View Full Version : Aegis - Hopes
Cursed
04-19-2011, 09:14 PM
Since this is your official forum SE, I would like to know why you added another 15% of magic damage taken mitigation to Aegis.
I'm just checking here, but your development team does realize that with ShellraV+2 and Aegis caps magic Damage Taken %, right?
Your development team does realize that it released a million and one ways to cap magic damage taken % with other gear, thus rendering Aegis an outdated relic in a fast changing game? (no pun intended).
Your development team does realize that Aegis was a pain to acquire, a lot harder than acquiring merman earrings and rings +1 right?
it will cost me 5 minutes and about 300k to cap magic damage taken through auction house gear, and about 1-2 years and 200-350 million in gil to attain aegis.
You do realize that the shield bash tiers you've added in the magian trials is garbage?
You do realize other PLDs without Aegis can outperform Aegis PLDs by equiping garbage shields with low stats like haste+1% right?
You do realize that the true block rate on Aegis is closer to 38%, and that's really low for a class that masters shield and uses the best (2nd best) shield right?
Imagine a warrior with a 38% accuracy rating with great axe. Is that acceptable to you?
I'd like you to consider this all when you are in your meetings discussing the Aegis upgrade soon coming. Anything less than a direct injection of some potion comprised of Nitrous Oxide, HGH and jet fuel is not going to give Aegis any use other than the bling effect.
I'll be fair and admit, Aegis tops Ochain in bling effect. but standing around in Port jeuno has never been my thing.
Give me a reason to play PLD, and give me a reason to not hate myself for having invested in this worthless shield you call Aegis.
Arcon
04-19-2011, 11:21 PM
You do realize there are countless complain threads about this? I'm pretty sure SE got the gist of it by now, increase relic effects or lost a part of their playerbase, simple as that.
Also, they should increase the MDT cap, regardless of what they do to Aegis or relics in general. Being only to only reduce just over half the magic damage taken is a bit disappointing imo, has been for years. Or give us better MDB gear, or increase its effect.
Martel
04-21-2011, 10:50 PM
Considering that SE has already stated that there will be Aegis adjustments to balance it with Ochain, They are clearly already aware of the Aegis issue. No need to go on a rant about it.
Rather, how about some ideas for what kind of adjustments would revive Aegis?
I can think of 3 good ways to improve Aegis, while adhering to SE's concept of Aegis as the magic defense shield(with Ochain taking it's place as the physical def shield). I'd think only one of these should be necessary.
1: Make Aegis capable of blocking magical attacks. The damage reduction from this, like physical shield blocks, should be separate term from MDT. The magical block rate should also be fairly high. It'd also be interesting if you could block enfeebling spells, preventing the status effects from landing. High base magic block, rate adjusted by skill? I can see magic def builds with shield skill in them.. lol.
Or 2: Add a Massive amount of magic evasion/resistance to Aegis. I'm talking like 100~200 resistance. Enough that you have a one piece resist build going. Against anything but the highest lvl/most accurate mobs, this should full resist most damaging magical attacks, and very likely prevent just about any status effect at the same time. And that's before buffs. This would likely result in the greatest damage reduction, assuming you got into the frequent resist range. But I think the block idea is more interesting.
Or 3: Add a pretty huge chunk of magic defense bonus. I feel like this one's pretty boring. And given the diminishing returns from MDB it'd have the least effect, but it still beats more MDT that's just getting capped.
I do Not think aegis needs an increased physical block rate, that's now Ochain's territory. And if you're getting a 38% block rate with Aegis, then you need more shield skill, cause that's certainly nowhere near it's block cap.
Humie
04-26-2011, 02:59 PM
Possable Aegis enhancments
IDEA 1
THE MAGIC STATUS ROUTE
I have been thinking about possable aegis enhancments, SE said they wanted to keep Aegis focused on reducing magic damage not physical and I have thought of a good system that would do that yet keep aegis and ochain holders happy.
At the moment Aegis offers great protection from magical damage but what about magic status?
If they was to add a hidden effect of Enhancing resistance to status alments to the same % as the -% magic damage taken.
i.e. lvl 90 Aegis would be -40% magic damage taken and 40% resistance to status alments.
This would be a huge boost to aegis, allowing Aegis PLDs to have a high resist rates including Death, Doom, Silence, HP down, Amnesia and zombie status ect.
IDEA 2
THE MYTHS AND LEGENDS ROUTE
Acording to the myths and legends of Aegis the Head of Medusa was embosed upon the shield striking fear into all those who looked upon it.
In keeping with the myths and legends of Aegis give it "Enhances all killer traits" with a high proc rate
This would give all aegis users a very high chance of intimidating the monster therfore reducing the damage they would take with out raising the block rate or damage taken
Cursed
04-28-2011, 05:45 AM
Possable Aegis enhancments
IDEA 1
THE MAGIC STATUS ROUTE
I have been thinking about possable aegis enhancments, SE said they wanted to keep Aegis focused on reducing magic damage not physical and I have thought of a good system that would do that yet keep aegis and ochain holders happy.
At the moment Aegis offers great protection from magical damage but what about magic status?
If they was to add a hidden effect of Enhancing resistance to status alments to the same % as the -% magic damage taken.
i.e. lvl 90 Aegis would be -40% magic damage taken and 40% resistance to status alments.
This would be a huge boost to aegis, allowing Aegis PLDs to have a high resist rates including Death, Doom, Silence, HP down, Amnesia and zombie status ect.
IDEA 2
THE MYTHS AND LEGENDS ROUTE
Acording to the myths and legends of Aegis the Head of Medusa was embosed upon the shield striking fear into all those who looked upon it.
In keeping with the myths and legends of Aegis give it "Enhances all killer traits" with a high proc rate
This would give all aegis users a very high chance of intimidating the monster therfore reducing the damage they would take with out raising the block rate or damage taken
I like the idea about resisting enfeebling magic and doom/curse/death, or a 24/7 Fealty added bonus to Aegis.
I think 40% is a little low. Boost that up to 75%. That's still less than Ochain's physical block rate.
Although many of us Aegis holders upgraded the shield to be able to blood tank (originally back when the shield first came out) I think we would be happy with the above and not leave our shields hanging in our moghouses while we tank things as MNK.
It would be nice if we could choose which routes our relics take.
Much like other Magian trials, you can choose where you want to end up. example store tp +10 or weapon skill tp bonus+100.
Giving Aegis trials where we could upgrade block rate, or dmg reduction or even something crazy like convert 25% of magic dmg taken to tp would be awesome.
Unleashhell
06-11-2011, 06:36 AM
Possable Aegis enhancments
IDEA 1
THE MAGIC STATUS ROUTE
I have been thinking about possable aegis enhancments, SE said they wanted to keep Aegis focused on reducing magic damage not physical and I have thought of a good system that would do that yet keep aegis and ochain holders happy.
At the moment Aegis offers great protection from magical damage but what about magic status?
If they was to add a hidden effect of Enhancing resistance to status alments to the same % as the -% magic damage taken.
i.e. lvl 90 Aegis would be -40% magic damage taken and 40% resistance to status alments.
This would be a huge boost to aegis, allowing Aegis PLDs to have a high resist rates including Death, Doom, Silence, HP down, Amnesia and zombie status ect.
IDEA 2
THE MYTHS AND LEGENDS ROUTE
Acording to the myths and legends of Aegis the Head of Medusa was embosed upon the shield striking fear into all those who looked upon it.
In keeping with the myths and legends of Aegis give it "Enhances all killer traits" with a high proc rate
This would give all aegis users a very high chance of intimidating the monster therfore reducing the damage they would take with out raising the block rate or damage taken
Idea 2 is pretty awesome. Having Medusa do some kind of petrify effect for a short period, maybe 5 seconds or something. Gave the thumbs up for that one.
How about this for Aegis / Ochain to balance the 2 shields even more. Personally I don't see this as game breaking either.
Currently:
Ochain Ra/Ex
[Shield] All Races
DEF:40 VIT+20
Converts 25% of damage taken to MP
upon successful block
Lv. 90 PLD
Aegis Ra/Ex
[Shield] All Races
DEF:40
Augments "Shield Bash" IV
Magic Damage Taken -40%
Lv. 90 PLD
Now that the new update has come and Aegis can go above the MDT cap, I don't see why Aegis cant have this:
Aegis Ra/Ex
[Shield] All Races
DEF:40
Augments "Shield Bash" IV
Magic Damage Taken -40%
Converts 25% of magic damage taken
to HP.
Lv. 90 PLD
Just think about it, maybe the % will have to be tweaked a little but its a little regen of sorts from a magic casting mob. Just like Ochain gives a small "refresh" of sorts to melee type damage. IMO it would make Aegis a little more desirable. Just a thought.
Zagen
06-11-2011, 08:07 AM
Aegis Ra/Ex
[Shield] All Races
DEF:40
Augments "Shield Bash" IV
Magic Damage Taken -40%
Converts 25% of magic damage taken
to HP.
Lv. 90 PLD
Just think about it, maybe the % will have to be tweaked a little but its a little regen of sorts from a magic casting mob. Just like Ochain gives a small "refresh" of sorts to melee type damage. IMO it would make Aegis a little more desirable. Just a thought.
So pretty much you'd want it to be -65% MDT because that is what it would do essentially? The only difference would be if the spell/ability could 1 shot you you'd still die.
Seems kinda broken for a level 90 upgrade imo.
Unleashhell
06-11-2011, 09:49 AM
I'm not getting how you got that out of the bolded part of what I posted.
Zagen
06-12-2011, 03:41 PM
Say you have -40% from the shield and nothing else, you then take a 1k nuke so you take 600 and you get healed for 250 you only took 350 at the end of it which is 35% damage or -65%.
Daniel_Hatcher
06-13-2011, 12:28 PM
Say you have -40% from the shield and nothing else, you then take a 1k nuke so you take 600 and you get healed for 250 you only took 350 at the end of it which is 35% damage or -65%.
Only it's "Converts 25% of magic damage taken"
so by the way SE does it that would be after the MDT- so 25% of 600, still over powered though.
If they did anything like that it'd be around ~10% of Magic Damage Taken so as to not be over powered.
Greatguardian
06-13-2011, 12:31 PM
Wat.
Does no one own an Ethereal Earring? Converting damage taken to MP does not eliminate the damage taken. You still take the damage, all of it. You just get MP back equal to 25% of what you took.
Zagen
06-13-2011, 03:59 PM
Wat.
Does no one own an Ethereal Earring? Converting damage taken to MP does not eliminate the damage taken. You still take the damage, all of it. You just get MP back equal to 25% of what you took.
However converting damage to HP essentially does, which is what is being suggested.
Greatguardian
06-14-2011, 03:12 AM
I is r can't red gud apparently.
I suck, carry on. :(
Unleashhell
06-15-2011, 05:13 AM
Well like I said the % would have to be adjusted maybe. But this is what these forums are for supposedly. Giving ideas. Maybe 5% would be better? I'm still hoping the update to shield bash is actually good. If it does any less then 500 damage that would really suck.
Aeonk
06-16-2011, 06:27 AM
I'd say Aegis got enough of a buff when they made the MDT% surpass the cap.
Raksha
06-16-2011, 02:22 PM
I'd say Aegis got enough of a buff when they made the MDT% surpass the cap.
What are you fighting that requires more than -50% MDT?
Mordanthos
06-20-2011, 06:56 PM
Man...the Aegis seems like the best shield if you ask me. You can cap the MDT on a single piece, while capping PDT on the rest of your gear, now your wearing a full PDT/MDT gear set, without even having to swap out, wtf are you complaining about. Aegis in this respect, is by far the greatest choice.
Everyone wants to take a whole MDT gear set and PDT gear set seperately. Don;t you see this is making it so you can equip both MDT and PDT simultaneously without having to switch anything. It's the ultimate set up. Open your eyes.
Bumbeen
06-20-2011, 07:19 PM
What are you fighting that requires more than -50% MDT?
Nothing in the game requires more than 50% MDT. or even less actually
Man...the Aegis seems like the best shield if you ask me. You can cap the MDT on a single piece, while capping PDT on the rest of your gear, now your wearing a full PDT/MDT gear set, without even having to swap out
1) why would you do this?
2)aegis bypasses the cap, it alone won't cap your mdt
Mordanthos
06-20-2011, 07:27 PM
Well you just stated, that nothing even requires a MDT of 50 percent, so if 40 percent is also "good enough", then wouldnt that be the best choice regardless, since you can have a MDT and PDT gear set equipped at one time. All im saying is, that fricken shield makes MDT "gear" useless, cuz now you can wear all PDT gear with 1 single shield to achieve the MDT thats "more than enough MDT"
Bumbeen
06-20-2011, 07:34 PM
i was picking on the word "requires", you can do 90% of the game nekked. Almost nothing requires anything
If you have big magic damage incoming, why would you equip pdt gear? Equip your aegis and mdt equip to get mdt-90%. If you're taking big physical damage, why equip aegis when it won't do anything for you, use ochain instead.
Mordanthos
06-20-2011, 07:49 PM
cause switching a shield burns your TP, only reason i wouldnt be switching, why switch if i dont need to, im prepared for the physical, and the magical, simultaneously, without removing my TP to change my shield.
Bumbeen
06-20-2011, 07:59 PM
You know what I mean. What you're saying sounds like those people that equip a mix of TP and WS gear instead of having separate sets for each.