PDA

View Full Version : [Nvidia RTX] Ray tracing for FFXI ?



Hercule
04-28-2020, 01:29 PM
Hi,

Everything is in the title, when I see old games, or Minecraft on Ray tracing (With Nvidia RTX cards)
I can't imagine how FFXI could look like with Ray tracing technologic

Any chance FFXI could get Ray tracing technologie?

Thanks:cool:

Alhanelem
04-30-2020, 07:56 AM
zero percent- the game doesn't really support any modern graphics card features, to say nothing about something new like raytracing. Also to hell with manfuacturer specific graphics features. Heck the only feature beyond directX 8 is just running the game in a window....

Teraniku
05-07-2020, 05:44 AM
The best they could do is update the Direct X Wrapper the game runs in to support stuff like Shiny water etc. Supporting stuff like Ray Tracing would mean redoing the Engine from the ground up, so it's highly unlikely

Raiyara
05-10-2020, 06:32 AM
It's nice to wonder if we could get these features but I actually wonder if FFXI's "mobile" game will end up replacing the old game whenever they finally finish making it considering it would have a newer engine (UE4), most likely be close or exactly be like the old game in nearly all respect's and allow them to develop the game further as they could easily make it work on PC as well as mobile and support the newest features.

Dragoniks
05-10-2020, 06:44 PM
It's nice to wonder if we could get these features but I actually wonder if FFXI's "mobile" game will end up replacing the old game whenever they finally finish making it considering it would have a newer engine (UE4), most likely be close or exactly be like the old game in nearly all respect's and allow them to develop the game further as they could easily make it work on PC as well as mobile and support the newest features.

Don't speak about mobile game .><

I don't gatcha and having to buy X stone to have +20 armor or gear.

Raiyara
05-10-2020, 11:02 PM
Don't speak about mobile game .><

I don't gatcha and having to buy X stone to have +20 armor or gear.

I don't think they'll go that route with a mainline FF title expecially if it's primary plan were to replace the ageing PC/PS2 version. I'd expect it from an original IP or a spinoff title NOT a mainline one. Would more likely it'll be run like PSO2 or FFXIV with optional vanity items.

YosemiteYogorockBlondelle
05-11-2020, 08:13 AM
Most likely if they were to incorporate it, It probably end up being through a use of a Capability Tool to incorporate it -via- those using DirectX-12 Ultimate which will make it easier to incorporate all the new technologies in such things as ray tracing, more intense shaders, etc into games for developers but of not just games of course, supposedly this Direct-XII Twelve Ultimate will give the ability to incorporate into older game \ give the ability for developers to incorporate this into thier older games as well but currently in its coding phase looking for coders to work on this to make it work for use, That is if you some-what keep up on whats going on with technology + the futures of technologies its headed and yes, including games.

If I think anything else to write whenever or how long that may be due to not coming to the forums + not as often as I used to, I'll simply either edit it in or contribute it into a new post. :cool:
{edit}: Granted you can even find some of this under NVidia's News + Info. pages or posts gone into the news Media posts as well but not just NVidia and Microsoft though...

Alhanelem
05-11-2020, 11:29 AM
Don't speak about mobile game .><

I don't gatcha and having to buy X stone to have +20 armor or gear.

I relatively doubt it will be a pay to win gacha game.

Neogon
05-17-2020, 09:51 PM
Though I also doubt it'll be a P2W Gacha game, I've never found a mobile MMO I cared for.


Most likely if they were to incorporate it, It probably end up being through a use of a Capability Tool to incorporate it -via- those using DirectX-12 Ultimate which will make it easier to incorporate all the new technologies in such things as ray tracing, more intense shaders, etc into games for developers but of not just games of course, supposedly this Direct-XII Twelve Ultimate will give the ability to incorporate into older game \ give the ability for developers to incorporate this into thier older games as well but currently in its coding phase looking for coders to work on this to make it work for use, That is if you some-what keep up on whats going on with technology + the futures of technologies its headed and yes, including games.

If I think anything else to write whenever or how long that may be due to not coming to the forums + not as often as I used to, I'll simply either edit it in or contribute it into a new post. :cool:
{edit}: Granted you can even find some of this under NVidia's News + Info. pages or posts gone into the news Media posts as well but not just NVidia and Microsoft though...

Talk about being quite the tease! Getting people weak in the knees only to tell them to go fetch.

Dragoniks
05-18-2020, 03:22 PM
I relatively doubt it will be a pay to win gacha game.

I don't think they'll go that route with a mainline FF title expecially if it's primary plan were to replace the ageing PC/PS2 version. I'd expect it from an original IP or a spinoff title NOT a mainline one. Would more likely it'll be run like PSO2 or FFXIV with optional vanity items.
You are way too optimistic.
All mobile games are gatcha.
If you don't count classic FF and DQ games brought to mobile, all SE games like all other games on mobile are GATCHA.
Last exemple is the Final Fantasy Tactis like game. Other exemples are Star Ocean, Valkyrie Profile .....
Unless like console games, you pay the games then you pay monthly fee, it will be gatcha games. Tons of crystal to buy, endurance limited to do various thing, summoning cards, on a moble FF11 it will be summoning alter ego card from 1 to 5 stars.
So Hell no thanks.

Alhanelem
05-20-2020, 09:04 AM
You are way too optimistic.
All mobile games are gatcha.
If you don't count classic FF and DQ games brought to mobile, all SE games like all other games on mobile are GATCHA.
Last exemple is the Final Fantasy Tactis like game. Other exemples are Star Ocean, Valkyrie Profile .....
Unless like console games, you pay the games then you pay monthly fee, it will be gatcha games. Tons of crystal to buy, endurance limited to do various thing, summoning cards, on a moble FF11 it will be summoning alter ego card from 1 to 5 stars.
So Hell no thanks.
Many (not all, especially non-free ones) mobile games are gacha games, but even if they are that doesn't mean you have to spend money to win- The games of this sort I play the most are generally generous enough with the free currency / free spins / whatever that I don't feel compelled to do so and I only ever do so if I think the makers of the game are already deserving of any of my money without having to do so. Other games charge for conveniences instead of directly giving you power.

For the record, "energy" was originally put into these games specifically to keep people from playing for too long in one session (not just as another revenue stream, but that's what it ended up becoming) and thus putting themselves or others in harms way by being too distracted by or addicted to their devices. (Then the mobile gaming gods said "let there be paid energy" and there was paid energy)

But I think SE and Nexon both know, if they want people who play this game to play that game, a gacha game isn't going to go over well. Most of FFXI's players have been around since the infancy of the internet and are much less accepting in general of these kind of mechanics.

BobbinT
05-20-2020, 01:02 PM
zero percent- the game doesn't really support any modern graphics card features, to say nothing about something new like raytracing. Also to hell with manfuacturer specific graphics features. Heck the only feature beyond directX 8 is just running the game in a window....


weird... didn't I saw that old DOS-game Quake running with ray-tracing some time ago... :?


if they can do old DOS game RTX stuff, why can't FFXI? ;)

Alhanelem
05-21-2020, 07:40 AM
weird... didn't I saw that old DOS-game Quake running with ray-tracing some time ago... :?


if they can do old DOS game RTX stuff, why can't FFXI? ;)Ah, the old, if someone else can do it why can't you argument.

The original quake has been ported and rewritten etc a bunch of times. It's not going to work on the actual DOS version which can't use modern graphics cards at all. The WinQuake port, possibly if it's still being updated, but again, just because something works for one game doesn't mean it will work for another (without likely extensive modification that they aren't willing or don't have the time to do).