View Full Version : September 2021 FINAL FANTASY XI Digest
Akihiko_Matsui
09-10-2021, 02:41 PM
The latest FINAL FANTASY XI Digest is now available! The digest covers key features from the most recent version update. Check out the video, try the version update, and leave a feedback based on your experience of playing the new content.
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Gwydion
09-11-2021, 04:15 AM
Thank you for your hard work but please address some of the bugs in the accepted bugs section. (Augmented Sinister Reign gear is still not deliverable on the same account and I could really use the inventory space).
More insight into expanding wardrobes would be helpful. (Even if you increase the size of the containers, loading times in all zones, like Ambuscade, HTBF, etc will incur a delay for all gear to be loaded. For example, expecting Relic Armor job ability augments will only work if that item and it's container have been loaded into memory. Today this takes about 40-50 seconds per zone).
Annual updates to Beastmaster pets would be helpful. If you make 11 current jugs I-level 119, you can get rid of Beast Affinity altogether and give us a more meaningful front-line ability from Group 2 merits: https://forum.square-enix.com/ffxi/threads/58081-Get-rid-of-Beast-Affinity-Beast-Healer-please%21?p=635455&viewfull=1#post635455 (I vote to give Beastmaster Jug Pet buffs the Diffusion ability!)
Pteryx
09-13-2021, 08:58 PM
The Voracious Resurgence, at least as far as I've played, doesn't feel like high-level content. Instead, it feels like low-level content whose fights are high-level for no real reason. While there have been amusing moments in the story, the writing has overall made me feel as though the threat at hand is little more than an excuse to push players through a series of slice-of-life quests you had ideas for. It doesn't actually feel as though the world is at stake even though it theoretically should be. It's not the worst writing the game has had, but it's certainly not up to XI's best standards or to the hype.
If you aren't sure what to do with characters as powerful as exist now, may I suggest a Rhazowa expansion? That place sounds incredibly dangerous, and therefore perfect as a place to really stretch our abilities to the breaking point. Don't make gear any stronger -- a lot of us miss the 75-cap era, when we could trust that all level 75 gear was equally valuable in different ways -- but do give us a good reason we need it that makes sense in the world. An expansion in a place like Rhazowa, which seems like it ought to be full of zones that feel like perpetual raids, would serve that purpose.
Alhanelem
09-14-2021, 02:08 PM
when we could trust that all level 75 gear was equally valuable in different wayThis was never really true, there's a substantial difference between gear available initially at level 75 and gear available just before the level cap went up. Just as there is now a substantial difference between the first i119 gear and that which is available now.
The only reason 75 cap was so memorable was that it stayed for so long there was a point where we more or less expected that it was going to stay that way forever.
Loshiniloi
09-14-2021, 10:27 PM
I'm actually scared of the new Ambuscade. It sounds like Fu from Omen and in LS events, they always never try to go for the buff-murder strat. The strat where you overdose Fu with buffs and then curbstomp it the moment you have the PLD pop Invincible. Not saying the strat never works have heard stories and seen it happen a couple of times but the LS votes to "Play it safe" and just whittle it down. Is Resurgence planning to go into Zilart or Chains of Promy after we finish up the Aht Urghan leg I wonder? I honestly hope we can see more of the area in the northlands tied to the Gigas, they were a pivotal part of Wings of the Goddess and we never hear much of their Empire from up North outside of rumors
Cyriack
09-16-2021, 02:44 PM
Theres gotta be an easier way to get skill up sheets. i have 7 characters with almost full sparks and i cannot barely cap healing magic not even the shield to go with it, its become impossible to make a character from scratch thanks to the nerfing and the stopping gillfarmers, why dont you just boot them out, if they get another character boot them as well, keep booting till they quit. it takes a long time to make a character so maybe that will slow them down a little at least.
Pixela
09-22-2021, 06:07 PM
Mog wardrobes are a utility storage space, they are for people who want more macro space for capes etc.
This limits the audience of players that want to pay for them to the most hardcore.
If you made Mog Wardrobe = Mog Wardrobe + an 80 extra mog house storage space more people would buy them for storage space.
If you put them on mog house floor 2, then it would get around the loading time issue too.
Catmato
09-23-2021, 10:01 PM
This limits the audience of players that want to pay for them to the most hardcore.
I'm not sure I know anyone who doesn't have extra wardrobes.
Pixela
09-24-2021, 10:06 PM
Because you play with a specific niche of endgame players.
Gwydion
09-25-2021, 09:53 AM
I think Wardrobes 3 and 4 are utilized by most people's main characters, so I don't know if it's fair to call it "niche" ....but it would be interesting of SE to chime in and say "Hello XX% of Level 99 characters use Wardrobe3 and 4. Thank you"
But in any case, it doesn't really matter until they reveal what they're going to implement for this storage solution.
Voidstorm
09-25-2021, 12:39 PM
I think it's a smaller 'niche' of players who don't have 4 wardrobes. The new and returning players won't need them for a while.
Honestly they are mostly unneeded until you start playing one of the jobs that uses a dumb amount of gear or until you've geared several jobs.
I have 2 wardrobes full of nothing but accessories now. I could really use some quality of life accessories that fill more roles and aren't job locked.
Why do I have a friomisi earring when I have Regal Earring & Malignance earring? because BLU.
Alhanelem
09-25-2021, 05:11 PM
I think it's a smaller 'niche' of players who don't have 4 wardrobes.Not everyone plays a whole bunch of jobs with regularity. Only the most hardcore players get the extra wardrobes. I have no reason to do it, I only play a few jobs on a regular basis even though I've been playing since within a few weeks of launch, and the wardrobs we don't have to pay for are plenty enough for me.