View Full Version : March. 11, 2019 (JST) Version Update
Gunisaka
03-08-2019, 07:58 PM
<a href="http://forum.square-enix.com/ffxi/threads/55176?p=614225#post614225">Battle-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/55176?p=614226#post614226">Item-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/55176?p=614227#post614227">System-related</a>
<a href="http://forum.square-enix.com/ffxi/threads/55176?p=614228#post614228">Resolved Issues</a>
<a href="http://forum.square-enix.com/ffxi/threads/55176?p=614229#post614229">Known Issues</a>
Gunisaka
03-08-2019, 07:59 PM
Ambuscade has undergone the following additions and adjustments.
The foes present in Normal and Intense Ambuscades have been swapped out.
* As such, the corresponding Records of Eminence objectives have changed.
12388
Certain rewards obtainable in exchange for hallmarks have been swapped out.
Certain rewards obtainable for total hallmarks have been swapped out.
Certain rewards obtainable in exchange for badges of gallantry have been swapped out.
Abdhaljs Matter has been added as a reward for hallmarks and badges of gallantry.
Trade a weapon that has been reforged with Abdhaljs Anima, 5 chunks of Abdhlajs Matter, and one of the following Pulse Panoplia weapons to Gorpa-Masorpa to reforge that Ambuscade weapon into its final form.
Sagasinger / Murasamemaru / Tenkomaru / Himthige / Aytanri / Adflictio / Girru / Gusterion / Dukkha / Ephemeron / Coruscanti / Asteria / Borealis / Ikarigiri / Delphinius / Chastiser / Router / Annealed Lance
Gunisaka
03-08-2019, 07:59 PM
New items have been added.
12389
New synthesis recipes have been added.
Attachments have undergone the following additions and adjustments.
New attachments have been added.
Tension Spring V
A fire-based automaton attachment. Functionality: Enhances attack
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+18%</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+21%</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+24%</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+27%</td></tr></table>
Loudspeaker V
An ice-based automaton attachment. Functionality: Enhances magic attack
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+40</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+50</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+60</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+70</td></tr></table>
Tranquilizer IV
An ice-based automaton attachment. Functionality: Enhances magic accuracy
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+40</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+60</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+80</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+110</td></tr></table>
Stabilizer V
A thunder-based automaton attachment. Functionality: Enhances accuracy
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+40</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+50</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+65</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+80</td></tr></table>
Scope IV
A wind-based automaton attachment. Functionality: Enhances ranged accuracy
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+40</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+50</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+65</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+80</td></tr></table>
Magniplug
A fire-based automaton attachment. Functionality: Enhances weapon damage
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+5</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+15</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+30</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+45</td></tr></table>
Magniplug II
A fire-based automaton attachment. Functionality: Enhances weapon damage
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+10</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+20</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+35</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+50</td></tr></table>
Arcanoclutch
An ice-based automaton attachment. Functionality: Enhances magic damage
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+20</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+40</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+60</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+80</td></tr></table>
Arcanoclutch II
An ice-based automaton attachment. Functionality: Enhances magic damage
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+40</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+60</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+80</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+120</td></tr></table>
Truesights
A wind-based automaton attachment. Functionality: Enhances ranged damage
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Number of Maneuvers</td><td width="50%" bgcolor="#a8d0d7" align="center">Value</td></tr><tr><td bgcolor="#eaf2f3">0</td><td bgcolor="#eaf2f3">+5%</td></tr><tr><td bgcolor="#f5fafb">1</td><td bgcolor="#f5fafb">+15%</td></tr><tr><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">+30%</td></tr><tr><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">+45%</td></tr></table>
Certain attachments have had their elemental charge (capacity) adjusted.
<table width="300" border="0"><tr><td width="50%" bgcolor="#a8d0d7" align="center">Attachment</td><td width="25%" bgcolor="#a8d0d7" align="center">Pre-adjustment</td><td width="25%" bgcolor="#a8d0d7" align="center">Post-adjustment</td></tr><tr><td bgcolor="#eaf2f3">Tension Spring </td><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">1</td></tr><tr><td bgcolor="#f5fafb">Tension Spring II</td><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">2</td></tr><tr><td bgcolor="#eaf2f3">Tension Spring III</td><td bgcolor="#eaf2f3">4</td><td bgcolor="#eaf2f3">3</td></tr><tr><td bgcolor="#f5fafb">Tension Spring IV</td><td bgcolor="#f5fafb">5</td><td bgcolor="#f5fafb">4</td></tr><tr><td bgcolor="#eaf2f3">Loudspeaker</td><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">1</td></tr><tr><td bgcolor="#f5fafb">Loudspeaker II</td><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">2</td></tr><tr><td bgcolor="#eaf2f3">Loudspeaker III</td><td bgcolor="#eaf2f3">4</td><td bgcolor="#eaf2f3">3</td></tr><tr><td bgcolor="#f5fafb">Loudspeaker IV</td><td bgcolor="#f5fafb">5</td><td bgcolor="#f5fafb">4</td></tr><tr><td bgcolor="#eaf2f3">Tranquilizer</td><td bgcolor="#eaf2f3">2</td><td bgcolor="#eaf2f3">1</td></tr><tr><td bgcolor="#f5fafb">Tranquilizer II</td><td bgcolor="#f5fafb">3</td><td bgcolor="#f5fafb">2</td></tr><tr><td bgcolor="#eaf2f3">Tranquilizer III</td><td bgcolor="#eaf2f3">4</td><td bgcolor="#eaf2f3">3</td></tr><tr><td bgcolor="#f5fafb">Stabilizer</td><td bgcolor="#f5fafb">2</td><td bgcolor="#f5fafb">1</td></tr><tr><td bgcolor="#eaf2f3">Stabilizer II</td><td bgcolor="#eaf2f3">3</td><td bgcolor="#eaf2f3">2</td></tr><tr><td bgcolor="#f5fafb">Stabilizer III</td><td bgcolor="#f5fafb">4</td><td bgcolor="#f5fafb">3</td></tr><tr><td bgcolor="#eaf2f3">Stabilizer IV</td><td bgcolor="#eaf2f3">5</td><td bgcolor="#eaf2f3">4</td></tr></table>
The following attachments will no longer consume maneuvers, and instead add burden in relation to the number of maneuvers.
Heat Capacitor / Heat Capacitor II / Barrage Turbine / Eraser
The Heatsink attachment will now lessen burden based on the number of maneuvers.
The attachment vendors Rararoon and Yoyoroon now have a different lineup of wares for sale.
Additional items are now storable via the Porter Moogle.
A new storage slip has been added
Storage Slip 28: Ambuscade II
Tokko Knuckles / Tokko Knife / Tokko Sword / Tokko Claymore / Tokko Axe / Tokko Chopper / Tokko Scythe / Tokko Lance / Tokko Katana / Tokko Tachi / Tokko Rod / Tokko Staff / Tokko Bow / Tokko Grip
Ajja Knuckles / Ajja Knife / Ajja Sword / Ajja Claymore / Ajja Axe / Ajja Chopper / Ajja Scythe / Ajja Lance / Ajja Katana / Ajja Tachi / Ajja Rod / Ajja Staff / Ajja Bow / Ajja Grip
Eletta Knuckles / Eletta Knife / Eletta Sword / Eletta Claymore / Eletta Axe / Eletta Chopper / Eletta Scythe / Eletta Lance / Eletta Katana / Eletta Tachi / Eletta Rod / Eletta Staff / Eletta Bow / Eletta Grip
Kaja Knuckles / Kaja Knife / Kaja Sword / Kaja Claymore / Kaja Axe / Kaja Chopper / Kaja Scythe / Kaja Lance / Kaja Katana / Kaja Tachi / Kaja Rod / Kaja Staff / Kaja Bow / Kaja Grip
Karambit / Tauret / Naegling / Nandaka / Dolichenus / Lycurgos / Drepanum / Shining One / Gokotai / Hachimonji / Maxentius / Xoanon / Ullr / Khonsu
Additional items are now storable via the Porter Moogle.
Storage Slip 22
Prishe Statue II / Eastern Umbrella
Gunisaka
03-08-2019, 07:59 PM
The location of the camera when riding the Levitus mount has been adjusted.
Gunisaka
03-08-2019, 08:00 PM
The issue in the quests Kupofried’s Archery Moogle Magic and Kupofried’s Marksmanship Moogle Magic wherein the player would become unable to progress under certain conditions.
The issue in the Bastok Mission Xarcabard, Land of Truths, wherein an improper event would play under certain circumstances.
The issue wherein the Ballista Whitebook and Ballista Redbook would have improper durations, making it impossible to enter Diorama Abdhaljs-Ghelsba.
The issue wherein the Brenner Bluebook and Brenner Blackbook would have improper durations, making it impossible to enter Abdhaljs Isle-Purgonorgo.
An issue with an incorrect monster name.
Gunisaka
03-08-2019, 08:00 PM
Improper animations occasionally occur under certain conditions when wielding a dagger.
In Sinister Reign, the alter ego of Yoran-Oran will move outside the combat area under certain conditions.