyssea but it would give players and excuse to stay in there ALL THE TIME. thus killing FFXI completely.

Karumac
03-09-2011, 01:55 AM
Step 1: Cap Azure
Step 2: Have MNK AoE WS with Cataclysm on a Pluto's Staff
Step 3: Sift through the Boxes

There, TE for everyone.

Bahamut_Norm
03-09-2011, 02:11 AM
There is a very simple, and very specific reason they limit time you can be in abyssea; Gilsellers.

In order to sustain yourselves in the environment, you need more than a few kills, and you need more than a few people (IMHO about 3 to 6 working -very- efficiently).

Even if gilsellers manage to accumulate a great deal of time they can't accumulate time and fight larger NMs effectively, even if they can, it still requires a number of active paid/hacked accounts to do so. Plus, having three different expansions to get into these areas means they have to shell out even more money to square to do so.

And even better, if you have all these accounts for this purpose, and the stones, your time and lights are re-set to 120 minutes at most when you exit. This makes it impossible to change zones.

Additionally, it makes it impossible to camp long-timer NMs without a whole dedicated party. Making for a slightly better player experience. (Linkshell monopolizing one NM in one area? Go to another!)

The accumulation of stones is simply icing on the cake. Even if you have a ton of stones amassed, you need to have time pass to acquire more. This brings me to my favorite part, math.

6 Characters 12*6 = $72
3 expansion packs *6 = $180

So this means, in order to cover all the zones in all the expansions, you'd need:

9 Zones * (72*180) = $2286 in startup investment costs!
72 * 9 = $648/month.

Don't forget the constant banning and new startup costs of accounts. And that's just on -one- server. For accounts that -will- run out of stones. If you were to take the time to optimize the characters to get stones faster, and you constantly exhausted stones, you wouldn't be able to make enough of these accounts to cover all the time in a day.

All that cash to monopolize one or two of the plethora of NMs in the Abyssea zones? Looks like someone's getting a paycheck to work a banhammer!

Samvimes
03-09-2011, 02:42 AM
If your running out of time in abyssea/in stones your doing it wrong.

Maquis
03-09-2011, 02:55 AM
Allowing you to buy stones with cruor or from extra time you have gained will make ppl create big FC parties and then sell the spots.

I would like to keep the stone distribution as is. I think you need to look at how effectively you or your members are spending their time in abyssea. Perhaps in future they can hang out in Dynamis to cool off and save up some stones?

Ilax
03-09-2011, 03:01 AM
If you time out, you do it wrong for sure, in duo PT i cap light in <25 min, i just can't see how a group of 8~12 can manage to time out if they know what they are doing.

Gadanae
03-09-2011, 03:03 AM
remove the time all together? not only would that cause a huge as heck plot killer for the whole bases behind abyssea but it would give players and excuse to stay in there ALL THE TIME. thus killing FFXI completely.

Must agree. The reason why SE put a time limit on Abyssea was to avoid just that. And ya know dam well if they removed it we'd never leave that zone unless we had to.... lol.

Randwolf
03-09-2011, 04:02 AM
I think your problem is caused by multiple issues:

1) Does every member get 3 stones per day
2) Have members increased the value of each stone from 30 minutes to a higher amount
3) Do your LS runs start by building TE chests
4) Is it an expectation that your LS members have stones available for events

My LS pretty much goes in every day and my stone supply continues to increase, even when I go in a couple of times a week solo and get no TE's.

Gadanae
03-09-2011, 04:12 AM
I appreciate everyone's suggestions and help in this forum. I have sat back to watch the replies pile up and have taken the information given and will start applying it immediately. Thank you everyone for your advice!

Cream_Soda
03-09-2011, 04:13 AM
I have way to many stones now, and I have just about every atma and item I can ever want out of abyssea. I have 413 stones when I check Saturday.
You no want empy :(?

Wenceslao
03-09-2011, 04:41 AM
I have more stones than i can handle >< and i do abyss in regular runs, (i have 340 with joachim, plus 4 on me), so i don't think time could be a prob to me

Zumi
06-28-2011, 05:26 AM
I agree mainly because I hate it when people complain about running out of time and OMG ruby light OH noesss the world is going to end.

Runespider
06-28-2011, 06:10 AM
The only change I think they should make to stones is let new players get +10 when they do the first quest. I know they build up if you start it at 30 but most don't know to do so)

bungiefan
06-28-2011, 06:13 AM
I've got over 1000 Traverser Stones now, with full Celerity bonuses. Having enough time isn't a problem. They just need to spend their stones better, and make sure they farm time extensions every Abyssea visit.

Octaviane
06-28-2011, 06:55 AM
And the complaints continue. More content! Abyssea. Better gear! Abyssea. Empy weapons! Abyssea. Useless seals! More stones! Guess what, I bet you get both changed. My point being that no matter what SE puts in place for you, it will never be enough. What are you all going to do when level cap is reached and SE says sorrybye?

Miera
06-28-2011, 07:24 AM
The abbysites are doing wonders for my stones, when we had that unwanted FFXI shutdown that alone put me at a nice 100+ stones, I think your members are lacking in those KI, with those you should never have a problem. 3 stones a day is more than enough.

Rearden
06-28-2011, 08:41 AM
Tell them they if they don't manage their stones and have time for the LS events that benefit the group that they are kicked out of the LS?

Seems pretty easy.

Alhanelem
06-28-2011, 10:21 AM
SE,

I lead an Abyssea linkshell. We're a small group, and we try to farm time as best we can with our real life schedules. Our members like to do things in Abyssea outside of LS events when they can as well.

This creates a problem. Lack of stones for LS events.

Maybe make them able to be purchased with cruor, like 10k cruor apiece? How about allowing for time over 120 mins gained in Abyssea to be converted to stones upon exit?

Something, anything please, before I start hearing my members say to me:

"Sorry Gad, can't make tonite's event cuz I have 1 stone left".

HELP ME OUT :(
This isn't a problem. Get them their stone and +minute abyssites, and they will never ever run out of stones ever again.
I guarantee it. Even doing abyssea almost every day, sometimes multiple seperate sessions a day, I still am gaining stones faster than I can use them.

Greatguardian
06-28-2011, 11:24 AM
This thread is over 3 months old. Someone's running around necrobumping stuff from March.

The OP doesn't even post here any more =/

Cream_Soda
06-28-2011, 11:34 AM
Get them their stone and +minute abyssites, and they will never ever run out of stones ever again.
I guarantee it.
I don't see how you could guarantee something like that, lol. While it may be the case for a large majority of the player base, it's still easily possible to run out of stones. Not everyone goes and farms and abidance of time every time they step into abyssea.

Rearden
06-28-2011, 12:09 PM
large majority of the player base,

Let's cater to the minority yea?

Cream_Soda
06-28-2011, 12:11 PM
Let's cater to the minority yea?
When did I ever say that? I'm just saying he made a guarantee which isn't true. I said nothing else.

Vhailor
06-28-2011, 02:16 PM
I can understand both perspectives that have been voiced; on the one hand, with Celerity and Sojourn Abyssites having been properly acquired, stones should be a complete non-issue. I also lead a small Abyssea group, and many of our members spend hours during the week farming KIs and such in order to help bring down NMs faster during actual events. None of them, including a WAR who recently restarted his account with no stones whatsoever accumulated, has had any issues at all.

That being said, to my understanding the Traverser Stone mechanism was meant to limit time inside Abyssea. When they clearly fail to do so, what is the point of them remaining? FFXI has suffered from this sort of "outdated mechanic" before; SE never seems to realize that phasing out mechanisms as they become irrelevant or harmful is the appropriate course of action. This can be applied to Abyssea stones, to make the experience less tedious, but there are many other examples. Signet effects wearing off randomly for R10 players (why? Is it supposed to be hard for us to get back to town?), long respawn timers on mobs that perhaps would have been good farming years ago but aren't anymore, BCNMs being linked to Campaign area control, which drives the Roundel Earring prices. There are countless more of these, all of which were designed with the initial content and approach in mind; they, in general, accomplished their objective when the content was first introduced. They've also failed miserably, either becoming irritants or outright barriers, in the aftermath. They need a sunset clause on these sorts of game mechanics, and frankly, I would be hard-pressed to argue against one for Abyssea stones at this point. It's not like they're actually limiting time for most of us; who cares?

Raxiaz
06-28-2011, 02:57 PM
Traverser stones are limitations on a system that is already broken enough as it is. Doing away with traverser stones completely is a horrible idea. It's one of the few limitations on abyssea - if even the only one, and this topic alone serves to show how well they function.

RAIST
06-28-2011, 04:14 PM
This thread is over 3 months old. Someone's running around necrobumping stuff from March.

The OP doesn't even post here any more =/

hehe... good catch. Reminds me.... they need to do something about the search engine defaulting to "Any Date". IDK if that's how this got dug up, but it may be partly to blame for some bumps I've been seeing here and there.

Yarly
06-28-2011, 04:18 PM
remove the time all together? not only would that cause a huge as heck plot killer for the whole bases behind abyssea but it would give players and excuse to stay in there ALL THE TIME. thus killing FFXI completely.

This is basically what the OP is asking for anyway.
"wah wah wah i want to spend more time in abyssea but i am limited so preeze remove limit because i r sad, wah wah wah"

Alhanelem
06-28-2011, 04:54 PM
if you have 8 hour recharge stones that are worth 48 minutes, unless all you do is solo and you stay in abyssea all day, you're gaining stones. Can you really spend hours upon hours in abyssea every day and never get time extensions?

//sitting on 400+ stones, still can't find a way to use more than I'm getting

Cream_Soda
06-28-2011, 10:45 PM
if you have 8 hour recharge stones that are worth 48 minutes, unless all you do is solo and you stay in abyssea all day, you're gaining stones. Can you really spend hours upon hours in abyssea every day and never get time extensions?

//sitting on 400+ stones, still can't find a way to use more than I'm getting
Yes, you can. Alt is down to 30 stones from having 200+ last time I cared to check.

Seals NMs? Spend more time farming time than you do fighting seals NMs, prefer to just burn stones. Dual boxed my emp war + whm for farming KI and since my war sucks, swapped to mnk to do NMs (duo chloris, shout for randoms for 3-5 on Ulhua since it drops+2 stuff, same w/ Dragua), so I'd have to farm time 2 sets of times for each set of NM pops, which I wasn't interested in doing.

Elexia
06-28-2011, 10:58 PM
For some reason that 8 hour recharge doesn't exactly work for my brother lol. He gets 2 stones max every 2 days and he does have all 3 KIs. So it is possible that people can get glitch'd or run out, especially if you aren't getting like +30 additional min per stone.

It's also possible if you're trying to bang out an emp weapon that requires an ungodly amount of NMs to pop for absolutely no reason at all. Sure you can Cataburn key Items, but it's not always easy to have a mnk on call that's not already doing something else.

Darkshade
06-29-2011, 12:35 AM
Have all 3 time reduction abyssites.

Go on a vacation.

Come back and viola! 400 stones.

No but seriously, you should just get a WAR or MNK and cleave/staff AoE. Can easily enter and exit abyssea every time with max time and never using a single stone.

Winrie
06-29-2011, 02:36 AM
remove the time all together? not only would that cause a huge as heck plot killer for the whole bases behind abyssea but it would give players and excuse to stay in there ALL THE TIME. thus killing FFXI completely.

People that know what they are doing spend all day in abyssea, gj.

Cream_Soda
06-29-2011, 04:33 AM
http://www.youtube.com/watch?v=QckF9xNq8ew&feature=related
You guys...

Raxiaz
06-29-2011, 04:51 AM
On my main, I have over 700 stones.

On my alt, I have over 300 stones.

I can't see how stone accumulation is a problem when getting even one of the celerity abyssites is easy. The NMs for the +3 min abyssites are also relatively easy - /shout groups can knock them out, no reason why an organized LS couldn't.

Tsukino_Kaji
06-29-2011, 04:53 AM
I have 15. lol
My alt have 600, my friend has 400.
I feel bad. ; ;

Zyla420
06-29-2011, 05:16 AM
it's really all a matter of what you're wanting to progress at. if your main focus is killing NMs for seals/+2 items/empy/general gear then chances are your group is gonna go in, kill shit they need, leave. that can burn some stones up pretty quick if you do that all day, especially for ppl who just bought the add-on set.

i think i got less than 70ish stones, but i don't seem to run out either. my friend just started, has 2 stone production abyssite, and can't keep enough time to save his life cause he's tryin to get +1 gear. this don't mean i'm opposed to the system though, i think it's fine as is, just saying i can understand where the OP is comin from.

Zatias
06-29-2011, 07:01 AM
More stones would also add to the congestion ; ; Maybe.

Already have most people with 300+ stones, and Abyssea on average has about 100~ people per zone. One of the main points of a stone count was to reduce congestion and prevent overcamping of NMs. Stone acquisition is longer an issue as said above, most people have over 300 stones. Why do we need to add more? lol

Mordanthos
06-29-2011, 09:08 PM
I'll tell you why people are running out of stones. They have real lives. They dont have half a fricken day to spend just cleaving TE to get 400 minutes before they can start what they are doing. A typical responsible adult is going to have to go to work, and spend minimal free time playing the game. All they have time for is to get on, jump in aby, get the KI, and pwn the boss, before they run out of time.

You start to lose stones quickly when you have to do this. Let's also factor in these fricken NM that pop 1 every 10-15 minutes, and 2-3 LS camping them, you know how fricken annoying it is to try to complete a Glavoid Pop Set when all you do for all 120 min, is fight over 1 mob you need 6 times or more for a KI. Sometimes i wonder why KI isnt ally wide, 1 single proc, everyone gets the KI, you know how frustrating it is to try and claim a time pop NM when everyone has the claim and the KI and the only person left that needs the KI is some slow failbot player that takes an hour or more to finally beat the other competition.

^ This is where u lose stones. Fighting over time pops, and single pop NM's. Why do we have Emp weapon NM's at 3 pops per mob, but all the pops before them, and every other pop in this game only has 1 single pop. All i have ever accomplished in Abyssea more than anything, is learning how to be more of an ass, and fight other people over popping an NM before them so i dont waste my stones. And it gets to the point where, there just isnt "time" for common courtesy. I dont give a crap if someone has 5 more pops on this thing or not, i got 10 stones left and times ticking, i dont have time to be messin around staring at these guys, and let's not forget these annoying solo faggots that take FOREVER to kill stuff.<--- This is the mentality that most people have, they run to the pop, and then it becomes a big fight fest of who has the better macro to pop the NM, or who has a better AP radar to tell them the time pop spawned.

And dont tell me to farm KI from amber chest, been there, done that, very awesome when you waste 140 minutes getting the same 3 KI when you need the other two. Call it bad luck, but it accomplished the same frustration as fighting over a pop or a time pop, and that's just simply "WASTE MY TIME"

Cream_Soda
06-29-2011, 09:31 PM
I'll tell you why people are running out of stones. They have real lives.
http://www.youtube.com/watch?v=_Jn59PQ18EY&list=PL342606213D09B173

RL card, seriously?

Nawesemo
06-29-2011, 11:10 PM
I have an opinion on this,

I didn't know.

That's my excuse, but now that I do and am making a consience effort to keep my time logged @ 120 min before i leave abyssea it's gotten better.


I think i'm sitting right around 100 stones now.

I'm sure I started my abyssea fun with about 210 stones give or take, and was burning thru them rather quickly with head hand and leg seals, (few sobeks and other random long farm'd nm runs). We completed a lot of +1 sets for our shell before I started getting down into the 120's, and never paid it no mind, The "/panic motion" didn't hit until i went to Jochiem (sp?) and asked em how many stones I had left , 65!!!?!

That's when I said uh o, and had to pip up during our runs or I was going to be one of those linkshell members the OP was mentioning, "I can't go guy's I'm out of stones" .... So I spoke up and asked firmly if it were possible that we farm time when we go in (to buffer our activites) and then again to 120 before everyone leaves, (Our General was already aware of this and trying to keep me to stay to get time, I just wasn't as worried about it as he, I appriciate good friends who're always looking out for you without ever making you aware... but that's another story)

O.O FARMING 2WICE FOR TIME IN THE SAME RUN ARE YOU MAD!?

Na.. :D really went alot smoother than I originally thought, Go in , build your Pearls, Azures, then start in on Amber (Dam Victory smite!!!! dam it and it's Rubies to hell *note find mobs that don't ruby) ... you get time this way , and once amber capped all gold boxes after that have the chance at the really good goodies (ki's) and what not.

Go do the deed (farm up +1 seals, Mad farm your Chloris's)

and before you leave (if forwhatever reason anyone is lacking time at this point)...

Start putting in work to jack it back up to 120 and bounce....

This is keeping me satisfied with my Stone store (i'm sure once we (I) get back to the comfortable 200 range, we'll start randomly just leaving abyssea again) but as a shell I'm thinking this will become our routine when we go in together.

We've also left members in over night (800+ min) and had them farm time for the next group the following morning (EU members) it works out , but I'm very paraniod and have speculated that the system starts buggin out after 24 hours, buffs wear every 10 min for a milasecond (or something they show wearing in the log), the log itself just crashes from time to time and just goofy stuff starts happening, but my speculation was that our time extensions wern't coming as quickly as they should but that was probably just me eyeballing it.

Anyway, More stones would be nice, but setting up a bit of farming structure is honestly all it should take.

I'm not in Abyssea 24/7 (though it seems) but from my experience this is a tried and true method of keeping your stones together and avoiding that "o crap i'm going to time out" worry.

Zatias
06-29-2011, 11:12 PM
I'll tell you why people are running out of stones. They have real lives.

That doesn't make much sense. Wouldn't a "real life" up your stone count? >.>

I understand the wasted time camping swarmed NMs, but seriously the "real life" should INCREASE stone count, if anything.

Cream_Soda
06-29-2011, 11:17 PM
That doesn't make much sense. Wouldn't a "real life" up your stone count? >.>

I understand the wasted time camping swarmed NMs, but seriously the "real life" should INCREASE stone count, if anything.
when my rl got busy, I had 160 stones. I have over 500 now

Karinya_of_Carbuncle
07-01-2011, 08:25 AM
That doesn't make much sense. Wouldn't a "real life" up your stone count? >.>


Yes, drastically. Because you get stones even if your real life stops you from logging in, but can't spend them. Real life is a sure path to hundreds of unused stones.