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Akihiko_Matsui
04-02-2021, 03:13 PM
The latest FINAL FANTASY XI Digest is now available! The digest covers key features from the most recent version update. Check out the video, try the version update, and leave a feedback based on your experience of playing the new content.

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SkyVargrant
04-03-2021, 02:16 AM
Greetings Mr.Akihiko Matsui,

I'd like to thank you and your staff for still doing so great work for FFXI. The resurgence Storryline was very entertaining, and i enjoyed realy, so far i have played. FFI Storrylines are abid the heart of FFXI, at last, where iam standing. I am now since 18 Jeahrs playing FFXI on Ragnarok, and that is of the ultimate good Note for a MMO.


With friendly regards,

Your Turialon

Coffeegood
04-03-2021, 07:37 AM
Thank's for fixing the odyssey bugs and the work you are doing, we would like to see new maps like an expansion of (S) zones and 119+ campaign also Campaign Weapon's Weaponskill unlock quest "Uriel Blade" Etc. Hope this is in the works and can't wait to see the new zones soon.

Kalimairo
04-03-2021, 06:40 PM
Thank's for fixing the odyssey bugs and the work you are doing, we would like to see new maps like an expansion of (S) zones and 119+ campaign also Campaign Weapon's Weaponskill unlock quest "Uriel Blade" Etc. Hope this is in the works and can't wait to see the new zones soon.
Dream come true if that happens

Tsukihika
04-03-2021, 11:14 PM
Unnecessary communication load present within Dynamis Divergence and Odyssey Sheol A, B and C zones remains unfixed. Please investigate!! This issue is very similar to Sheol: Gaol "communication load" from before, even if to a much lesser extent.

Keep up the monthly updates! Always looking forward to what is coming next.

Karuberu
04-04-2021, 08:29 AM
Hello Mr. Matsui,

I am a long-time player and I enjoy playing the game at a slower pace. Would it be possible to add a way to toggle on and off the permanent experience boost that you get from completing Rhapsodies missions?

I would like to complete Rhapsodies to experience the content that is locked behind it, such as Voracious Resurgence, but I have held off all this time because the experience boost would lessen my enjoyment of the game. I like to take my time and get to know what it's like to play jobs at all levels rather than just at the max level.

Thank you for all your hard work!

Cesil
04-08-2021, 03:30 AM
Would it be possible to finally add a paid option to change race? So many people are asking for this, you'd make a lot of profit. It is in FFXIV, please consider adding this for FFXI. Thank you.

Immortal
04-09-2021, 04:38 PM
Please allow Odyssey KI to stack up to 3 like Omen, this is frustrating.

Tsukihika
04-09-2021, 11:07 PM
Odyssey Sheol A, B and C zones need to be turned into alliance content as soon as possible.

As it stands, better geared and more experienced groups, able to abuse the game mechanics, are able to pull much more segments per run compared to less versed groups. Which in turn creates a situation where these players gain unfair advantage over others and catching up to them as far as segments go is plain impossible, due to the disgusting time gating practice used on Odyssey entry items.

Turning the content into alliance content would make it possible for even less versed groups to farm large amounts of segments each run and make the content more fair compared to current system. Even if, this would enable RMTs to abuse the gil reward obtainable at end of Odyssey by bringing in large amount of naked mules. The benefits of such change to Odyssey for standard players and ffxi community in general are just too good to ignore.

Having to leave fellow linkshell members and other friends out of this content due to completely pointless and unnecessary party size limitations is real shame. And utterly counterproductive to how an MMORPG is supposed to work. Square Enix is just gonna keep losing customers when people take a break from the game and cancel their subscription because they were unable to do latest content with their linkshell group! Such transition to alliance content from party content could even be highly profitable for Square Enix, as people might make more alt characters and mules in order to benefit more from the Odyssey content gil reward obtainable at end.

Leny
04-09-2021, 11:25 PM
Odyssey Sheol A, B and C zones need to be turned into alliance content as soon as possible.

As it stands, better geared and more experienced groups, able to abuse the game mechanics, are able to pull much more segments per run compared to less versed groups. Which in turn creates a situation where these players gain unfair advantage over others and catching up to them as far as segments go is plain impossible, due to the disgusting time gating practice used on Odyssey entry items.

Turning the content into alliance content would make it possible for even less versed groups to farm large amounts of segments each run and make the content more fair compared to current system. Even if, this would enable RMTs to abuse the gil reward obtainable at end of Odyssey by bringing in large amount of naked mules. The benefits of such change to Odyssey for standard players and ffxi community in general are just too good to ignore.

Having to leave fellow linkshell members and other friends out of this content due to completely pointless and unnecessary party size limitations is real shame. And utterly counterproductive to how an MMORPG is supposed to work. Square Enix is just gonna keep losing customers when people take a break from the game and cancel their subscription because they were unable to do latest content with their linkshell group! Such transition to alliance content from party content could even be highly profitable for Square Enix, as people might make more alt characters and mules in order to benefit more from the Odyssey content gil reward obtainable at end.

So, the people who know what they're doing are better at doing it... That's working as intended right there. Sounds like whining to whine, be better.

If you want it to be alli content just say it should be alli content.

Tsukihika
04-10-2021, 01:53 AM
So, the people who know what they're doing are better at doing it... That's working as intended right there. Sounds like whining to whine, be better.

If you want it to be alli content just say it should be alli content.

Unfortunately you are completely missing the point there and clearly misunderstanding something. And for some reason openly attacking someone who simply posted their honest opinion. Is there really need to treat others with such toxic and blaming attitude? If you yourself have different opinion about the subject, i'd be more than happy to hear about it in greater detail. Of course, doing so is completely up to you personally, but perhaps it might be more productive than simply replying to people with the "git gud" mentality?

Zacky
04-10-2021, 07:38 PM
Hello and Konichiwa,

i would love to see an update with the old areas, like:
Monster respawn reduction
Apex Monster in different locations then Adoulin-areas.
Interesting Items/ Money items for Conquest Points / Imperial Standing / Allied Notes
Revival the competition San d'Oria, Bastok and Windurst against the Beastmen

yon de itadaki arigatou gozai masu
Zacky

Seigfried
04-13-2021, 12:09 AM
I think making Sheol ABC alliance content would trivialize it. Personally, I think the better solution would be to up the number of segments you get a little so that way Sheol A and Sheol B are a more viable avenue to farm segments as a group and can serve as a more worthwhile bridge to Sheol C.

Fenrirs_Takumi
04-28-2021, 01:25 AM
Matsui san, Dev team.
I have been Playing since North America release. And i want to thank you for all the entertainment you have provided me and so many others. I will not ask to fix anything, or if you can look up bugs. But i do have one question.

With FFXI Reboot app dying. what will happen to the project. Is it coming to PC for the 20th anniversary of Vana'diel?

Alhanelem
04-28-2021, 04:03 AM
Odyssey Sheol A, B and C zones need to be turned into alliance content as soon as possible.

As it stands, better geared and more experienced groups, able to abuse the game mechanics, are able to pull much more segments per run compared to less versed groups. Which in turn creates a situation where these players gain unfair advantage over others and catching up to them as far as segments go is plain impossible, due to the disgusting time gating practice used on Odyssey entry items.Uh, since when was more skilled groups getting stuff faster than less skilled groups a problem? Shouldn't people be rewarded for playing better?

That's not an "unfair advantage." The more successful groups aren't doing anything that is impossible for anyone else to do.