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Unctgtg
04-22-2011, 08:19 PM
Duration of Last Resort will now last 3 minutes and a new JA that reduces the Amount of HP during Souleater at 45.

What do you think, its a start.

Khajit
04-22-2011, 08:21 PM
Start? You just got buffed by Eight circles of hell and I'm ignoring the Souleater adjustments when I say that.

Mirage
04-22-2011, 08:34 PM
No they weren't, they're still going to deal less damage than a dancer in abyssea. Which is bad, considering drk role is (or at least SE is trying to make them this, but failing) an all-out damage dealer, while DNC is a support/dd hybrid. It makes no sense that they are stronger than DRKs. In fact, it makes no sense that nin is a stronger dd than drk either.

Regardless, drk-underperformance is an imbalance caused by atmas. I say they should fix it through atmas as well. Outside of abyssea, DRK is still prettygood like it was before. Just add atmas that are almsot tailored for drk and the problem is gone.

Abyssea problems should be fixed in abyssea.

Lexin
04-22-2011, 08:46 PM
It's a start let's just hope they continue to boost us more till we are close to par with others.

Mirage
04-22-2011, 08:56 PM
All you need is an atma that enhances the things that drk needs, while also having a downside that will make it unattractive for non-drk, but won't matter for drk. Like an atma that decreases crit rate by 50% during weaponskills, but increased the general WS damage.

That's just an example. I don't pretend to know exactly how the atmas would need to be implemented, that's what we're paying SE to do. They have all the damage formulas, and even a test server to try it out before releasing. There has got to be a way to increase the power of single hit and/or non-crit WSes without letting the same atmas make multihit crit WSes a lot stronger in the process. Such an atma would not only help drk, but also for example sam, and a few other jobs.

Unctgtg
04-22-2011, 09:00 PM
Will play nice

Mirage
04-22-2011, 09:01 PM
you edited your post and now my old reply looked dumb

Unctgtg
04-22-2011, 09:05 PM
Well they did read our threads for what we wanted most was LONGER duration on Last Resort. Look at the SE and Job Adjustment threads. WE wanted it, we got it. LIKE I said its a start.

Armangetto
04-22-2011, 09:06 PM
I am so happy that they made last resort 3 mins. The notes didnt say they were reducing the amount of ja haste from desprate blows (yet). If they dont this is really gona help us content with the other dds. We are gona have higher dps, we wont need hasso anymore, so now our magic recasts arnt as long when subing sam, unless using segian / third eye. More possable subjobs options, other than /sam most of the time. The soul eater job trait seems like a step in the right direction. Higher dmg from soul eater. I wounder if puting in muted soul would even futher help out when trying t keep soul eater active the whole 1 min.

As for abyssea, I would like if they did buff us, but Im not gona worry too much. It seems SE is going to lead us out of abyssea, and abyssea may turn out like how salavage einjair and ect are now, because of the new content aka voidwatch. Still, this is great news.

Daniel_Hatcher
04-22-2011, 09:07 PM
No they weren't, they're still going to deal less damage than a dancer in abyssea. Which is bad, considering drk role is (or at least SE is trying to make them this, but failing) an all-out damage dealer, while DNC is a support/dd hybrid. It makes no sense that they are stronger than DRKs. In fact, it makes no sense that nin is a stronger dd than drk either.

Regardless, drk-underperformance is an imbalance caused by atmas. I say they should fix it through atmas as well. Outside of abyssea, DRK is still prettygood like it was before. Just add atmas that are almsot tailored for drk and the problem is gone.

Abyssea problems should be fixed in abyssea.

Abyssea is the past!!

DNC will go back to a below-average DD outside which is coming.

Mirage
04-22-2011, 09:08 PM
It is a start, yeah. I'm just saying it's far from the buff khajit is making it out to be.

Urteil
04-22-2011, 09:36 PM
Its a good start, its the easiest fix.

ITS A FUCKING AMAZING START.


Now make magic worthwhile.

StingRay104
04-22-2011, 10:50 PM
Ya abyssea isn't the past yet, people really need to stop tryin to force this thought cuz Abyssea is gonna stick around much much longer than Einherjar, salvage, limbus, or any other old endgame event, reason is its a gold mine of xp, plus how much do people love the Epeen, so stop fooling yourself it won't die. However we do need some abyssea buffs to make drk better in abyssea, as well as happier. Now for the main topic the updates to drk, I love it, love it, love it, love it, seriously love it. Longer last resort is epic, and as far as desperate blows is concerned I think they will leave it and maybe buff other jobs, this new team isn't nerfing anything cuz we all complain about nerfs and its more fun to buff the other jobs to the new height. As for souleater fix, I love it also, my fav part is where it says new job traits will increase in effectiveness at higher levels, meaning less hp for dmg at 99 then at 45 (only part i hate about this JT is it's subable). I was hoping for some new magic to go with this but can't have everything, besides I'm still in shock about the new pup additions so I'd probably die if they added more than this at this time, thankfully i got my jesus atma so i'd be good either way.

Zicdeh
04-22-2011, 11:05 PM
Let's just hope, through lack of foresight, SE doesn't weaken the implied effect of Desperate Blows, that would really hurt the appeal of this all.

RaenRyong
04-23-2011, 12:03 AM
I LOVE YOU SE

(assuming you don't nerf Desperate Blows while you're here)

JovialRat
04-23-2011, 12:12 AM
This is an amzing update for DRK, LR 3minutes..... wow thats insane, and souleater will not consume as much HP, thats our two JA that got improved. very nice job SE.
Also with no lvl cap update on this version update, wonder why SE went ahead and adjusted our JAs.
Does thsi mean drks (rng pup) wont get anything next major update.. guess we gotta wait and see

Sedres
04-23-2011, 12:17 AM
Well, y'all got your Pseudo-berserk, haha.

But yeah, I'm pretty psyched for DRK to get some love. I'd of liked to have seen something new JA-wise, but if they let us keep Desperate Blows I can more than forgive them for being a little lazy when there being two berserk's in the game. I just hope I didn't just throw all those merits into Souleater recast in vain... Surely spamming Souleater-Guillo's will make up for the lack of Crit WS's.

Failing that, give DRK Raging Rush and it's the best of both worlds.

Raesvelg
04-23-2011, 12:24 AM
I'll be honest... 3 minute Last Resort will basically make me a dead man, most of the time. 30 seconds of Last Resort currently gets me hate off of pretty much any tank I've ever played with; 3 minutes... yeah.

I'm dead. So very dead. And I'll be laughing my ass off every time I get raised.

Afrohatch
04-23-2011, 01:09 AM
DRK should be removed from the game, because no matter what SE does to buff it, you guys are going to whine lol

Selzak
04-23-2011, 01:18 AM
I'll be honest... 3 minute Last Resort will basically make me a dead man, most of the time. 30 seconds of Last Resort currently gets me hate off of pretty much any tank I've ever played with; 3 minutes... yeah.

I'm dead. So very dead. And I'll be laughing my ass off every time I get raised.
The JA itself pulls a lot of hate, that's probably what you're noticing. Having the effect probably won't get you the attention that you think it will.

Having said that, if Desperate Blows doesn't get cornered to the first 30 seconds I am subbing WAR mothafu****. Berserk, Last Resort (w/Desperate Blows), Soul Eater, Double Attack... that will get you killed, and it will be glorious.

Xsilver
04-23-2011, 01:26 AM
3 min last resort without any gimping of it..drk is prolly gonna be broken outside of abyss, combined with a reduction of hp consumption by se, and it gets stronger the higher your level

Therin
04-23-2011, 02:11 AM
I have a feeling that DRK is now the best DD outside of Abyssea. Unfortunately, it's still mediocre inside.

Quetzacoatl
04-23-2011, 02:23 AM
F#@%ing love it. Though I wish Drain II and Absorb-STR/DEX/VIT etc. would stack with Cruor Buffs. Regardless, I couldn't be happier with what we're getting as is.

Also, for those saying we're still going to be mediocre inside Abyssea, we should be taking this detail into account:


• VIT will play a role in calculating damage taken from critical hits.

This might mean Crit WS could be getting a nerf. If that's the case then the spotlight will probably get shared with us in Abyssea. It's purely speculation at this point though, because it could be something else entirely.

Raesvelg
04-23-2011, 02:29 AM
The JA itself pulls a lot of hate, that's probably what you're noticing. Having the effect probably won't get you the attention that you think it will.

1300 VE spike, I'm aware.

2-3k Torcleaver, followed by a lot of 1k+ crits in the resulting aftermath tends to pull a hell of a lot more hate than a single less-than-one-Provoke job ability.

Gotterdammerung
04-23-2011, 02:45 AM
You can't say drk sucks anymore. Stop complaining.
Now a well merited dark with muted soul5/5, desperate blows5/5,Last resort effect5/5, and Soul eater duration 5/5
can do some great damage inside that minute and 3 minute time period.

The addition of a vit calculation WILL reduce crit hit damage in a lot of scenarios. So big + for drk.

i mean with war sub for 3 minutes on 2 minutes off u will have +50% atk (puts a lot of drks i know over 1k atk without food or temps or songs or rolls) +25% haste(50% solo with gear added in) +25 accuracy

and for 1 min on 5 minutes off u will deal 10-12% of ur hp as damage and have a -50% enmity reduction.

And so what if your survivability is crap with warrior sub. The healers have been bragging about their cure5/6 spammage. Let them put up or shut up.


The only thing u could possibly complain about with this update is the fact that there was NO mention about last resort scaling down as a subjob. But i doubt any wars would actually sub drk just for another 15% atk boost. They like their X-hits too much to lose sam sub i imagine.

Kagato
04-23-2011, 03:17 AM
Through all the horrible trolls:


DRK should be removed from the game, because no matter what SE does to buff it, you guys are going to whine lol

Through all the lack of encouragement:


yes scythe needs a boost the rest of you guys are fucking crazy tho.

Through ALL of the pointless bickering among DRKs:


Nothing like complainer DRKs complaining.

Ladies and gentleman, I declare this day as a victory for Dark Knights everywhere.

When I started the original topic, I wanted everyone to come together and share our woes and hopes in order for SE to hear our demands. And you know what? They listened and delivered...in more than we expected!

Not only did we want a longer LR duration, it was the #1 request from all Dark Knights. We all even would have accepted a full minute! Two minutes was a dream! But guess what? They gave us 3!

To all of you who said we were pointless in requesting such a thing, to all of you who said SE would never listen to us, guess what...they did! They even STRENGTHENED what we originally asked for with an even longer duration than even we asked for. You know what that says? It says even SE knew it needed to be done. They wouldn't do anything that would unbalance the game. They say so all the time: "Keeping Game Balance in mind, we..." blah blah blah.

So, to all of you that supported me and supported Dark Knights everywhere, I say thank you. For those of you who only wished to keep DRK from getting the adjustments it so rightfully needed, I have one thing to say:

http://captionsearch.com/pix/pijobf4e8h.jpg

Cruentus
04-23-2011, 03:31 AM
My thoughts: Voila. (http://forum.square-enix.com/ffxi/threads/5998-dev1010-Dark-Knight-s-Adjustments)

Ordoric
04-23-2011, 03:37 AM
We all need to learn to ajust to our jobs. stop thinking we can solo everything yeah DNC is a hybrid but whats the point they never use cures sambas or anything else. just ws so they are glorified thfs.

Love the drk abilites and am glad SE pays attention to the players if you dont like not being able to do everything your self GO BACK TO WOW.


Duration of Last Resort will now last 3 minutes and a new JA that reduces the Amount of HP during Souleater at 45.

What do you think, its a start.

Kagato
04-23-2011, 05:04 AM
I'm kind of curious to see how much this will affect new subjob possibilities other than /SAM. I'm sure /SAM will probably still be the overall best for DDing, but with a 3min Last resort and a reduced timer of 4 minutes, 10 seconds (assuming you were smart and 5/5 this), that's just a 70 second downtime between Last Resorts.

Since Job Ability Haste caps at 25% and 5/5 Desperate Blows reaches that cap, Hasso's haste pretty much becomes null. We'd essentially just be using Hasso for the +6STR and +10 ACC.

Then there's Zanshin, which is nice if we miss a swing, but anyone really find themselves missing enough times for Zanshin to be noticable or make a difference? I'd rather have Double Attack.

That basically leaves Seigan, Third Eye, Store TP, Meditate and Sekkanoki.

Still looks pretty good, but I feel like there's room for experimentation. I don't know about everyone else, but I kinda wanna see how DRK/WAR does again after this update.

Gotterdammerung
04-23-2011, 05:43 AM
but with a 3min Last resort and a reduced timer of 4 minutes, 10 seconds (assuming you were smart and 5/5 this), that's just a 70 second downtime between Last Resorts.

You will get way more damage out of 5/5 soul eater timer and 5/5 last resort EFFECT.
Than u would off of any other combination of T1 drk merits. Not to mention a synergy of timers as everything would now be put at 5 min timer.

And yes Double atk+ agressor + berserk
vs
seigan/thirdeye+ Xhit + meditate + store TP + siegan

will definately be an interesting decision.

Kagato
04-23-2011, 05:59 AM
To be perfectly honest, I'd rather have the recast time be lower so I can cap my JA haste more often rather than do it every 2 minutes, but there is sense in what you say.

Tell you what. Let's wait and see how much of an effect this has on Souleater first. If it's a great deal, then I think we should consider what you say. If not, then perhaps Tier 1 merits should continue to be stacked on Last Resort.

Also, if DRK/WAR proves to become better than /SAM, then we can stack Berserk and not have to worry as much about Last Resort effect and keep the recast time lower for Last Resort AND Souleater.

I'm going to be testing all of these ideas.

Gotterdammerung
04-23-2011, 06:10 AM
Keeping your timers close together is always for the best.
#1 it lets u benefit from the -50 % enmity for this period of spiked damage. (u might think its a drop in the bucket but it definately makes a difference. ive seen my brother use an Enmity down gear macro set to trigger the abilities last resort and souleater to reduce thier hate draw from activation and then combo it with muted soul for a further reduced enmity and its definately a noticable difference.)

#2 human error. If u have a 6 min soul eater timer and a 4:10 last resort timer. its a lot easier to get caught not using ur ability when its up. By the end of a party u have lost the 50 seconds u save on merits just by having cumbersome timers.

Kagato
04-23-2011, 06:16 AM
You have a point about timers being close together. If anything that makes me want to remove Last Resort effect and dump it all into Souleater Recast.

I think I'll try that.

JovialRat
04-23-2011, 09:00 AM
Drk/War is gonna be nice sub, extra JA, Berserk, DA, Warcry, Aggressor. it will be interesting to test this out after update :D excited.

Rezeak
04-23-2011, 09:20 AM
Indeed Muted soul was very underrated i have 5/5 on it cause having the ability to half my enmity when i'm consuming my hp is pretty damn nice it did kinda screw with the DRKs that like to tank tho.

As for merits after update u need to merit Last resort recast regardless.

It's basically reducing ya down time from 120sec to 70sec which is a no brainer.
Either way to put it basically by not meriting u will be losing 50 sec if 25% haste.

As for the bs of Last Resort lining up with Souleater
In the rare case where u use Last resort and Souleater at the same time and use souleater for the entire min;
Presumming ur spamming last resort every 4:10 and ur souleater is on a 5 min recast.
SE Use 1 (LR used first time) Remain time on LR 180 sec
SE Use 2 (LR use 50 secs ago) Remaining time on LR 130 sec (5mins passed)
SE Use 3 (LR used 100 secs ago) Remaining time on LR 80 sec (10 mins passed)
so u get 3 full uses and when u get to the 15 mins and SE is ready just wait 30 secs

So basically u need to wait 30 secs on Souleater every 15 mins in the unlikly case u spam it.
This is nothing for having LR and aka having 25% haste up 16% more often.

As for LR effect vs SE recast if u spam SE then SE recast thats all there is too it.

Summary LR Recast 5/5 then SE recast or LR effect depending on playstyle.

I used to play DRK/WAR in Einherjar (i did the most dmg with that combination there) really good over since it allows you to cap out WS with berserk and give a boost to WS dmg with double attack.

Also DRK/WAR with Torcleaver is gonna be insane considering u should be able to capp out attack with LR+Berserk only problem is hate which for me is cool considering it used to be getting crappy Job traits like tactical parry.

Dart
04-23-2011, 09:41 AM
I LOVE YOU SE

(assuming you don't nerf Desperate Blows while you're here)

SHADUP U lol

Dart
04-23-2011, 09:46 AM
I'm still optimistic for an upgrade to our ws dmg (crit ws or a new ws that can compete at 99). That + this would make me a very happy drk.

Still a major step in the right direction (and yes i'm going to enjoy the fact that I was one of the few who first mentioned this upgrade!)

Atomic_Skull
04-23-2011, 10:18 AM
Duration of Last Resort will now last 3 minutes and a new JA that reduces the Amount of HP during Souleater at 45.

What do you think, its a start.

With fully merited Last Resort outside haste and capped gear haste DRK will hit the 80% hard cap. Basically they will have the equivalent of three minute Hundred Fists with a DMG 131 weapon on a 4:10 timer.

I won't be expecting a crit hit WS after this because that would completely break the game now.

Jar
04-23-2011, 10:20 AM
inb4 /sch :D

Dart
04-23-2011, 10:37 AM
i'll allow it~

Atomic_Skull
04-23-2011, 10:40 AM
You have a point about timers being close together. If anything that makes me want to remove Last Resort effect and dump it all into Souleater Recast.

I think I'll try that.

Haste is not a linear increase in damage, it's a curve, the more haste you have the better adding more haste becomes in an exponential fashion. If you have outside haste and are hitting the 80%, hard cap 4:10 minute recast on LR will be more damage than lowered recast on SE.

Dart
04-23-2011, 10:43 AM
he said LR effect, not recast timer.

With the hp drained by SE being lowered this adds even more value to SE recast merits for outside abyssea.

Then again i've been spamming/riding SE for a very long time now thanks to apoc. So my case is a bit different.

Kagato
04-23-2011, 11:23 AM
Haste is not a linear increase in damage, it's a curve, the more haste you have the better adding more haste becomes in an exponential fashion. If you have outside haste and are hitting the 80%, hard cap 4:10 minute recast on LR will be more damage than lowered recast on SE.

I'm not touching my LR Recast though....

Rezeak
04-23-2011, 12:30 PM
It's not really about LR recast vs SE recast it's more about LR Effect vs SE Recast

If you choose LR effect over LR recast it's a mistake mainly because of this

Lets just say 1% attack = 1% DMG (it's not that clear but it's close enough)
and the haste doubles dmg with caped gear haste it should do this with 50% haste overall

so 5/5 Effect = +125%DMG for 180/300 = 75% increase in DMG
and 5/5 Recast = +115% DMG for 180/250 = 82% increase in DMG

So Recast > Effect always

So you should get Recast and all ur left with is LR effect vs SE recast nuff said.

o and btw if ya have magic haste on

Recast >>>>>> Effect

Dart
04-23-2011, 01:08 PM
LR and SE recast > everything. for relic drk.

If your healer is capable for normal drk too.

vedder
04-24-2011, 10:42 AM
ima have to say that just from eyeballing things getting recasts down will be the way to go, now my only issue is what if, if, we (non relic drk dart <_< so hush u) are suddnly having a need for diabolic eye ?
i dont see this happening plus there are ton of options out there but if ur a tanking drk do you remove diab. eye an put in with muted or what?
ive toyed with the idea of doing 5 desp.blows an 5 muted for awhile , basically since acc became a non issue, an this is making it look like the way to go
further thoughts?

Rezeak
04-24-2011, 10:54 AM
Honestly D.Eye never impressed me the acc was ok sure but loseing 15% hp is a huge hit in survivability.

Either way if acc ever becomes a issue again i'll be eating Sushi or Pizza before i touch Diabolic eye.

vedder
04-24-2011, 11:16 AM
dont think i even used it much tbh <_< just at that point in my ff career i was semi/backup/main tanking stuff

so im thinking 5/5 LR recast 5/5 SE recast 5/5 desp.blows an 5/5 muted soul

is this the general consensus?

Raesvelg
04-24-2011, 11:53 AM
I'll wait and see just how much they reduce the HP loss in Souleater by before I make any major changes to my merits.

Cruentus
04-24-2011, 03:35 PM
I'll wait and see just how much they reduce the HP loss in Souleater by before I make any major changes to my merits.

I agree. We'll see how Stalwart Soul plays out first.

Kagato
04-25-2011, 12:51 PM
Ditto. If it's a huge change, I'll take our LR effect and pur into SE recast. Otherwise, I'll stick with what I got.

Dart
04-25-2011, 02:30 PM
I'll wait and see just how much they reduce the HP loss in Souleater by before I make any major changes to my merits.

this. I'm on the fence about muted soul. I'm currently doing caladbolg so I may keep Eye for it in case i might ever need acc outside abyssea. But its a waste for apoc.

Honestly I'm just unsure lol

Unctgtg
04-25-2011, 09:16 PM
"If you are using Hasso from a Samurai support job, you will reach the 25% cap for haste from job abilities with level 3 Desperate Blows. "

Just an FYI, Maybe use war sub now?

Rayik
04-25-2011, 09:49 PM
"If you are using Hasso from a Samurai support job, you will reach the 25% cap for haste from job abilities with level 3 Desperate Blows. "

Just an FYI, Maybe use war sub now?

That's what I'm thinking. I love /sam, but at the same time it bothers me that it's the one and only go-to sub for 2h melee types. I was a happy drk/war back pre-60, but it seems like as soon as I got both Hasso and Meditate, /war was forgotten. Now that we can reach that Haste bonus Hasso used to give us, I'm really looking at /war again.

Then again, Sekkanoki is almost too good to let go.

Raesvelg
04-26-2011, 12:37 AM
Yep. Depends on what they offer in terms of defensive capabilities for DRK; Dread Spikes is nice and all, but takes a wee bit too long to cast in some circumstances, and the recast will leave you naked for extended periods of time. /SAM gives you enough benefits that, unless they decide to significantly increase DRK's defensive potential, it'll probably still be a better overall subjob than /WAR.

Unctgtg
04-26-2011, 03:15 AM
I forgot how much defender decreases our attack and increases out defense, but LR/Serk should be interesting :)

Kagato
04-26-2011, 08:46 AM
Just an FYI, Maybe use war sub now?

My thoughts exactly.

Dart
04-26-2011, 02:12 PM
Inside abyssea, if you're tanking /mnk is too good to give up over /war imo.

Maybe someone will figure it up, but I find it hard to see 10% DA + berserk beating a possible 4 hit / 5 hit / 6 hit(caladbolg) Especially now with being at haste cap for so long.

Granted I'll probably give /war a try and see how it goes.

Atomic_Skull
04-26-2011, 06:45 PM
Inside abyssea, if you're tanking /mnk is too good to give up over /war imo.

Maybe someone will figure it up, but I find it hard to see 10% DA + berserk beating a possible 4 hit / 5 hit / 6 hit(caladbolg) Especially now with being at haste cap for so long.

Granted I'll probably give /war a try and see how it goes.

You'll be hitting so fast you'll never be able to WS every 5 hits consistently anyway.

Urteil
04-26-2011, 06:56 PM
I'm touching last resort recast and taking it out of potency because a fucking RDM or MNK punching me in my nuts with 25% defense down is a nightmare.

But 25% job haste with only 15% def down is a dream I thought would never come true . . .

vedder
04-27-2011, 02:43 AM
already redone my merits lol took the 5 lr effect out an threw em at SE recast, killed diabolic eye 5/5 an threw em at desperate blows(3/5 >> 5/5) an muted soul, used to like tanking on drk but w/e go with the flow or drown in the mud

Dart
04-27-2011, 06:10 PM
You'll be hitting so fast you'll never be able to WS every 5 hits consistently anyway.

I'm actually a bit used to it, with cata haste and 5/5 Desperate blows you had to be on the ball to not let tp overflow for that duration. Granted, now its a much longer duration, but I've had to deal with that already. Just requires some extra concentration.

Rezeak
04-27-2011, 11:12 PM
Overflow is great of Caladborg anyway more tp = better DMG and better aftermath.

Jar
04-28-2011, 03:17 PM
Overflow is great of Caladborg anyway more tp = better DMG and better aftermath.

Caladbolg *

how dare you misspell my babies name D:

Rezeak
04-28-2011, 11:51 PM
I'm doing Caladbolg now and my ls keeps telling me that i can have it only once i learn how to spell it correctly :(

Dart
04-30-2011, 07:16 AM
I went an entire 3 days without putting the d in caladbolg (yes calabolg ._.)

Kagato
04-30-2011, 07:19 AM
Just call it a Salad Bowl.

vedder
04-30-2011, 09:18 AM
salad bowl that does toeclippa!

Taint
04-30-2011, 09:02 PM
already redone my merits lol took the 5 lr effect out an threw em at SE recast, killed diabolic eye 5/5 an threw em at desperate blows(3/5 >> 5/5) an muted soul, used to like tanking on drk but w/e go with the flow or drown in the mud

I changed my merits to 5/5 SE recast. Keeping LR recast, DB and DS.

Karbuncle
04-30-2011, 09:04 PM
Overflow is great of Caladborg anyway more tp = better DMG and better aftermath.

Resistance is Futile?

(lol :X)

Dart
05-02-2011, 04:32 AM
Resistance is Futile?

(lol :X)

oh you~~~~

vedder
05-02-2011, 04:20 PM
lmao u guys are great, glad we all (more or less) have a sense of humor

Dart
05-03-2011, 08:07 AM
kinda have too when you wear all black. Can't be emo 24/7.

Kagato
05-03-2011, 08:53 AM
The hell with being emo. I'm the happiest, silliest DRK you'll ever meet. I trip over my own scythe down holes that lead to a secret sandworm gathering. Thats on a good day! :D

Dart
05-03-2011, 10:32 AM
secret sandworm gathering sounds like the title to a gay porno.

I couldn't resist

Kagato
05-03-2011, 12:56 PM
The funny thing was, that's exactly what it was!

Dart
05-03-2011, 01:45 PM
hmmm we may be revealing too much, don't ask, don't tell. these are the drk forums~

Jar
05-03-2011, 05:21 PM
/Wat the i dont even...

vedder
05-03-2011, 07:41 PM
this one just started going down that dark road we dont wanna travel jar >_>

Cruentus
05-05-2011, 12:04 PM
I really hate the stereotype that dark knights are "emo." 90% of people who have heard the word don't even know what "emo" really means, and simply assume it means someone who lives in constant despair with suicidal tendencies.

A true dark knight turns his suffering into his strength, and destroys everything in his path, thus creating hope for his comrades. His darkness becomes a beautiful, wondrous bloodbath for the entire party. Even the paladins wear crimson by the end of the day as a result, lest we dark knights render them headless.

Jar
05-05-2011, 12:25 PM
I really hate the stereotype that dark knights are "emo." 90% of people who have heard the word don't even know what "emo" really means, and simply assume it means someone who lives in constant despair with suicidal tendencies.

A true dark knight turns his suffering into his strength, and destroys everything in his path, thus creating hope for his comrades. His darkness becomes a beautiful, wondrous bloodbath for the entire party. Even the paladins wear crimson by the end of the day as a result, lest we dark knights render them headless.

you had me at Bloodbath.

Kagato
05-05-2011, 02:24 PM
I really hate the stereotype that dark knights are "emo." 90% of people who have heard the word don't even know what "emo" really means, and simply assume it means someone who lives in constant despair with suicidal tendencies.

A true dark knight turns his suffering into his strength, and destroys everything in his path, thus creating hope for his comrades. His darkness becomes a beautiful, wondrous bloodbath for the entire party. Even the paladins wear crimson by the end of the day as a result, lest we dark knights render them headless.

Nah. A true Dark Knight is just a knight that chose the dark arts. Nothing evil or emo or anything dumb like that.

Dart
05-05-2011, 02:41 PM
are you kidding? I'm one suicidal son of a bitch when i'm on drk lol

Cruentus
05-06-2011, 02:35 PM
Nah. A true Dark Knight is just a knight that chose the dark arts. Nothing evil or emo or anything dumb like that.

You obviously didn't pay attention to what Zeid was saying when you unlocked the job. Anger and sorrow are your only companions on the path of the dark knight; other players just happen to be fighting the same mobs you are.

Dart
05-06-2011, 10:47 PM
Hey now, I always digged those CS for unlocking drk. Zeid is my second favorite FFXI npc (Lionnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn /drool)

Karbuncle
05-06-2011, 11:01 PM
I really hate the stereotype that dark knights are "emo." 90% of people who have heard the word don't even know what "emo" really means, and simply assume it means someone who lives in constant despair with suicidal tendencies.

A true dark knight turns his suffering into his strength, and destroys everything in his path, thus creating hope for his comrades. His darkness becomes a beautiful, wondrous bloodbath for the entire party. Even the paladins wear crimson by the end of the day as a result, lest we dark knights render them headless.

Its only a joke.

Kagato
05-07-2011, 02:36 AM
You obviously didn't pay attention to what Zeid was saying when you unlocked the job. Anger and sorrow are your only companions on the path of the dark knight; other players just happen to be fighting the same mobs you are.

You do realize that whatever Zeid says I should feel does not reflect how I actually feel, right? My character is a reflection of myself, and you know what? I unlocked Dark Knight with LOVE AND PEACE in my mind. Maybe Zeid is a tortured soul, but I'm as happy as a Taru doing the /panic motion.

You can keep your Anger and Sorrow. I have Friendship and Love!

And the heart of the cards, of course!

Anathiel
05-07-2011, 06:17 AM
You do realize that whatever Zeid says I should feel does not reflect how I actually feel, right? My character is a reflection of myself, and you know what? I unlocked Dark Knight with LOVE AND PEACE in my mind. Maybe Zeid is a tortured soul, but I'm as happy as a Taru doing the /panic motion.

You can keep your Anger and Sorrow. I have Friendship and Love!

And the heart of the cards, of course!

Lmao yeah, pretty much how I feel about it. I'm a drk because the af armor was cool when I saw in the dunes back in '04.

Cruentus
05-07-2011, 02:49 PM
You do realize that whatever Zeid says I should feel does not reflect how I actually feel, right? My character is a reflection of myself, and you know what? I unlocked Dark Knight with LOVE AND PEACE in my mind. Maybe Zeid is a tortured soul, but I'm as happy as a Taru doing the /panic motion.

You can keep your Anger and Sorrow. I have Friendship and Love!

And the heart of the cards, of course!

My Steelswarm Hercules eats your heart of the cards for a light snack, then proceeds to Souleater the crap out of your love and peace.

You do not want to bring a game I know like the back of my hand into this. Trust me. XD

Kagato
05-07-2011, 11:56 PM
My Steelswarm Hercules eats your heart of the cards for a light snack, then proceeds to Souleater the crap out of your love and peace.

You do not want to bring a game I know like the back of my hand into this. Trust me. XD

*Grabs you and Flying Slams off the edge of the stage.*

GAME!

This game's winner is... Kagato!


Keep your card games. I've got Double backflip suplexes. :p

Dart
05-09-2011, 06:50 AM
you went "heart of the cards" route. I'm going to have to murder you in your sleep. Sorry broski but your time has come!

Kagato
05-09-2011, 07:37 AM
Pfff. I have infinite stocks. I'll just come back.

Cruentus
05-12-2011, 03:12 PM
*Grabs you and Flying Slams off the edge of the stage.*

GAME!

This game's winner is... Kagato!


Keep your card games. I've got Double backflip suplexes. :p

Except I have a Scrap-Iron Scarecrow. Your attack's negated, and I can just keep using it.

*proceeds to summon Yubel*

Now THAT is game.

Kagato
05-12-2011, 05:14 PM
I could just tear up your cards. o.o

Dart
05-12-2011, 09:54 PM
kill with fire....

vedder
05-13-2011, 09:25 PM
i have no idea what happened here >_> epic derailment btw

Urteil
05-14-2011, 03:22 PM
Ballista.

Dot.
Dot.

Cruentus
05-14-2011, 09:05 PM
So, uh, I win with Exodia the Forbidden One. On the first turn. Because Kagato sucks at Duel Monsters.

...Anyway, uh, I'm enjoying my Stalwart Soul job trait. 1.25% discount on Souleater's HP cost per tier is nice, but I'd like to see it tested with something that has Enhances Souleater Effect on it, like the chaos burgeonet. I want to see if Stalwart Soul will match the 12% HP with the enhanced Souleater, and go to 1.5% HP saved per tier.