View Full Version : [Dev 1009] Force Pop HNM's FTW
Mirage
04-23-2011, 06:49 PM
You're talking as if modifying the graphics engine is in any way comparable in difficulty to coding a tiny serverside NPC script.
I'm saying there shouldn't be two of the same NMs up at the same time, so I have no idea why you even keep bringing that up. In fact, I'm giving suggestions on how to *make sure* there won't be two NMs up at the same time even if you have two coexisting systems.
For the record, I think it entirely, completely, totally unproblematic to have two of the same NMs up at the same time. In fact, I think a senior GM, or developer, with the right access priviledges, would be able to instantly spawn an amount of fafnirs only limited by the server's hardware resources. If he didn't care about losing his job afterwards, of course.
I don't think the server software fundamentally differentiates between a normal mob and an NM, except that the server won't tell the client how strong it actually is (impossible to gauge). If the game server supports 10 "Greater Manticore" at the same time, it supports 10 Vrtra at the same time. And 10 cerberus, and 10 behemoth kings. I think the reason they don't have multiple copies of the same NM at the same time is mostly because it would be stupid to look at, and would conflict with the world's lore.
It's the same reason why all the Auction House NPCs in Port Jeuno don't look the same and have the same names. Making them all look the same would probably acually be faster and easier for the devs, but they don't do it exactly because it would look retarded.
Dazusu
04-23-2011, 09:42 PM
Funny how you separate HNM fans from noobs; most HNM players were SHOCKING! I don't know if it happened on your server, but HNMLSs as a whole proved very incapable at Abyssea and generally just threw excessive bodies at things forever, which is all the "skill" HNM ever taught.
You were on a sucky server then.
Dazusu
04-23-2011, 09:47 PM
Is it really hard to understand that people don't want to be outclaimed by bots and other illegal mechanisms and watch mobs pop purple for hours on end, with NO chance at popping a Nidhogg, King Behemoth or Aspidochelone?
I understand that side of the argument completely. However, there are better ways to deal with the issue than make KS99 the path to pop an old NM which popped freely for the past 8 years. Preferably one with much less work involved.
(You understand, I say this because the NM popped freely; if the treasure from the NMs had been upgraded, then I would understand all the leg work - but in this instance, it hasn't been upgraded. It's more work for the same results.)
Good players / noobs aren't differentiated between by the third-party tools they use. More by how much they suck when doing things. Or how much they cry in shout in Jeuno because people are using Windower.
MarkovChain
04-23-2011, 09:57 PM
Well, Considering theres only 111 reports, It seems like people don't always report it. As I'm sure in the last 7 years more than 111 people across all servers have done the KSNM.
I can personally attest I don't update Wiki Drop rate info unless its really bad or really good.
Though i adamantly admit 1 Testimony isn't enough.
But neither is "Drop rate sucks I've only seen maybe 2/3 in like 20 30 runs" that GG was arguing against. The point he made was that both claims were ridiculous and uncredible.
Wiki data is better than all data you will be able to provide, as I said above it's true +/- 8%. Wiki shows about 20-25% so it's no more than 30% ish. Noone but you and Greatguardian are eyeballing droprate based on personnal experiece. 100 kills is significant data to exclure high droprates.
Greatguardian
04-23-2011, 10:27 PM
Wiki data is better than all data you will be able to provide, as I said above it's true +/- 8%. Wiki shows about 20-25% so it's no more than 30% ish. Noone but you and Greatguardian are eyeballing droprate based on personnal experiece. 100 kills is significant data to exclure high droprates.
No. Not just us. Rambus was the one who came in whining about his "3% drop rate" on Turtle KS99. The entire point of our bringing up the drop rates was to call attention to the fact that one person having a shitty eyeballed drop rate is completely meaningless (herp derp we agree, that's what I've been saying the whole time). You would do well to read and comprehend the context behind statements before you go off running your mouth. This is not the first time you've either brought up completely irrelevant bullcrap (herp derp pDif on Wiki) or tried to prove my point for me because you don't understand a word I'm saying in context.
MarkovChain
04-23-2011, 10:51 PM
Except that you were quoting my statement about wiki droprates being correct stop trying to change subject ? If this was even true you sould have noticed that wiki doesn't show 3% droprate, no ?
Greatguardian
04-23-2011, 10:54 PM
Except that you were quoting my statement about wiki droprates being correct stop trying to change subject ? If this was even true you sould have noticed that wiki doesn't show 3% droprate, no ?
Now you're just being dense for the sake of being dense. Wiki drop rates suffer from a large amount of sampling bias. If you and I can't agree on that, that's fine and we'll just have to disagree. What you don't realize was the entire point of the discussion on drop rates that you butted into halfway through was to demonstrate that any one person's anecdotal data, be it mine or Rambus's, is full of crap and doesn't mean a darn thing. As far as I can tell, we've agreed on this point from the get-go.
Morgantisthedon
04-24-2011, 02:30 AM
I just wanted to add my 2 cents in.... This is a horrible idea fyi .... why lower the drop rate?>?!! If anything just make it 100% to lower it meens more and more ppl now have way less a chance and got do Kindred seal shouts for a chance to get it. The other part of it is fine Idc what you got do. If you left it alone like it was and just changed it to 100% people whould camp it get there item and move on. To mess with something for people who do not have it . You situationaly made it harder to get there's (I for one have mine so i dont mind) but talk on chat and in my linkshell everyone thinks this is a busted idea..... To fix it quit lowering drops on r/ex stuff! Nothing like spamming a nm over and over AND GETTING NOTHING. So I have no clue as to why you would lower the drop rate on the BB item and not make it 100% not like there is more to do in game than spam old fights or get players now to save seals to spam a ksnm for something lower rate. As is we did behmouth ksnm and got 4-20 runs....way to go SE. Lets lower that more. But then again you get paid monthly and keeps us hooked right? Needless to say I offer this as a solution
Make the BB items 100% .... not like other belts are not out there bullwhip goading etc. Then if you change that I will agree with your idea. But if not I say dont even mess with it and lower the rate .... In my eyes thats fail and am sorta upset you would make this idea.
Flunklesnarkin
04-24-2011, 02:43 AM
This doesn't really make obtaining a black belt harder.. it just changes the hours of standing around you'd have to do
into farming kindred seals.. or farming gil to buy triggers
and so what if they lower the drop rate from 100% ... even if its like 50% thats not too bad imo
fight a HQ king 2 or 3 times in a single day and get your items...
I know that sounds harder than waiting up to 2 weeks for a HQ king to spawn and only having a chance to claim it... but i assure you.. it is in fact not harder
Karbuncle
04-24-2011, 06:43 AM
Wiki data is better than all data you will be able to provide, as I said above it's true +/- 8%. Wiki shows about 20-25% so it's no more than 30% ish. Noone but you and Greatguardian are eyeballing droprate based on personnal experiece. 100 kills is significant data to exclure high droprates.
I've never eyeballed anything based on personal Experience in this thread :| I pulled those numbers from Rambus, GG, and Wiki. None of them are mine.
Rambus is the one who went on about "ADA EGG DROP RATE SUKCS IT 2-3 / 20-30 RUNS, I NO SEE IT, IT HAS BAD DORP RATE, BEHEMOTH TONGUE WYRM BURD HAS HIGH DRP RATE"
And GG went on something along the lines of "Blah blah You're eyeballing blah blah, If you're going to eyeball i could say "I did 3 runs, and got 2 Eggs, so drop rate is 75% blah blah"
and then you came.
Wiki drop rates are inaccurate and unreliable unless they're above ~1,000, for the most part as for the reason GG Said. You may go to wiki every day and give right information and updates, But some people will just go there, update 1 thing, and 0/1 everything else, or for the sake of being upset, go to Wiki, having only done a BCNM twice, add 0/5 or 0/10 on the drop rate out of malice.
Its just unreasonable to base any assumptions from it is where GG was going. You made it more reasonable by concluding a -8/+8% drop rate for 100 testimonies, but we can't confirm if all these testimonies are truthful.
However, If they are 100% Legit, You are right that -8/+8 isn't too bad. Truthfully Looking at drop rate for all 3, I'd say the KSNM99's probably have ~20% Drop rate.
wish12oz
04-24-2011, 07:00 AM
Except that you were quoting my statement about wiki droprates being correct stop trying to change subject ? If this was even true you sould have noticed that wiki doesn't show 3% droprate, no ?
Hey Pchan, Im still waiting for my answer to this:
http://forum.square-enix.com/ffxi/threads/3647-What-is-the-best-DD?p=64917&viewfull=1#post64917
Harukusan
04-24-2011, 12:44 PM
I'm shocked to see that so many people still give a damn about ground kings. If you haven't already gotten all the outdated garbage they drop before they started raising the cap, you probably weren't meant to have it. This is just another way to give noobs what they want the easy way. Hell, Adamantoise and Behemoth were soloable at 75, at this heightened level, I wouldn't be surprised if Faf is too. My point is, stop complaining and go camp it if you want it that bad. No need to spend money for black belt. I had black belt well before my MNK could even use it. You can do it too if you just put the effort in. I'm going to admit I'll be dumping my seals to make a pretty penny off needy suckers, and maybe get a D.ring in the process. Thanks for an extension to an already easy way to make gil SE!
Korpg
04-24-2011, 12:52 PM
I think that most people are complaining about that since MNK is the new bandwagon job, the long-time MNKs who have had a black belt for a while no longer have that "elitist" feeling they had for so many years now that everyone can get a black belt now.
Cream_Soda
04-24-2011, 12:54 PM
I think that most people are complaining about that since MNK is the new bandwagon job, the long-time MNKs who have had a black belt for a while no longer have that "elitist" feeling they had for so many years now that everyone can get a black belt now.
I've had a black belt for ages, and with certainty, I can say this is no where even close to the case for me.
Korpg
04-24-2011, 01:00 PM
I've had a black belt for ages, and with certainty, I can say this is no where even close to the case for me.
You are also a career MNK. You were playing MNK before it became popular and useful.
I'm not saying that every MNK feels the same, I'm just stating that all the negativity shown from this has been towards how easy the getting Black Belt is going to be now.
Black Belt will no longer be a status symbol for hardcore MNKs. Like Masamune is for SAM.
Harukusan
04-24-2011, 01:01 PM
Can't say I've ever felt elitist with a black belt. My MNK is pretty crappy. Not 90 yet, at least not wearing any aurore or other trash gear like that. There's a difference between being elitist and being experienced or educated.
Korpg
04-24-2011, 01:09 PM
Can't say I've ever felt elitist with a black belt. My MNK is pretty crappy. Not 90 yet, at least not wearing any aurore or other trash gear like that. There's a difference between being elitist and being experienced or educated.
Most people wouldn't know if they are acting like an elitist or not. Then again, some people don't know what elitism is, but thats besides the point.
The point is, those who are complaining about making black belt easier are mainly those who had to wait in line, or buy their drops, or had to endure months of competition, just to get their black belt, and see this new system as belittling their efforts where any john doe MNK can get the same belt that they spent so long getting quicker.
But you are right, somewhat. There is a big difference between experienced/educated and gear. Not so much difference between elitism and experienced (since you have to be experienced or educated to become an elite). I could Abyssea burn my MNK to 90 right now, and become geared up as most any other MNK, but since I don't have the experience to back it up, I would not be in the same level as they are.
Cream_Soda
04-24-2011, 01:19 PM
You are also a career MNK. You were playing MNK before it became popular and useful.
Mnk has been useful for as long as I've been playing it, so I disagree
Harukusan
04-24-2011, 01:40 PM
But you are right, somewhat. There is a big difference between experienced/educated and gear. Not so much difference between elitism and experienced (since you have to be experienced or educated to become an elite). I could Abyssea burn my MNK to 90 right now, and become geared up as most any other MNK, but since I don't have the experience to back it up, I would not be in the same level as they are.
I missworded that slightly. Of course you need to be experienced to become elite, but judging by peoples' opinions about "elitists" there is a large gap in attitude and the feeling of being superior to others. Having the gear and experience and education of game mechanics is something that is available to everyone, but those who are ignorant would only bother to criticize those whose intentions are in the right place, possibly because of a slight intimidation factor? maybe? It's quite ironic and hypocritical to judge someone and call them an elitist. You're calling them on the same charge you yourself are guilty of. Of course, I've been criticized before I've even met some people. Go figure. The feeling is mutual.
Back on topic!
This force-pop king thing is terribad! There are many other issues with the game that need to be prioritized before you pick out something that wasn't broken to begin with. Like, can we just make Assault, Salvage, and Einherjar open for solo players? Thanks.
Oh and I want to say this again, I oughta say this in every post:
Stop the server merge! You're only making things worse!! I don't want to be a part of any server other than my own~ especially since it's not been so congested as it used to be. Not that it isn't congested still, but it's not as bad.
Henihhi
04-24-2011, 03:19 PM
I'm shocked to see that so many people still give a damn about ground kings. If you haven't already gotten all the outdated garbage they drop before they started raising the cap, you probably weren't meant to have it. This is just another way to give noobs what they want the easy way. Hell, Adamantoise and Behemoth were soloable at 75, at this heightened level, I wouldn't be surprised if Faf is too. My point is, stop complaining and go camp it if you want it that bad. No need to spend money for black belt. I had black belt well before my MNK could even use it. You can do it too if you just put the effort in. I'm going to admit I'll be dumping my seals to make a pretty penny off needy suckers, and maybe get a D.ring in the process. Thanks for an extension to an already easy way to make gil SE!
Haukusan will you have little mithran/taru half breed babies with me?
Korpg
04-24-2011, 10:27 PM
Mnk has been useful for as long as I've been playing it, so I disagree
Please, enlighten me on MNKs usefulness prior to Abyssea and Salvage.
wish12oz
04-24-2011, 10:33 PM
Please, enlighten me on MNKs usefulness prior to Abyssea and Salvage.
Prior to abyssea and for the most part salvage was mostly pre2handedupdate, and MNK was good then. Meriting was done in KRT, where MNK was the only melee anyone brought. MNK also did amazingly well at front weapons, the other good camp. MNK was always useful for HNMs, even after the nerf to boost/chi blast, it just was not for tanking, it was a DD. Boost/chi blast is what people used until melee became good, then it melee'd with the best of them until the 2 handed update, when it became junk on super hard content, but was amazing for salvage, and still good for weaker content like limbus/einherjar/dynamis.
Korpg
04-24-2011, 10:34 PM
I missworded that slightly. Of course you need to be experienced to become elite, but judging by peoples' opinions about "elitists" there is a large gap in attitude and the feeling of being superior to others. Having the gear and experience and education of game mechanics is something that is available to everyone, but those who are ignorant would only bother to criticize those whose intentions are in the right place, possibly because of a slight intimidation factor? maybe? It's quite ironic and hypocritical to judge someone and call them an elitist. You're calling them on the same charge you yourself are guilty of. Of course, I've been criticized before I've even met some people. Go figure. The feeling is mutual.
Oh, I know I'm an elitist. But the difference between me and some others that I know (not anyone on this forum, but on Asura) is attitude. They are the type that gives elitism a bad name. You, however, sound like me. I bet you that you also help people with their stuff so they can be at the same level as you.
This force-pop king thing is terribad! There are many other issues with the game that need to be prioritized before you pick out something that wasn't broken to begin with. Like, can we just make Assault, Salvage, and Einherjar open for solo players? Thanks.
I don't think this idea is bad. It gives people a better chance in getting Black Belt items. What I would do to improve this idea, however, is alter the KS99 orb requirements. Include an options of using either 99 KSs, 50 KCs, or 25 HKCs to acquire an orb.
Oh and I want to say this again, I oughta say this in every post:
Stop the server merge! You're only making things worse!! I don't want to be a part of any server other than my own~ especially since it's not been so congested as it used to be. Not that it isn't congested still, but it's not as bad.
I feel you. While I was on Ramuh I was able to solo most anything on my SMN without worry about competition. But, it got so boring on Ramuh that I needed to change back to Asura. I think that you will find that having more people on a server isn't as bad of a thing as you think.
Korpg
04-24-2011, 10:37 PM
Prior to abyssea and for the most part salvage was mostly pre2handedupdate, and MNK was good then. Meriting was done in KRT, where MNK was the only melee anyone brought. MNK also did amazingly well at front weapons, the other good camp. MNK was always useful for HNMs, even after the nerf to boost/chi blast, it just was not for tanking, it was a DD. Boost/chi blast is what people used until melee became good, then it melee'd with the best of them until the 2 handed update, when it became junk on super hard content, but was amazing for salvage, and still good for weaker content like limbus/einherjar/dynamis.
Yes, but wasn't WAR/NIN also a better DD prior to the 2-handed update? Correct me if I'm wrong, but wasn't WAR/NIN more preferred over MNK/anything because not only was WAR able to do some nice damage, but also tank when needed? At least, that was the opinion I remember prior to the 2-handed update which separated MNK from WAR even further.
wish12oz
04-24-2011, 10:47 PM
Yes, but wasn't WAR/NIN also a better DD prior to the 2-handed update? Correct me if I'm wrong, but wasn't WAR/NIN more preferred over MNK/anything because not only was WAR able to do some nice damage, but also tank when needed? At least, that was the opinion I remember prior to the 2-handed update which separated MNK from WAR even further.
RIDILL war/nin was the best DD prior to 2 handed update, and after RNG nerf, except on blunt weak mobs, where MNK was #1. Ninja was #3 overall. But the difference between the best geared ridill war/bb mnk/nin was very small.
What you probably never heard is that the best merit camp was KRT, and MNK was the ONLY melee anyone brought there, unless they were stupid. Front weapons had 1 camp, KRT had 2, and it was harder to find good MNKs then DDsbesidesmnks, so you could always push someone out of KRT or it was open, plus there was more mobs/could keep chain going forever/stuff died faster/more exp per hour then front weapons. It was like 18k/hr at KRT and 12k/hr at front weapons if I remember correctly. (And front weapons EXP dropped incredibly when stupidnoobretards showed up and crapped up the place, which was pretty much always bound to happen.)
MNK could tank just as well as WAR btw.
But ya, after the 2 handed update, WAR switched to /sam and great axe and was still top dog (with SAM) and MNK became only good for weaker content, which is still all its good for, same with NIN, its just that EVERYTHING is weaker content right now.
And just in case you missed it. Rdill war/nin was best, not war, ridill and intelligence were required.
MarkovChain
04-24-2011, 10:50 PM
Ridill war nin was never the best DD, no. MNK has always been better.
Korpg
04-24-2011, 10:57 PM
RIDILL war/nin was the best DD prior to 2 handed update, and after RNG nerf, except on blunt weak mobs, where MNK was #1. Ninja was #3 overall. But the difference between the best geared ridill war/bb mnk/nin was very small.
What you probably never heard is that the best merit camp was KRT, and MNK was the ONLY melee anyone brought there, unless they were stupid. Front weapons had 1 camp, KRT had 2, and it was harder to find good MNKs then DDsbesidesmnks, so you could always push someone out of KRT or it was open, plus there was more mobs/could keep chain going forever/stuff died faster/more exp per hour then front weapons. It was like 18k/hr at KRT and 12k/hr at front weapons if I remember correctly.
Apparently, I don't have MNK at 75. So I never exp in KRT. Also, not everything is weak to blunt. That still put WAR as the more preferred job prior to all of this. Another thing, you mentioned that MNK back then was only good for merit parties. Not really a good choice in anything else....
MNK could tank just as well as WAR btw.
But ya, after the 2 handed update, WAR switched to /sam and great axe and was still top dog (with SAM) and MNK became only good for weaker content, which is still all its good for, same with NIN, its just that EVERYTHING is weaker content right now.
Don't you mean MNK can grab hate but not hold it better than a WAR? Tanking, even now, still means the same.
As for everything being weaker, I couldn't agree with you more. But I don't really see it as everything being weaker, more like everybody being stronger. We are able to do a lot of stuff solo that we couldn't do before, thanks to atma, job abilities, and subjob choices. But is that any reason why we shouldn't allow more chances for people to get their BB items?
I smell an opportunity for SE to finally teach BLUs their HNM spells....
wish12oz
04-24-2011, 11:27 PM
Apparently, I don't have MNK at 75. So I never exp in KRT. Also, not everything is weak to blunt. That still put WAR as the more preferred job prior to all of this. Another thing, you mentioned that MNK back then was only good for merit parties. Not really a good choice in anything else....
Only KRT mobs (it was all undead)were weak to blunt, and random stuff inside limbus and einherjar other places. And I specifically listed everything MNK was good for, it was good for EVERYTHING until 2 handed update, then the ONLY thing it wasn't good for was super strong/high lvl HNMs, like Kirin.
Don't you mean MNK can grab hate but not hold it better than a WAR? Tanking, even now, still means the same.
Considering mnk and ridill war did about the same damage, it was the same then as it is now, whoever hit the mob last has hate. After all, once everyone has capped hate, it attacks whoever had last action on it, when you have 2 melees who do the same amount of damage, its attacking whoever did the last WS until they've both done an equal amount of WS's, then its whoever attacked it last.
As for everything being weaker, I couldn't agree with you more. But I don't really see it as everything being weaker, more like everybody being stronger. We are able to do a lot of stuff solo that we couldn't do before, thanks to atma, job abilities, and subjob choices. But is that any reason why we shouldn't allow more chances for people to get their BB items?
I smell an opportunity for SE to finally teach BLUs their HNM spells....
I never said anything about BB items, just about MNK being good before the 2 handed update and being good for weak content after the 2 handed update.
EDIT: didnt respond to this:
That still put WAR as the more preferred job prior to all of this.
It made ridill war/bb mnk/nin the preferred jobs, they all did about the same amount of damage, it depended on player/skill/gear which was really better. But if you had the absolute best of all 3, ridill war was BARELY ahead. Why do I have to repeat myself to you? please learn reading comprehension.
RIDILL war/nin was the best DD prior to 2 handed update, and after RNG nerf, except on blunt weak mobs, where MNK was #1. Ninja was #3 overall. But the difference between the best geared ridill war/bb mnk/nin was very small.
Octaviane
04-24-2011, 11:35 PM
True not everything is weak to blunt, but MNK can grab and hold hate just as well as any WAR still and tank up a storm. Boost>>>>Chi Blast to inhibit mob TP gain, Mantra to grant max HP to party members, Formless Strikes against ele's and mobs strong to physical damage/invincible/chi blast against PD, the best and most useful AF and relic in the game (even though it's now obsolete), overall a good job class. KRT MNK burns were always the best. ToAU area tp burn parties were fun too, but usually healers would complain about MNK being an MP sponge (pre /DNC). I remember it being hard to find a ToAU levelling party from 70-75 for that reason. MNK is still my main and always will be. :)
Cream_Soda
04-25-2011, 12:29 AM
And just in case you missed it. Rdill war/nin was best, not war, ridill and intelligence were required.
Ridill was a decent match up for mnk/nin. An equiv well geared mnk/war, however, always put a ridill in its place.
I understand that side of the argument completely. However, there are better ways to deal with the issue than make KS99 the path to pop an old NM which popped freely for the past 8 years. Preferably one with much less work involved.
(You understand, I say this because the NM popped freely; if the treasure from the NMs had been upgraded, then I would understand all the leg work - but in this instance, it hasn't been upgraded. It's more work for the same results.)
nobody said that update is the best thing that can be done. It still make kings more accessible for more people than 21-24 4-7 loto SINGLE pop.
It's more work but work that can be done faster and whenever you want.
"all job 90, used my KS..."
I'd rather get a leech pos in a cleave burn and farming KS on my own(while caping skills, farming synth mats,doing magians, ...) than XP a job the old way
Korpg
04-25-2011, 02:42 AM
stuff
Actually, I'm wondering why we are arguing about which job was better 3-5 years ago? I mean, everything changed since then and those facts no longer apply (who merits outside of abyssea nowadays anyway?).
Harukusan
04-25-2011, 08:22 AM
Oh, I know I'm an elitist. But the difference between me and some others that I know (not anyone on this forum, but on Asura) is attitude. They are the type that gives elitism a bad name. You, however, sound like me. I bet you that you also help people with their stuff so they can be at the same level as you.
I used to help people all the time, was friends with a lot of newer players. But that's the past, I've pretty much given up on some people. It's just too frustrating sometimes having to repeat myself over and over and over again until finally they pick up on something.
I feel you. While I was on Ramuh I was able to solo most anything on my SMN without worry about competition. But, it got so boring on Ramuh that I needed to change back to Asura. I think that you will find that having more people on a server isn't as bad of a thing as you think.
I don't mind having more people around, it's just an ass backwards way of solving server congestion. Plus, think about how many people spam shouts constantly in PJ, that's about to double. It'll be just like Lower Jeuno in the old days!
Haukusan will you have little mithran/taru half breed babies with me?
Absolutely! I need more minions to set out and destroy all the Elvaans and Galkas.
Sorry for the late replies, was out drinking all night :)
Octaviane
04-25-2011, 08:20 PM
is there any plans to change the update notes based on what has been talked about here?
the change this opens up is allowing more people acesss D ring so meny people will do that route for that. from what I seen KSNM drops for BB items beard and tounge are really high (1 out of 2 or 3 on average)
but what is going to be done to counter the low drop rate for eggs?
You need to actually go check wiki for the drop rate for BB items from KS99....................less than 30% for Beard, way less for Tongue and Egg.
Octaviane
04-25-2011, 08:24 PM
Wooooooooooooooooooooooooooooooooooooooooo!
So all those people complaining they don't have seals, Now have the option to purchase the Pop item too! 1 Less problem.
They'll still complain though
watch them.
Yup, yup, yup!
Octaviane
04-25-2011, 08:33 PM
Here's the down side
What about the people who do not have jobs left to level anywhere.. Where do they get the Kindred Seals besides farming easy pray+ for hours on end at a poor drop rate. I would take a week or more to even get half the Seals to do the KSNM
Not really fair when they have nothing to level .. even with the cap going to 95 .. even 100 .. the kindred seal rate they won't get a lot of seals from it
I solod from 1-90 on BST and the amount of BS and KS I got would afford me maybe a 4 go's @ 99KSNM
Farm for gil? So you can buy the pop item?
Flunklesnarkin
04-26-2011, 03:29 AM
Farm for gil? So you can buy the pop item?
We don't take kindly to logic around here >:U
Harukusan
04-26-2011, 03:28 PM
hay guise eye gawtz a gewd idear! lets give everyone everything so its no longer a game but a lottery where everyone wins!
Ravensbane
04-27-2011, 12:28 AM
Just to clarify some questions that have been popping up regarding these adjustments, KSNM99 BCs will continue to drop black belt-related quest items.
Also, another bit of important information you might like to know, the triggers needed to spawn Fafnir/Behemoth/Adamantoise will be tradeable.
I do not know if trade-able pops is the best idea I've seen from SE, but just making it possible to pop the kings without the HNMls's trying to MKP you for beating their bots will be nice. ... I always thought SE should make the nms force pops anyway, with the kings being a lottery from the forced pops.
Just curious, what was the reasoning for removing the 100% drop rate from the kings? Isn't the challenge of beating the ksnm's, NQ nm, and the king enough to warrant the reward?
Harukusan
04-27-2011, 12:21 PM
I forgot to add my new signature:
Server merges are going to kill the game! Stop it!
Bad SE!
You guys have no clue what you're doing! just leave it alone! Go away!
Korpg
04-27-2011, 01:55 PM
I forgot to add my new signature:
Server merges are going to kill the game! Stop it!
Bad SE!
You guys have no clue what you're doing! just leave it alone! Go away!
Wrong Thread.
Octaviane
04-28-2011, 12:49 AM
We don't take kindly to logic around here >:U
Lol, sorry, I forgot this game isn't about logic :)
Harukusan
04-28-2011, 09:43 AM
Wrong Thread.
I only posted that because I mentioned earlier in this thread that I would add that statement to my signature, but I never really did I guess. You know I don't think SE really gives a damn what we think, we should just rebel till they ban every last one of us and realize what they did was stupid after it's too late.
Congratulations on your future accomplishment of losing a very large player base by giving them false hopes to fix some things people actually have concerns for. (aka, the forums were probably a bad idea. the fact you can ban people over stupid matters is ridiculous as well).